This commit is contained in:
Ghommie
2020-01-05 22:53:00 +01:00
80 changed files with 8334 additions and 11698 deletions
+9 -2
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@@ -16,8 +16,16 @@
if (text2num(computer_id) == 2147483647) //this cid causes stickybans to go haywire
log_access("Failed Login (invalid cid): [key] [address]-[computer_id]")
return list("reason"="invalid login data", "desc"="Error: Could not check ban status, Please try again. Error message: Your computer provided an invalid Computer ID.)")
var/admin = 0
if (type == "world")
return ..() //shunt world topic banchecks to purely to byond's internal ban system
var/ckey = ckey(key)
var/client/C = GLOB.directory[ckey]
if (C && ckey == C.ckey && computer_id == C.computer_id && address == C.address)
return //don't recheck connected clients.
var/admin = FALSE
if(GLOB.admin_datums[ckey] || GLOB.deadmins[ckey])
admin = 1
@@ -126,7 +134,6 @@
bannedckey = ban["ckey"]
var/newmatch = FALSE
var/client/C = GLOB.directory[ckey]
var/cachedban = SSstickyban.cache[bannedckey]
//rogue ban in the process of being reverted.
@@ -61,8 +61,6 @@
//Actually transfer the gas
var/datum/gas_mixture/removed = air2.remove(transfer_moles)
removed.react(src)
update_parents()
return removed
+12
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@@ -21,6 +21,10 @@ GLOBAL_LIST_EMPTY(preferences_datums)
var/last_ip
var/last_id
var/icon/custom_holoform_icon
var/list/cached_holoform_icons
var/last_custom_holoform = 0
//Cooldowns for saving/loading. These are four are all separate due to loading code calling these one after another
var/saveprefcooldown
var/loadprefcooldown
@@ -2422,3 +2426,11 @@ GLOBAL_LIST_EMPTY(preferences_datums)
return
else
custom_names[name_id] = sanitized_name
/datum/preferences/proc/get_filtered_holoform(filter_type)
if(!custom_holoform_icon)
return
LAZYINITLIST(cached_holoform_icons)
if(!cached_holoform_icons[filter_type])
cached_holoform_icons[filter_type] = process_holoform_icon_filter(custom_holoform_icon, filter_type)
return cached_holoform_icons[filter_type]
-1
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@@ -57,7 +57,6 @@
//No idea what this is but eh -tori
var/force_alternate_icon = FALSE
/obj/item/clothing/Initialize()
. = ..()
if(CHECK_BITFIELD(clothing_flags, VOICEBOX_TOGGLABLE))
+4 -1
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@@ -627,7 +627,9 @@
allowed = list(/obj/item/flashlight, /obj/item/tank/internals, /obj/item/storage, /obj/item/construction/rcd, /obj/item/pipe_dispenser)
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/ancient/mason
max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
clothing_flags = STOPSPRESSUREDAMAGE | THICKMATERIAL | IMMUTABLE_SLOW
resistance_flags = LAVA_PROOF | FIRE_PROOF | ACID_PROOF
flags_1 = TESLA_IGNORE_1
/obj/item/clothing/head/helmet/space/hardsuit/ancient/mason
name = "M.A.S.O.N RIG helmet"
@@ -637,12 +639,13 @@
armor = list("melee" = 20, "bullet" = 15, "laser" = 15, "energy" = 45, "bomb" = 100, "bio" = 100, "rad" = 100, "fire" = 100, "acid" = 100)
item_color = "ancient"
brightness_on = 16
clothing_flags = STOPSPRESSUREDAMAGE | THICKMATERIAL | BLOCK_GAS_SMOKE_EFFECT | ALLOWINTERNALS | SCAN_REAGENTS
flash_protect = 5 //We will not be flash by bombs
tint = 1
var/obj/machinery/doppler_array/integrated/bomb_radar
max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
clothing_flags = STOPSPRESSUREDAMAGE | THICKMATERIAL | BLOCK_GAS_SMOKE_EFFECT | ALLOWINTERNALS | SCAN_REAGENTS
resistance_flags = LAVA_PROOF | FIRE_PROOF | ACID_PROOF
flags_1 = TESLA_IGNORE_1
/obj/item/clothing/head/helmet/space/hardsuit/ancient/mason/Initialize()
. = ..()
@@ -439,7 +439,6 @@
desc = "Quinine tastes funny, but at least it'll keep that Space Malaria away."
icon_state = "tonic"
list_reagents = list(/datum/reagent/consumable/tonic = 50)
foodtype = ALCOHOL
/obj/item/reagent_containers/food/drinks/soda_cans/sodawater
name = "soda water"
@@ -84,14 +84,6 @@
required_temp = 413
mob_react = FALSE
/datum/chemical_reaction/caramel_burned
name = "Caramel burned"
id = "caramel_burned"
results = list(/datum/reagent/carbon = 1)
required_reagents = list(/datum/reagent/consumable/caramel = 1)
required_temp = 483
mob_react = FALSE
/datum/chemical_reaction/cheesewheel
name = "Cheesewheel"
id = "cheesewheel"
@@ -182,4 +174,4 @@
name = "BBQ Sauce"
id = /datum/reagent/consumable/bbqsauce
results = list(/datum/reagent/consumable/bbqsauce = 5)
required_reagents = list(/datum/reagent/ash = 1, /datum/reagent/consumable/tomatojuice = 1, /datum/reagent/medicine/salglu_solution = 3, /datum/reagent/consumable/blackpepper = 1)
required_reagents = list(/datum/reagent/ash = 1, /datum/reagent/consumable/tomatojuice = 1, /datum/reagent/medicine/salglu_solution = 3, /datum/reagent/consumable/blackpepper = 1)
+1
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@@ -117,6 +117,7 @@
anchored = TRUE
max_integrity = 30
layer = LATTICE_LAYER
light_power = 0.3
var/hidden_message
var/creator_key
@@ -27,12 +27,7 @@
/datum/preferences/proc/update_preview_icon(equip_job = TRUE)
// Determine what job is marked as 'High' priority, and dress them up as such.
var/datum/job/previewJob
var/highest_pref = 0
for(var/job in job_preferences)
if(job_preferences["[job]"] > highest_pref)
previewJob = SSjob.GetJob(job)
highest_pref = job_preferences["[job]"]
var/datum/job/previewJob = get_highest_job()
if(previewJob)
// Silicons only need a very basic preview since there is no customization for them.
@@ -57,3 +52,11 @@
parent.show_character_previews(new /mutable_appearance(mannequin))
unset_busy_human_dummy(DUMMY_HUMAN_SLOT_PREFERENCES)
/datum/preferences/proc/get_highest_job()
var/highest_pref = 0
var/datum/job/highest_job
for(var/job in job_preferences)
if(job_preferences["[job]"] > highest_pref)
highest_job = SSjob.GetJob(job)
highest_pref = job_preferences["[job]"]
return highest_job
@@ -14,10 +14,9 @@
var/max_grown = 100
var/time_of_birth
rotate_on_lying = 0
rotate_on_lying = FALSE
bodyparts = list(/obj/item/bodypart/chest/larva, /obj/item/bodypart/head/larva)
//This is fine right now, if we're adding organ specific damage this needs to be updated
/mob/living/carbon/alien/larva/Initialize()
@@ -40,7 +40,7 @@
var/gib_type = /obj/effect/decal/cleanable/blood/gibs
var/rotate_on_lying = 1
rotate_on_lying = TRUE
var/tinttotal = 0 // Total level of visualy impairing items
+1
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@@ -22,6 +22,7 @@
muzzle_ignore = TRUE
restraint_check = TRUE
emote_type = EMOTE_AUDIBLE
mob_type_allowed_typecache = list(/mob/living/carbon, /mob/living/silicon/pai)
/datum/emote/living/carbon/clap/run_emote(mob/living/user, params)
. = ..()
@@ -333,7 +333,7 @@
switch (severity)
if (1)
if(bomb_armor)
b_loss = 500*bomb_armor
b_loss = (350*bomb_armor)+150
var/atom/throw_target = get_edge_target_turf(src, get_dir(src, get_step_away(src, src)))
throw_at(throw_target, 200, 4)
damage_clothes(400*bomb_armor, BRUTE, "bomb")
@@ -1,31 +1,3 @@
//IMPORTANT: Multiple animate() calls do not stack well, so try to do them all at once if you can.
/mob/living/carbon/update_transform()
var/matrix/ntransform = matrix(transform) //aka transform.Copy()
var/final_pixel_y = pixel_y
var/final_dir = dir
var/changed = 0
if(lying != lying_prev && rotate_on_lying)
changed++
ntransform.TurnTo(lying_prev,lying)
if(lying == 0) //Lying to standing
final_pixel_y = get_standard_pixel_y_offset()
else //if(lying != 0)
if(lying_prev == 0) //Standing to lying
pixel_y = get_standard_pixel_y_offset()
final_pixel_y = get_standard_pixel_y_offset(lying)
if(dir & (EAST|WEST)) //Facing east or west
final_dir = pick(NORTH, SOUTH) //So you fall on your side rather than your face or ass
if(resize != RESIZE_DEFAULT_SIZE)
changed++
ntransform.Scale(resize)
resize = RESIZE_DEFAULT_SIZE
if(changed)
animate(src, transform = ntransform, time = 2, pixel_y = final_pixel_y, dir = final_dir, easing = EASE_IN|EASE_OUT)
setMovetype(movement_type & ~FLOATING) // If we were without gravity, the bouncing animation got stopped, so we make sure we restart it in next life().
/mob/living/carbon
var/list/overlays_standing[TOTAL_LAYERS]
+3 -1
View File
@@ -111,4 +111,6 @@
var/list/diseases = list() // list of all diseases in a mob
var/list/disease_resistances = list()
var/drag_slowdown = TRUE //Whether the mob is slowed down when dragging another prone mob
var/drag_slowdown = TRUE //Whether the mob is slowed down when dragging another prone mob
var/rotate_on_lying = FALSE
+8 -3
View File
@@ -672,18 +672,23 @@
"green face" = 'icons/mob/ai.dmi',
"xeno queen" = 'icons/mob/alien.dmi',
"horror" = 'icons/mob/ai.dmi',
"creature" = 'icons/mob/ai.dmi'
"creature" = 'icons/mob/ai.dmi',
"custom"
)
input = input("Please select a hologram:") as null|anything in icon_list
if(input)
qdel(holo_icon)
switch(input)
if("xeno queen")
if("custom")
if(client?.prefs?.custom_holoform_icon)
holo_icon = client.prefs.get_filtered_holoform(HOLOFORM_FILTER_AI)
else
holo_icon = getHologramIcon(icon('icons/mob/ai.dmi', "female"))
else if("xeno queen")
holo_icon = getHologramIcon(icon(icon_list[input],"alienq"))
else
holo_icon = getHologramIcon(icon(icon_list[input], input))
return
/mob/living/silicon/ai/proc/corereturn()
set category = "Malfunction"
@@ -68,7 +68,7 @@
// Use this when setting the aiEye's location.
// It will also stream the chunk that the new loc is in.
/mob/camera/aiEye/proc/setLoc(T, force_update = FALSE)
/mob/camera/aiEye/proc/setLoc(T, force_update = FALSE, dir)
if(ai)
if(!isturf(ai.loc))
return
@@ -88,7 +88,7 @@
//Holopad
if(istype(ai.current, /obj/machinery/holopad))
var/obj/machinery/holopad/H = ai.current
H.move_hologram(ai, T)
H.move_hologram(ai, T, dir)
if(ai.camera_light_on)
ai.light_cameras()
if(ai.master_multicam)
@@ -139,7 +139,7 @@
for(var/i = 0; i < max(user.sprint, initial); i += 20)
var/turf/step = get_turf(get_step(user.eyeobj, direct))
if(step)
user.eyeobj.setLoc(step)
user.eyeobj.setLoc(step, null, direct)
user.cooldown = world.timeofday + 5
if(user.acceleration)
@@ -0,0 +1,28 @@
/mob/living/silicon/verb/clear_custom_holoform()
set name = "Clear Custom Holoform"
set desc = "Clear your current custom holoform"
set category = "OOC"
if(!client.prefs)
to_chat(src, "<span class='boldwarning'>No preferences datum on your client, contact an admin/coder!</span>")
return
client.prefs.custom_holoform_icon = null
client.prefs.cached_holoform_icons = null
to_chat(src, "<span class='boldnotice'>Holoform removed.</span>")
/mob/living/silicon/verb/set_custom_holoform()
set name = "Set Custom Holoform"
set desc = "Set your custom holoform using your current preferences slot and a specified set of gear."
set category = "OOC"
if(!client.prefs)
to_chat(src, "<span class='boldwarning'>No preferences datum on your client, contact an admin/coder!</span>")
return
if(client.prefs.last_custom_holoform > world.time - CUSTOM_HOLOFORM_DELAY)
to_chat(src, "<span class='warning'>You are attempting to change custom holoforms too fast!</span>")
var/icon/new_holoform = user_interface_custom_holoform(client)
if(new_holoform)
client.prefs.custom_holoform_icon = new_holoform
client.prefs.cached_holoform_icons = null
client.prefs.last_custom_holoform = world.time
to_chat(src, "<span class='boldnotice'>Holoform set.</span>")
+151 -16
View File
@@ -58,10 +58,12 @@
var/canholo = TRUE
var/obj/item/card/id/access_card = null
var/chassis = "repairbot"
var/list/possible_chassis = list("cat" = TRUE, "mouse" = TRUE, "monkey" = TRUE, "corgi" = FALSE,
"fox" = FALSE, "repairbot" = TRUE, "rabbit" = TRUE, "borgi" = FALSE ,
"parrot" = FALSE, "bear" = FALSE , "mushroom" = FALSE, "crow" = FALSE ,
"fairy" = FALSE , "spiderbot" = FALSE) //assoc value is whether it can be picked up.
var/dynamic_chassis
var/dynamic_chassis_sit = FALSE //whether we're sitting instead of resting spritewise
var/dynamic_chassis_bellyup = FALSE //whether we're lying down bellyup
var/list/possible_chassis //initialized in initialize.
var/list/dynamic_chassis_icons //ditto.
var/list/chassis_pixel_offsets_x //stupid dogborgs
var/static/item_head_icon = 'icons/mob/pai_item_head.dmi'
var/static/item_lh_icon = 'icons/mob/pai_item_lh.dmi'
var/static/item_rh_icon = 'icons/mob/pai_item_rh.dmi'
@@ -69,22 +71,20 @@
var/emitterhealth = 20
var/emittermaxhealth = 20
var/emitterregen = 0.25
var/emitter_next_use = 0
var/emitter_emp_cd = 300
var/emittercd = 50
var/emitteroverloadcd = 100
var/emittersemicd = FALSE
var/overload_ventcrawl = 0
var/overload_bulletblock = 0 //Why is this a good idea?
var/overload_maxhealth = 0
var/radio_short = FALSE
var/radio_short_cooldown = 5 MINUTES
var/radio_short_timerid
canmove = FALSE
var/silent = FALSE
var/brightness_power = 5
/mob/living/silicon/pai/can_unbuckle()
return FALSE
/mob/living/silicon/pai/can_buckle()
return FALSE
var/icon/custom_holoform_icon
/mob/living/silicon/pai/Destroy()
if (loc != card)
@@ -118,6 +118,13 @@
pda.owner = text("[]", src)
pda.name = pda.owner + " (" + pda.ownjob + ")"
possible_chassis = typelist(NAMEOF(src, possible_chassis), list("cat" = TRUE, "mouse" = TRUE, "monkey" = TRUE, "corgi" = FALSE,
"fox" = FALSE, "repairbot" = TRUE, "rabbit" = TRUE, "borgi" = FALSE ,
"parrot" = FALSE, "bear" = FALSE , "mushroom" = FALSE, "crow" = FALSE ,
"fairy" = FALSE , "spiderbot" = FALSE)) //assoc value is whether it can be picked up.
dynamic_chassis_icons = typelist(NAMEOF(src, dynamic_chassis_icons), initialize_dynamic_chassis_icons())
chassis_pixel_offsets_x = typelist(NAMEOF(src, chassis_pixel_offsets_x), default_chassis_pixel_offsets_x())
. = ..()
var/datum/action/innate/pai/software/SW = new
@@ -133,8 +140,7 @@
AR.Grant(src)
AL.Grant(src)
ALM.Grant(src)
emittersemicd = TRUE
addtimer(CALLBACK(src, .proc/emittercool), 600)
emitter_next_use = world.time + 10 SECONDS
/mob/living/silicon/pai/Life()
if(hacking)
@@ -228,7 +234,7 @@
/datum/action/innate/pai/shell/Trigger()
..()
if(P.holoform)
P.fold_in(0)
P.fold_in(FALSE)
else
P.fold_out()
@@ -292,3 +298,132 @@
/mob/living/silicon/pai/process()
emitterhealth = CLAMP((emitterhealth + emitterregen), -50, emittermaxhealth)
/mob/living/silicon/pai/proc/short_radio()
if(radio_short_timerid)
deltimer(radio_short_timerid)
radio_short = TRUE
to_chat(src, "<span class='danger'>Your radio shorts out!</span>")
radio_short_timerid = addtimer(CALLBACK(src, .proc/unshort_radio), radio_short_cooldown, flags = TIMER_STOPPABLE)
/mob/living/silicon/pai/proc/unshort_radio()
radio_short = FALSE
to_chat(src, "<span class='danger'>You feel your radio is operational once more.</span>")
if(radio_short_timerid)
deltimer(radio_short_timerid)
/mob/living/silicon/pai/proc/initialize_dynamic_chassis_icons()
. = list()
var/icon/curr //for inserts
//This is a horrible system and I wish I was not as lazy and did something smarter, like just generating a new icon in memory which is probably more efficient.
//Basic /tg/ cyborgs
.["Cyborg - Engineering (default)"] = process_holoform_icon_filter(icon('icons/mob/robots.dmi', "engineer"), HOLOFORM_FILTER_PAI, FALSE)
.["Cyborg - Engineering (loaderborg)"] = process_holoform_icon_filter(icon('modular_citadel/icons/mob/robots.dmi', "loaderborg"), HOLOFORM_FILTER_PAI, FALSE)
.["Cyborg - Engineering (handyeng)"] = process_holoform_icon_filter(icon('modular_citadel/icons/mob/robots.dmi', "handyeng"), HOLOFORM_FILTER_PAI, FALSE)
.["Cyborg - Engineering (sleekeng)"] = process_holoform_icon_filter(icon('modular_citadel/icons/mob/robots.dmi', "sleekeng"), HOLOFORM_FILTER_PAI, FALSE)
.["Cyborg - Engineering (marinaeng)"] = process_holoform_icon_filter(icon('modular_citadel/icons/mob/robots.dmi', "marinaeng"), HOLOFORM_FILTER_PAI, FALSE)
.["Cyborg - Medical (default)"] = process_holoform_icon_filter(icon('icons/mob/robots.dmi', "medical"), HOLOFORM_FILTER_PAI, FALSE)
.["Cyborg - Medical (marinamed)"] = process_holoform_icon_filter(icon('modular_citadel/icons/mob/robots.dmi', "marinamed"), HOLOFORM_FILTER_PAI, FALSE)
.["Cyborg - Medical (eyebotmed)"] = process_holoform_icon_filter(icon('modular_citadel/icons/mob/robots.dmi', "eyebotmed"), HOLOFORM_FILTER_PAI, FALSE)
.["Cyborg - Security (default)"] = process_holoform_icon_filter(icon('icons/mob/robots.dmi', "sec"), HOLOFORM_FILTER_PAI, FALSE)
.["Cyborg - Security (sleeksec)"] = process_holoform_icon_filter(icon('modular_citadel/icons/mob/robots.dmi', "sleeksec"), HOLOFORM_FILTER_PAI, FALSE)
.["Cyborg - Security (marinasec)"] = process_holoform_icon_filter(icon('modular_citadel/icons/mob/robots.dmi', "marinasec"), HOLOFORM_FILTER_PAI, FALSE)
.["Cyborg - Clown (default)"] = process_holoform_icon_filter(icon('icons/mob/robots.dmi', "clown"), HOLOFORM_FILTER_PAI, FALSE)
//Citadel dogborgs
//Engi
curr = icon('modular_citadel/icons/mob/widerobot.dmi', "valeeng")
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valeeng-rest"), "rest")
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valeeng-sit"), "sit")
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valeeng-bellyup"), "bellyup")
process_holoform_icon_filter(curr, HOLOFORM_FILTER_PAI, FALSE)
.["Cyborg - Engineering (dog - valeeng)"] = curr
curr = icon('modular_citadel/icons/mob/widerobot.dmi', "pupdozer")
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "pupdozer-rest"), "rest")
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "pupdozer-sit"), "sit")
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "pupdozer-bellyup"), "bellyup")
process_holoform_icon_filter(curr, HOLOFORM_FILTER_PAI, FALSE)
.["Cyborg - Engineering (dog - pupdozer)"] = curr
//Med
curr = icon('modular_citadel/icons/mob/widerobot.dmi', "medihound")
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "medihound-rest"), "rest")
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "medihound-sit"), "sit")
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "medihound-bellyup"), "bellyup")
process_holoform_icon_filter(curr, HOLOFORM_FILTER_PAI, FALSE)
.["Cyborg - Medical (dog - medihound)"] = curr
curr = icon('modular_citadel/icons/mob/widerobot.dmi', "medihounddark")
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "medihounddark-rest"), "rest")
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "medihounddark-sit"), "sit")
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "medihounddark-bellyup"), "bellyup")
process_holoform_icon_filter(curr, HOLOFORM_FILTER_PAI, FALSE)
.["Cyborg - Medical (dog - medihounddark)"] = curr
curr = icon('modular_citadel/icons/mob/widerobot.dmi', "valemed")
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valemed-rest"), "rest")
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valemed-sit"), "sit")
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valemed-bellyup"), "bellyup")
process_holoform_icon_filter(curr, HOLOFORM_FILTER_PAI, FALSE)
.["Cyborg - Medical (dog - valemed)"] = curr
//Sec
curr = icon('modular_citadel/icons/mob/widerobot.dmi', "k9")
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "k9-rest"), "rest")
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "k9-sit"), "sit")
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "k9-bellyup"), "bellyup")
process_holoform_icon_filter(curr, HOLOFORM_FILTER_PAI, FALSE)
.["Cyborg - Security (dog - k9)"] = curr
curr = icon('modular_citadel/icons/mob/widerobot.dmi', "k9dark")
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "k9dark-rest"), "rest")
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "k9dark-sit"), "sit")
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "k9dark-bellyup"), "bellyup")
process_holoform_icon_filter(curr, HOLOFORM_FILTER_PAI, FALSE)
.["Cyborg - Security (dog - k9dark)"] = curr
curr = icon('modular_citadel/icons/mob/widerobot.dmi', "valesec")
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valesec-rest"), "rest")
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valesec-sit"), "sit")
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valesec-bellyup"), "bellyup")
process_holoform_icon_filter(curr, HOLOFORM_FILTER_PAI, FALSE)
.["Cyborg - Security (dog - valesec)"] = curr
//Service
curr = icon('modular_citadel/icons/mob/widerobot.dmi', "valeserv")
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valeserv-rest"), "rest")
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valeserv-sit"), "sit")
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valeserv-bellyup"), "bellyup")
process_holoform_icon_filter(curr, HOLOFORM_FILTER_PAI, FALSE)
.["Cyborg - Service (dog - valeserv)"] = curr
curr = icon('modular_citadel/icons/mob/widerobot.dmi', "valeservdark")
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valeservdark-rest"), "rest")
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valeservdark-sit"), "sit")
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valeservdark-bellyup"), "bellyup")
process_holoform_icon_filter(curr, HOLOFORM_FILTER_PAI, FALSE)
.["Cyborg - Service (dog - valeservdark)"] = curr
//Sci
curr = icon('modular_citadel/icons/mob/widerobot.dmi', "valesci")
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valesci-rest"), "rest")
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valesci-sit"), "sit")
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valesci-bellyup"), "bellyup")
process_holoform_icon_filter(curr, HOLOFORM_FILTER_PAI, FALSE)
.["Cyborg - Science (dog - valesci)"] = curr
//Misc
.["Cyborg - Misc (dog - blade)"] = process_holoform_icon_filter(icon('modular_citadel/icons/mob/widerobot.dmi', "blade"), HOLOFORM_FILTER_PAI, FALSE)
/mob/living/silicon/pai/proc/default_chassis_pixel_offsets_x()
. = list()
//Engi
.["Cyborg - Engineering (dog - valeeng)"] = -16
.["Cyborg - Engineering (dog - pupdozer)"] = -16
//Med
.["Cyborg - Medical (dog - medihound)"] = -16
.["Cyborg - Medical (dog - medihounddark)"] = -16
.["Cyborg - Medical (dog - valemed)"] = -16
//Sec
.["Cyborg - Security (dog - k9)"] = -16
.["Cyborg - Security (dog - valesec)"] = -16
.["Cyborg - Security (dog - k9dark)"] = -16
//Service
.["Cyborg - Service (dog - valeserv)"] = -16
.["Cyborg - Service (dog - valeservdark)"] = -16
//Sci
.["Cyborg - Security (dog - valesci)"] = -16
//Misc
.["Cyborg - Misc (dog - blade)"] = -16
@@ -8,9 +8,10 @@
return
take_holo_damage(50/severity)
Knockdown(400/severity)
silent = max(30/severity, silent)
silent = max((3 MINUTES)/severity, silent)
if(holoform)
fold_in(force = TRUE)
emitter_next_use = world.time + emitter_emp_cd
//Need more effects that aren't instadeath or permanent law corruption.
/mob/living/silicon/pai/ex_act(severity, target)
@@ -12,12 +12,11 @@
. = fold_in(force)
return
if(emittersemicd)
if(world.time < emitter_next_use)
to_chat(src, "<span class='warning'>Error: Holochassis emitters recycling. Please try again later.</span>")
return FALSE
emittersemicd = TRUE
addtimer(CALLBACK(src, .proc/emittercool), emittercd)
emitter_next_use = world.time + emittercd
canmove = TRUE
density = TRUE
if(istype(card.loc, /obj/item/pda))
@@ -46,20 +45,17 @@
visible_message("<span class='boldnotice'>[src] folds out its holochassis emitter and forms a holoshell around itself!</span>")
holoform = TRUE
/mob/living/silicon/pai/proc/emittercool()
emittersemicd = FALSE
/mob/living/silicon/pai/proc/fold_in(force = FALSE)
emittersemicd = TRUE
if(!force)
addtimer(CALLBACK(src, .proc/emittercool), emittercd)
else
addtimer(CALLBACK(src, .proc/emittercool), emitteroverloadcd)
emitter_next_use = world.time + (force? emitteroverloadcd : emittercd)
icon_state = "[chassis]"
if(!holoform)
. = fold_out(force)
return
visible_message("<span class='notice'>[src] deactivates its holochassis emitter and folds back into a compact card!</span>")
if(force)
short_radio()
visible_message("<span class='warning'>[src] shorts out, collapsing back into their storage card, sparks emitted from their radio antenna!</span>")
else
visible_message("<span class='notice'>[src] deactivates its holochassis emitter and folds back into a compact card!</span>")
stop_pulling()
if(client)
client.perspective = EYE_PERSPECTIVE
@@ -78,28 +74,39 @@
if(!isturf(loc) && loc != card)
to_chat(src, "<span class='boldwarning'>You can not change your holochassis composite while not on the ground or in your card!</span>")
return FALSE
var/choice = input(src, "What would you like to use for your holochassis composite?") as null|anything in possible_chassis
if(!choice)
var/list/choices = list("Preset - Basic", "Preset - Dynamic")
if(CONFIG_GET(flag/pai_custom_holoforms))
choices += "Custom"
var/choicetype = input(src, "What type of chassis do you want to use?") as null|anything in choices
if(!choicetype)
return FALSE
chassis = choice
icon_state = "[chassis]"
if(resting)
icon_state = "[chassis]_rest"
switch(choicetype)
if("Custom")
chassis = "custom"
if("Preset - Basic")
var/choice = input(src, "What would you like to use for your holochassis composite?") as null|anything in possible_chassis
if(!choice)
return FALSE
chassis = choice
if("Preset - Dynamic")
var/choice = input(src, "What would you like to use for your holochassis composite?") as null|anything in dynamic_chassis_icons
if(!choice)
return FALSE
chassis = "dynamic"
dynamic_chassis = choice
resist_a_rest(FALSE, TRUE)
update_icon()
to_chat(src, "<span class='boldnotice'>You switch your holochassis projection composite to [chassis]</span>")
/mob/living/silicon/pai/lay_down()
..()
update_resting_icon(resting)
/mob/living/silicon/pai/proc/update_resting_icon(rest)
if(rest)
icon_state = "[chassis]_rest"
else
icon_state = "[chassis]"
. = ..()
if(loc != card)
visible_message("<span class='notice'>[src] [rest? "lays down for a moment..." : "perks up from the ground"]</span>")
visible_message("<span class='notice'>[src] [resting? "lays down for a moment..." : "perks up from the ground"]</span>")
update_icon()
/mob/living/silicon/pai/start_pulling(atom/movable/AM)
/mob/living/silicon/pai/start_pulling(atom/movable/AM, gs)
if(ispAI(AM))
return ..()
return FALSE
/mob/living/silicon/pai/proc/toggle_integrated_light()
@@ -122,3 +129,22 @@
to_chat(user, "<span class='warning'>[src]'s current form isn't able to be carried!</span>")
return FALSE
return ..()
/mob/living/silicon/pai/verb/toggle_chassis_sit()
set name = "Toggle Chassis Sit"
set category = "IC"
set desc = "Whether or not to try to use a sitting icon versus a resting icon. Takes priority over belly-up resting."
dynamic_chassis_sit = !dynamic_chassis_sit
to_chat(usr, "<span class='boldnotice'>You are now [dynamic_chassis_sit? "sitting" : "lying down"].</span>")
update_icon()
/mob/living/silicon/pai/verb/toggle_chassis_bellyup()
set name = "Toggle Chassis Belly Up"
set category = "IC"
set desc = "Whether or not to try to use a belly up icon while resting. Overridden by sitting."
dynamic_chassis_bellyup = !dynamic_chassis_bellyup
to_chat(usr, "<span class='boldnotice'>You are now lying on your [dynamic_chassis_bellyup? "back" : "front"].</span>")
update_icon()
/mob/living/silicon/pai/can_buckle_others(mob/living/target, atom/buckle_to)
return ispAI(target) && ..()
+8 -1
View File
@@ -5,4 +5,11 @@
..(message)
/mob/living/silicon/pai/binarycheck()
return 0
return FALSE
/mob/living/silicon/pai/radio(message, message_mode, list/spans, language)
if((message_mode == "robot") || (message_mode in GLOB.radiochannels))
if(radio_short)
to_chat(src, "<span class='warning'>Your radio is shorted out!</span>")
return ITALICS | REDUCE_RANGE
return ..()
@@ -283,7 +283,10 @@
dat += "<A href='byond://?src=[REF(src)];software=refresh'>Refresh</A><br>"
// Built-in
dat += "<A href='byond://?src=[REF(src)];software=directives'>Directives</A><br>"
dat += "<A href='byond://?src=[REF(src)];software=radio;sub=0'>Radio Configuration</A><br>"
if(radio_short)
dat += "\[RADIO SHORTED - Recalibrating!\]"
else
dat += "<A href='byond://?src=[REF(src)];software=radio;sub=0'>Radio Configuration</A><br>"
dat += "<A href='byond://?src=[REF(src)];software=image'>Screen Display</A><br>"
//dat += "Text Messaging <br>"
dat += "<br>"
@@ -0,0 +1,27 @@
/mob/living/silicon/pai/update_icon()
if(chassis == "custom") //Make sure custom exists if it's set to custom
custom_holoform_icon = client?.prefs?.get_filtered_holoform(HOLOFORM_FILTER_PAI)
if(!custom_holoform_icon)
chassis = pick(possible_chassis - "custom")
if(chassis == "dynamic") //handle dynamic generated icons
icon = dynamic_chassis_icons[dynamic_chassis]
var/list/states = icon_states(icon)
icon_state = ""
if(resting) //The next line is some bullshit but I can make it worse if you want and make it a single line instead of four.. :)
if(dynamic_chassis_sit && ("sit") in states)
icon_state = "sit"
else if(dynamic_chassis_bellyup && ("bellyup") in states)
icon_state = "bellyup"
else if("rest" in states)
icon_state = "rest"
rotate_on_lying = FALSE
else if(chassis == "custom")
icon = custom_holoform_icon
icon_state = ""
rotate_on_lying = TRUE
else
icon = initial(icon)
icon_state = "[chassis][resting? "_rest" : (stat == DEAD? "_dead" : "")]"
rotate_on_lying = FALSE
pixel_x = ((chassis == "dynamic") && chassis_pixel_offsets_x[dynamic_chassis]) || 0
update_transform()
@@ -130,6 +130,7 @@
hacked = TRUE
visualAppearence = CLOCKDRONE
can_be_held = FALSE
mouse_opacity = MOUSE_OPACITY_OPAQUE
flavortext = "<b><span class='nezbere'>You are a cogscarab,</span> a tiny building construct of Ratvar. While you're weak and can't recite scripture, \
you have a set of quick tools, as well as a replica fabricator that can create brass and convert objects.<br><br>Work with the servants of Ratvar \
to construct and maintain defenses at the City of Cogs. If there are no servants, use this time to experiment with base designs!"
+26
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@@ -0,0 +1,26 @@
//IMPORTANT: Multiple animate() calls do not stack well, so try to do them all at once if you can.
/mob/living/update_transform()
var/matrix/ntransform = matrix(transform) //aka transform.Copy()
var/final_pixel_y = pixel_y
var/final_dir = dir
var/changed = 0
if(lying != lying_prev && rotate_on_lying)
changed++
ntransform.TurnTo(lying_prev,lying)
if(lying == 0) //Lying to standing
final_pixel_y = get_standard_pixel_y_offset()
else //if(lying != 0)
if(lying_prev == 0) //Standing to lying
pixel_y = get_standard_pixel_y_offset()
final_pixel_y = get_standard_pixel_y_offset(lying)
if(dir & (EAST|WEST)) //Facing east or west
final_dir = pick(NORTH, SOUTH) //So you fall on your side rather than your face or ass
if(resize != RESIZE_DEFAULT_SIZE)
changed++
ntransform.Scale(resize)
resize = RESIZE_DEFAULT_SIZE
if(changed)
animate(src, transform = ntransform, time = 2, pixel_y = final_pixel_y, dir = final_dir, easing = EASE_IN|EASE_OUT)
setMovetype(movement_type & ~FLOATING) // If we were without gravity, the bouncing animation got stopped, so we make sure we restart it in next life().
+5 -2
View File
@@ -802,11 +802,14 @@ GLOBAL_VAR_INIT(exploit_warn_spam_prevention, 0)
//can the mob be buckled to something by default?
/mob/proc/can_buckle()
return 1
return TRUE
//can the mob be unbuckled from something by default?
/mob/proc/can_unbuckle()
return 1
return TRUE
/mob/proc/can_buckle_others(mob/living/target, atom/buckle_to)
return TRUE
//Can the mob interact() with an atom?
/mob/proc/can_interact_with(atom/A)
+1 -1
View File
@@ -65,7 +65,7 @@
if(delta_temperature > 0 && cold_air_heat_capacity > 0 && hot_air_heat_capacity > 0)
var/efficiency = 0.00025 + (hot_air.reaction_results["fire"]*0.01)
var/efficiency = 0.45
var/energy_transfer = delta_temperature*hot_air_heat_capacity*cold_air_heat_capacity/(hot_air_heat_capacity+cold_air_heat_capacity)
@@ -35,7 +35,9 @@ All effects don't start immediately, but rather get worse over time; the rate is
*/
/datum/reagent/consumable/ethanol/on_mob_life(mob/living/carbon/C)
if(C.drunkenness < volume * boozepwr * ALCOHOL_THRESHOLD_MODIFIER)
if(HAS_TRAIT(C, TRAIT_NO_ALCOHOL))
C.adjustToxLoss((boozepwr/25)*REM,forced = TRUE)
else if(C.drunkenness < volume * boozepwr * ALCOHOL_THRESHOLD_MODIFIER)
var/booze_power = boozepwr
if(HAS_TRAIT(C, TRAIT_ALCOHOL_TOLERANCE)) //we're an accomplished drinker
booze_power *= 0.7
@@ -142,9 +142,9 @@
/datum/chemical_reaction/fermis_plush
name = "Fermis plush"
id = "fermis_plush"
required_reagents = list(/datum/reagent/consumable/sugar = 10, /datum/reagent/blood = 10, /datum/reagent/stable_plasma = 10)
required_reagents = list(/datum/reagent/consumable/caramel = 10, /datum/reagent/blood = 10, /datum/reagent/stable_plasma = 10)
mob_react = FALSE
required_temp = 400
required_temp = 300
/datum/chemical_reaction/fermis_plush/on_reaction(datum/reagents/holder, created_volume)
var/location = get_turf(holder.my_atom)
@@ -51,6 +51,22 @@
make_reagents = list()
category = list("initial","Food")
/datum/design/enzyme
name = "10u Universal Enzyme"
id = "enzyme"
build_type = BIOGENERATOR
materials = list(MAT_BIOMASS = 30)
make_reagents = list("enzyme" = 10)
category = list("initial","Food")
/datum/design/flour_sack
name = "Flour Sack"
id = "flour_sack"
build_type = BIOGENERATOR
materials = list(MAT_BIOMASS = 150)
build_path = /obj/item/reagent_containers/food/condiment/flour
category = list("initial","Food")
/datum/design/monkey_cube
name = "Monkey Cube"
id = "mcube"
+1 -1
View File
@@ -216,4 +216,4 @@
P.original = user
P.firer = user
P.fire()
return ..()
return ..()
@@ -78,8 +78,8 @@
hand_path = /obj/item/melee/touch_attack/nuclearfist
school = "evocation"
charge_max = 200
charge_max = 100
clothes_req = 0
cooldown_min = 40
cooldown_min = 20
action_icon_state = "nuclearfist"
action_icon_state = "nuclearfist"