Hopefully this fixes the linter errors
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@@ -139,17 +139,12 @@
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if (prev_disfigured)
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ADD_TRAIT(H, TRAIT_DISFIGURED, "husk") // NOTE: We are ASSUMING husk. // H.status_flags |= DISFIGURED // Restore "Unknown" disfigurement
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H.dna.features = prev_features
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// Apply Appearance
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H.update_body() // Outfit and underware, also body.
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H.update_hair()
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H.update_body_parts() // Body itself, maybe skin color?
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cast_effect() // POOF
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// CAST EFFECT // // General effect (poof, splat, etc) when you cast. Doesn't happen automatically!
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/datum/action/bloodsucker/veil/proc/cast_effect()
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// Effect
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@@ -161,8 +156,6 @@
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puff.start()
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owner.spin(8, 1) // Spin around like a loon.
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..()
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/obj/effect/particle_effect/smoke/vampsmoke
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opaque = FALSE
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lifetime = 0
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