wow, .len, very cool
This commit is contained in:
@@ -77,11 +77,11 @@
|
||||
if(istype(SSticker.mode,/datum/game_mode/dynamic))
|
||||
mode = SSticker.mode
|
||||
is_dynamic = TRUE
|
||||
if(GLOB.joined_player_list>=GLOB.dynamic_high_pop_limit)
|
||||
is_hijacker = prob(10) && mode.threat_level > CONFIG_GET(number/dynamic_hijack_high_population_requirement)
|
||||
if(GLOB.joined_player_list.len>=GLOB.dynamic_high_pop_limit)
|
||||
is_hijacker = (prob(10) && mode.threat_level > CONFIG_GET(number/dynamic_hijack_high_population_requirement))
|
||||
else
|
||||
var/indice_pop = min(10,round(GLOB.joined_player_list/mode.pop_per_requirement)+1)
|
||||
is_hijacker = prob(10) && (mode.threat_level >= CONFIG_GET(number_list/dynamic_hijack_requirements)[indice_pop])
|
||||
var/indice_pop = min(10,round(GLOB.joined_player_list.len/mode.pop_per_requirement)+1)
|
||||
is_hijacker = (prob(10) && (mode.threat_level >= CONFIG_GET(number_list/dynamic_hijack_requirements)[indice_pop]))
|
||||
else if (GLOB.joined_player_list.len >= 30) // Less murderboning on lowpop thanks
|
||||
is_hijacker = prob(10)
|
||||
var/martyr_chance = prob(20)
|
||||
|
||||
Reference in New Issue
Block a user