Merge pull request #2337 from Citadel-Station-13/upstream-merge-29815
[MIRROR] Fixes bad dirs
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@@ -10,9 +10,9 @@
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max_integrity = 200 //The shield can only take so much beating (prevents perma-prisons)
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CanAtmosPass = ATMOS_PASS_DENSITY
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/obj/structure/emergency_shield/New()
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src.setDir(pick(1,2,3,4))
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..()
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/obj/structure/emergency_shield/Initialize()
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. = ..()
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setDir(pick(GLOB.cardinals))
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air_update_turf(1)
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/obj/structure/emergency_shield/Destroy()
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@@ -0,0 +1,10 @@
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diff a/code/game/machinery/shieldgen.dm b/code/game/machinery/shieldgen.dm (rejected hunks)
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@@ -12,7 +12,7 @@
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/obj/structure/emergency_shield/Initialize()
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. = ..()
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- setDir(pick(1,2,3,4))
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+ setDir(pick(GLOB.cardinals))
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air_update_turf(1)
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/obj/structure/emergency_shield/Destroy()
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