Immursive Audio 2
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@@ -52,11 +52,9 @@
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edit_emitter(user)
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/obj/effect/sound_emitter/AltClick(mob/user)
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. = ..()
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if(check_rights_for(user.client, R_SOUNDS))
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activate(user)
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to_chat(user, "<span class='notice'>Sound emitter activated.</span>")
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return TRUE
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to_chat(user, "<span class='notice'>Sound emitter activated.</span>", confidential = TRUE)
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/obj/effect/sound_emitter/proc/edit_emitter(mob/user)
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var/dat = ""
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@@ -84,20 +82,20 @@
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if(!new_label)
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return
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maptext = new_label
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to_chat(user, "<span class='notice'>Label set to [maptext].</span>")
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to_chat(user, "<span class='notice'>Label set to [maptext].</span>", confidential = TRUE)
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if(href_list["edit_sound_file"])
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var/new_file = input(user, "Choose a sound file.", "Sound Emitter") as null|sound
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if(!new_file)
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return
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sound_file = new_file
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to_chat(user, "<span class='notice'>New sound file set to [sound_file].</span>")
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to_chat(user, "<span class='notice'>New sound file set to [sound_file].</span>", confidential = TRUE)
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if(href_list["edit_volume"])
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var/new_volume = input(user, "Choose a volume.", "Sound Emitter", sound_volume) as null|num
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if(isnull(new_volume))
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return
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new_volume = clamp(new_volume, 0, 100)
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sound_volume = new_volume
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to_chat(user, "<span class='notice'>Volume set to [sound_volume]%.</span>")
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to_chat(user, "<span class='notice'>Volume set to [sound_volume]%.</span>", confidential = TRUE)
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if(href_list["edit_mode"])
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var/new_mode
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var/mode_list = list("Local (normal sound)" = SOUND_EMITTER_LOCAL, "Direct (not affected by environment/location)" = SOUND_EMITTER_DIRECT)
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@@ -105,7 +103,7 @@
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if(!new_mode)
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return
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motus_operandi = mode_list[new_mode]
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to_chat(user, "<span class='notice'>Mode set to [motus_operandi].</span>")
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to_chat(user, "<span class='notice'>Mode set to [motus_operandi].</span>", confidential = TRUE)
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if(href_list["edit_range"])
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var/new_range
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var/range_list = list("Radius (all mobs within a radius)" = SOUND_EMITTER_RADIUS, "Z-Level (all mobs on the same z)" = SOUND_EMITTER_ZLEVEL, "Global (all players)" = SOUND_EMITTER_GLOBAL)
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@@ -113,14 +111,14 @@
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if(!new_range)
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return
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emitter_range = range_list[new_range]
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to_chat(user, "<span class='notice'>Range set to [emitter_range].</span>")
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to_chat(user, "<span class='notice'>Range set to [emitter_range].</span>", confidential = TRUE)
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if(href_list["edit_radius"])
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var/new_radius = input(user, "Choose a radius.", "Sound Emitter", sound_volume) as null|num
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if(isnull(new_radius))
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return
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new_radius = clamp(new_radius, 0, 127)
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play_radius = new_radius
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to_chat(user, "<span class='notice'>Audible radius set to [play_radius].</span>")
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to_chat(user, "<span class='notice'>Audible radius set to [play_radius].</span>", confidential = TRUE)
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if(href_list["play"])
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activate(user)
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edit_emitter(user) //Refresh the UI to see our changes
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@@ -4,12 +4,10 @@
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if(!check_rights(R_SOUNDS))
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return
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var/freq = 1
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var/vol = input(usr, "What volume would you like the sound to play at?",, 100) as null|num
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if(!vol)
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return
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var/freq = input(usr, "What frequency would you like the sound to play at?",, 1) as null|num
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if(!freq)
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freq = 1
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vol = clamp(vol, 1, 100)
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var/sound/admin_sound = new()
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@@ -18,14 +16,14 @@
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admin_sound.channel = CHANNEL_ADMIN
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admin_sound.frequency = freq
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admin_sound.wait = 1
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admin_sound.repeat = 0
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admin_sound.repeat = FALSE
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admin_sound.status = SOUND_STREAM
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admin_sound.volume = vol
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var/res = alert(usr, "Show the title of this song to the players?",, "Yes","No", "Cancel")
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switch(res)
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if("Yes")
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to_chat(world, "<span class='boldannounce'>An admin played: [S]</span>")
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to_chat(world, "<span class='boldannounce'>An admin played: [S]</span>", confidential = TRUE)
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if("Cancel")
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return
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@@ -49,7 +47,7 @@
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log_admin("[key_name(src)] played a local sound [S]")
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message_admins("[key_name_admin(src)] played a local sound [S]")
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playsound(get_turf(src.mob), S, 50, 0, 0)
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playsound(get_turf(src.mob), S, 50, FALSE, FALSE)
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SSblackbox.record_feedback("tally", "admin_verb", 1, "Play Local Sound") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/proc/play_web_sound()
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