Merge pull request #13654 from ArchieBeepBoop/giftfix
Christmas Tree / Jacqueen Gift Blacklist
This commit is contained in:
@@ -8,6 +8,14 @@
|
||||
* Gifts
|
||||
*/
|
||||
|
||||
/var/static/blacklisted_items = typecacheof(list(
|
||||
/obj/effect,
|
||||
/obj/belly,
|
||||
/obj/mafia_game_board,
|
||||
/obj/docking_port,
|
||||
/obj/shapeshift_holder,
|
||||
/obj/screen))
|
||||
|
||||
GLOBAL_LIST_EMPTY(possible_gifts)
|
||||
|
||||
/obj/item/a_gift
|
||||
@@ -95,7 +103,7 @@ GLOBAL_LIST_EMPTY(possible_gifts)
|
||||
var/list/gift_types_list = subtypesof(/obj/item)
|
||||
for(var/V in gift_types_list)
|
||||
var/obj/item/I = V
|
||||
if((!initial(I.icon_state)) || (!initial(I.item_state)) || (initial(I.item_flags) & ABSTRACT))
|
||||
if((!initial(I.icon_state)) || (!initial(I.item_state)) || (initial(I.item_flags) & ABSTRACT) || (is_type_in_typecache(I, blacklisted_items)))
|
||||
gift_types_list -= V
|
||||
GLOB.possible_gifts = gift_types_list
|
||||
var/gift_type = pick(GLOB.possible_gifts)
|
||||
|
||||
@@ -50,6 +50,13 @@
|
||||
var/cached_z
|
||||
/// I'm busy, don't move.
|
||||
var/busy = FALSE
|
||||
var/static/blacklisted_items = typecacheof(list(
|
||||
/obj/effect,
|
||||
/obj/belly,
|
||||
/obj/mafia_game_board,
|
||||
/obj/docking_port,
|
||||
/obj/shapeshift_holder,
|
||||
/obj/screen))
|
||||
|
||||
/mob/living/simple_animal/jacq/Initialize()
|
||||
..()
|
||||
@@ -112,7 +119,7 @@
|
||||
|
||||
/mob/living/simple_animal/jacq/proc/jacqrunes(message, mob/living/carbon/C) //Displays speechtext over Jacq for the user only.
|
||||
var/atom/hearer = C
|
||||
var/list/spans = list("spooky")
|
||||
var/list/spans = list("spooky")
|
||||
new /datum/chatmessage(message, src, hearer, spans)
|
||||
|
||||
|
||||
@@ -228,10 +235,13 @@
|
||||
return
|
||||
|
||||
var/new_obj = pick(subtypesof(/obj))
|
||||
//for(var/item in blacklist)
|
||||
// if(new_obj == item)
|
||||
// panic()
|
||||
for(var/item in blacklisted_items)
|
||||
if(is_type_in_typecache(new_obj, blacklisted_items))
|
||||
new_obj = /obj/item/reagent_containers/food/snacks/special_candy
|
||||
var/reward = new new_obj(C.loc)
|
||||
if(new_obj == /obj/item/reagent_containers/food/snacks/special_candy)
|
||||
new new_obj(C.loc)
|
||||
new new_obj(C.loc) //Giving them back their candies in case it's something from the blacklist or if the game literally rolled candies. What rotten luck.
|
||||
C.put_in_hands(reward)
|
||||
visible_message("<b>[src]</b> waves her hands, magicking up a [reward] from thin air, <span class='spooky'>\"There ye are [gender], enjoy! \"</span>")
|
||||
jacqrunes("There ye are [gender], enjoy!", C)
|
||||
|
||||
Reference in New Issue
Block a user