Crew objective/miscreant system tweaks (#3213)
* Loadsa tweaks * adds miscreant pref, other fixes * fixes runtime * fixes compiling errors for REAL now hopefully * HOPEFULLY fixes compiling errors * COMPILE!
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@@ -70,4 +70,4 @@
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#define ADMIN_MARKREAD(client) "(<a href='?_src_=holder;markedread=\ref[client]'>MARK READ</a>)"//marks an adminhelp as read and under investigation
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#define ADMIN_IC(client) "(<a href='?_src_=holder;icissue=\ref[client]'>IC</a>)"//marks and adminhelp as an IC issue
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#define ADMIN_REJECT(client) "(<a href='?_src_=holder;rejectadminhelp=\ref[client]'>REJT</a>)"//Rejects an adminhelp for being unclear or otherwise unhelpful. resets their adminhelp timer
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#define ADMIN_REJECT(client) "(<a href='?_src_=holder;rejectadminhelp=\ref[client]'>REJT</a>)"//Rejects an adminhelp for being unclear or otherwise unhelpful. resets their adminhelp timer
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@@ -24,6 +24,7 @@
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#define ROLE_SERVANT_OF_RATVAR "servant of Ratvar"
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#define ROLE_BORER "borer"
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#define ROLE_BROTHER "blood brother"
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#define ROLE_MISCREANT "miscreant"
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//Missing assignment means it's not a gamemode specific role, IT'S NOT A BUG OR ERROR.
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//The gamemode specific ones are just so the gamemodes can query whether a player is old enough
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@@ -46,7 +47,8 @@ GLOBAL_LIST_INIT(special_roles, list(
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ROLE_ABDUCTOR = /datum/game_mode/abduction,
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ROLE_DEVIL = /datum/game_mode/devil,
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ROLE_BORER,
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ROLE_SERVANT_OF_RATVAR = /datum/game_mode/clockwork_cult
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ROLE_SERVANT_OF_RATVAR = /datum/game_mode/clockwork_cult,
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ROLE_MISCREANT
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))
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//Job defines for what happens when you fail to qualify for any job during job selection
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