slendermen fix. (#12303)
* slendermen fix. * Whops * Update dwarfism.dm
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@@ -318,6 +318,9 @@
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#define COMSIG_SPECIES_GAIN "species_gain" //from datum/species/on_species_gain(): (datum/species/new_species, datum/species/old_species)
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#define COMSIG_SPECIES_LOSS "species_loss" //from datum/species/on_species_loss(): (datum/species/lost_species)
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// /datum/mutation signals
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#define COMSIG_HUMAN_MUTATION_LOSS "human_mutation_loss" //from datum/mutation/human/on_losing(): (datum/mutation/human/lost_mutation)
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/*******Component Specific Signals*******/
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//Janitor
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#define COMSIG_TURF_IS_WET "check_turf_wet" //(): Returns bitflags of wet values.
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42
code/datums/elements/dwarfism.dm
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42
code/datums/elements/dwarfism.dm
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@@ -0,0 +1,42 @@
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#define SHORT 4/5
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#define TALL 5/4
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///Very similar to squish, but for dwarves and shorties
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/datum/element/dwarfism
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element_flags = ELEMENT_DETACH|ELEMENT_BESPOKE
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id_arg_index = 2
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var/comsig
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var/list/attached_targets = list()
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/datum/element/dwarfism/Attach(datum/target, comsig, comsig_target)
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. = ..()
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if(!isliving(target))
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return ELEMENT_INCOMPATIBLE
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src.comsig = comsig
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var/mob/living/L = target
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if(L.lying != 0)
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L.transform = L.transform.Scale(SHORT, 1)
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else
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L.transform = L.transform.Scale(1, SHORT)
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attached_targets[target] = comsig_target
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RegisterSignal(target, comsig, .proc/check_loss) //Second arg of the signal will be checked against the comsig_target.
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/datum/element/dwarfism/proc/check_loss(mob/living/L, comsig_target)
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if(attached_targets[L] == comsig_target)
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Detach(L)
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/datum/element/dwarfism/Detach(mob/living/L)
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. = ..()
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if(QDELETED(L))
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return
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if(L.lying != 0)
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L.transform = L.transform.Scale(TALL, 1)
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else
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L.transform = L.transform.Scale(1, TALL)
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UnregisterSignal(L, comsig)
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attached_targets -= L
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#undef SHORT
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#undef TALL
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@@ -116,7 +116,8 @@
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owner.apply_overlay(layer_used)
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if(power)
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owner.RemoveSpell(power)
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qdel(src)
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qdel(power)
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SEND_SIGNAL(owner, COMSIG_HUMAN_MUTATION_LOSS, src)
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return 0
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return 1
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@@ -82,7 +82,7 @@
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if(..())
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return
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ADD_TRAIT(owner, TRAIT_DWARF, GENETIC_MUTATION)
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owner.transform = owner.transform.Scale(1, 0.8)
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AddElement(/datum/element/dwarfism, COMSIG_HUMAN_MUTATION_LOSS, src)
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passtable_on(owner, GENETIC_MUTATION)
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owner.visible_message("<span class='danger'>[owner] suddenly shrinks!</span>", "<span class='notice'>Everything around you seems to grow..</span>")
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@@ -33,12 +33,11 @@ GLOBAL_LIST_INIT(dwarf_last, world.file2list("strings/names/dwarf_last.txt")) //
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var/mob/living/carbon/human/H = C
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H.facial_hair_style = dwarf_hair
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H.update_hair()
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H.transform = H.transform.Scale(1, 0.8) //We use scale, and yeah. Dwarves can become gnomes with DWARFISM.
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AddElement(/datum/element/dwarfism, COMSIG_SPECIES_LOSS, src)
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RegisterSignal(C, COMSIG_MOB_SAY, .proc/handle_speech) //We register handle_speech is being used.
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/datum/species/dwarf/on_species_loss(mob/living/carbon/H, datum/species/new_species)
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. = ..()
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H.transform = H.transform.Scale(1, 1.25) //And we undo it.
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UnregisterSignal(H, COMSIG_MOB_SAY) //We register handle_speech is not being used.
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//Dwarf Name stuff
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@@ -528,6 +528,7 @@
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#include "code\datums\elements\cleaning.dm"
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#include "code\datums\elements\dusts_on_catatonia.dm"
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#include "code\datums\elements\dusts_on_leaving_area.dm"
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#include "code\datums\elements\dwarfism.dm"
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#include "code\datums\elements\earhealing.dm"
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#include "code\datums\elements\firestacker.dm"
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#include "code\datums\elements\flavor_text.dm"
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