Cult heals do bleed stopping
blood cap raised because honestly there's so much bleed_rate heal available now too
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@@ -297,9 +297,7 @@
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/datum/reagent/water/holywater/reaction_mob(mob/living/M, method=TOUCH, reac_volume)
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if(is_servant_of_ratvar(M))
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to_chat(M, "<span class='userdanger'>A fog spreads through your mind, purging the Justiciar's influence!</span>")
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..()
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/datum/reagent/water/holywater/reaction_mob(mob/living/M, method=TOUCH, reac_volume)
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if(iscultist(M))
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to_chat(M, "<span class='userdanger'>A fog spreads through your mind, weakening your connection to the veil and purging Nar-sie's influence</span>")
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..()
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@@ -423,6 +421,10 @@
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M.adjustOxyLoss(-3, 0)
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M.adjustBruteLoss(-3, 0)
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M.adjustFireLoss(-5, 0)
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if(ishuman(M))
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var/mob/living/carbon/human/H = M
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if(H.bleed_rate)
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H.bleed_rate = 0
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if(iscultist(M))
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M.AdjustUnconscious(1, 0)
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M.AdjustStun(10, 0)
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