Merge pull request #4039 from Citadel-Station-13/upstream-merge-32900
[MIRROR] Fixes lobby timer on setup failure
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@@ -194,6 +194,7 @@ SUBSYSTEM_DEF(ticker)
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//setup failed
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current_state = GAME_STATE_STARTUP
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start_at = world.time + (CONFIG_GET(number/lobby_countdown) * 10)
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timeLeft = null
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Master.SetRunLevel(RUNLEVEL_LOBBY)
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if(GAME_STATE_PLAYING)
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