citadel.1.2.1
replaced the base turf of all the outside asteroid sand with the right turf, hopefully this fixes the hang on loading replaced all the maint loot spawns with the vanilla one fixed the area for the lavaland shuttle fixed the wooden tables of the bar and maint bar added vents and scrubbers to the port hallway added firelocks where they were missing
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@@ -4,7 +4,7 @@
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#define MINETYPE "lavaland"
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#include "map_files\CitadelStation\CitadelStation-1.2.0.dmm"
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#include "map_files\CitadelStation\CitadelStation-1.2.1.dmm"
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#ifndef TRAVIS_MASS_MAP_BUILD
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#include "map_files\generic\z2.dmm"
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@@ -19,7 +19,7 @@
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#include "map_files\generic\z11.dmm"
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#define MAP_PATH "map_files/CitadelStation"
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#define MAP_FILE "CitadelStation-1.2.0"
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#define MAP_FILE "CitadelStation-1.2.1"
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#define MAP_NAME "Citadel Station"
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#define MAP_TRANSITION_CONFIG DEFAULT_MAP_TRANSITION_CONFIG
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File diff suppressed because it is too large
Load Diff
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