Merge pull request #12044 from Citadel-Station-13/kevinz000-patch-2

Fixes cybernetics not updating slowdowns when dropping shield
This commit is contained in:
Lin
2020-04-29 01:07:55 +00:00
committed by GitHub
+1 -1
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@@ -393,7 +393,7 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
qdel(src)
item_flags &= ~IN_INVENTORY
if(SEND_SIGNAL(src, COMSIG_ITEM_DROPPED,user) & COMPONENT_DROPPED_RELOCATION)
return ITEM_RELOCATED_BY_DROPPED
. = ITEM_RELOCATED_BY_DROPPED
user.update_equipment_speed_mods()
// called just as an item is picked up (loc is not yet changed)