Allows midround budget to be spent in extended

This commit is contained in:
keronshb
2021-10-07 14:12:37 -04:00
parent deaab16e55
commit 5c562959a9
+2 -2
View File
@@ -598,8 +598,8 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
/datum/game_mode/dynamic/proc/midround_rule_draft()
set waitfor = FALSE
if (midround_injection_cooldown < world.time)
if (GLOB.dynamic_forced_extended)
return
/*if (GLOB.dynamic_forced_extended)
return*/
// Somehow it managed to trigger midround multiple times so this was moved here.
// There is no way this should be able to trigger an injection twice now.