Alternative Miner Suits (#7611)

* haha what the fuck this took like a solid 6 hours

* allows new suits to spawn on legion corpses.

* Update flags.dm

* Fix conflict maybe

* pls work

* im a big gay
This commit is contained in:
nik707
2018-10-03 22:32:25 -05:00
committed by kevinz000
parent 344c09644e
commit 595d4c3504
11 changed files with 102 additions and 3 deletions
@@ -114,3 +114,61 @@
var/mutable_appearance/M = mutable_appearance('icons/mob/head.dmi', "hostile_env_glass")
M.appearance_flags = RESET_COLOR
. += M
// CITADEL ADDITIONS BELOW
/****************SEVA Suit and Mask****************/
/obj/item/clothing/suit/hooded/seva
name = "SEVA suit"
desc = "A fire-proof suit for exploring hot environments."
icon_state = "seva"
item_state = "seva"
body_parts_covered = CHEST|GROIN|LEGS|ARMS
max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
heat_protection = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
hoodtype = /obj/item/clothing/head/hooded/seva
armor = list("melee" = 15, "bullet" = 10, "laser" = 10, "energy" = 10, "bomb" = 25, "bio" = 50, "rad" = 25, "fire" = 100, "acid" = 25)
allowed = list(/obj/item/flashlight, /obj/item/tank/internals, /obj/item/resonator, /obj/item/mining_scanner, /obj/item/t_scanner/adv_mining_scanner, /obj/item/gun/energy/kinetic_accelerator, /obj/item/pickaxe)
resistance_flags = FIRE_PROOF | GOLIATH_WEAKNESS
/obj/item/clothing/head/hooded/seva
name = "SEVA hood"
desc = "A fire-proof hood for exploring hot environments."
icon_state = "seva"
item_state = "seva"
body_parts_covered = HEAD
flags_inv = HIDEHAIR|HIDEFACE|HIDEEARS
max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
armor = list("melee" = 10, "bullet" = 10, "laser" = 10, "energy" = 10, "bomb" = 25, "bio" = 50, "rad" = 25, "fire" = 100, "acid" = 25)
resistance_flags = FIRE_PROOF | GOLIATH_WEAKNESS
/****************Exo-Suit and Mask****************/
/obj/item/clothing/suit/hooded/exo
name = "Exo-suit"
desc = "A robust suit for exploring dangerous environments."
icon_state = "exo"
item_state = "exo"
body_parts_covered = CHEST|GROIN|LEGS|ARMS
min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT
cold_protection = CHEST|GROIN|LEGS|ARMS
max_heat_protection_temperature = FIRE_SUIT_MAX_TEMP_PROTECT
heat_protection = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
hoodtype = /obj/item/clothing/head/hooded/exo
armor = list("melee" = 65, "bullet" = 5, "laser" = 5, "energy" = 5, "bomb" = 60, "bio" = 25, "rad" = 10, "fire" = 0, "acid" = 0)
allowed = list(/obj/item/flashlight, /obj/item/tank/internals, /obj/item/resonator, /obj/item/mining_scanner, /obj/item/t_scanner/adv_mining_scanner, /obj/item/gun/energy/kinetic_accelerator, /obj/item/pickaxe)
resistance_flags = FIRE_PROOF | GOLIATH_RESISTANCE
/obj/item/clothing/head/hooded/exo
name = "Exo-hood"
desc = "A robust helmet for exploring dangerous environments."
icon_state = "exo"
item_state = "exo"
body_parts_covered = HEAD
flags_inv = HIDEHAIR|HIDEFACE|HIDEEARS
min_cold_protection_temperature = FIRE_HELM_MIN_TEMP_PROTECT
max_heat_protection_temperature = FIRE_HELM_MAX_TEMP_PROTECT
armor = list("melee" = 65, "bullet" = 5, "laser" = 5, "energy" = 5, "bomb" = 60, "bio" = 25, "rad" = 10, "fire" = 0, "acid" = 0)
resistance_flags = FIRE_PROOF | GOLIATH_RESISTANCE
+29
View File
@@ -146,6 +146,9 @@
if(istype(I, /obj/item/mining_voucher))
RedeemVoucher(I, user)
return
if(istype(I, /obj/item/suit_voucher))
RedeemSVoucher(I, user)
return
if(istype(I, /obj/item/card/id))
var/obj/item/card/id/C = usr.get_active_held_item()
if(istype(C) && !istype(inserted_id))
@@ -231,6 +234,13 @@
icon_state = "mining_voucher"
w_class = WEIGHT_CLASS_TINY
/obj/item/suit_voucher
name = "suit voucher"
desc = "A token to redeem a new suit. Use it on a mining equipment vendor."
icon = 'icons/obj/mining.dmi'
icon_state = "mining_voucher"
w_class = WEIGHT_CLASS_TINY
/**********************Mining Point Card**********************/
/obj/item/card/mining_point_card
@@ -284,3 +294,22 @@
new /obj/item/encryptionkey/headset_cargo(src)
new /obj/item/clothing/mask/gas/explorer(src)
new /obj/item/card/mining_access_card(src)
//CITADEL ADDITIONS BELOW
/obj/machinery/mineral/equipment_vendor/proc/RedeemSVoucher(obj/item/suit_voucher/voucher, mob/redeemer)
var/items = list("Exo-suit", "SEVA suit")
var/selection = input(redeemer, "Pick your suit.", "Suit Voucher Redemption") as null|anything in items
if(!selection || !Adjacent(redeemer) || QDELETED(voucher) || voucher.loc != redeemer)
return
var/drop_location = drop_location()
switch(selection)
if("Exo-suit")
new /obj/item/clothing/suit/hooded/exo(drop_location)
if("SEVA suit")
new /obj/item/clothing/suit/hooded/seva(drop_location)
SSblackbox.record_feedback("tally", "suit_voucher_redeemed", 1, selection)
qdel(voucher)
+1
View File
@@ -60,6 +60,7 @@
new /obj/item/gun/energy/kinetic_accelerator(src)
new /obj/item/clothing/glasses/meson(src)
new /obj/item/survivalcapsule(src)
new /obj/item/suit_voucher(src)
new /obj/item/assault_pod/mining(src)