Refactors a cooldown var to not require a spawn or sleep (#1381)

This commit is contained in:
CitadelStationBot
2017-06-04 11:06:47 -05:00
committed by kevinz000
parent e57863cfe1
commit 63f9657d9b
2 changed files with 5 additions and 9 deletions
@@ -194,7 +194,7 @@
set desc = "Detonate all RCDs on the station, while sparing onboard cyborg RCDs."
set waitfor = FALSE
if(!canUseTopic() || malf_cooldown)
if(!canUseTopic() || malf_cooldown > world.time)
return
for(var/I in GLOB.rcd_list)
@@ -203,9 +203,7 @@
RCD.detonate_pulse()
to_chat(src, "<span class='warning'>RCD detonation pulse emitted.</span>")
malf_cooldown = TRUE
sleep(100)
malf_cooldown = FALSE
malf_cooldown = world.time + 100
/datum/AI_Module/large/mecha_domination
module_name = "Viral Mech Domination"
@@ -446,7 +444,7 @@
set name = "Reactivate Cameranet"
set category = "Malfunction"
if(!canUseTopic() || malf_cooldown)
if(!canUseTopic() || malf_cooldown > world.time)
return
var/fixedcams = 0 //Tells the AI how many cams it fixed. Stats are fun.
@@ -469,9 +467,7 @@
break
to_chat(src, "<span class='notice'>Diagnostic complete! Operations completed: [fixedcams].</span>")
malf_cooldown = 1
spawn(30) //Lag protection
malf_cooldown = 0
malf_cooldown = world.time + 30
/datum/AI_Module/large/upgrade_cameras
module_name = "Upgrade Camera Network"
+1 -1
View File
@@ -53,7 +53,7 @@
var/control_disabled = 0 // Set to 1 to stop AI from interacting via Click()
var/malfhacking = 0 // More or less a copy of the above var, so that malf AIs can hack and still get new cyborgs -- NeoFite
var/malf_cooldown = 0 //Cooldown var for malf modules
var/malf_cooldown = 0 //Cooldown var for malf modules, stores a worldtime + cooldown
var/obj/machinery/power/apc/malfhack = null
var/explosive = 0 //does the AI explode when it dies?