Merge pull request #8524 from BurgerLUA/Ass-Blast-USA

Adds a trait that makes you immune to ass slapping: BUNS OF STEEL.
This commit is contained in:
kevinz000
2019-06-05 01:40:28 -07:00
committed by GitHub
4 changed files with 41 additions and 14 deletions
+1
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@@ -72,6 +72,7 @@
#define TRAIT_CROCRIN_IMMUNE "crocin_immune"
#define TRAIT_NYMPHO "nymphomania"
#define TRAIT_MASO "masochism"
#define TRAIT_ASSBLASTUSA "assblastusa"
// common trait sources
#define TRAIT_GENERIC "generic"
+9
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@@ -93,3 +93,12 @@
gain_text = "<span class='notice'>You feel more prudish.</span>"
lose_text = "<span class='notice'>You don't feel as prudish as before.</span>"
medical_record_text = "Patient exhibits a special gene that makes them immune to Crocin and Hexacrocin."
/datum/quirk/assblastusa
name = "Buns of Steel"
desc = "You've never skipped ass day. With this trait, you are completely immune to all forms of ass slapping and anyone who tries to slap your rock hard ass usually gets a broken hand."
mob_trait = TRAIT_ASSBLASTUSA
value = 0
medical_record_text = "Patient never skipped ass day."
gain_text = "<span class='notice'>Your ass rivals those of golems.</span>"
lose_text = "<span class='notice'>Your butt feels more squishy and slappable.</span>"
@@ -1486,6 +1486,24 @@ GLOBAL_LIST_EMPTY(roundstart_races)
user.adjustStaminaLossBuffered(3)
return FALSE
else if(aim_for_groin && (target == user || target.lying || same_dir) && (target_on_help || target_restrained || target_aiming_for_groin))
user.do_attack_animation(target, ATTACK_EFFECT_ASS_SLAP)
user.adjustStaminaLossBuffered(3)
if(target.has_trait(TRAIT_ASSBLASTUSA))
var/hit_zone = (user.held_index_to_dir(user.active_hand_index) == "l" ? "l_":"r_") + "arm"
user.adjustStaminaLoss(50, affected_zone = hit_zone)
var/obj/item/bodypart/affecting = user.get_bodypart(hit_zone)
if(affecting)
if(affecting.receive_damage(5, 0))
user.update_damage_overlays()
user.visible_message(\
"<span class='danger'>\The [user] slaps \the [target]'s ass, but their hand bounces off like they hit metal!</span>",\
"<span class='danger'>You slap [user == target ? "your" : "\the [target]'s"] ass, but feel an intense amount of pain as you realise their buns are harder than steel!</span>",\
"You hear a slap."
)
playsound(target.loc, 'sound/weapons/tap.ogg', 50, 1, -1)
user.emote("scream")
return FALSE
playsound(target.loc, 'sound/weapons/slap.ogg', 50, 1, -1)
user.visible_message(\
"<span class='danger'>\The [user] slaps \the [target]'s ass!</span>",\
@@ -1498,8 +1516,7 @@ GLOBAL_LIST_EMPTY(roundstart_races)
target.mob_climax(forced_climax=TRUE)
if (!target.has_trait(TRAIT_NYMPHO))
stop_wagging_tail(target)
user.do_attack_animation(target, ATTACK_EFFECT_ASS_SLAP)
user.adjustStaminaLossBuffered(3)
return FALSE
else if(attacker_style && attacker_style.disarm_act(user,target))
return 1
+12 -12
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@@ -2505,22 +2505,10 @@
#include "code\modules\research\designs\AI_module_designs.dm"
#include "code\modules\research\designs\biogenerator_designs.dm"
#include "code\modules\research\designs\bluespace_designs.dm"
#include "code\modules\research\designs\comp_board_designs\comp_board_designs_all_misc.dm"
#include "code\modules\research\designs\comp_board_designs\comp_board_designs_cargo .dm"
#include "code\modules\research\designs\comp_board_designs\comp_board_designs_engi.dm"
#include "code\modules\research\designs\comp_board_designs\comp_board_designs_medical.dm"
#include "code\modules\research\designs\comp_board_designs\comp_board_designs_sci.dm"
#include "code\modules\research\designs\comp_board_designs\comp_board_designs_sec.dm"
#include "code\modules\research\designs\computer_part_designs.dm"
#include "code\modules\research\designs\electronics_designs.dm"
#include "code\modules\research\designs\equipment_designs.dm"
#include "code\modules\research\designs\limbgrower_designs.dm"
#include "code\modules\research\designs\machine_desings\machine_designs_all_misc.dm"
#include "code\modules\research\designs\machine_desings\machine_designs_cargo.dm"
#include "code\modules\research\designs\machine_desings\machine_designs_engi.dm"
#include "code\modules\research\designs\machine_desings\machine_designs_medical.dm"
#include "code\modules\research\designs\machine_desings\machine_designs_sci.dm"
#include "code\modules\research\designs\machine_desings\machine_designs_service.dm"
#include "code\modules\research\designs\mecha_designs.dm"
#include "code\modules\research\designs\mechfabricator_designs.dm"
#include "code\modules\research\designs\medical_designs.dm"
@@ -2538,6 +2526,18 @@
#include "code\modules\research\designs\autolathe_desings\autolathe_designs_sec_and_hacked.dm"
#include "code\modules\research\designs\autolathe_desings\autolathe_designs_tcomms_and_misc.dm"
#include "code\modules\research\designs\autolathe_desings\autolathe_designs_tools.dm"
#include "code\modules\research\designs\comp_board_designs\comp_board_designs_all_misc.dm"
#include "code\modules\research\designs\comp_board_designs\comp_board_designs_cargo .dm"
#include "code\modules\research\designs\comp_board_designs\comp_board_designs_engi.dm"
#include "code\modules\research\designs\comp_board_designs\comp_board_designs_medical.dm"
#include "code\modules\research\designs\comp_board_designs\comp_board_designs_sci.dm"
#include "code\modules\research\designs\comp_board_designs\comp_board_designs_sec.dm"
#include "code\modules\research\designs\machine_desings\machine_designs_all_misc.dm"
#include "code\modules\research\designs\machine_desings\machine_designs_cargo.dm"
#include "code\modules\research\designs\machine_desings\machine_designs_engi.dm"
#include "code\modules\research\designs\machine_desings\machine_designs_medical.dm"
#include "code\modules\research\designs\machine_desings\machine_designs_sci.dm"
#include "code\modules\research\designs\machine_desings\machine_designs_service.dm"
#include "code\modules\research\machinery\_production.dm"
#include "code\modules\research\machinery\circuit_imprinter.dm"
#include "code\modules\research\machinery\departmental_circuit_imprinter.dm"