actually
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@@ -37,7 +37,7 @@
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to_chat(user, "<span class='notice'>You gently release the bowstring, removing the arrow.</span>")
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else if (get_ammo())
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to_chat(user, "<span class='notice'>You draw back the bowstring.</span>")
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playsound(src, 'sound/weapons/bowdraw.wav', 100, 1)
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playsound(src, 'sound/weapons/bowdraw.wav', 75, 0) //gets way too high pitched if the freq varies
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chamber_round()
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update_icon()
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