Fixes glass stack explosion act (#37498)

This commit is contained in:
ShizCalev
2018-04-30 05:52:11 -04:00
committed by CitadelStationBot
parent 3369c804b2
commit 5adabb4b91

View File

@@ -118,6 +118,11 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
to_chat(C, "<span class='userdanger'>\The [src] gets into your eyes! The pain, it burns!</span>")
qdel(src)
/obj/item/stack/ore/glass/ex_act(severity, target)
if (severity == EXPLODE_NONE)
return
qdel(src)
/obj/item/stack/ore/glass/basalt
name = "volcanic ash"
icon_state = "volcanic_sand"
@@ -300,10 +305,6 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
return
qdel(src)
/obj/item/ore/stack/glass/ex_act(severity, target)
if (severity == EXPLODE_NONE)
return
qdel(src)
/*****************************Coin********************************/
@@ -368,7 +369,7 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
value = 20
materials = list(MAT_SILVER = MINERAL_MATERIAL_AMOUNT*0.2)
grind_results = list("silver" = 4)
/obj/item/coin/diamond
name = "diamond coin"
cmineral = "diamond"