makes salglu not deadly
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@@ -109,7 +109,7 @@
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/datum/nanite_program/blood_restoring/active_effect()
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if(iscarbon(host_mob))
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var/mob/living/carbon/C = host_mob
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C.AddIntegrationBlood(2)
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C.adjust_integration_blood(2)
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/datum/nanite_program/repairing
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name = "Mechanical Repair"
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@@ -322,7 +322,7 @@ Consuming extracts:
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playsound(get_turf(M), 'sound/effects/splat.ogg', 10, 1)
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if(iscarbon(M))
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var/mob/living/carbon/C = M
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C.AddIntegrationBlood(25) //Half a vampire drain.
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C.adjust_integration_blood(25) //Half a vampire drain.
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/obj/item/slimecross/consuming/green
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colour = "green"
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@@ -187,7 +187,7 @@
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switch(activation_type)
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if(SLIME_ACTIVATE_MINOR)
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user.adjust_nutrition(50)
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user.AddIntegrationBlood(50)
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user.adjust_integration_blood(50)
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to_chat(user, "<span class='notice'>You activate [src], and your body is refilled with fresh slime jelly!</span>")
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return 150
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