Undoing first step into scaling damage for fullmerge reasons
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@@ -113,7 +113,6 @@
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if(I.force)
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//CIT CHANGES START HERE - combatmode and resting checks
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var/totitemdamage = I.force
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totitemdamage *= I.force_mult //Compression kit uses this
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if(iscarbon(user))
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var/mob/living/carbon/tempcarb = user
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if(!tempcarb.combatmode)
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@@ -109,8 +109,6 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
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var/list/grind_results //A reagent list containing the reagents this item produces when ground up in a grinder - this can be an empty list to allow for reagent transferring only
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var/list/juice_results //A reagent list containing blah blah... but when JUICED in a grinder!
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//Compression kit vars
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var/force_mult = 1
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/obj/item/Initialize()
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