Update custom_items.dm
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@@ -322,31 +322,6 @@
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name = "worn pet collar"
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desc = "a pet collar that looks well used."
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/obj/item/clothing/neck/petcollar/naomi/examine(mob/user)
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. = ..()
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if(usr.ckey != "technicalmagi")
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to_chat(user, "There's something odd about the it. You probably shouldn't wear it...")//warn people not to wear it if they're not Naomi, lest they become as crazy as she is
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/obj/item/clothing/neck/petcollar/naomi/equipped()
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. = ..()
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START_PROCESSING(SSobj, src)
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/obj/item/clothing/neck/petcollar/naomi/dropped()
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. = ..()
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STOP_PROCESSING(SSobj, src)
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/obj/item/clothing/neck/petcollar/naomi/process()
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var/mob/living/carbon/human/H
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if(ishuman(loc))
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H = loc
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if(!H)
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return
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else if(H.get_item_by_slot(SLOT_NECK) == src)
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if(H.arousalloss < H.max_arousal / 3)
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H.arousalloss = H.max_arousal / 3
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if(prob(5) && H.hallucination < 15)
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H.hallucination += 10
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/obj/item/clothing/neck/cloak/green
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name = "Generic Green Cloak"
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desc = "This cloak doesn't seem too special."
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