Merge pull request #13898 from Putnam3145/fix-coma-sleep
Makes regen coma properly work at 25% when sleeping; makes coma more precedent
This commit is contained in:
@@ -263,18 +263,18 @@
|
||||
|
||||
/datum/symptom/heal/coma/CanHeal(datum/disease/advance/A)
|
||||
var/mob/living/M = A.affected_mob
|
||||
if(M.getBruteLoss() + M.getFireLoss() >= 70 && !active_coma)
|
||||
to_chat(M, "<span class='warning'>You feel yourself slip into a regenerative coma...</span>")
|
||||
active_coma = TRUE
|
||||
addtimer(CALLBACK(src, .proc/coma, M), 60)
|
||||
if(HAS_TRAIT(M, TRAIT_DEATHCOMA))
|
||||
return power
|
||||
else if(M.IsUnconscious() || M.stat == UNCONSCIOUS)
|
||||
return power * 0.9
|
||||
else if(M.stat == SOFT_CRIT)
|
||||
return power * 0.5
|
||||
else if(M.IsSleeping())
|
||||
return power * 0.25
|
||||
else if(M.getBruteLoss() + M.getFireLoss() >= 70 && !active_coma)
|
||||
to_chat(M, "<span class='warning'>You feel yourself slip into a regenerative coma...</span>")
|
||||
active_coma = TRUE
|
||||
addtimer(CALLBACK(src, .proc/coma, M), 60)
|
||||
else if(M.IsUnconscious() || M.stat == UNCONSCIOUS)
|
||||
return power * 0.9
|
||||
|
||||
/datum/symptom/heal/coma/proc/coma(mob/living/M)
|
||||
if(deathgasp)
|
||||
|
||||
Reference in New Issue
Block a user