Local sune fixes armor without having to do spritework
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@@ -41,12 +41,6 @@
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if(tauric == TRUE)
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center = TRUE
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dimension_x = 64
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/*
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else if(H.dna.features["taur"] == "Horse" || "Cow")
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taurmode = HOOF_TAURIC //tweak this for when the exotics get their own suits, if ever.
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center = TRUE
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dimension_x = 64
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*/
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else
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taurmode = NOT_TAURIC
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if(tauric == TRUE)
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@@ -23,7 +23,6 @@
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item_state = "armoralt"
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blood_overlay_type = "armor"
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dog_fashion = /datum/dog_fashion/back
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tauric = TRUE //Citadel Add for tauric hardsuits
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/obj/item/clothing/suit/armor/vest/alt
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desc = "A Type I armored vest that provides decent protection against most types of damage."
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