Merge branch 'master' into tg-Organ-port
This commit is contained in:
@@ -34,6 +34,7 @@
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desc = "God wills it!"
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icon_state = "knight_templar"
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item_state = "knight_templar"
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allowed = list(/obj/item/storage/book/bible, HOLY_WEAPONS, /obj/item/reagent_containers/food/drinks/bottle/holywater, /obj/item/storage/fancy/candle_box, /obj/item/candle, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman)
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// CITADEL CHANGES: More variants
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/obj/item/clothing/suit/armor/riot/chaplain/teutonic
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@@ -122,7 +123,6 @@
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icon_state = "studentuni"
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item_state = "studentuni"
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body_parts_covered = ARMS|CHEST
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allowed = list(/obj/item/storage/book/bible, /obj/item/nullrod, /obj/item/reagent_containers/food/drinks/bottle/holywater, /obj/item/storage/fancy/candle_box, /obj/item/candle, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman)
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/obj/item/clothing/head/helmet/chaplain/cage
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name = "cage"
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@@ -166,7 +166,6 @@
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icon_state = "witchhunter"
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item_state = "witchhunter"
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body_parts_covered = CHEST|GROIN|LEGS|ARMS
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allowed = list(/obj/item/storage/book/bible, /obj/item/nullrod, /obj/item/reagent_containers/food/drinks/bottle/holywater, /obj/item/storage/fancy/candle_box, /obj/item/candle, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman)
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/obj/item/clothing/head/helmet/chaplain/witchunter_hat
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name = "witchunter hat"
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@@ -191,7 +190,7 @@
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icon_state = "chaplain_hoodie"
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item_state = "chaplain_hoodie"
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body_parts_covered = CHEST|GROIN|LEGS|ARMS
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allowed = list(/obj/item/storage/book/bible, /obj/item/nullrod, /obj/item/reagent_containers/food/drinks/bottle/holywater, /obj/item/storage/fancy/candle_box, /obj/item/candle, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman)
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allowed = list(/obj/item/storage/book/bible, HOLY_WEAPONS, /obj/item/reagent_containers/food/drinks/bottle/holywater, /obj/item/storage/fancy/candle_box, /obj/item/candle, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman)
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hoodtype = /obj/item/clothing/head/hooded/chaplain_hood
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/obj/item/clothing/head/hooded/chaplain_hood
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@@ -248,12 +247,7 @@
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if(GLOB.holy_weapon_type)
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return
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var/obj/item/holy_weapon
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var/list/holy_weapons_list = typesof(/obj/item/nullrod) + list(
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/obj/item/twohanded/dualsaber/hypereutactic/chaplain,
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/obj/item/gun/energy/laser/redtag/hitscan/chaplain,
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/obj/item/multitool/chaplain,
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/obj/item/melee/baseball_bat/chaplain
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)
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var/list/holy_weapons_list = subtypesof(/obj/item/nullrod) + list(HOLY_WEAPONS)
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var/list/display_names = list()
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for(var/V in holy_weapons_list)
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var/obj/item/nullrod/rodtype = V
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@@ -180,8 +180,13 @@
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slot_flags = ITEM_SLOT_BELT
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force = 12 //9 hit crit
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w_class = WEIGHT_CLASS_NORMAL
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var/cooldown = 0
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var/cooldown = 13
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var/on = TRUE
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var/last_hit = 0
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var/stun_stam_cost_coeff = 1.25
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var/hardstun_ds = 1
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var/softstun_ds = 0
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var/stam_dmg = 30
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/obj/item/melee/classic_baton/attack(mob/living/target, mob/living/user)
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if(!on)
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@@ -207,12 +212,10 @@
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if(!isliving(target))
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return
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if (user.a_intent == INTENT_HARM)
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if(!..())
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return
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if(!iscyborg(target))
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if(!..() || !iscyborg(target))
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return
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else
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if(cooldown <= world.time)
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if(last_hit < world.time)
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if(ishuman(target))
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var/mob/living/carbon/human/H = target
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if (H.check_shields(src, 0, "[user]'s [name]", MELEE_ATTACK))
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@@ -220,7 +223,7 @@
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if(check_martial_counter(H, user))
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return
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playsound(get_turf(src), 'sound/effects/woodhit.ogg', 75, 1, -1)
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target.Knockdown(60)
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target.Knockdown(softstun_ds, TRUE, FALSE, hardstun_ds, stam_dmg)
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log_combat(user, target, "stunned", src)
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src.add_fingerprint(user)
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target.visible_message("<span class ='danger'>[user] has knocked down [target] with [src]!</span>", \
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@@ -229,7 +232,7 @@
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target.LAssailant = null
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else
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target.LAssailant = user
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cooldown = world.time
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last_hit = world.time + cooldown
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user.adjustStaminaLossBuffered(getweight())//CIT CHANGE - makes swinging batons cost stamina
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/obj/item/melee/classic_baton/telescopic
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@@ -245,7 +248,7 @@
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item_flags = NONE
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force = 0
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on = FALSE
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total_mass = TOTAL_MASS_SMALL_ITEM
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total_mass = TOTAL_MASS_NORMAL_ITEM
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/obj/item/melee/classic_baton/telescopic/suicide_act(mob/user)
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var/mob/living/carbon/human/H = user
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