This commit is contained in:
TalkingCactus
2016-08-23 06:11:34 -04:00
parent de7eedf16a
commit 61fe43d366
10 changed files with 108 additions and 29 deletions
@@ -58,9 +58,9 @@
var/fixed_mut_color = "" //to use MUTCOLOR with a fixed color that's independent of dna.feature["mcolor"]
var/fixed_mut_color2 = ""
var/fixed_mut_color3 = ""
var/generic="something"
var/adjective="unknown"
var/restricted=0 //Set to 1 to not allow anyone to choose it, 2 to hide it from the DNA scanner, and text to restrict it to one person
var/generic = "something"
var/adjective = "unknown"
var/restricted = 0 //Set to 1 to not allow anyone to choose it, 2 to hide it from the DNA scanner, and text to restrict it to one person
// var/tail=0
// var/taur=0
@@ -6,7 +6,7 @@
name = "Human"
id = "human"
default_color = "FFFFFF"
specflags = list(EYECOLOR,HAIR,FACEHAIR,LIPS)
specflags = list(MUTCOLORS_PARTSONLY,EYECOLOR,HAIR,FACEHAIR,LIPS)
mutant_bodyparts = list("tail_human", "ears")
default_features = list("tail_human" = "None", "ears" = "None", "wings" = "None")
use_skintones = 1
@@ -783,6 +783,7 @@ var/global/image/plasmaman_on_fire = image("icon"='icons/mob/OnFire.dmi', "icon_
var/disguise_fail_health = 75 //When their health gets to this level their synthflesh partially falls off
var/datum/species/fake_species = null //a species to do most of our work for us, unless we're damaged
restricted = 2
roundstart = 0
/datum/species/synth/military
name = "Military Synth"
@@ -1061,25 +1062,26 @@ SYNDICATE BLACK OPS
H.CloseWings()
//CANINE//
//CANID//
datum/species/canid
name = "Canid"
id = "canid"
default_color = "4B4B4B"
specflags = list(MUTCOLORS,EYECOLOR,LIPS,HAIR)
mutant_bodyparts = list("mam_tail", "mam_ears", "mam_body_markings", "snout")
default_features = list("mcolor" = "FFF","mcolor2" = "FFF","mcolor3" = "FFF", "body_markings" = "None", "mam_tail" = "Wolf", "mam_ears" = "Wolf", "mam_body_markings" = "Belly")
default_features = list("mcolor" = "FFF","mcolor2" = "FFF","mcolor3" = "FFF", "body_markings" = "None", "mam_tail" = "None", "mam_ears" = "None", "mam_body_markings" = "None")
attack_verb = "claw"
attack_sound = 'sound/weapons/slash.ogg'
miss_sound = 'sound/weapons/slashmiss.ogg'
roundstart = 1
/datum/species/canid/spec_death(gibbed, mob/living/carbon/human/H)
if(H)
H.endTailWag()
//FELINE//
//FELID//
/datum/species/tajaran
/datum/species/felid
name = "Felid"
id = "felid"
default_color = "BCAC9B"
@@ -1089,15 +1091,52 @@ datum/species/canid
attack_verb = "claw"
attack_sound = 'sound/weapons/slash.ogg'
miss_sound = 'sound/weapons/slashmiss.ogg'
roundstart = 0 //no sprites yet
/datum/species/tajaran/spec_death(gibbed, mob/living/carbon/human/H)
if(H)
H.endTailWag()
//AVIAN//
//RODENT//
/datum/species/ave
name = "Avian"
id = "avian"
default_color = "BCAC9B"
specflags = list(MUTCOLORS,EYECOLOR,LIPS,HAIR)
mutant_bodyparts = list("beak", "wings", "avian_tail")
default_features = list("beak" = "None", "wings" = "None")
attack_verb = "peck"
attack_sound = 'sound/weapons/slash.ogg'
miss_sound = 'sound/weapons/slashmiss.ogg'
roundstart = 0 //no sprites yet
//HERBIVOROUS//
//EXOTIC//
/datum/species/xeno
name = "Xenomorph"
id = "xeno"
default_color = "BCAC9B"
say_mod = "hisses"
eyes = "eyes_xeno"
specflags = list(NOGUNS,MUTCOLORS)
mutant_bodyparts = list("xeno_head", "dorsal_tubes")
default_features = list("xeno_head" = "None", "dorsal_tubes" = "None")
attack_verb = "slash"
attack_sound = 'sound/weapons/slash.ogg'
miss_sound = 'sound/weapons/slashmiss.ogg'
burnmod = 1.5
heatmod = 1.5
safe_toxins_max = 9999999
exotic_blood = "xblood"
exotic_damage_overlay = "xeno"
roundstart = 1
no_equip = list(slot_glasses, slot_back) //MY EYES, THEY'RE GONE
/datum/reagent/toxin/acid/xenoblood
name = "acid blood"
id = "xblood"
description = "A highly corrosive substance, it is capable of burning through most natural or man-made materials in short order."
color = "#66CC00"
toxpwr = 1
acidpwr = 12
@@ -69,6 +69,10 @@
/datum/sprite_accessory/hair
icon = 'icons/mob/human_face.dmi' // default icon for all hairs
/datum/sprite_accessory/hair/bald //Moved to the top so we can all stop scrolling all the way down.
name = "Bald"
icon_state = null
/datum/sprite_accessory/hair/short
name = "Short Hair" // try to capatilize the names please~
icon_state = "hair_a" // you do not need to define _s or _l sub-states, game automatically does this for you
@@ -394,10 +398,6 @@
name = "Balding Hair"
icon_state = "hair_e"
/datum/sprite_accessory/hair/bald
name = "Bald"
icon_state = null
/datum/sprite_accessory/hair/parted
name = "Side Part"
icon_state = "hair_part"
@@ -1233,7 +1233,7 @@
icon_state = "aqua"
/datum/sprite_accessory/tails/human
color_src = HAIR
/datum/sprite_accessory/tails/human/none
name = "None"
icon_state = "none"
@@ -1245,12 +1245,10 @@
/datum/sprite_accessory/tails/human/cat
name = "Cat"
icon_state = "cat"
color_src = HAIR
/datum/sprite_accessory/tails_animated/human/cat
name = "Cat"
icon_state = "cat"
color_src = HAIR
/datum/sprite_accessory/snouts
icon = 'icons/mob/mutant_bodyparts.dmi'
@@ -1309,7 +1307,6 @@
name = "Cat"
icon_state = "cat"
hasinner = 1
color_src = HAIR
/datum/sprite_accessory/wings/none
name = "None"