Revert "[MIRROR] Port material containers to datum components" (#2597)

* Revert "sprite fix on kitsune tails"

This reverts commit 44d5b21a43.

* Revert "Update vg_clothing_packs.dm (#2591)"

This reverts commit 7f46280d6b.

* Revert "Automatic changelog generation for PR #2590 [ci skip]"

This reverts commit 201e07033f.

* Revert "[MIRROR] Gives the detective a mass spectrometer (#2590)"

This reverts commit 5c98b9a13b.

* Revert "Quick sync (#2587)"

This reverts commit 92e055be97.

* Revert "Automatic changelog generation for PR #2557 [ci skip]"

This reverts commit 241a10d88d.

* Revert "Decreases hacked ai module cost (#2557)"

This reverts commit d959b7538a.

* Revert "[MIRROR] Port material containers to datum components (#2562)"

This reverts commit 32300086d5.
This commit is contained in:
Poojawa
2017-09-04 09:07:40 -05:00
committed by GitHub
parent f39bf40e76
commit 5f1d88ffeb
20 changed files with 362 additions and 372 deletions
+2 -4
View File
@@ -14,7 +14,5 @@
#define COMSIG_COMPONENT_ADDED "component_added" //when a component is added to a datum: (datum/component)
#define COMSIG_COMPONENT_REMOVING "component_removing" //before a component is removed from a datum because of RemoveComponent: (datum/component)
#define COMSIG_PARENT_QDELETED "parent_qdeleted" //before a datum's Destroy() is called: ()
#define COMSIG_PARENT_ATTACKBY "atom_attackby" //from the base of atom/attackby: (obj/item, mob/living, params)
#define COMSIG_PARENT_EXAMINE "atom_examine" //from the base of atom/examine: (mob)
#define COMSIG_ATOM_ENTERED "atom_entered" //from base of atom/Entered(): (atom/movable, atom)
#define COMSIG_MOVABLE_CROSSED "movable_crossed" //from base of atom/movable/Crossed(): (atom/movable)
#define COMSIG_ATOM_ENTERED "atom_entered" //from base of atom/Entered(): (atom/movable, atom)
#define COMSIG_MOVABLE_CROSSED "movable_crossed" //from base of atom/movable/Crossed(): (atom/movable)
+2 -2
View File
@@ -16,10 +16,10 @@
// No comment
/atom/proc/attackby(obj/item/W, mob/user, params)
return SendSignal(COMSIG_PARENT_ATTACKBY, list(W, user, params), FALSE)
return
/obj/attackby(obj/item/I, mob/living/user, params)
return ..() || I.attack_obj(src, user)
return I.attack_obj(src, user)
/mob/living/attackby(obj/item/I, mob/user, params)
user.changeNext_move(CLICK_CD_MELEE)
-97
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@@ -1,97 +0,0 @@
/datum/component
var/enabled = TRUE // Enables or disables the components
var/dupe_mode = COMPONENT_DUPE_HIGHLANDER // How components of the same type are handled in the same parent
var/list/signal_procs // list of signals -> callbacks
var/datum/parent // parent datum
/datum/component/New(datum/P, ...)
var/dm = dupe_mode
if(dm != COMPONENT_DUPE_ALLOWED)
var/datum/component/old = P.GetExactComponent(type)
if(old)
switch(dm)
if(COMPONENT_DUPE_HIGHLANDER)
P.RemoveComponent(old)
old = null //in case SendSignal() blocks
if(COMPONENT_DUPE_UNIQUE)
qdel(src)
return
P.SendSignal(COMSIG_COMPONENT_ADDED, list(src), FALSE)
LAZYADD(P.datum_components, src)
parent = P
/datum/component/Destroy()
RemoveNoSignal()
return ..()
/datum/component/proc/RemoveNoSignal()
var/datum/P = parent
if(P)
LAZYREMOVE(P.datum_components, src)
parent = null
/datum/component/proc/RegisterSignal(sig_type, proc_on_self, override = FALSE)
var/list/procs = signal_procs
if(!procs)
procs = list()
signal_procs = procs
if(!override)
. = procs[sig_type]
if(.)
stack_trace("[sig_type] overridden. Use override = TRUE to suppress this warning")
procs[sig_type] = CALLBACK(src, proc_on_self)
/datum/var/list/datum_components //list of /datum/component
// Send a signal to all other components in the container.
/datum/proc/SendSignal(sigtype, list/sig_args, async = FALSE)
var/list/comps = datum_components
. = FALSE
for(var/I in comps)
var/datum/component/C = I
if(!C.enabled)
continue
var/list/sps = C.signal_procs
var/datum/callback/CB = LAZYACCESS(sps, sigtype)
if(!CB)
continue
if(!async)
. |= CB.Invoke(sig_args)
else
. |= CB.InvokeAsync(sig_args)
/datum/proc/GetComponent(c_type)
for(var/I in datum_components)
if(istype(I, c_type))
return I
/datum/proc/GetExactComponent(c_type)
for(var/I in datum_components)
var/datum/component/C = I
if(C.type == c_type)
return I
/datum/proc/GetComponents(c_type)
. = list()
for(var/I in datum_components)
if(istype(I, c_type))
. += I
/datum/proc/AddComponents(list/new_types)
for(var/new_type in new_types)
AddComponent(new_type)
/datum/proc/AddComponent(new_type, ...)
var/nt = new_type
args[1] = src
var/datum/component/C = new nt(arglist(args))
return QDELING(C) ? GetComponent(new_type) : C
/datum/proc/RemoveComponent(datum/component/C)
if(!C)
return
C.RemoveNoSignal()
SendSignal(COMSIG_COMPONENT_REMOVING, list(C), FALSE)
qdel(C)
+1 -1
View File
@@ -105,4 +105,4 @@ Stands have a lot of procs which mimic mob procs. Rather than inserting hooks fo
* Called when a component recieves any signal and is enabled
* Default implementation looks if the signal is registered and runs the appropriate proc
### See signals and their arguments in __DEFINES\components.dm
### See/Define signals and their arguments in __DEFINES\components.dm
-6
View File
@@ -1,6 +0,0 @@
//These components require a powered machine as a parent to run
/datum/component/powered
/datum/component/powered/ReceiveSignal(sigtype, list/sig_args, async)
var/obj/machinery/M = parent
return M.is_operational() && ..()
@@ -5,34 +5,22 @@
amount - raw amount of the mineral this container is holding, calculated by the defined value MINERAL_MATERIAL_AMOUNT=2000.
max_amount - max raw amount of mineral this container can hold.
sheet_type - type of the mineral sheet the container handles, used for output.
parent - object that this container is being used by, used for output.
owner - object that this container is being used by, used for output.
MAX_STACK_SIZE - size of a stack of mineral sheets. Constant.
*/
/datum/component/material_container
/datum/material_container
var/total_amount = 0
var/max_amount
var/sheet_type
var/list/materials
var/show_on_examine
var/list/allowed_typecache
var/last_inserted_type
var/last_amount_inserted
var/last_insert_success
var/datum/callback/precondition
var/obj/owner
var/list/materials = list()
//MAX_STACK_SIZE = 50
//MINERAL_MATERIAL_AMOUNT = 2000
/datum/component/material_container/Initialize(list/mat_list, max_amt = 0, _show_on_examine = FALSE, list/allowed_types, datum/callback/_precondition)
materials = list()
/datum/material_container/New(obj/O, list/mat_list, max_amt = 0)
owner = O
max_amount = max(0, max_amt)
show_on_examine = _show_on_examine
if(allowed_types)
allowed_typecache = typecacheof(allowed_types)
precondition = _precondition
RegisterSignal(COMSIG_PARENT_ATTACKBY, .proc/OnAttackBy)
RegisterSignal(COMSIG_PARENT_EXAMINE, .proc/OnExamine)
var/list/possible_mats = list()
for(var/mat_type in subtypesof(/datum/material))
@@ -43,47 +31,12 @@
var/mat_path = possible_mats[id]
materials[id] = new mat_path()
/datum/component/material_container/proc/OnExamine(mob/user)
for(var/I in materials)
var/datum/material/M = materials[I]
var/amt = amount(M.id)
if(amt)
to_chat(user, "<span class='notice'>It has [amt] units of [lowertext(M.name)] stored.</span>")
/datum/component/material_container/proc/OnAttackBy(obj/item/I, mob/living/user)
var/list/tc = allowed_typecache
if(user.a_intent == INTENT_HARM || (I.flags_2 & HOLOGRAM_2) || (tc && !is_type_in_typecache(I, tc)))
return FALSE
. = TRUE
last_insert_success = FALSE
var/datum/callback/pc = precondition
if(pc && !pc.Invoke())
return
var/material_amount = get_item_material_amount(I)
if(!material_amount)
to_chat(user, "<span class='warning'>[I] does not contain sufficient amounts of metal or glass to be accepted by [parent].</span>")
return
if(!has_space(material_amount))
to_chat(user, "<span class='warning'>[parent] is full. Please remove metal or glass from [parent] in order to insert more.</span>")
return
if(!user.temporarilyRemoveItemFromInventory(I))
to_chat(user, "<span class='warning'>[I] is stuck to you and cannot be placed into [parent].</span>")
return
var/inserted = insert_item(I)
if(inserted)
last_insert_success = TRUE
if(istype(I, /obj/item/stack))
to_chat(user, "<span class='notice'>You insert [inserted] sheet[inserted>1 ? "s" : ""] into [parent].</span>")
if(!QDELETED(I))
user.put_in_active_hand(I)
else
to_chat(user, "<span class='notice'>You insert a material total of [inserted] into [parent].</span>")
qdel(I)
else
user.put_in_active_hand(I)
/datum/material_container/Destroy()
owner = null
return ..()
//For inserting an amount of material
/datum/component/material_container/proc/insert_amount(amt, id = null)
/datum/material_container/proc/insert_amount(amt, id = null)
if(amt > 0 && has_space(amt))
var/total_amount_saved = total_amount
if(id)
@@ -99,7 +52,7 @@
return (total_amount - total_amount_saved)
return 0
/datum/component/material_container/proc/insert_stack(obj/item/stack/S, amt = 0)
/datum/material_container/proc/insert_stack(obj/item/stack/S, amt = 0)
if(amt <= 0)
return 0
if(amt > S.amount)
@@ -114,12 +67,10 @@
return 0
insert_materials(S,amt)
last_inserted_type = S.type
S.use(amt)
last_amount_inserted = amt
return amt
/datum/component/material_container/proc/insert_item(obj/item/I, multiplier = 1)
/datum/material_container/proc/insert_item(obj/item/I, multiplier = 1)
if(!I)
return 0
if(istype(I, /obj/item/stack))
@@ -131,11 +82,9 @@
return 0
insert_materials(I, multiplier)
last_inserted_type = I.type
last_amount_inserted = material_amount
return material_amount
/datum/component/material_container/proc/insert_materials(obj/item/I, multiplier = 1) //for internal usage only
/datum/material_container/proc/insert_materials(obj/item/I, multiplier = 1) //for internal usage only
var/datum/material/M
for(var/MAT in materials)
M = materials[MAT]
@@ -144,7 +93,7 @@
//For consuming material
//mats is a list of types of material to use and the corresponding amounts, example: list(MAT_METAL=100, MAT_GLASS=200)
/datum/component/material_container/proc/use_amount(list/mats, multiplier=1)
/datum/material_container/proc/use_amount(list/mats, multiplier=1)
if(!mats || !mats.len)
return 0
@@ -163,7 +112,7 @@
return total_amount_save - total_amount
/datum/component/material_container/proc/use_amount_type(amt, id)
/datum/material_container/proc/use_amount_type(amt, id)
var/datum/material/M = materials[id]
if(M)
if(M.amount >= amt)
@@ -172,7 +121,7 @@
return amt
return 0
/datum/component/material_container/proc/can_use_amount(amt, id, list/mats)
/datum/material_container/proc/can_use_amount(amt, id, list/mats)
if(amt && id)
var/datum/material/M = materials[id]
if(M && M.amount >= amt)
@@ -187,7 +136,7 @@
return FALSE
//For spawning mineral sheets; internal use only
/datum/component/material_container/proc/retrieve(sheet_amt, datum/material/M, target = null)
/datum/material_container/proc/retrieve(sheet_amt, datum/material/M, target = null)
if(!M.sheet_type)
return 0
if(sheet_amt > 0)
@@ -195,12 +144,12 @@
sheet_amt = round(M.amount / MINERAL_MATERIAL_AMOUNT)
var/count = 0
while(sheet_amt > MAX_STACK_SIZE)
new M.sheet_type(get_turf(parent), MAX_STACK_SIZE)
new M.sheet_type(get_turf(owner), MAX_STACK_SIZE)
count += MAX_STACK_SIZE
use_amount_type(sheet_amt * MINERAL_MATERIAL_AMOUNT, M.id)
sheet_amt -= MAX_STACK_SIZE
if(round((sheet_amt * MINERAL_MATERIAL_AMOUNT) / MINERAL_MATERIAL_AMOUNT))
var/obj/item/stack/sheet/s = new M.sheet_type(get_turf(parent), sheet_amt)
var/obj/item/stack/sheet/s = new M.sheet_type(get_turf(owner), sheet_amt)
if(target)
s.forceMove(target)
count += sheet_amt
@@ -208,15 +157,15 @@
return count
return 0
/datum/component/material_container/proc/retrieve_sheets(sheet_amt, id, target = null)
/datum/material_container/proc/retrieve_sheets(sheet_amt, id, target = null)
if(materials[id])
return retrieve(sheet_amt, materials[id], target)
return 0
/datum/component/material_container/proc/retrieve_amount(amt, id, target)
/datum/material_container/proc/retrieve_amount(amt, id, target)
return retrieve_sheets(amount2sheet(amt), id, target)
/datum/component/material_container/proc/retrieve_all(target = null)
/datum/material_container/proc/retrieve_all(target = null)
var/result = 0
var/datum/material/M
for(var/MAT in materials)
@@ -224,10 +173,10 @@
result += retrieve_sheets(amount2sheet(M.amount), MAT, target)
return result
/datum/component/material_container/proc/has_space(amt = 0)
/datum/material_container/proc/has_space(amt = 0)
return (total_amount + amt) <= max_amount
/datum/component/material_container/proc/has_materials(list/mats, multiplier=1)
/datum/material_container/proc/has_materials(list/mats, multiplier=1)
if(!mats || !mats.len)
return 0
@@ -238,23 +187,23 @@
return 0
return 1
/datum/component/material_container/proc/amount2sheet(amt)
/datum/material_container/proc/amount2sheet(amt)
if(amt >= MINERAL_MATERIAL_AMOUNT)
return round(amt / MINERAL_MATERIAL_AMOUNT)
return 0
/datum/component/material_container/proc/sheet2amount(sheet_amt)
/datum/material_container/proc/sheet2amount(sheet_amt)
if(sheet_amt > 0)
return sheet_amt * MINERAL_MATERIAL_AMOUNT
return 0
/datum/component/material_container/proc/amount(id)
/datum/material_container/proc/amount(id)
var/datum/material/M = materials[id]
return M ? M.amount : 0
//returns the amount of material relevant to this container;
//if this container does not support glass, any glass in 'I' will not be taken into account
/datum/component/material_container/proc/get_item_material_amount(obj/item/I)
/datum/material_container/proc/get_item_material_amount(obj/item/I)
if(!istype(I))
return 0
var/material_amount = 0
@@ -329,4 +278,4 @@
/datum/material/biomass
name = "Biomass"
id = MAT_BIOMASS
id = MAT_BIOMASS
-1
View File
@@ -290,7 +290,6 @@
to_chat(user, "[total_volume] units of various reagents")
else
to_chat(user, "Nothing.")
SendSignal(COMSIG_PARENT_EXAMINE, list(user), FALSE)
/atom/proc/relaymove()
return
+39 -28
View File
@@ -32,6 +32,8 @@
var/selected_category
var/screen = 1
var/datum/material_container/materials
var/list/categories = list(
"Tools",
"Electronics",
@@ -46,15 +48,15 @@
)
/obj/machinery/autolathe/Initialize()
AddComponent(/datum/component/material_container, list(MAT_METAL, MAT_GLASS))
. = ..()
materials = new /datum/material_container(src, list(MAT_METAL, MAT_GLASS))
wires = new /datum/wires/autolathe(src)
files = new /datum/research/autolathe(src)
matching_designs = list()
return ..()
/obj/machinery/autolathe/Destroy()
QDEL_NULL(wires)
QDEL_NULL(materials)
return ..()
/obj/machinery/autolathe/interact(mob/user)
@@ -79,7 +81,6 @@
popup.open()
/obj/machinery/autolathe/on_deconstruction()
GET_COMPONENT(materials, /datum/component/material_container)
materials.retrieve_all()
/obj/machinery/autolathe/attackby(obj/item/O, mob/user, params)
@@ -122,26 +123,42 @@
busy = FALSE
return 1
return ..()
if(O.flags_2 & HOLOGRAM_2)
return 1
/obj/machinery/mecha_part_fabricator/ComponentActivated(datum/component/C)
..()
if(istype(C, /datum/component/material_container))
var/datum/component/material_container/M = C
if(!M.last_insert_success)
return
var/lit = M.last_inserted_type
if(ispath(lit, /obj/item/ore/bluespace_crystal))
use_power(max(500,M.last_amount_inserted/10))
else
var/obj/item/stack/S = lit
var/list/initmats = initial(S.materials)
if (initmats[MAT_METAL])
var/material_amount = materials.get_item_material_amount(O)
if(!material_amount)
to_chat(user, "<span class='warning'>This object does not contain sufficient amounts of metal or glass to be accepted by the autolathe.</span>")
return 1
if(!materials.has_space(material_amount))
to_chat(user, "<span class='warning'>The autolathe is full. Please remove metal or glass from the autolathe in order to insert more.</span>")
return 1
if(!user.temporarilyRemoveItemFromInventory(O))
to_chat(user, "<span class='warning'>\The [O] is stuck to you and cannot be placed into the autolathe.</span>")
return 1
busy = TRUE
var/inserted = materials.insert_item(O)
if(inserted)
if(istype(O, /obj/item/stack))
if (O.materials[MAT_METAL])
flick("autolathe_o",src)//plays metal insertion animation
if (initmats[MAT_GLASS])
if (O.materials[MAT_GLASS])
flick("autolathe_r",src)//plays glass insertion animation
use_power(M.last_amount_inserted*100)
updateUsrDialog()
to_chat(user, "<span class='notice'>You insert [inserted] sheet[inserted>1 ? "s" : ""] to the autolathe.</span>")
use_power(inserted*100)
if(!QDELETED(O))
user.put_in_active_hand(O)
else
to_chat(user, "<span class='notice'>You insert a material total of [inserted] to the autolathe.</span>")
use_power(max(500,inserted/10))
qdel(O)
else
user.put_in_active_hand(O)
busy = FALSE
updateUsrDialog()
return 1
/obj/machinery/autolathe/Topic(href, href_list)
if(..())
@@ -176,7 +193,6 @@
var/power = max(2000, (metal_cost+glass_cost)*multiplier/5)
GET_COMPONENT(materials, /datum/component/material_container)
if((materials.amount(MAT_METAL) >= metal_cost*multiplier*coeff) && (materials.amount(MAT_GLASS) >= glass_cost*multiplier*coeff))
busy = TRUE
use_power(power)
@@ -230,7 +246,6 @@
var/T = 0
for(var/obj/item/stock_parts/matter_bin/MB in component_parts)
T += MB.rating*75000
GET_COMPONENT(materials, /datum/component/material_container)
materials.max_amount = T
T=1.2
for(var/obj/item/stock_parts/manipulator/M in component_parts)
@@ -279,7 +294,6 @@
dat += "<a href='?src=\ref[src];make=[D.id];multiplier=1'>[D.name]</a>"
if(ispath(D.build_path, /obj/item/stack))
GET_COMPONENT(materials, /datum/component/material_container)
var/max_multiplier = min(D.maxstack, D.materials[MAT_METAL] ?round(materials.amount(MAT_METAL)/D.materials[MAT_METAL]):INFINITY,D.materials[MAT_GLASS]?round(materials.amount(MAT_GLASS)/D.materials[MAT_GLASS]):INFINITY)
if (max_multiplier>10 && !disabled)
dat += " <a href='?src=\ref[src];make=[D.id];multiplier=10'>x10</a>"
@@ -311,7 +325,6 @@
dat += "<a href='?src=\ref[src];make=[D.id];multiplier=1'>[D.name]</a>"
if(ispath(D.build_path, /obj/item/stack))
GET_COMPONENT(materials, /datum/component/material_container)
var/max_multiplier = min(D.maxstack, D.materials[MAT_METAL] ?round(materials.amount(MAT_METAL)/D.materials[MAT_METAL]):INFINITY,D.materials[MAT_GLASS]?round(materials.amount(MAT_GLASS)/D.materials[MAT_GLASS]):INFINITY)
if (max_multiplier>10 && !disabled)
dat += " <a href='?src=\ref[src];make=[D.id];multiplier=10'>x10</a>"
@@ -326,7 +339,6 @@
return dat
/obj/machinery/autolathe/proc/materials_printout()
GET_COMPONENT(materials, /datum/component/material_container)
var/dat = "<b>Total amount:</b> [materials.total_amount] / [materials.max_amount] cm<sup>3</sup><br>"
for(var/mat_id in materials.materials)
var/datum/material/M = materials.materials[mat_id]
@@ -339,7 +351,6 @@
var/coeff = (ispath(D.build_path, /obj/item/stack) ? 1 : prod_coeff)
GET_COMPONENT(materials, /datum/component/material_container)
if(D.materials[MAT_METAL] && (materials.amount(MAT_METAL) < (D.materials[MAT_METAL] * coeff * amount)))
return 0
if(D.materials[MAT_GLASS] && (materials.amount(MAT_GLASS) < (D.materials[MAT_GLASS] * coeff * amount)))
@@ -392,4 +403,4 @@
//Called when the object is constructed by an autolathe
//Has a reference to the autolathe so you can do !!FUN!! things with hacked lathes
/obj/item/proc/autolathe_crafted(obj/machinery/autolathe/A)
return
return
+30 -5
View File
@@ -22,6 +22,7 @@
var/icon_recharging = "recharge"
var/icon_creating = "make"
var/datum/material_container/materials
var/list/using_materials
var/starting_amount = 0
var/metal_cost = 1000
@@ -54,10 +55,14 @@
/obj/machinery/droneDispenser/Initialize()
. = ..()
var/datum/component/material_container/materials = AddComponent(/datum/component/material_container, list(MAT_METAL, MAT_GLASS), MINERAL_MATERIAL_AMOUNT * MAX_STACK_SIZE * 2, TRUE)
materials = new(src, list(MAT_METAL, MAT_GLASS), MINERAL_MATERIAL_AMOUNT*MAX_STACK_SIZE*2)
materials.insert_amount(starting_amount)
using_materials = list(MAT_METAL=metal_cost, MAT_GLASS=glass_cost)
/obj/machinery/droneDispenser/Destroy()
QDEL_NULL(materials)
return ..()
/obj/machinery/droneDispenser/preloaded
starting_amount = 5000
@@ -143,6 +148,10 @@
..()
if((mode == DRONE_RECHARGING) && !stat && recharging_text)
to_chat(user, "<span class='warning'>[recharging_text]</span>")
if(metal_cost)
to_chat(user, "<span class='notice'>It has [materials.amount(MAT_METAL)] units of metal stored.</span>")
if(glass_cost)
to_chat(user, "<span class='notice'>It has [materials.amount(MAT_GLASS)] units of glass stored.</span>")
/obj/machinery/droneDispenser/power_change()
..()
@@ -157,7 +166,6 @@
if((stat & (NOPOWER|BROKEN)) || !anchored)
return
GET_COMPONENT(materials, /datum/component/material_container)
if(!materials.has_materials(using_materials))
return // We require more minerals
@@ -224,8 +232,25 @@
icon_state = icon_on
/obj/machinery/droneDispenser/attackby(obj/item/O, mob/living/user)
if(istype(O, /obj/item/crowbar))
GET_COMPONENT(materials, /datum/component/material_container)
if(istype(O, /obj/item/stack))
if(!O.materials[MAT_METAL] && !O.materials[MAT_GLASS])
return ..()
if(!metal_cost && !glass_cost)
to_chat(user, "<span class='warning'>There isn't a place to insert [O]!</span>")
return
var/obj/item/stack/sheets = O
if(!user.canUnEquip(sheets))
to_chat(user, "<span class='warning'>[O] is stuck to your hand, you can't get it off!</span>")
return
var/used = materials.insert_stack(sheets, sheets.amount)
if(used)
to_chat(user, "<span class='notice'>You insert [used] sheet[used > 1 ? "s" : ""] into [src].</span>")
else
to_chat(user, "<span class='warning'>The [src] isn't accepting the [sheets].</span>")
else if(istype(O, /obj/item/crowbar))
materials.retrieve_all()
playsound(loc, O.usesound, 50, 1)
to_chat(user, "<span class='notice'>You retrieve the materials from [src].</span>")
@@ -284,4 +309,4 @@
#undef DRONE_PRODUCTION
#undef DRONE_RECHARGING
#undef DRONE_READY
#undef DRONE_READY
+4 -5
View File
@@ -14,14 +14,15 @@
var/blood = 0
var/eat_dir = WEST
var/amount_produced = 50
var/datum/material_container/materials
var/crush_damage = 1000
var/eat_victim_items = TRUE
var/item_recycle_sound = 'sound/items/welder.ogg'
/obj/machinery/recycler/Initialize()
AddComponent(/datum/component/material_container, list(MAT_METAL, MAT_GLASS, MAT_PLASMA, MAT_SILVER, MAT_GOLD, MAT_DIAMOND, MAT_URANIUM, MAT_BANANIUM, MAT_TITANIUM))
. = ..()
materials = new /datum/material_container(src, list(MAT_METAL, MAT_GLASS, MAT_PLASMA, MAT_SILVER, MAT_GOLD, MAT_DIAMOND, MAT_URANIUM, MAT_BANANIUM, MAT_TITANIUM))
update_icon()
return ..()
/obj/machinery/recycler/RefreshParts()
var/amt_made = 0
@@ -31,7 +32,6 @@
mat_mod *= 50000
for(var/obj/item/stock_parts/manipulator/M in component_parts)
amt_made = 12.5 * M.rating //% of materials salvaged
GET_COMPONENT(materials, /datum/component/material_container)
materials.max_amount = mat_mod
amount_produced = min(50, amt_made) + 50
@@ -126,7 +126,6 @@
/obj/machinery/recycler/proc/recycle_item(obj/item/I)
I.loc = src.loc
GET_COMPONENT(materials, /datum/component/material_container)
var/material_amount = materials.get_item_material_amount(I)
if(!material_amount)
qdel(I)
@@ -194,4 +193,4 @@
name = "paper - 'garbage duty instructions'"
info = "<h2>New Assignment</h2> You have been assigned to collect garbage from trash bins, located around the station. The crewmembers will put their trash into it and you will collect the said trash.<br><br>There is a recycling machine near your closet, inside maintenance; use it to recycle the trash for a small chance to get useful minerals. Then deliver these minerals to cargo or engineering. You are our last hope for a clean station, do not screw this up!"
#undef SAFETY_COOLDOWN
#undef SAFETY_COOLDOWN
+66 -28
View File
@@ -12,6 +12,7 @@
circuit = /obj/item/circuitboard/machine/mechfab
var/time_coeff = 1
var/component_coeff = 1
var/datum/material_container/materials
var/datum/research/files
var/sync = 0
var/part_set
@@ -35,11 +36,9 @@
)
/obj/machinery/mecha_part_fabricator/Initialize()
AddComponent(/datum/component/material_container,
list(MAT_METAL, MAT_GLASS, MAT_SILVER, MAT_GOLD, MAT_DIAMOND, MAT_PLASMA, MAT_URANIUM, MAT_BANANIUM, MAT_TITANIUM, MAT_BLUESPACE),
FALSE, list(/obj/item/stack, /obj/item/ore/bluespace_crystal), CALLBACK(src, .proc/is_insertion_ready))
. = ..()
files = new /datum/research(src) //Setup the research data holder.
materials = new(src, list(MAT_METAL, MAT_GLASS, MAT_SILVER, MAT_GOLD, MAT_DIAMOND, MAT_PLASMA, MAT_URANIUM, MAT_BANANIUM, MAT_TITANIUM, MAT_BLUESPACE))
return ..()
/obj/machinery/mecha_part_fabricator/RefreshParts()
var/T = 0
@@ -47,7 +46,6 @@
//maximum stocking amount (default 300000, 600000 at T4)
for(var/obj/item/stock_parts/matter_bin/M in component_parts)
T += M.rating
GET_COMPONENT(materials, /datum/component/material_container)
materials.max_amount = (200000 + (T*50000))
//resources adjustment coefficient (1 -> 0.85 -> 0.7 -> 0.55)
@@ -115,7 +113,6 @@
/obj/machinery/mecha_part_fabricator/proc/output_available_resources()
var/output
GET_COMPONENT(materials, /datum/component/material_container)
for(var/mat_id in materials.materials)
var/datum/material/M = materials.materials[mat_id]
output += "<span class=\"res_name\">[M.name]: </span>[M.amount] cm&sup3;"
@@ -136,7 +133,6 @@
/obj/machinery/mecha_part_fabricator/proc/check_resources(datum/design/D)
if(D.reagents_list.len) // No reagents storage - no reagent designs.
return 0
GET_COMPONENT(materials, /datum/component/material_container)
if(materials.has_materials(get_resources_w_coeff(D)))
return 1
return 0
@@ -146,7 +142,6 @@
desc = "It's building \a [initial(D.name)]."
var/list/res_coef = get_resources_w_coeff(D)
GET_COMPONENT(materials, /datum/component/material_container)
materials.use_amount(res_coef)
add_overlay("fab-active")
use_power = ACTIVE_POWER_USE
@@ -403,34 +398,15 @@
break
if(href_list["remove_mat"] && href_list["material"])
GET_COMPONENT(materials, /datum/component/material_container)
materials.retrieve_sheets(text2num(href_list["remove_mat"]), href_list["material"])
updateUsrDialog()
return
/obj/machinery/mecha_part_fabricator/on_deconstruction()
GET_COMPONENT(materials, /datum/component/material_container)
materials.retrieve_all()
..()
/obj/machinery/mecha_part_fabricator/ComponentActivated(datum/component/C)
..()
if(istype(C, /datum/component/material_container))
var/datum/component/material_container/M = C
if(!M.last_insert_success)
return
var/lit = M.last_inserted_type
var/stack_name
if(ispath(lit, /obj/item/ore/bluespace_crystal))
stack_name = "bluespace"
else
var/obj/item/stack/S = lit
stack_name = material2name(initial(S.materials)[1])
add_overlay("fab-load-[stack_name]")
addtimer(CALLBACK(src, /atom/proc/cut_overlay, "fab-load-[stack_name]"), 10)
updateUsrDialog()
/obj/machinery/mecha_part_fabricator/attackby(obj/item/W, mob/user, params)
if(default_deconstruction_screwdriver(user, "fab-o", "fab-idle", W))
return 1
@@ -441,7 +417,55 @@
if(default_deconstruction_crowbar(W))
return 1
return ..()
if(istype(W, /obj/item/stack/sheet))
if(!is_insertion_ready(user))
return 1
var/material_amount = materials.get_item_material_amount(W)
if(!try_insert(user, W, material_amount))
return 1
var/inserted = materials.insert_item(W)
if(inserted)
to_chat(user, "<span class='notice'>You insert [inserted] sheet\s into [src].</span>")
if(W && W.materials.len)
if(!QDELETED(W))
user.put_in_active_hand(W)
var/mat_overlay = "fab-load-[material2name(W.materials[1])]"
add_overlay(mat_overlay)
sleep(10)
if(!QDELETED(src))
cut_overlay(mat_overlay) //No matter what the overlay shall still be deleted
updateUsrDialog()
else if(istype(W, /obj/item/ore/bluespace_crystal))
if(!is_insertion_ready(user))
return 1
var/material_amount = materials.get_item_material_amount(W)
if(!try_insert(user, W, material_amount))
return 1
var/inserted = materials.insert_item(W)
if(inserted)
to_chat(user, "<span class='notice'>You add [W] to the [src].</span>")
if(W && W.materials.len)
qdel(W)
var/mat_overlay = "fab-load-bluespace"
add_overlay(mat_overlay)
sleep(10)
if(!QDELETED(src))
cut_overlay(mat_overlay)
updateUsrDialog()
else
return ..()
/obj/machinery/mecha_part_fabricator/proc/material2name(ID)
return copytext(ID,2)
@@ -454,4 +478,18 @@
to_chat(user, "<span class='warning'>\The [src] is currently processing! Please wait until completion.</span>")
return FALSE
return TRUE
/obj/machinery/mecha_part_fabricator/proc/try_insert(mob/user, obj/item/I, material_amount)
if(!material_amount)
to_chat(user, "<span class='warning'>This object does not contain sufficient amounts of materials to be accepted by [src].</span>")
return FALSE
if(!materials.has_space(material_amount))
to_chat(user, "<span class='warning'>\The [src] is full. Please remove some materials from [src] in order to insert more.</span>")
return FALSE
if(!user.temporarilyRemoveItemFromInventory(I))
to_chat(user, "<span class='warning'>\The [I] is stuck to you and cannot be placed into [src].</span>")
return FALSE
return TRUE
+22 -8
View File
@@ -5,11 +5,12 @@
desc = "Lost prototype of advanced clown tech. Powered by bananium, these shoes leave a trail of chaos in their wake."
icon_state = "clown_prototype_off"
var/on = FALSE
var/datum/material_container/bananium
actions_types = list(/datum/action/item_action/toggle)
/obj/item/clothing/shoes/clown_shoes/banana_shoes/Initialize()
. = ..()
AddComponent(/datum/component/material_container, list(MAT_BANANIUM), 200000, TRUE)
/obj/item/clothing/shoes/clown_shoes/banana_shoes/New()
..()
bananium = new/datum/material_container(src,list(MAT_BANANIUM),200000)
/obj/item/clothing/shoes/clown_shoes/banana_shoes/step_action()
if(on)
@@ -20,7 +21,6 @@
footstep++
new/obj/item/grown/bananapeel/specialpeel(get_step(src,turn(usr.dir, 180))) //honk
GET_COMPONENT(bananium, /datum/component/material_container)
bananium.use_amount_type(100, MAT_BANANIUM)
if(bananium.amount(MAT_BANANIUM) < 100)
on = !on
@@ -31,19 +31,33 @@
..()
/obj/item/clothing/shoes/clown_shoes/banana_shoes/attack_self(mob/user)
GET_COMPONENT(bananium, /datum/component/material_container)
var/sheet_amount = bananium.retrieve_all()
if(sheet_amount)
to_chat(user, "<span class='notice'>You retrieve [sheet_amount] sheets of bananium from the prototype shoes.</span>")
else
to_chat(user, "<span class='notice'>You cannot retrieve any bananium from the prototype shoes.</span>")
/obj/item/clothing/shoes/clown_shoes/banana_shoes/attackby(obj/item/O, mob/user, params)
if(!bananium.get_item_material_amount(O))
to_chat(user, "<span class='notice'>This item has no bananium!</span>")
return
if(!user.dropItemToGround(O))
to_chat(user, "<span class='notice'>You can't drop [O]!</span>")
return
var/bananium_amount = bananium.insert_item(O)
if(bananium_amount)
to_chat(user, "<span class='notice'>You insert [O] into the prototype shoes.</span>")
qdel(O)
else
to_chat(user, "<span class='notice'>You are unable to insert more bananium!</span>")
/obj/item/clothing/shoes/clown_shoes/banana_shoes/examine(mob/user)
..()
to_chat(user, "<span class='notice'>The shoes are [on ? "enabled" : "disabled"]</span>")
var/ban_amt = bananium.amount(MAT_BANANIUM)
to_chat(user, "<span class='notice'>The shoes are [on ? "enabled" : "disabled"]. There is [ban_amt ? ban_amt : "no"] bananium left.</span>")
/obj/item/clothing/shoes/clown_shoes/banana_shoes/ui_action_click(mob/user)
GET_COMPONENT(bananium, /datum/component/material_container)
if(bananium.amount(MAT_BANANIUM))
on = !on
update_icon()
@@ -63,4 +77,4 @@
usr.update_inv_shoes()
for(var/X in actions)
var/datum/action/A = X
A.UpdateButtonIcon()
A.UpdateButtonIcon()
+3 -7
View File
@@ -66,6 +66,7 @@
density = TRUE
anchored = TRUE
var/obj/machinery/mineral/CONSOLE = null
var/datum/material_container/materials
var/on = FALSE
var/selected_material = MAT_METAL
var/selected_alloy = null
@@ -74,11 +75,12 @@
/obj/machinery/mineral/processing_unit/Initialize()
. = ..()
proximity_monitor = new(src, 1)
AddComponent(/datum/component/material_container, list(MAT_METAL, MAT_GLASS, MAT_SILVER, MAT_GOLD, MAT_DIAMOND, MAT_PLASMA, MAT_URANIUM, MAT_BANANIUM, MAT_TITANIUM, MAT_BLUESPACE), INFINITY)
materials = new(src, list(MAT_METAL, MAT_GLASS, MAT_SILVER, MAT_GOLD, MAT_DIAMOND, MAT_PLASMA, MAT_URANIUM, MAT_BANANIUM, MAT_TITANIUM, MAT_BLUESPACE),INFINITY)
files = new /datum/research/smelter(src)
/obj/machinery/mineral/processing_unit/Destroy()
CONSOLE = null
QDEL_NULL(materials)
QDEL_NULL(files)
return ..()
@@ -87,7 +89,6 @@
process_ore(AM)
/obj/machinery/mineral/processing_unit/proc/process_ore(obj/item/ore/O)
GET_COMPONENT(materials, /datum/component/material_container)
var/material_amount = materials.get_item_material_amount(O)
if(!materials.has_space(material_amount))
unload_mineral(O)
@@ -99,7 +100,6 @@
/obj/machinery/mineral/processing_unit/proc/get_machine_data()
var/dat = "<b>Smelter control console</b><br><br>"
GET_COMPONENT(materials, /datum/component/material_container)
for(var/mat_id in materials.materials)
var/datum/material/M = materials.materials[mat_id]
dat += "<span class=\"res_name\">[M.name]: </span>[M.amount] cm&sup3;"
@@ -165,7 +165,6 @@
continue*/
/obj/machinery/mineral/processing_unit/proc/smelt_ore()
GET_COMPONENT(materials, /datum/component/material_container)
var/datum/material/mat = materials.materials[selected_material]
if(mat)
var/sheets_to_remove = (mat.amount >= (MINERAL_MATERIAL_AMOUNT * SMELT_AMOUNT) ) ? SMELT_AMOUNT : round(mat.amount / MINERAL_MATERIAL_AMOUNT)
@@ -188,7 +187,6 @@
on = FALSE
return
GET_COMPONENT(materials, /datum/component/material_container)
materials.use_amount(alloy.materials, amount)
generate_mineral(alloy.build_path)
@@ -199,7 +197,6 @@
var/build_amount = SMELT_AMOUNT
GET_COMPONENT(materials, /datum/component/material_container)
for(var/mat_id in D.materials)
var/M = D.materials[mat_id]
@@ -217,7 +214,6 @@
unload_mineral(O)
/obj/machinery/mineral/processing_unit/on_deconstruction()
GET_COMPONENT(materials, /datum/component/material_container)
materials.retrieve_all()
..()
+11 -9
View File
@@ -22,15 +22,17 @@
var/list/ore_values = list(MAT_GLASS = 1, MAT_METAL = 1, MAT_PLASMA = 15, MAT_SILVER = 16, MAT_GOLD = 18, MAT_TITANIUM = 30, MAT_URANIUM = 30, MAT_DIAMOND = 50, MAT_BLUESPACE = 50, MAT_BANANIUM = 60)
var/message_sent = FALSE
var/list/ore_buffer = list()
var/datum/material_container/materials
var/datum/research/files
var/obj/item/disk/design_disk/inserted_disk
/obj/machinery/mineral/ore_redemption/Initialize()
. = ..()
AddComponent(/datum/component/material_container, list(MAT_METAL, MAT_GLASS, MAT_SILVER, MAT_GOLD, MAT_DIAMOND, MAT_PLASMA, MAT_URANIUM, MAT_BANANIUM, MAT_TITANIUM, MAT_BLUESPACE),INFINITY)
materials = new(src, list(MAT_METAL, MAT_GLASS, MAT_SILVER, MAT_GOLD, MAT_DIAMOND, MAT_PLASMA, MAT_URANIUM, MAT_BANANIUM, MAT_TITANIUM, MAT_BLUESPACE),INFINITY)
files = new /datum/research/smelter(src)
/obj/machinery/mineral/ore_redemption/Destroy()
QDEL_NULL(materials)
QDEL_NULL(files)
return ..()
@@ -55,7 +57,6 @@
if(O && O.refined_type)
points += O.points * point_upgrade
GET_COMPONENT(materials, /datum/component/material_container)
var/material_amount = materials.get_item_material_amount(O)
if(!material_amount)
@@ -74,7 +75,6 @@
var/build_amount = 0
GET_COMPONENT(materials, /datum/component/material_container)
for(var/mat_id in D.materials)
var/M = D.materials[mat_id]
var/datum/material/redemption_mat = materials.materials[mat_id]
@@ -110,7 +110,6 @@
var/has_minerals = FALSE
GET_COMPONENT(materials, /datum/component/material_container)
for(var/mat_id in materials.materials)
var/datum/material/M = materials.materials[mat_id]
var/mineral_amount = M.amount / MINERAL_MATERIAL_AMOUNT
@@ -149,7 +148,6 @@
/obj/machinery/mineral/ore_redemption/attackby(obj/item/W, mob/user, params)
if(exchange_parts(user, W))
return
GET_COMPONENT(materials, /datum/component/material_container)
if(default_pry_open(W))
materials.retrieve_all()
return
@@ -183,10 +181,16 @@
if(user.transferItemToLoc(W, src))
inserted_disk = W
return TRUE
if(istype(W, /obj/item/stack/sheet))
var/obj/item/stack/sheet/S = W
var/inserted = materials.insert_stack(S, S.amount)
to_chat(user, "<span class='notice'>You add [inserted] [S] sheets to \the [src].</span>")
return
return ..()
/obj/machinery/mineral/ore_redemption/on_deconstruction()
GET_COMPONENT(materials, /datum/component/material_container)
materials.retrieve_all()
..()
@@ -209,7 +213,6 @@
data["claimedPoints"] = inserted_id.mining_points
data["materials"] = list()
GET_COMPONENT(materials, /datum/component/material_container)
for(var/mat_id in materials.materials)
var/datum/material/M = materials.materials[mat_id]
var/sheet_amount = M.amount ? M.amount / MINERAL_MATERIAL_AMOUNT : "0"
@@ -233,7 +236,6 @@
/obj/machinery/mineral/ore_redemption/ui_act(action, params)
if(..())
return
GET_COMPONENT(materials, /datum/component/material_container)
switch(action)
if("Eject")
if(!inserted_id)
@@ -352,4 +354,4 @@
icon_state = initial(icon_state)
else
icon_state = "[initial(icon_state)]-off"
return
return
+16 -12
View File
@@ -5,32 +5,37 @@
name = "coin press"
icon = 'icons/obj/economy.dmi'
icon_state = "coinpress0"
density = TRUE
anchored = TRUE
density = TRUE
anchored = TRUE
var/datum/material_container/materials
var/newCoins = 0 //how many coins the machine made in it's last load
var/processing = FALSE
var/processing = FALSE
var/chosen = MAT_METAL //which material will be used to make coins
var/coinsToProduce = 10
speed_process = 1
/obj/machinery/mineral/mint/Initialize()
. = ..()
AddComponent(/datum/component/material_container, list(MAT_METAL, MAT_PLASMA, MAT_SILVER, MAT_GOLD, MAT_URANIUM, MAT_DIAMOND, MAT_BANANIUM), MINERAL_MATERIAL_AMOUNT * 50)
/obj/machinery/mineral/mint/Initialize()
. = ..()
materials = new /datum/material_container(src,
list(MAT_METAL, MAT_PLASMA, MAT_SILVER, MAT_GOLD, MAT_URANIUM, MAT_DIAMOND, MAT_BANANIUM),
max_amt = MINERAL_MATERIAL_AMOUNT*50)
/obj/machinery/mineral/mint/Destroy()
QDEL_NULL(materials)
return ..()
/obj/machinery/mineral/mint/process()
var/turf/T = get_step(src, input_dir)
if(!T)
return
GET_COMPONENT(materials, /datum/component/material_container)
for(var/obj/item/stack/sheet/O in T)
materials.insert_stack(O, O.amount)
/obj/machinery/mineral/mint/attack_hand(mob/user)
var/dat = "<b>Coin Press</b><br>"
GET_COMPONENT(materials, /datum/component/material_container)
for(var/mat_id in materials.materials)
var/datum/material/M = materials.materials[mat_id]
if(!M.amount && chosen != mat_id)
@@ -63,7 +68,6 @@
if(processing==1)
to_chat(usr, "<span class='notice'>The machine is processing.</span>")
return
GET_COMPONENT(materials, /datum/component/material_container)
if(href_list["choose"])
if(materials.materials[href_list["choose"]])
chosen = href_list["choose"]
@@ -71,7 +75,7 @@
coinsToProduce = Clamp(coinsToProduce + text2num(href_list["chooseAmt"]), 0, 1000)
if(href_list["makeCoins"])
var/temp_coins = coinsToProduce
processing = TRUE
processing = TRUE
icon_state = "coinpress1"
var/coin_mat = MINERAL_MATERIAL_AMOUNT * 0.2
var/datum/material/M = materials.materials[chosen]
@@ -87,7 +91,7 @@
sleep(5)
icon_state = "coinpress0"
processing = FALSE
processing = FALSE
coinsToProduce = temp_coins
src.updateUsrDialog()
return
+53 -20
View File
@@ -11,6 +11,7 @@ using metal and glass, it uses glass and reagents (usually sulfuric acis).
container_type = OPENCONTAINER_1
circuit = /obj/item/circuitboard/machine/circuit_imprinter
var/datum/material_container/materials
var/efficiency_coeff
var/list/categories = list(
@@ -28,18 +29,20 @@ using metal and glass, it uses glass and reagents (usually sulfuric acis).
)
/obj/machinery/r_n_d/circuit_imprinter/Initialize()
AddComponent(/datum/component/material_container, list(MAT_GLASS, MAT_GOLD, MAT_DIAMOND, MAT_METAL, MAT_BLUESPACE),
FALSE, list(/obj/item/stack, /obj/item/ore/bluespace_crystal), CALLBACK(src, .proc/is_insertion_ready))
materials = new(src, list(MAT_GLASS, MAT_GOLD, MAT_DIAMOND, MAT_METAL, MAT_BLUESPACE))
create_reagents(0)
return ..()
/obj/machinery/r_n_d/circuit_imprinter/Destroy()
QDEL_NULL(materials)
return ..()
/obj/machinery/r_n_d/circuit_imprinter/RefreshParts()
reagents.maximum_volume = 0
for(var/obj/item/reagent_containers/glass/G in component_parts)
reagents.maximum_volume += G.volume
G.reagents.trans_to(src, G.reagents.total_volume)
GET_COMPONENT(materials, /datum/component/material_container)
materials.max_amount = 0
for(var/obj/item/stock_parts/matter_bin/M in component_parts)
materials.max_amount += M.rating * 75000
@@ -56,7 +59,6 @@ using metal and glass, it uses glass and reagents (usually sulfuric acis).
/obj/machinery/r_n_d/circuit_imprinter/proc/check_mat(datum/design/being_built, M) // now returns how many times the item can be built with the material
var/list/all_materials = being_built.reagents_list + being_built.materials
GET_COMPONENT(materials, /datum/component/material_container)
var/A = materials.amount(M)
if(!A)
A = reagents.get_reagent_amount(M)
@@ -67,7 +69,6 @@ using metal and glass, it uses glass and reagents (usually sulfuric acis).
/obj/machinery/r_n_d/circuit_imprinter/on_deconstruction()
for(var/obj/item/reagent_containers/glass/G in component_parts)
reagents.trans_to(G, G.reagents.maximum_volume)
GET_COMPONENT(materials, /datum/component/material_container)
materials.retrieve_all()
..()
@@ -76,20 +77,52 @@ using metal and glass, it uses glass and reagents (usually sulfuric acis).
linked_console.linked_imprinter = null
..()
/obj/machinery/r_n_d/circuit_imprinter/ComponentActivated(datum/component/C)
..()
if(istype(C, /datum/component/material_container))
var/datum/component/material_container/M = C
if(!M.last_insert_success)
/obj/machinery/r_n_d/circuit_imprinter/Insert_Item(obj/item/O, mob/user)
if(istype(O, /obj/item/stack/sheet))
. = 1
if(!is_insertion_ready(user))
return
var/lit = M.last_inserted_type
var/stack_name
if(ispath(lit, /obj/item/ore/bluespace_crystal))
stack_name = "bluespace"
use_power(MINERAL_MATERIAL_AMOUNT / 10)
var/sheet_material = materials.get_item_material_amount(O)
if(!sheet_material)
return
if(!materials.has_space(sheet_material))
to_chat(user, "<span class='warning'>The [src.name]'s material bin is full! Please remove material before adding more.</span>")
return 1
var/obj/item/stack/sheet/stack = O
var/amount = round(input("How many sheets do you want to add?") as num)//No decimals
if(!in_range(src, stack) || !user.Adjacent(src))
return
var/amount_inserted = materials.insert_stack(O,amount)
if(!amount_inserted)
return 1
else
var/obj/item/stack/S = lit
stack_name = initial(S.name)
use_power(max(1000, (MINERAL_MATERIAL_AMOUNT * M.last_amount_inserted / 10)))
add_overlay("protolathe_[stack_name]")
addtimer(CALLBACK(src, /atom/proc/cut_overlay, "protolathe_[stack_name]"), 10)
use_power(max(1000, (MINERAL_MATERIAL_AMOUNT*amount_inserted/10)))
to_chat(user, "<span class='notice'>You add [amount_inserted] sheets to the [src.name].</span>")
updateUsrDialog()
else if(istype(O, /obj/item/ore/bluespace_crystal)) //Bluespace crystals can be either a stack or an item
. = 1
if(!is_insertion_ready(user))
return
var/bs_material = materials.get_item_material_amount(O)
if(!bs_material)
return
if(!materials.has_space(bs_material))
to_chat(user, "<span class='warning'>The [src.name]'s material bin is full! Please remove material before adding more.</span>")
return 1
materials.insert_item(O)
use_power(MINERAL_MATERIAL_AMOUNT/10)
to_chat(user, "<span class='notice'>You add [O] to the [src.name].</span>")
qdel(O)
updateUsrDialog()
else if(user.a_intent != INTENT_HARM)
to_chat(user, "<span class='warning'>You cannot insert this item into the [name]!</span>")
return 1
else
return 0
+2 -3
View File
@@ -418,9 +418,8 @@
if(exp == SCANTYPE_OBLITERATE)
visible_message("<span class='warning'>[exp_on] activates the crushing mechanism, [exp_on] is destroyed!</span>")
if(linked_console.linked_lathe)
GET_COMPONENT_FROM(linked_materials, /datum/component/material_container, linked_console.linked_lathe)
for(var/material in exp_on.materials)
linked_materials.insert_amount( min((linked_materials.max_amount - linked_materials.total_amount), (exp_on.materials[material])), material)
linked_console.linked_lathe.materials.insert_amount( min((linked_console.linked_lathe.materials.max_amount - linked_console.linked_lathe.materials.total_amount), (exp_on.materials[material])), material)
if(prob(EFFECT_PROB_LOW) && criticalReaction)
visible_message("<span class='warning'>[src]'s crushing mechanism slowly and smoothly descends, flattening the [exp_on]!</span>")
new /obj/item/stack/sheet/plasteel(get_turf(pick(oview(1,src))))
@@ -707,4 +706,4 @@
if(priority) //For truly dangerous relics that may need an admin's attention. BWOINK!
message_admins("[RelicType] relic activated by [ADMIN_LOOKUPFLW(user)] in [ADMIN_COORDJMP(T)]",0,1)
log_game(log_msg)
investigate_log(log_msg, "experimentor")
investigate_log(log_msg, "experimentor")
+64 -21
View File
@@ -14,6 +14,7 @@ Note: Must be placed west/left of and R&D console to function.
container_type = OPENCONTAINER_1
circuit = /obj/item/circuitboard/machine/protolathe
var/datum/material_container/materials
var/efficiency_coeff
var/list/categories = list(
@@ -33,9 +34,11 @@ Note: Must be placed west/left of and R&D console to function.
/obj/machinery/r_n_d/protolathe/Initialize()
create_reagents(0)
AddComponent(/datum/component/material_container,
list(MAT_METAL, MAT_GLASS, MAT_SILVER, MAT_GOLD, MAT_DIAMOND, MAT_PLASMA, MAT_URANIUM, MAT_BANANIUM, MAT_TITANIUM, MAT_BLUESPACE),
FALSE, list(/obj/item/stack, /obj/item/ore/bluespace_crystal), CALLBACK(src, .proc/is_insertion_ready))
materials = new(src, list(MAT_METAL, MAT_GLASS, MAT_SILVER, MAT_GOLD, MAT_DIAMOND, MAT_PLASMA, MAT_URANIUM, MAT_BANANIUM, MAT_TITANIUM, MAT_BLUESPACE))
return ..()
/obj/machinery/r_n_d/protolathe/Destroy()
QDEL_NULL(materials)
return ..()
/obj/machinery/r_n_d/protolathe/RefreshParts()
@@ -44,7 +47,6 @@ Note: Must be placed west/left of and R&D console to function.
reagents.maximum_volume += G.volume
G.reagents.trans_to(src, G.reagents.total_volume)
GET_COMPONENT(materials, /datum/component/material_container)
materials.max_amount = 0
for(var/obj/item/stock_parts/matter_bin/M in component_parts)
materials.max_amount += M.rating * 75000
@@ -57,7 +59,6 @@ Note: Must be placed west/left of and R&D console to function.
/obj/machinery/r_n_d/protolathe/proc/check_mat(datum/design/being_built, M) // now returns how many times the item can be built with the material
var/list/all_materials = being_built.reagents_list + being_built.materials
GET_COMPONENT(materials, /datum/component/material_container)
var/A = materials.amount(M)
if(!A)
A = reagents.get_reagent_amount(M)
@@ -68,7 +69,6 @@ Note: Must be placed west/left of and R&D console to function.
/obj/machinery/r_n_d/protolathe/on_deconstruction()
for(var/obj/item/reagent_containers/glass/G in component_parts)
reagents.trans_to(G, G.reagents.maximum_volume)
GET_COMPONENT(materials, /datum/component/material_container)
materials.retrieve_all()
..()
@@ -77,20 +77,63 @@ Note: Must be placed west/left of and R&D console to function.
linked_console.linked_lathe = null
..()
/obj/machinery/r_n_d/protolathe/ComponentActivated(datum/component/C)
..()
if(istype(C, /datum/component/material_container))
var/datum/component/material_container/M = C
if(!M.last_insert_success)
/obj/machinery/r_n_d/protolathe/Insert_Item(obj/item/O, mob/user)
if(istype(O, /obj/item/stack/sheet))
. = 1
if(!is_insertion_ready(user))
return
var/lit = M.last_inserted_type
var/stack_name
if(ispath(lit, /obj/item/ore/bluespace_crystal))
stack_name = "bluespace"
use_power(MINERAL_MATERIAL_AMOUNT / 10)
var/sheet_material = materials.get_item_material_amount(O)
if(!sheet_material)
return
if(!materials.has_space(sheet_material))
to_chat(user, "<span class='warning'>The [src.name]'s material bin is full! Please remove material before adding more.</span>")
return 1
var/obj/item/stack/sheet/stack = O
var/amount = round(input("How many sheets do you want to add?") as num)//No decimals
if(!in_range(src, stack) || !user.Adjacent(src))
return
var/amount_inserted = materials.insert_stack(O,amount)
if(!amount_inserted)
return 1
else
var/obj/item/stack/S = lit
stack_name = initial(S.name)
use_power(max(1000, (MINERAL_MATERIAL_AMOUNT * M.last_amount_inserted / 10)))
add_overlay("protolathe_[stack_name]")
addtimer(CALLBACK(src, /atom/proc/cut_overlay, "protolathe_[stack_name]"), 10)
var/stack_name = stack.name
busy = TRUE
use_power(max(1000, (MINERAL_MATERIAL_AMOUNT*amount_inserted/10)))
to_chat(user, "<span class='notice'>You add [amount_inserted] sheets to the [src.name].</span>")
add_overlay("protolathe_[stack_name]")
sleep(10)
cut_overlay("protolathe_[stack_name]")
busy = FALSE
updateUsrDialog()
else if(istype(O, /obj/item/ore/bluespace_crystal)) //Bluespace crystals can be either a stack or an item
. = 1
if(!is_insertion_ready(user))
return
var/bs_material = materials.get_item_material_amount(O)
if(!bs_material)
return
if(!materials.has_space(bs_material))
to_chat(user, "<span class='warning'>The [src.name]'s material bin is full! Please remove material before adding more.</span>")
return 1
materials.insert_item(O)
busy = TRUE
use_power(MINERAL_MATERIAL_AMOUNT/10)
to_chat(user, "<span class='notice'>You add [O] to the [src.name].</span>")
qdel(O)
add_overlay("protolathe_bluespace")
sleep(10)
cut_overlay("protolathe_bluespace")
busy = FALSE
updateUsrDialog()
else if(user.a_intent != INTENT_HARM)
to_chat(user, "<span class='warning'>You cannot insert this item into the [name]!</span>")
return 1
else
return 0
+17 -34
View File
@@ -169,15 +169,6 @@ won't update every console in existence) but it's more of a hassle to do. Also,
if(href_list["menu"]) //Switches menu screens. Converts a sent text string into a number. Saves a LOT of code.
var/temp_screen = text2num(href_list["menu"])
screen = temp_screen
var/datum/component/material_container/linked_materials
if(linked_lathe)
linked_materials = linked_lathe.GetComponent(/datum/component/material_container)
var/datum/component/material_container/imprinter_materials
if(linked_imprinter)
imprinter_materials = linked_imprinter.GetComponent(/datum/component/material_container)
if(href_list["category"])
selected_category = href_list["category"]
@@ -324,7 +315,7 @@ won't update every console in existence) but it's more of a hassle to do. Also,
if(linked_lathe) //Also sends salvaged materials to a linked protolathe, if any.
for(var/material in linked_destroy.loaded_item.materials)
linked_materials.insert_amount(min((linked_materials.max_amount - linked_materials.total_amount), (linked_destroy.loaded_item.materials[material]*(linked_destroy.decon_mod/10))), material)
linked_lathe.materials.insert_amount(min((linked_lathe.materials.max_amount - linked_lathe.materials.total_amount), (linked_destroy.loaded_item.materials[material]*(linked_destroy.decon_mod/10))), material)
SSblackbox.add_details("item_deconstructed","[linked_destroy.loaded_item.type]")
linked_destroy.loaded_item = null
for(var/obj/I in linked_destroy.contents)
@@ -430,7 +421,7 @@ won't update every console in existence) but it's more of a hassle to do. Also,
for(var/MAT in being_built.materials)
efficient_mats[MAT] = being_built.materials[MAT]*coeff
if(!linked_materials.has_materials(efficient_mats, amount))
if(!linked_lathe.materials.has_materials(efficient_mats, amount))
linked_lathe.say("Not enough materials to complete prototype.")
enough_materials = 0
g2g = 0
@@ -442,7 +433,7 @@ won't update every console in existence) but it's more of a hassle to do. Also,
g2g = 0
if(enough_materials)
linked_materials.use_amount(efficient_mats, amount)
linked_lathe.materials.use_amount(efficient_mats, amount)
for(var/R in being_built.reagents_list)
linked_lathe.reagents.remove_reagent(R, being_built.reagents_list[R]*coeff)
@@ -506,7 +497,7 @@ won't update every console in existence) but it's more of a hassle to do. Also,
for(var/MAT in being_built.materials)
efficient_mats[MAT] = being_built.materials[MAT]/coeff
if(!imprinter_materials.has_materials(efficient_mats))
if(!linked_imprinter.materials.has_materials(efficient_mats))
linked_imprinter.say("Not enough materials to complete prototype.")
enough_materials = 0
g2g = 0
@@ -518,7 +509,7 @@ won't update every console in existence) but it's more of a hassle to do. Also,
g2g = 0
if(enough_materials)
imprinter_materials.use_amount(efficient_mats)
linked_imprinter.materials.use_amount(efficient_mats)
for(var/R in being_built.reagents_list)
linked_imprinter.reagents.remove_reagent(R, being_built.reagents_list[R]/coeff)
@@ -545,7 +536,7 @@ won't update every console in existence) but it's more of a hassle to do. Also,
linked_lathe.reagents.clear_reagents()
else if(href_list["ejectsheet"] && linked_lathe) //Causes the protolathe to eject a sheet of material
linked_materials.retrieve_sheets(text2num(href_list["eject_amt"]), href_list["ejectsheet"])
linked_lathe.materials.retrieve_sheets(text2num(href_list["eject_amt"]), href_list["ejectsheet"])
//Circuit Imprinter Materials
else if(href_list["disposeI"] && linked_imprinter) //Causes the circuit imprinter to dispose of a single reagent (all of it)
@@ -555,7 +546,7 @@ won't update every console in existence) but it's more of a hassle to do. Also,
linked_imprinter.reagents.clear_reagents()
else if(href_list["imprinter_ejectsheet"] && linked_imprinter) //Causes the imprinter to eject a sheet of material
imprinter_materials.retrieve_sheets(text2num(href_list["eject_amt"]), href_list["imprinter_ejectsheet"])
linked_imprinter.materials.retrieve_sheets(text2num(href_list["eject_amt"]), href_list["imprinter_ejectsheet"])
else if(href_list["find_device"]) //The R&D console looks for devices nearby to link up with.
@@ -643,14 +634,6 @@ won't update every console in existence) but it's more of a hassle to do. Also,
if(linked_imprinter == null)
screen = 4.0
var/datum/component/material_container/linked_materials
if(linked_lathe)
linked_materials = linked_lathe.GetComponent(/datum/component/material_container)
var/datum/component/material_container/imprinter_materials
if(linked_imprinter)
imprinter_materials = linked_imprinter.GetComponent(/datum/component/material_container)
switch(screen)
//////////////////////R&D CONSOLE SCREENS//////////////////
@@ -840,7 +823,7 @@ won't update every console in existence) but it's more of a hassle to do. Also,
dat += "<A href='?src=\ref[src];menu=3.2'>Material Storage</A>"
dat += "<A href='?src=\ref[src];menu=3.3'>Chemical Storage</A><div class='statusDisplay'>"
dat += "<h3>Protolathe Menu:</h3><BR>"
dat += "<B>Material Amount:</B> [linked_materials.total_amount] / [linked_materials.max_amount]<BR>"
dat += "<B>Material Amount:</B> [linked_lathe.materials.total_amount] / [linked_lathe.materials.max_amount]<BR>"
dat += "<B>Chemical Volume:</B> [linked_lathe.reagents.total_volume] / [linked_lathe.reagents.maximum_volume]<BR>"
dat += "<form name='search' action='?src=\ref[src]'>\
@@ -858,7 +841,7 @@ won't update every console in existence) but it's more of a hassle to do. Also,
dat += "<A href='?src=\ref[src];menu=1.0'>Main Menu</A>"
dat += "<A href='?src=\ref[src];menu=3.1'>Protolathe Menu</A>"
dat += "<div class='statusDisplay'><h3>Browsing [selected_category]:</h3><BR>"
dat += "<B>Material Amount:</B> [linked_materials.total_amount] / [linked_materials.max_amount]<BR>"
dat += "<B>Material Amount:</B> [linked_lathe.materials.total_amount] / [linked_lathe.materials.max_amount]<BR>"
dat += "<B>Chemical Volume:</B> [linked_lathe.reagents.total_volume] / [linked_lathe.reagents.maximum_volume]<HR>"
var/coeff = linked_lathe.efficiency_coeff
@@ -896,7 +879,7 @@ won't update every console in existence) but it's more of a hassle to do. Also,
dat += "<A href='?src=\ref[src];menu=1.0'>Main Menu</A>"
dat += "<A href='?src=\ref[src];menu=3.1'>Protolathe Menu</A>"
dat += "<div class='statusDisplay'><h3>Search results:</h3><BR>"
dat += "<B>Material Amount:</B> [linked_materials.total_amount] / [linked_materials.max_amount]<BR>"
dat += "<B>Material Amount:</B> [linked_lathe.materials.total_amount] / [linked_lathe.materials.max_amount]<BR>"
dat += "<B>Chemical Volume:</B> [linked_lathe.reagents.total_volume] / [linked_lathe.reagents.maximum_volume]<HR>"
var/coeff = linked_lathe.efficiency_coeff
@@ -933,8 +916,8 @@ won't update every console in existence) but it's more of a hassle to do. Also,
if(!linked_lathe)
dat += "ERROR: Protolathe connection failed."
else
for(var/mat_id in linked_materials.materials)
var/datum/material/M = linked_materials.materials[mat_id]
for(var/mat_id in linked_lathe.materials.materials)
var/datum/material/M = linked_lathe.materials.materials[mat_id]
dat += "* [M.amount] of [M.name]: "
if(M.amount >= MINERAL_MATERIAL_AMOUNT) dat += "<A href='?src=\ref[src];ejectsheet=[M.id];eject_amt=1'>Eject</A> "
if(M.amount >= MINERAL_MATERIAL_AMOUNT*5) dat += "<A href='?src=\ref[src];ejectsheet=[M.id];eject_amt=5'>5x</A> "
@@ -961,7 +944,7 @@ won't update every console in existence) but it's more of a hassle to do. Also,
dat += "<A href='?src=\ref[src];menu=4.3'>Material Storage</A>"
dat += "<A href='?src=\ref[src];menu=4.2'>Chemical Storage</A><div class='statusDisplay'>"
dat += "<h3>Circuit Imprinter Menu:</h3><BR>"
dat += "Material Amount: [imprinter_materials.total_amount]<BR>"
dat += "Material Amount: [linked_imprinter.materials.total_amount]<BR>"
dat += "Chemical Volume: [linked_imprinter.reagents.total_volume]<HR>"
dat += "<form name='search' action='?src=\ref[src]'>\
@@ -978,7 +961,7 @@ won't update every console in existence) but it's more of a hassle to do. Also,
dat += "<A href='?src=\ref[src];menu=1.0'>Main Menu</A>"
dat += "<A href='?src=\ref[src];menu=4.1'>Circuit Imprinter Menu</A>"
dat += "<div class='statusDisplay'><h3>Browsing [selected_category]:</h3><BR>"
dat += "Material Amount: [imprinter_materials.total_amount]<BR>"
dat += "Material Amount: [linked_imprinter.materials.total_amount]<BR>"
dat += "Chemical Volume: [linked_imprinter.reagents.total_volume]<HR>"
var/coeff = linked_imprinter.efficiency_coeff
@@ -1008,7 +991,7 @@ won't update every console in existence) but it's more of a hassle to do. Also,
dat += "<A href='?src=\ref[src];menu=1.0'>Main Menu</A>"
dat += "<A href='?src=\ref[src];menu=4.1'>Circuit Imprinter Menu</A>"
dat += "<div class='statusDisplay'><h3>Search results:</h3><BR>"
dat += "Material Amount: [imprinter_materials.total_amount]<BR>"
dat += "Material Amount: [linked_imprinter.materials.total_amount]<BR>"
dat += "Chemical Volume: [linked_imprinter.reagents.total_volume]<HR>"
var/coeff = linked_imprinter.efficiency_coeff
@@ -1045,8 +1028,8 @@ won't update every console in existence) but it's more of a hassle to do. Also,
if(!linked_imprinter)
dat += "ERROR: Protolathe connection failed."
else
for(var/mat_id in imprinter_materials.materials)
var/datum/material/M = imprinter_materials.materials[mat_id]
for(var/mat_id in linked_imprinter.materials.materials)
var/datum/material/M = linked_imprinter.materials.materials[mat_id]
dat += "* [M.amount] of [M.name]: "
if(M.amount >= MINERAL_MATERIAL_AMOUNT) dat += "<A href='?src=\ref[src];imprinter_ejectsheet=[M.id];eject_amt=1'>Eject</A> "
if(M.amount >= MINERAL_MATERIAL_AMOUNT*5) dat += "<A href='?src=\ref[src];imprinter_ejectsheet=[M.id];eject_amt=5'>5x</A> "
+1 -1
View File
@@ -261,6 +261,7 @@
#include "code\datums\hud.dm"
#include "code\datums\map_config.dm"
#include "code\datums\martial.dm"
#include "code\datums\material_container.dm"
#include "code\datums\mind.dm"
#include "code\datums\mutable_appearance.dm"
#include "code\datums\mutations.dm"
@@ -281,7 +282,6 @@
#include "code\datums\antagonists\devil.dm"
#include "code\datums\antagonists\ninja.dm"
#include "code\datums\components\component.dm"
#include "code\datums\components\material_container.dm"
#include "code\datums\components\slippery.dm"
#include "code\datums\diseases\_disease.dm"
#include "code\datums\diseases\_MobProcs.dm"