ayylmao
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@@ -69,6 +69,10 @@
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/datum/sprite_accessory/hair
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icon = 'icons/mob/human_face.dmi' // default icon for all hairs
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/datum/sprite_accessory/hair/bald //Moved to the top so we can all stop scrolling all the way down.
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name = "Bald"
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icon_state = null
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/datum/sprite_accessory/hair/short
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name = "Short Hair" // try to capatilize the names please~
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icon_state = "hair_a" // you do not need to define _s or _l sub-states, game automatically does this for you
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@@ -394,10 +398,6 @@
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name = "Balding Hair"
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icon_state = "hair_e"
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/datum/sprite_accessory/hair/bald
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name = "Bald"
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icon_state = null
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/datum/sprite_accessory/hair/parted
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name = "Side Part"
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icon_state = "hair_part"
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@@ -1233,7 +1233,7 @@
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icon_state = "aqua"
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/datum/sprite_accessory/tails/human
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color_src = HAIR
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/datum/sprite_accessory/tails/human/none
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name = "None"
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icon_state = "none"
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@@ -1245,12 +1245,10 @@
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/datum/sprite_accessory/tails/human/cat
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name = "Cat"
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icon_state = "cat"
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color_src = HAIR
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/datum/sprite_accessory/tails_animated/human/cat
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name = "Cat"
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icon_state = "cat"
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color_src = HAIR
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/datum/sprite_accessory/snouts
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icon = 'icons/mob/mutant_bodyparts.dmi'
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@@ -1309,7 +1307,6 @@
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name = "Cat"
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icon_state = "cat"
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hasinner = 1
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color_src = HAIR
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/datum/sprite_accessory/wings/none
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name = "None"
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