Merge pull request #15322 from SandPoot/crayon-precision

Crayon precision mode
This commit is contained in:
silicons
2021-11-09 09:56:03 -08:00
committed by GitHub
2 changed files with 74 additions and 3 deletions
+27 -2
View File
@@ -72,6 +72,10 @@
var/datum/team/gang/gang //For marking territory.
var/gang_tag_delay = 30 //this is the delay for gang mode tag applications on anything that gang = true on.
var/precision_mode = FALSE
var/precision_x = 0
var/precision_y = 0
/obj/item/toy/crayon/proc/isValidSurface(surface)
return istype(surface, /turf/open/floor)
@@ -228,6 +232,12 @@
.["can_change_colour"] = can_change_colour
.["current_colour"] = paint_color
.["precision_mode"] = precision_mode
.["x"] = precision_x
.["y"] = precision_y
.["min_offset"] = -world.icon_size/2
.["max_offset"] = world.icon_size/2
/obj/item/toy/crayon/ui_act(action, list/params)
if(..())
return
@@ -256,6 +266,17 @@
. = TRUE
paint_mode = PAINT_NORMAL
drawtype = "a"
if("toggle_precision")
precision_mode = !precision_mode
. = TRUE
if("set_precision_x")
var/x = text2num(params["x"])
precision_x = x
. = TRUE
if("set_precision_y")
var/y = text2num(params["y"])
precision_y = y
. = TRUE
update_icon()
/obj/item/toy/crayon/proc/select_colour(mob/user)
@@ -400,8 +421,12 @@
if(PAINT_NORMAL)
var/obj/effect/decal/cleanable/crayon/C = new(target, paint_color, drawing, temp, graf_rot)
C.add_hiddenprint(user)
C.pixel_x = clickx
C.pixel_y = clicky
if(precision_mode)
C.pixel_x = clamp(precision_x, -(world.icon_size/2), world.icon_size/2)
C.pixel_y = clamp(precision_y, -(world.icon_size/2), world.icon_size/2)
else
C.pixel_x = clickx
C.pixel_y = clicky
affected_turfs += target
if(PAINT_LARGE_HORIZONTAL)
var/turf/left = locate(target.x-1,target.y,target.z)
+47 -1
View File
@@ -1,11 +1,18 @@
import { useBackend } from '../backend';
import { Button, LabeledList, Section } from '../components';
import { Button, LabeledList, Section, Slider } from '../components';
import { Window } from '../layouts';
export const Crayon = (props, context) => {
const { act, data } = useBackend(context);
const capOrChanges = data.has_cap || data.can_change_colour;
const drawables = data.drawables || [];
const {
precision_mode,
x,
y,
min_offset,
max_offset,
} = data;
return (
<Window
width={600}
@@ -28,6 +35,45 @@ export const Crayon = (props, context) => {
onClick={() => act('select_colour')} />
</Section>
)}
<Section title="Precision">
<LabeledList>
<LabeledList.Item label="Active">
<Button
icon={precision_mode ? 'power-off' : 'times'}
content={precision_mode ? 'On' : 'Off'}
selected={precision_mode}
onClick={() => act('toggle_precision')} />
</LabeledList.Item>
{!!precision_mode && (
<>
<LabeledList.Item label="X">
<Slider
value={x}
unit="px"
minValue={min_offset}
maxValue={max_offset}
step={1}
stepPixelSize={10}
onChange={(e, value) => act('set_precision_x', {
x: value,
})} />
</LabeledList.Item>
<LabeledList.Item label="Y">
<Slider
value={y}
unit="px"
minValue={min_offset}
maxValue={max_offset}
step={1}
stepPixelSize={10}
onChange={(e, value) => act('set_precision_y', {
y: value,
})} />
</LabeledList.Item>
</>
)}
</LabeledList>
</Section>
<Section title="Stencil">
<LabeledList>
{drawables.map(drawable => {