Fixed the combat log issue

This commit is contained in:
Putnam
2020-08-30 08:26:29 -07:00
parent 4cf040a11a
commit 6028c66ceb
+1 -1
View File
@@ -236,7 +236,7 @@
if(iscarbon(target))
if(HAS_TRAIT(user, TRAIT_PACIFISM))
visible_message("<span class='warning'>[user] gently taps [target] with [src].</span>",null,null,COMBAT_MESSAGE_RANGE)
log_combat(user, src, "slept", I)
log_combat(user, target, "slept", src)
var/mob/living/carbon/H = target
H.Dizzy(10)
H.adjustStaminaLoss(30)