Merge remote-tracking branch 'upstream/master' into rp-markings-attempt-two

This commit is contained in:
Timothy Teakettle
2021-05-08 01:28:23 +01:00
30 changed files with 528 additions and 198 deletions
+12
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@@ -0,0 +1,12 @@
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}
]
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+15 -3
View File
@@ -6,8 +6,11 @@
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@@ -17,5 +20,14 @@
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+55
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@@ -0,0 +1,55 @@
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+301 -87
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@@ -44290,6 +44290,9 @@
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@@ -44301,10 +44304,13 @@
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@@ -44316,6 +44322,7 @@
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@@ -44328,6 +44335,9 @@
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@@ -44540,16 +44573,6 @@
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@@ -44567,6 +44590,9 @@
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@@ -60105,6 +60249,13 @@
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@@ -63141,6 +63304,12 @@
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/obj/structure/disposalpipe/segment,
/obj/structure/cable/yellow{
icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
/turf/open/floor/plasteel/white,
/area/science/xenobiology)
"nBX" = (
/obj/structure/table/wood,
/obj/item/paper_bin{
@@ -65816,6 +65995,10 @@
/obj/effect/landmark/event_spawn,
/turf/open/floor/wood,
/area/service/library)
"nPc" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/closed/wall,
/area/science/xenobiology)
"nPf" = (
/obj/structure/disposalpipe/segment{
dir = 6
@@ -70937,10 +71120,10 @@
/obj/machinery/atmospherics/components/unary/vent_pump/on{
dir = 1
},
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
},
/obj/effect/turf_decal/stripes/line,
/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
dir = 1
},
/turf/open/floor/plasteel,
/area/engineering/gravity_generator)
"qID" = (
@@ -73740,11 +73923,6 @@
},
/turf/open/floor/plasteel/dark,
/area/ai_monitored/command/storage/eva)
"spO" = (
/obj/effect/spawner/structure/window/reinforced,
/obj/machinery/atmospherics/pipe/simple/yellow/visible,
/turf/open/floor/plating,
/area/engineering/atmos)
"spZ" = (
/obj/structure/chair/stool,
/turf/open/floor/plasteel/chapel,
@@ -75262,6 +75440,10 @@
dir = 5
},
/area/service/kitchen)
"tpE" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/open/floor/engine,
/area/science/xenobiology)
"tpO" = (
/obj/structure/cable/yellow{
icon_state = "1-2"
@@ -76675,13 +76857,18 @@
},
/turf/open/floor/wood,
/area/service/library)
"uiZ" = (
/obj/structure/disposalpipe/segment,
/obj/structure/cable/yellow{
icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
},
/turf/open/floor/plasteel/white,
/area/science/xenobiology)
"ujb" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 5
},
/obj/effect/turf_decal/stripes/line{
dir = 1
},
/obj/machinery/atmospherics/pipe/manifold/supply/hidden,
/turf/open/floor/plasteel,
/area/engineering/gravity_generator)
"ujE" = (
@@ -78599,6 +78786,13 @@
/obj/effect/landmark/start/atmospheric_technician,
/turf/open/floor/plasteel,
/area/engineering/atmos)
"vzs" = (
/obj/machinery/atmospherics/components/unary/vent_pump/on{
dir = 8
},
/mob/living/simple_animal/slime,
/turf/open/floor/engine,
/area/science/xenobiology)
"vzO" = (
/obj/effect/turf_decal/stripes/line{
dir = 5
@@ -79000,6 +79194,10 @@
},
/turf/open/floor/plasteel/dark,
/area/engineering/storage/tech)
"vNv" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/closed/wall,
/area/science/xenobiology)
"vNx" = (
/obj/machinery/computer/security,
/obj/machinery/computer/security/telescreen{
@@ -81539,6 +81737,12 @@
},
/turf/open/floor/plasteel,
/area/commons/toilet/auxiliary)
"xjK" = (
/obj/machinery/atmospherics/components/unary/vent_pump/on{
dir = 4
},
/turf/open/floor/engine,
/area/science/xenobiology)
"xjY" = (
/obj/machinery/holopad,
/turf/open/floor/wood,
@@ -82350,6 +82554,12 @@
dir = 1
},
/area/engineering/atmos)
"xGQ" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
},
/turf/open/floor/engine,
/area/science/xenobiology)
"xGS" = (
/obj/structure/window/reinforced{
dir = 8
@@ -82432,6 +82642,10 @@
},
/turf/open/floor/plasteel,
/area/cargo/storage)
"xIL" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/engine,
/area/science/xenobiology)
"xJf" = (
/obj/structure/window/reinforced{
dir = 8
@@ -116073,16 +116287,16 @@ cRi
cRe
cRi
cSg
cSn
cSn
lbz
xjK
cSd
cSg
cSn
cSn
lbz
xjK
cSd
cSg
cSn
cSn
lbz
xjK
cRi
cTA
cTn
@@ -116330,16 +116544,16 @@ cRi
cRD
cSd
cSg
cSn
cSn
xGQ
iIk
cSd
cSg
cSn
cSn
xGQ
iIk
cSd
cSg
cSn
cSn
xGQ
iIk
cRi
cRi
cTq
@@ -116854,14 +117068,14 @@ cSI
cSj
cTb
cST
cSd
nPc
cSL
cVa
cTr
cRY
daC
cSn
cSn
xIL
lhY
cSn
cRi
dmq
@@ -117102,11 +117316,11 @@ dcG
cSe
cSi
cSr
cSA
dcY
cSG
cSK
cSr
cSA
dcY
cSW
cSK
cSr
@@ -117358,15 +117572,15 @@ cRk
dcH
cSf
cSl
cSJ
uiZ
cSa
cSJ
cSJ
nBJ
cUM
cUN
cSJ
cSJ
cSJ
nBJ
uiZ
cSV
cSJ
cSX
@@ -117882,14 +118096,14 @@ cSI
dcV
cTe
dda
cSd
vNv
cSZ
ddn
ezU
cTz
ddv
daC
cSn
cSn
iAD
tpE
gTs
daN
cRi
dmr
@@ -118124,8 +118338,8 @@ aaa
cRi
doj
dcp
cSt
cSt
idm
lYC
dcK
cSd
cRW
@@ -118385,16 +118599,16 @@ dcy
cSt
dcL
cSd
cSn
cSn
iIk
xGQ
cSg
cSd
cSn
cSn
iIk
xGQ
cSg
cSd
cSn
cSn
iIk
xGQ
cSg
cRi
cRi
@@ -118638,20 +118852,20 @@ aaa
cRi
dce
cSt
cSt
ggU
dcC
dcM
cSd
cSn
cSn
iIk
gLN
cSg
cSd
cSn
cSn
iIk
gLN
cSg
cSd
cSn
cSn
iIk
gLN
cSg
cRi
ddh
@@ -118895,19 +119109,19 @@ aaa
cRi
dcf
dcr
dcr
kje
dcD
dcN
cSd
cSn
jqj
cSx
cSF
cSd
cSy
vzs
dbp
cSF
cSd
cSn
jqj
dbt
cSF
cRi
@@ -125275,7 +125489,7 @@ mMn
mMn
iAK
tie
spO
rid
cfw
mTL
ilE
@@ -125729,7 +125943,7 @@ mNX
xXs
pHX
qIq
kCp
jgc
gZo
nPJ
kCp
@@ -126303,7 +126517,7 @@ mMn
tSa
guR
elE
spO
rid
cfw
mTL
ygg
+1
View File
@@ -77,6 +77,7 @@
#define PROJECTILE_HIT_THRESHHOLD_LAYER 2.75 //projectiles won't hit objects at or below this layer if possible
#define TABLE_LAYER 2.8
#define TRAY_LAYER 2.85
#define GATEWAY_UNDERLAY_LAYER 2.85
#define BELOW_OBJ_LAYER 2.9
#define LOW_ITEM_LAYER 2.95
//#define OBJ_LAYER 3 //For easy recordkeeping; this is a byond define
+8 -1
View File
@@ -52,8 +52,15 @@
return
strength -= strength / hl3_release_date
if(strength <= RAD_BACKGROUND_RADIATION)
qdel(src)
addtimer(CALLBACK(src, .proc/check_dissipate), 5 SECONDS)
return PROCESS_KILL
/datum/component/radioactive/proc/check_dissipate()
if(strength <= RAD_BACKGROUND_RADIATION)
qdel(src)
return
if(!(datum_flags & DF_ISPROCESSING)) // keep going
START_PROCESSING(SSradiation, src)
/datum/component/radioactive/proc/glow_loop(atom/movable/master)
var/filter = master.get_filter("rad_glow")
@@ -309,6 +309,10 @@
/obj/structure/foamedmetal/resin/Initialize()
. = ..()
neutralize_air()
addtimer(CALLBACK(src, .proc/neutralize_air), 5) // yeah this sucks, maybe when auxmos is out
/obj/structure/foamedmetal/resin/proc/neutralize_air()
if(isopenturf(loc))
var/turf/open/O = loc
O.ClearWet()
@@ -56,6 +56,11 @@
name = "gear crate"
icon_state = "secgearcrate"
/obj/structure/closet/crate/secure/soviet
desc = "A crate, purportedly from Space Russia."
name = "soviet crate"
icon_state = "sovietcrate"
/obj/structure/closet/crate/secure/hydroponics
desc = "A crate with a lock on it, painted in the scheme of the station's botanists."
name = "secure hydroponics crate"
@@ -44,7 +44,7 @@
return FALSE
/turf/proc/ImmediateCalculateAdjacentTurfs()
var/canpass = CANATMOSPASS(src, src)
var/canpass = CANATMOSPASS(src, src)
var/canvpass = CANVERTICALATMOSPASS(src, src)
for(var/direction in GLOB.cardinals_multiz)
var/turf/T = get_step_multiz(src, direction)
+49 -13
View File
@@ -4,10 +4,10 @@ GLOBAL_DATUM(the_gateway, /obj/machinery/gateway/centerstation)
GLOBAL_LIST_EMPTY(gateway_destinations)
/**
* Corresponds to single entry in gateway control.
*
* Will NOT be added automatically to GLOB.gateway_destinations list.
*/
* Corresponds to single entry in gateway control.
*
* Will NOT be added automatically to GLOB.gateway_destinations list.
*/
/datum/gateway_destination
var/name = "Unknown Destination"
var/wait = 0 /// How long after roundstart this destination becomes active
@@ -85,7 +85,7 @@ GLOBAL_LIST_EMPTY(gateway_destinations)
. = "Exit gateway unpowered."
/datum/gateway_destination/gateway/get_target_turf()
return get_step(target_gateway.portal,SOUTH)
return get_step(target_gateway, SOUTH)
/datum/gateway_destination/gateway/post_transfer(atom/movable/AM)
. = ..()
@@ -144,7 +144,7 @@ GLOBAL_LIST_EMPTY(gateway_destinations)
name = "gateway"
desc = "A mysterious gateway built by unknown hands, it allows for faster than light travel to far-flung locations."
icon = 'icons/obj/machines/gateway.dmi'
icon_state = "off"
icon_state = "portal_frame"
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF
// 3x2 offset by one row
@@ -171,10 +171,14 @@ GLOBAL_LIST_EMPTY(gateway_destinations)
var/datum/gateway_destination/target
/// bumper object, the thing that starts actual teleport
var/obj/effect/gateway_portal_bumper/portal
/// Visual object for handling the viscontents
var/obj/effect/gateway_portal_effect/portal_visuals
/obj/machinery/gateway/Initialize()
generate_destination()
update_icon()
portal_visuals = new
vis_contents += portal_visuals
return ..()
/obj/machinery/gateway/proc/generate_destination()
@@ -191,6 +195,7 @@ GLOBAL_LIST_EMPTY(gateway_destinations)
if(use_power == ACTIVE_POWER_USE)
use_power = IDLE_POWER_USE
update_icon()
portal_visuals.reset_visuals()
/obj/machinery/gateway/process()
if((stat & (NOPOWER)) && use_power)
@@ -198,12 +203,6 @@ GLOBAL_LIST_EMPTY(gateway_destinations)
deactivate()
return
/obj/machinery/gateway/update_icon_state()
if(target)
icon_state = "on"
else
icon_state = "off"
/obj/machinery/gateway/safe_throw_at(atom/target, range, speed, mob/thrower, spin = TRUE, diagonals_first = FALSE, datum/callback/callback, force = MOVE_FORCE_STRONG, gentle = FALSE)
return
@@ -216,6 +215,7 @@ GLOBAL_LIST_EMPTY(gateway_destinations)
return
target = D
target.activate(destination)
portal_visuals.setup_visuals(target)
generate_bumper()
use_power = ACTIVE_POWER_USE
update_icon()
@@ -307,7 +307,7 @@ GLOBAL_LIST_EMPTY(gateway_destinations)
try_to_connect(D)
return TRUE
if("deactivate")
if(G && G.target)
if(G?.target)
G.deactivate()
return TRUE
@@ -324,3 +324,39 @@ GLOBAL_LIST_EMPTY(gateway_destinations)
/obj/item/paper/fluff/gateway
info = "Congratulations,<br><br>Your station has been selected to carry out the Gateway Project.<br><br>The equipment will be shipped to you at the start of the next quarter.<br> You are to prepare a secure location to house the equipment as outlined in the attached documents.<br><br>--Nanotrasen Bluespace Research"
name = "Confidential Correspondence, Pg 1"
/obj/effect/gateway_portal_effect
appearance_flags = KEEP_TOGETHER|TILE_BOUND|PIXEL_SCALE
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
vis_flags = VIS_INHERIT_ID
layer = GATEWAY_UNDERLAY_LAYER //Slightly lower than gateway itself
var/alpha_icon = 'icons/obj/machines/gateway.dmi'
var/alpha_icon_state = "portal_mask"
var/datum/gateway_destination/our_destination
/obj/effect/gateway_portal_effect/proc/setup_visuals(datum/gateway_destination/D)
our_destination = D
update_portal_filters()
/obj/effect/gateway_portal_effect/proc/reset_visuals()
our_destination = null
update_portal_filters()
/obj/effect/gateway_portal_effect/proc/update_portal_filters()
clear_filters()
vis_contents = null
if(!our_destination)
return
add_filter("portal_alpha", 1, list("type" = "alpha", "icon" = icon(alpha_icon, alpha_icon_state), "x" = 32, "y" = 32))
add_filter("portal_blur", 1, list("type" = "blur", "size" = 0.5))
add_filter("portal_ripple", 1, list("type" = "ripple", "size" = 2, "radius" = 1, "falloff" = 1, "y" = 7))
animate(get_filter("portal_ripple"), time = 1.3 SECONDS, loop = -1, easing = LINEAR_EASING, radius = 32)
var/turf/center_turf = our_destination.get_target_turf()
vis_contents += block(locate(center_turf.x - 1, center_turf.y - 1, center_turf.z), locate(center_turf.x + 1, center_turf.y + 1, center_turf.z))
+1
View File
@@ -176,6 +176,7 @@
/obj/effect/spawner/bundle/crate/surplusrifle,
/obj/item/storage/toolbox/ammo/surplus)
crate_name = "surplus military crate"
crate_type = /obj/structure/closet/crate/secure/soviet
/datum/supply_pack/security/armory/russian/fill(obj/structure/closet/crate/C)
for(var/i in 1 to 5)
+2
View File
@@ -98,6 +98,7 @@
/obj/item/clothing/mask/gas,
/obj/item/clothing/mask/gas)
crate_name = "surplus russian clothing"
crate_type = /obj/structure/closet/crate/secure/soviet
/datum/supply_pack/security/russian_partisan
name = "Russian Partisan Gear"
@@ -113,6 +114,7 @@
/obj/item/clothing/under/syndicate/rus_army,
/obj/item/clothing/mask/gas)
crate_name = "surplus russian gear"
crate_type = /obj/structure/closet/crate/secure/soviet
/datum/supply_pack/security/russian_partisan/fill(obj/structure/closet/crate/C)
..()
+6 -2
View File
@@ -5,7 +5,7 @@
// You do not need to raise this if you are adding new values that have sane defaults.
// Only raise this value when changing the meaning/format/name/layout of an existing value
// where you would want the updater procs below to run
#define SAVEFILE_VERSION_MAX 51
#define SAVEFILE_VERSION_MAX 52
/*
SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Carn
@@ -295,7 +295,11 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
L -= ROLE_SYNDICATE
S["be_special"] << L
if(current_version < 51) // rp markings means markings are now stored as a list, lizard markings now mam like the rest
if(current_version < 51) //humans can have digi legs now, make sure they dont default to them or human players will murder me in my sleep
if(S["species"] == SPECIES_HUMAN)
features["legs"] = "Plantigrade"
if(current_version < 52) // rp markings means markings are now stored as a list, lizard markings now mam like the rest
var/marking_type
var/species_id = S["species"]
var/datum/species/actual_species = GLOB.species_datums[species_id]
+1 -1
View File
@@ -152,7 +152,7 @@
var/newcolor = copytext_char(hash, 1, 7)
add_atom_colour("#[newcolor]", FIXED_COLOUR_PRIORITY)
light_color = "#[newcolor]"
set_light(1)
set_light(0.3)
/obj/structure/chisel_message/proc/pack()
var/list/data = list()
+1
View File
@@ -10,6 +10,7 @@
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
layer = LIGHTING_LAYER
invisibility = INVISIBILITY_LIGHTING
vis_flags = VIS_HIDE
var/needs_update = FALSE
var/turf/myturf
@@ -4,7 +4,7 @@
default_color = "FFFFFF"
species_traits = list(EYECOLOR,HAIR,FACEHAIR,LIPS,MUTCOLORS_PARTSONLY,WINGCOLOR,HAS_FLESH,HAS_BONE)
mutant_bodyparts = list("mcolor" = "FFFFFF", "mcolor2" = "FFFFFF","mcolor3" = "FFFFFF","tail_human" = "None", "ears" = "None", "taur" = "None", "deco_wings" = "None")
mutant_bodyparts = list("mcolor" = "FFFFFF", "mcolor2" = "FFFFFF","mcolor3" = "FFFFFF","tail_human" = "None", "ears" = "None", "taur" = "None", "deco_wings" = "None", "legs" = "Plantigrade")
use_skintones = USE_SKINTONES_GRAYSCALE_CUSTOM
skinned_type = /obj/item/stack/sheet/animalhide/human
disliked_food = GROSS | RAW
@@ -210,7 +210,7 @@
to_chat(usr, "<span class='warning'>ERROR: Cannot replicate virus strain.</span>")
return
A = A.Copy()
var/list/data = list("viruses" = list(A))
var/list/data = list("donor"=null,"viruses"=list(A),"blood_DNA"="REPLICATED", "bloodcolor" = BLOOD_COLOR_SYNTHETIC, "blood_type"="SY","resistances"=null,"trace_chem"=null,"mind"=null,"ckey"=null,"gender"=null,"real_name"=null,"cloneable"=null,"factions"=null)
var/obj/item/reagent_containers/glass/bottle/B = new(drop_location())
B.name = "[A.name] culture bottle"
B.desc = "A small bottle. Contains [A.agent] culture in synthblood medium."
+1 -1
View File
@@ -26,7 +26,7 @@
create_reagents(volume, reagent_flags, reagent_value)
if(spawned_disease)
var/datum/disease/F = new spawned_disease()
var/list/data = list("blood_DNA" = "UNKNOWN DNA", "blood_type" = "SY","viruses"= list(F))
var/list/data = list("donor"=null,"viruses"=list(F),"blood_DNA"="REPLICATED", "bloodcolor" = BLOOD_COLOR_SYNTHETIC, "blood_type"="SY","resistances"=null,"trace_chem"=null,"mind"=null,"ckey"=null,"gender"=null,"real_name"=null,"cloneable"=null,"factions"=null)
reagents.add_reagent(/datum/reagent/blood, disease_amount, data)
add_initial_reagents()
@@ -56,9 +56,9 @@
/obj/effect/dummy/phased_mob/shadow/proc/check_light_level()
var/turf/T = get_turf(src)
var/light_amount = T.get_lumcount()
if(light_amount > 0.2) // jaunt ends
if(light_amount > 0.4) // jaunt ends
end_jaunt(TRUE)
else if (light_amount < 0.2 && (!QDELETED(jaunter))) //heal in the dark
else if (light_amount < 0.4 && (!QDELETED(jaunter))) //heal in the dark
jaunter.heal_overall_damage(1,1)
/obj/effect/dummy/phased_mob/shadow/proc/end_jaunt(forced = FALSE)
@@ -135,7 +135,7 @@
but you never know. Contents are sorted to always be worth 50 TC."
item = /obj/structure/closet/crate
cost = 20
player_minimum = 25
player_minimum = 20
exclude_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops, /datum/game_mode/traitor/internal_affairs)
cant_discount = TRUE
var/starting_crate_value = 50
@@ -145,7 +145,7 @@
desc = "A dusty SUPER-SIZED from the back of the Syndicate warehouse. Rumored to contain a valuable assortment of items, \
but you never know. Contents are sorted to always be worth 125 TC."
cost = 40
player_minimum = 40
player_minimum = 30
starting_crate_value = 125
/datum/uplink_item/bundles_TC/surplus/purchase(mob/user, datum/component/uplink/U)
+1 -1
View File
@@ -55,7 +55,7 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C
armor = list("melee" = 20, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 70)
circuit = /obj/item/circuitboard/machine/vendor
payment_department = ACCOUNT_SRV
light_power = 0.5
light_power = 0.3
light_range = MINIMUM_USEFUL_LIGHT_RANGE
/// Is the machine active (No sales pitches if off)!
var/active = TRUE
+26 -70
View File
@@ -50,6 +50,32 @@
-->
<div class="commit sansserif">
<h2 class="date">05 May 2021</h2>
<h3 class="author">The0bserver, with a great amount of advice from TripleZeta/TetraZeta updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds a new crate type, for use with any manner of cheeky breeki shenanigans, as well as with existing Russian contraband.</li>
</ul>
<h3 class="author">bunny232 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">There's some new vents and scrubbers in the meta station xenobiology department. Welders and wrenches not included*</li>
</ul>
<h3 class="author">keronshb updated:</h3>
<ul class="changes bgimages16">
<li class="balance">Nightmare Shadow Jaunt threshold up to 0.4</li>
<li class="balance">Vendor and Engraved message light down to 0.3</li>
</ul>
<h2 class="date">03 May 2021</h2>
<h3 class="author">TripleShades updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added two air alarms to Pubby Security, one in the evidence locker room and one in the main equipment back room</li>
<li class="rscadd">pAI Card back to outside Research in Meta Station</li>
<li class="bugfix">Pubby Disposals now shunts to space</li>
<li class="bugfix">Maintinence Areas being not applied to certain airlocks as well as stealing minor walls</li>
<li class="bugfix">Box Surgery Storage camera is now renamed to be on the network</li>
<li class="bugfix">Box Paramedic Station camera is now renamed to be on the network, and no longer steals the Morgue's cam tweak: Box Surgery Storage is now it's own proper room</li>
</ul>
<h2 class="date">01 May 2021</h2>
<h3 class="author">qweq12yt updated:</h3>
<ul class="changes bgimages16">
@@ -723,76 +749,6 @@
<ul class="changes bgimages16">
<li class="balance">exiting a bluespace jar through any means, hardstuns you for 5 seconds</li>
</ul>
<h2 class="date">05 March 2021</h2>
<h3 class="author">Putnam3145 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Lowered ash storm volume</li>
<li class="tweak">Minesweeper can no longer be made to lag the server on purpose</li>
</ul>
<h3 class="author">keronshb updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Prevents heat from going through reinforced plasma glass.</li>
</ul>
<h2 class="date">04 March 2021</h2>
<h3 class="author">LetterN updated:</h3>
<ul class="changes bgimages16">
<li class="code_imp">removes bsql</li>
</ul>
<h2 class="date">03 March 2021</h2>
<h3 class="author">MarinaGryphon updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">The AOOC mute pref is now properly respected.</li>
<li class="bugfix">Muting adminhelp sounds no longer mutes AOOC.</li>
</ul>
<h3 class="author">Putnam3145 updated:</h3>
<ul class="changes bgimages16">
<li class="config">pAIs now have a policy config</li>
<li class="rscadd">"Supermatter surge" event, which might cause problems if the supermatter is not sufficiently cooled (i.e. the setup is messed up in some way)</li>
<li class="rscdel">Fusion can no longer be done in open air.</li>
<li class="rscdel">Valentine's day event no longer gives everyone a valentine's antag.</li>
</ul>
<h3 class="author">SandPoot updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Legions should now pass their type to the person they infect (if valid).</li>
</ul>
<h3 class="author">dzahlus updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added new subtype to lesser ash drake balanced around player control</li>
<li class="balance">rebalanced dragon transformation to a 1 minute cooldown as well as using the new subtype of megafauna</li>
</ul>
<h3 class="author">qweq12yt updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed infectious zombies not being able to attack if host was pacifist</li>
<li class="rscadd">adds a way for species to have blacklisted quirks, the removal, and restoration of said quirks upon species changes</li>
<li class="bugfix">Now pacifists won't be able to use flamethrowers</li>
<li class="bugfix">Kinetic Accelerator now properly reloads a charge to it's chamber instead of nulling the variable forever</li>
<li class="bugfix">Now pacifists won't be able to use Kinetic Accelerators if a non-pacifist shoots it first</li>
</ul>
<h2 class="date">02 March 2021</h2>
<h3 class="author">LetterN updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">colorpainter: let's not dispense null</li>
</ul>
<h3 class="author">SandPoot updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Changelings will actually become the person they want to be when using "human form" ability(after having used last resort).</li>
</ul>
<h2 class="date">01 March 2021</h2>
<h3 class="author">SmArtKar updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixes decks breaking your screen</li>
<li class="bugfix">Fixes binders not saving cards</li>
<li class="bugfix">Fixes binders not saving multiple cards of the same type</li>
</ul>
<h3 class="author">Vynzill updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">cursed rice hat right in front of the jungle gateway's entrance is now removed from this dimensional plane</li>
</ul>
</div>
<b>GoonStation 13 Development Team</b>
+22
View File
@@ -29219,3 +29219,25 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
2021-05-01:
qweq12yt:
- bugfix: Restores the sprite for the Riot Suit.
2021-05-03:
TripleShades:
- rscadd: Added two air alarms to Pubby Security, one in the evidence locker room
and one in the main equipment back room
- rscadd: pAI Card back to outside Research in Meta Station
- bugfix: Pubby Disposals now shunts to space
- bugfix: Maintinence Areas being not applied to certain airlocks as well as stealing
minor walls
- bugfix: Box Surgery Storage camera is now renamed to be on the network
- bugfix: 'Box Paramedic Station camera is now renamed to be on the network, and
no longer steals the Morgue''s cam tweak: Box Surgery Storage is now it''s own
proper room'
2021-05-05:
The0bserver, with a great amount of advice from TripleZeta/TetraZeta:
- rscadd: Adds a new crate type, for use with any manner of cheeky breeki shenanigans,
as well as with existing Russian contraband.
bunny232:
- rscadd: There's some new vents and scrubbers in the meta station xenobiology department.
Welders and wrenches not included*
keronshb:
- balance: Nightmare Shadow Jaunt threshold up to 0.4
- balance: Vendor and Engraved message light down to 0.3
@@ -1,10 +0,0 @@
author: "TripleShades"
delete-after: True
changes:
- rscadd: "Added two air alarms to Pubby Security, one in the evidence locker room and one in the main equipment back room"
- rscadd: "pAI Card back to outside Research in Meta Station"
- bugfix: "Pubby Disposals now shunts to space"
- bugfix: "Maintinence Areas being not applied to certain airlocks as well as stealing minor walls"
- bugfix: "Box Surgery Storage camera is now renamed to be on the network"
- bugfix: "Box Paramedic Station camera is now renamed to be on the network, and no longer steals the Morgue's cam
tweak: Box Surgery Storage is now it's own proper room"
@@ -0,0 +1,4 @@
author: "timothyteakettle"
delete-after: True
changes:
- rscadd: "lets humans have digi legs (and avian legs)"
@@ -0,0 +1,4 @@
author: "Arturlang"
delete-after: True
changes:
- bugfix: "Synthblood bottles now have the proper color and probably won't poison you anymore"
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@@ -217,6 +217,6 @@
/datum/reagent/fermi/zeolites/reaction_obj(obj/O, reac_volume)
var/datum/component/radioactive/contamination = O.GetComponent(/datum/component/radioactive)
if(contamination && reac_volume >= 5 && purity >= 0.7) //you need at least 0.7 purity to instantly purge all contam on an object.
if(contamination && purity >= 0.7) //you need at least 0.7 purity to instantly purge all contam on an object.
qdel(contamination)
return
..()