Merge branch 'master' into DRAKEBORG

This commit is contained in:
Navier
2020-08-12 17:00:18 -04:00
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@@ -660,87 +660,6 @@
<ul class="changes bgimages16">
<li class="balance">Balanced vending machine prices to be generally more affordable, a minority has been priced up though.</li>
</ul>
<h2 class="date">10 June 2020</h2>
<h3 class="author">DeltaFire15 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Golems / simillar now inherit the neutered antag datum if the creator is neutered.</li>
</ul>
<h3 class="author">Ghommie updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixing missing pill type buttons from the chem master UI.</li>
</ul>
<h3 class="author">Naksu updated:</h3>
<ul class="changes bgimages16">
<li class="code_imp">Lighting corner updates are ever so slightly faster.</li>
</ul>
<h3 class="author">Putnam for helping me code the contamination clearing on people updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Lab made Zeolites have been remade anew and more affective now that they refined the best possable way to mix and make a supper Zeolite capable of clearing contamination form not only people but items!</li>
</ul>
<h3 class="author">Trilbyspaceclone updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Tank Dispender has been moved into toxin storage from toxins</li>
</ul>
<h3 class="author">kevinz000 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">traitor classes can now be poplocked. hijack/glorious death are now locked to 25/20 respectively.</li>
</ul>
<h3 class="author">timothyteakettle updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">adds a new fermichem, used for creating sentient plushies!</li>
<li class="rscadd">Mice can now breed using cheese wedges</li>
<li class="rscadd">Royal cheese can be crafted to convert a mouse into king rat</li>
</ul>
<h2 class="date">09 June 2020</h2>
<h3 class="author">Anonymous updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added Orville-inspired clothing as a worthy alternative to Trek stuff.</li>
<li class="tweak">Adds chaplain role allowance to the TMP Service Uniform loadout.</li>
<li class="tweak">Adds paramedic in every medsci mentioned uniform loadout.</li>
</ul>
<h3 class="author">DeltaFire15 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Offstation AIs can once again only interact with their z-level</li>
</ul>
<h3 class="author">Ghommie updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixing IC material containers interaction with stacks, for real.</li>
</ul>
<h3 class="author">Trilbyspaceclone updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Gasses like BZ and Masiam seem to just sell for less in cargo, markets seem to change it seems</li>
</ul>
<h3 class="author">kevinz000 updated:</h3>
<ul class="changes bgimages16">
<li class="balance">plantpeople should stop dying in the halls now</li>
<li class="rscadd">Modifier-independent hotkey bindings have been added.</li>
</ul>
<h2 class="date">08 June 2020</h2>
<h3 class="author">DeltaFire15 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Delinging now properly removes their special role</li>
<li class="balance">Keycard auth devices now require two seperate IDs with sufficient access to auth.</li>
</ul>
<h3 class="author">Linzolle updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">shotguns no longer delete chambered shells while firing</li>
</ul>
<h3 class="author">kevinz000 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">test</li>
</ul>
<h3 class="author">shellspeed1 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Internal tanks are now printable at the engineering lathe.</li>
</ul>
<h3 class="author">timothyteakettle updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">newly created areas using blueprints now maintain the previous areas noteleport value</li>
<li class="bugfix">kudzu seeds now actually spawn vines</li>
</ul>
</div>
<b>GoonStation 13 Development Team</b>