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@@ -97,6 +97,7 @@ GLOBAL_LIST_EMPTY(block_parry_data)
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// Other than for overrides, this mostly just reads from the above vars
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/// Can this item automatically block?
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var/block_automatic_enabled = TRUE
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#warn have autoblock items warn user on pickup
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/// Directions that you can autoblock in
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var/block_automatic_directions = BLOCK_DIR_NORTH | BLOCK_DIR_NORTHEAST | BLOCK_DIR_NORTHWEST
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/// Effectiveness multiplier for automated block
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@@ -180,8 +181,10 @@ GLOBAL_LIST_EMPTY(block_parry_data)
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// Auto parry
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// Anything not specified like cooldowns/clickdelay respecting is pulled from above.
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/// Can this data automatically parry
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var/parry_automatic_enabled = TRUE
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/// Can this data automatically parry? This is off by default because this is something that requires thought to balance.
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var/parry_automatic_enabled = FALSE
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#warn implement autoparry in items
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#warn have autoparry items warn user on pickup
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/// Hard autoparry cooldown
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var/autoparry_cooldown_absolute = 3 SECONDS
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/// Autoparry : Simulate a parry sequence starting at a certain tick, or simply simulate a single attack parry?
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