Tennis Balls! (and donator stuff) (#5962)
* Donator rainbow stuff and balls! * Updates code and adds izzy's donator thing * Adds right click memes!
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Poojawa
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0d4e7f73f4
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61fde978e1
@@ -0,0 +1,92 @@
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/* BALLS - GLORIOUS BALLS
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//
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// Includes:-
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// 1) Tennis balls, lines 10 - 92
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//
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//
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//
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*/
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/obj/item/toy/tennis
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name = "tennis ball"
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desc = "A classical tennis ball. It appears to have faint bite marks scattered all over its surface."
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icon = 'modular_citadel/icons/obj/balls.dmi'
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icon_state = "tennis_classic"
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lefthand_file = 'modular_citadel/icons/mob/inhands/balls_left.dmi'
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righthand_file = 'modular_citadel/icons/mob/inhands/balls_right.dmi'
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item_state = "tennis_classic"
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alternate_worn_icon = 'modular_citadel/icons/mob/mouthball.dmi'
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slot_flags = SLOT_HEAD | SLOT_NECK | SLOT_EARS //Fluff item, put it wherever you want!
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throw_range = 14
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w_class = WEIGHT_CLASS_SMALL
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/obj/item/toy/tennis/pre_altattackby(atom/A, mob/living/user, params) //checks if it can do right click memes
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altafterattack(A, user, TRUE, params)
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return TRUE
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/obj/item/toy/tennis/altafterattack(atom/target, mob/living/carbon/user, proximity_flag, click_parameters) //does right click memes
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if(istype(user))
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user.visible_message("<span class='notice'>[user] waggles [src] at [target].</span>", "<span class='notice'>You waggle [src] at [target].</span>")
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return TRUE
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/obj/item/toy/tennis/rainbow
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name = "pseudo-euclidean interdimensional tennis sphere"
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desc = "A tennis ball from another plane of existance. Really groovy."
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icon_state = "tennis_rainbow"
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item_state = "tennis_rainbow"
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actions_types = list(/datum/action/item_action/squeeze) //Giving the masses easy access to unilimted honks would be annoying
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/obj/item/toy/tennis/rainbow/Initialize()
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. = ..()
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AddComponent(/datum/component/squeak)
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/obj/item/toy/tennis/rainbow/izzy //izzyinbox's donator item
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name = "Katlin's Ball"
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desc = "A tennis ball that's seen a good bit of love, being covered in a few black and white hairs and slobber."
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icon_state = "tennis_izzy"
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item_state = "tennis_izzy"
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/obj/item/toy/tennis/red //da red wuns go fasta
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name = "red tennis ball"
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desc = "A red tennis ball. It goes three times faster!"
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icon_state = "tennis_red"
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item_state = "tennis_red"
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throw_speed = 9
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/obj/item/toy/tennis/yellow //because yellow is hot I guess
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name = "yellow tennis ball"
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desc = "A yellow tennis ball. It seems to have a flame-retardant coating."
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icon_state = "tennis_yellow"
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item_state = "tennis_yellow"
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resistance_flags = FIRE_PROOF
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/obj/item/toy/tennis/green //pestilence
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name = "green tennis ball"
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desc = "A green tennis ball. It seems to have an impermeable coating."
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icon_state = "tennis_green"
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item_state = "tennis_green"
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permeability_coefficient = 0.9
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/obj/item/toy/tennis/cyan //electric
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name = "cyan tennis ball"
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desc = "A cyan tennis ball. It seems to have odd electrical properties."
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icon_state = "tennis_cyan"
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item_state = "tennis_cyan"
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siemens_coefficient = 0.9
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/obj/item/toy/tennis/blue //reliability
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name = "blue tennis ball"
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desc = "A blue tennis ball. It seems ever so slightly more robust than normal."
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icon_state = "tennis_blue"
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item_state = "tennis_blue"
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max_integrity = 300
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/obj/item/toy/tennis/purple //because purple dyes have high pH and would neutralize acids I guess
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name = "purple tennis ball"
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desc = "A purple tennis ball. It seems to have an acid-resistant coating."
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icon_state = "tennis_purple"
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item_state = "tennis_purple"
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resistance_flags = ACID_PROOF
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/datum/action/item_action/squeeze
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name = "Squeak!"
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@@ -26,6 +26,15 @@
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light_color = "#37FFF7"
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actions_types = list()
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/obj/item/melee/transforming/energy/sword/cx/pre_altattackby(atom/A, mob/living/user, params) //checks if it can do right click memes
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altafterattack(A, user, TRUE, params)
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return TRUE
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/obj/item/melee/transforming/energy/sword/cx/altafterattack(atom/target, mob/living/carbon/user, proximity_flag, click_parameters) //does right click memes
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if(istype(user))
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user.visible_message("<span class='notice'>[user] points the tip of [src] at [target].</span>", "<span class='notice'>You point the tip of [src] at [target].</span>")
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return TRUE
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/obj/item/melee/transforming/energy/sword/cx/transform_weapon(mob/living/user, supress_message_text)
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active = !active //I'd use a ..() here but it'd inherit from the regular esword's proc instead, so SPAGHETTI CODE
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if(active) //also I'd need to rip out the iconstate changing bits
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@@ -120,6 +129,15 @@
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var/light_brightness = 3
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actions_types = list()
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/obj/item/toy/sword/cx/pre_altattackby(atom/A, mob/living/user, params) //checks if it can do right click memes
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altafterattack(A, user, TRUE, params)
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return TRUE
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/obj/item/toy/sword/cx/altafterattack(atom/target, mob/living/carbon/user, proximity_flag, click_parameters) //does right click memes
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if(istype(user))
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user.visible_message("<span class='notice'>[user] points the tip of [src] at [target].</span>", "<span class='notice'>You point the tip of [src] at [target].</span>")
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return TRUE
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/obj/item/toy/sword/cx/attack_self(mob/user)
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active = !( active )
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@@ -233,6 +251,16 @@
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var/brightness_on = 6 //TWICE AS BRIGHT AS A REGULAR ESWORD
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flags_2 = SLOWS_WHILE_IN_HAND_2
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/obj/item/twohanded/hypereutactic/pre_altattackby(atom/A, mob/living/user, params) //checks if it can do right click memes
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altafterattack(A, user, TRUE, params)
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return TRUE
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/obj/item/twohanded/hypereutactic/altafterattack(atom/target, mob/living/carbon/user, proximity_flag, click_parameters) //does right click memes
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if(istype(user))
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user.visible_message("<span class='notice'>[user] points the tip of [src] at [target].</span>", "<span class='notice'>You point the tip of [src] at [target].</span>")
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return TRUE
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/obj/item/twohanded/hypereutactic/wield(mob/living/carbon/M) //Specific wield () hulk checks due to reflection chance for balance issues and switches hitsounds.
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if(M.has_dna())
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if(M.dna.check_mutation(HULK))
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@@ -402,4 +430,22 @@
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/obj/item/melee/transforming/energy/sword/cx/traitor/transform_messages(mob/living/user, supress_message_text)
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playsound(user, active ? 'sound/weapons/saberon.ogg' : 'sound/weapons/saberoff.ogg', 35, 1)
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if(!supress_message_text)
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to_chat(user, "<span class='notice'>[src] [active ? "is now active":"can now be concealed"].</span>")
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to_chat(user, "<span class='notice'>[src] [active ? "is now active":"can now be concealed"].</span>")
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//RAINBOW MEMES
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/obj/item/twohanded/hypereutactic/toy/rainbow
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name = "\improper Hyper-Euclidean Reciprocating Trigonometric Zweihander"
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desc = "A custom-built toy with fancy rainbow lights built-in."
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flags_2 = NONE
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var/list/rainbow_colors = list("#FF0000", "#FFFF00", "#00FF00", "#00FFFF", "#0000FF","#FF00FF", "#3399ff", "#ff9900", "#fb008b", "#9800ff", "#00ffa3", "#ccff00")
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/obj/item/twohanded/hypereutactic/toy/rainbow/process()
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. = ..()
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var/set_color = pick(rainbow_colors)
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light_color = set_color
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update_light()
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update_icon()
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/obj/item/twohanded/hypereutactic/toy/rainbow/AltClick(mob/living/user)
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return
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@@ -217,6 +217,12 @@
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path = /obj/item/clothing/suit/toggle/labcoat/labredblack
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ckeywhitelist = list("blakeryan")
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/datum/gear/torisword
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name = "Rainbow Zweihander"
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category = slot_in_backpack
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path = /obj/item/twohanded/hypereutactic/toy/rainbow
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ckeywhitelist = list("annoymous35")
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/datum/gear/darksabre
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name = "Dark Sabre"
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category = slot_in_backpack
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@@ -229,8 +235,14 @@ datum/gear/darksabresheath
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path = /obj/item/storage/belt/sabre/darksabre
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ckeywhitelist = list("inferno707")
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/datum/gear/toriball
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name = "Rainbow Tennis Ball"
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category = slot_in_backpack
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path = /obj/item/toy/tennis/rainbow
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ckeywhitelist = list("annoymous35")
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/datum/gear/izzyball
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name = "Katlin's Ball"
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category = slot_in_backpack
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path = /obj/item/toy/tennis/rainbow/izzy
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ckeywhitelist = list("izzyinbox")
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@@ -18,7 +18,42 @@
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category = slot_in_backpack
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path = /obj/item/toy/plush/slimeplushie
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/datum/gear/tennis
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name = "Classic Tennis Ball"
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category = slot_in_backpack
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path = /obj/item/toy/tennis
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/datum/gear/tennisred
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name = "Red Tennis Ball"
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category = slot_in_backpack
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path = /obj/item/toy/tennis/red
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/datum/gear/tennisyellow
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name = "Yellow Tennis Ball"
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category = slot_in_backpack
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path = /obj/item/toy/tennis/yellow
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/datum/gear/tennisgreen
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name = "Green Tennis Ball"
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category = slot_in_backpack
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path = /obj/item/toy/tennis/green
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/datum/gear/tenniscyan
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name = "Cyan Tennis Ball"
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category = slot_in_backpack
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path = /obj/item/toy/tennis/cyan
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/datum/gear/tennisblue
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name = "Blue Tennis Ball"
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category = slot_in_backpack
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path = /obj/item/toy/tennis/blue
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/datum/gear/tennispurple
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name = "Purple Tennis Ball"
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category = slot_in_backpack
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path = /obj/item/toy/tennis/purple
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/datum/gear/dildo
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name = "Customizable dildo"
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category = slot_in_backpack
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path = /obj/item/dildo/custom
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path = /obj/item/dildo/custom
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+1
-1
@@ -2586,7 +2586,6 @@
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#include "interface\interface.dm"
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#include "interface\menu.dm"
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#include "interface\stylesheet.dm"
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#include "modular_citadel\cit_medkits.dm"
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#include "modular_citadel\cit_screenshake.dm"
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#include "modular_citadel\cit_turfs.dm"
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#include "modular_citadel\citadel_ghostrole_spawners.dm"
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@@ -2636,6 +2635,7 @@
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#include "modular_citadel\code\game\objects\effects\temporary_visuals\projectiles\impact.dm"
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#include "modular_citadel\code\game\objects\effects\temporary_visuals\projectiles\muzzle.dm"
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#include "modular_citadel\code\game\objects\effects\temporary_visuals\projectiles\tracer.dm"
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#include "modular_citadel\code\game\objects\items\balls.dm"
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#include "modular_citadel\code\game\objects\items\handcuffs.dm"
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#include "modular_citadel\code\game\objects\items\holy_weapons.dm"
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#include "modular_citadel\code\game\objects\items\stunsword.dm"
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