Initial commit
collar works with food and drinks
This commit is contained in:
145
GainStation13/code/clothing/bluespace_collar.dm
Normal file
145
GainStation13/code/clothing/bluespace_collar.dm
Normal file
@@ -0,0 +1,145 @@
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/obj/item/clothing/neck/petcollar/locked/bluespace_collar_receiver
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name = "bluespace collar receiver"
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desc = "A collar containing a miniaturized bluespace whitehole. Other bluespace transmitter collars can connect to this, causing the wearer to receive food from other transmitter collars directly into the stomach. "
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slot_flags = ITEM_SLOT_NECK
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var/mob/victim = 0
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/obj/item/clothing/neck/petcollar/locked/bluespace_collar_receiver/equipped(mob/user, slot)
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. = ..()
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var/mob/living/carbon/wearer = user
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if(!iscarbon(wearer) || slot !=ITEM_SLOT_NECK || !wearer?.client?.prefs?.weight_gain_items)
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return FALSE
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victim = user;
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/obj/item/clothing/neck/petcollar/locked/bluespace_collar_receiver/dropped(mob/user)
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. = ..()
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var/mob/living/carbon/wearer = user
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if(!iscarbon(wearer) || !(wearer.get_item_by_slot(ITEM_SLOT_NECK) == src) || !wearer?.client?.prefs?.weight_gain_items)
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return FALSE
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victim = 0
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/obj/item/clothing/neck/petcollar/locked/bluespace_collar_receiver/attackby(obj/item/clothing/neck/petcollar/locked/bluespace_collar_transmitter/K, mob/user, params)
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if(istype(K, /obj/item/clothing/neck/petcollar/locked/bluespace_collar_transmitter))
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K.linked_receiver = src
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var/mob/living/carbon/U = user
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to_chat(U, "<span class='notice'>You link the bluespace collar with the other transmitter</span>")
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return
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/obj/item/clothing/neck/petcollar/locked/bluespace_collar_transmitter
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name = "bluespace collar transmitter"
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desc = "A collar containing a miniaturized bluespace blackhole. Can be connected to a bluespace collar receiver to transmit food to a linked receiver collar. "
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slot_flags = ITEM_SLOT_NECK
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var/obj/item/clothing/neck/petcollar/locked/bluespace_collar_receiver/linked_receiver = 0
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/obj/item/clothing/neck/petcollar/locked/bluespace_collar_transmitter/equipped(mob/user, slot)
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. = ..()
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var/mob/living/carbon/wearer = user
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if(!iscarbon(wearer) || slot !=ITEM_SLOT_NECK || !wearer?.client?.prefs?.weight_gain_items)
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return FALSE
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/obj/item/clothing/neck/petcollar/locked/bluespace_collar_transmitter/dropped(mob/user)
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. = ..()
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var/mob/living/carbon/wearer = user
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if(!iscarbon(wearer) || !(wearer.get_item_by_slot(ITEM_SLOT_NECK) == src) || !wearer?.client?.prefs?.weight_gain_items)
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return FALSE
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/obj/item/clothing/neck/petcollar/locked/bluespace_collar_transmitter/attackby(obj/item/K, mob/user, params)
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if(istype(K, /obj/item/clothing/neck/petcollar/locked/bluespace_collar_receiver))
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linked_receiver = K
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var/mob/living/carbon/U = user
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to_chat(U, "<span class='notice'>You link the bluespace collar to the other receiver</span>")
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return
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// For food
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/obj/item/clothing/neck/petcollar/locked/bluespace_collar_transmitter/proc/transpose_food(obj/item/reagent_containers/food/snacks/owner, mob/living/original_eater, mob/living/feeder)
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if (!linked_receiver)
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return FALSE
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var/mob/living/carbon/human/eater = linked_receiver.victim
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if(owner.reagents)
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if(eater.satiety > -200)
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eater.satiety -= owner.junkiness
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playsound(eater.loc,'sound/items/eatfood.ogg', rand(10,50), 1)
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playsound(original_eater.loc,'sound/items/eatfood.ogg', rand(10,50), 1)
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eater.visible_message("<span class='warning'>[eater]'s belly seems to visibly distend a bit further'!</span>", "<span class='danger'>You feel your stomach get filled by something!</span>")
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var/bitevolume = 1
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if(HAS_TRAIT(original_eater, TRAIT_VORACIOUS))
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bitevolume = bitevolume * 0.67
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var/mob/living/carbon/human/human_eater = eater
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if(istype(human_eater))
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human_eater.fullness += bitevolume;
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if(owner.reagents.total_volume)
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SEND_SIGNAL(owner, COMSIG_FOOD_EATEN, eater, feeder)
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var/fraction = min(owner.bitesize / owner.reagents.total_volume, 1)
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owner.reagents.reaction(eater, INGEST, fraction)
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owner.reagents.trans_to(eater, owner.bitesize, log = TRUE)
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owner.bitecount++
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owner.On_Consume(eater)
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owner.checkLiked(fraction, original_eater)
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return TRUE
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// For the alternative edible functionality
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/obj/item/clothing/neck/petcollar/locked/bluespace_collar_transmitter/proc/transpose_edible(datum/component/edible/foodstuff, mob/living/original_eater, mob/living/feeder)
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if (!linked_receiver)
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return FALSE
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var/atom/owner = foodstuff.parent
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var/mob/living/carbon/human/eater = linked_receiver.victim
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if(!owner?.reagents)
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return FALSE
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if(eater.satiety > -200)
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eater.satiety -= foodstuff.junkiness
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playsound(original_eater.loc,'sound/items/eatfood.ogg', rand(10,50), TRUE)
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playsound(eater.loc,'sound/items/eatfood.ogg', rand(10,50), TRUE)
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eater.visible_message("<span class='warning'>[eater]'s belly seems to visibly distend a bit further'!</span>", "<span class='danger'>You feel your stomach get filled by something!</span>")
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var/mob/living/carbon/human/human_eater = original_eater
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if(istype(human_eater))
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var/bitevolume = 1
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if(HAS_TRAIT(human_eater, TRAIT_VORACIOUS))
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bitevolume = bitevolume * 0.67
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if(istype(eater))
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eater.fullness += bitevolume;
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if(owner.reagents.total_volume)
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SEND_SIGNAL(foodstuff.parent, COMSIG_FOOD_EATEN, eater, original_eater)
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var/fraction = min(foodstuff.bite_consumption / owner.reagents.total_volume, 1)
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owner.reagents.reaction(eater, INGEST, fraction)
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owner.reagents.trans_to(eater, foodstuff.bite_consumption)
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foodstuff.bitecount++
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foodstuff.On_Consume(eater)
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foodstuff.checkLiked(fraction, original_eater)
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//Invoke our after eat callback if it is valid
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if(foodstuff.after_eat)
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foodstuff.after_eat.Invoke(eater, feeder)
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return TRUE
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// For Drinks
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/obj/item/clothing/neck/petcollar/locked/bluespace_collar_transmitter/proc/transpose_drink(obj/item/reagent_containers/food/drinks/owner, mob/living/original_eater, mob/living/feeder)
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if (!linked_receiver)
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return FALSE
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var/mob/living/carbon/human/eater = linked_receiver.victim
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var/fraction = min(owner.gulp_size/owner.reagents.total_volume, 1)
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owner.checkLiked(fraction, eater)
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owner.reagents.reaction(eater, INGEST, fraction)
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owner.reagents.trans_to(eater, owner.gulp_size, log = TRUE)
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//GS13 Port - Fullness
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if(iscarbon(eater))
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var/mob/living/carbon/human/human_eater = eater
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var/mob/living/carbon/human/human_original_eater = original_eater
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if(HAS_TRAIT(human_original_eater, TRAIT_VORACIOUS))
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human_eater.fullness += min(owner.gulp_size * 0.67, owner.reagents.total_volume * 0.67)
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else
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human_eater.fullness += min(owner.gulp_size, owner.reagents.total_volume) // GS13 drinks will fill your stomach
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playsound(original_eater.loc,'sound/items/drink.ogg', rand(10,50), 1)
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playsound(eater.loc,'sound/items/drink.ogg', rand(10,50), 1)
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eater.visible_message("<span class='warning'>[eater]'s belly seems to visibly distend a bit further, emitting an audible sloshing noise!</span>", "<span class='danger'>You feel your stomach get filled by liquid, hearing sloshing noises coming from within!</span>")
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return TRUE
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/obj/item/clothing/neck/petcollar/locked/bluespace_collar_transmitter/attack_self(mob/user)
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linked_receiver = 0
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var/mob/living/carbon/U = user
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to_chat(U, "<span class='notice'>You remove the currently linked receiver collar from the buffer</span>")
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@@ -111,12 +111,18 @@ Behavior that's still missing from this component that original food items had t
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. = COMPONENT_ITEM_NO_ATTACK //Point of no return I suppose
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var/obj/item/clothing/neck/petcollar/locked/bluespace_collar_transmitter/K = human_eater.wear_neck //GS13 - Bluespace collar
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if(eater == feeder)//If you're eating it yourself.
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if(!do_mob(feeder, eater, eat_time)) //Gotta pass the minimal eat time
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return
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var/eatverb = pick(eatverbs)
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if(junkiness && eater.satiety < -150 && eater.nutrition > NUTRITION_LEVEL_STARVING + 50 && !HAS_TRAIT(eater, TRAIT_VORACIOUS))
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//GS13 - Bluespace collar addition
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if (istype(K, /obj/item/clothing/neck/petcollar/locked/bluespace_collar_transmitter))
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eater.visible_message("<span class='notice'>[eater] effortlessly [eatverb]s \the [parent].</span>", "<span class='notice'>You effortlessly [eatverb] \the [parent], feeling as if you haven't eaten anything at all.</span>")
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//GS13 - End
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else if(junkiness && eater.satiety < -150 && eater.nutrition > NUTRITION_LEVEL_STARVING + 50 && !HAS_TRAIT(eater, TRAIT_VORACIOUS))
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to_chat(eater, "<span class='warning'>You don't feel like eating any more junk food at the moment!</span>")
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return
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else if(fullness <= FULLNESS_LEVEL_HALF_FULL)
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eater.visible_message("<span class='notice'>[eater] hungrily [eatverb]s \the [parent], gobbling it down!</span>", "<span class='notice'>You hungrily [eatverb] \the [parent], gobbling it down!</span>")
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@@ -133,7 +139,12 @@ Behavior that's still missing from this component that original food items had t
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if(isbrain(eater))
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to_chat(feeder, "<span class='warning'>[eater] doesn't seem to have a mouth!</span>")
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return
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if(fullness <= (600 * (1 + eater.overeatduration / 1000)))
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//GS13 - Bluespace collar addition
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if (istype(K, /obj/item/clothing/neck/petcollar/locked/bluespace_collar_transmitter))
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eater.visible_message("<span class='danger'>[feeder] attempts to feed [eater] [parent].</span>", \
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"<span class='userdanger'>[feeder] attempts to feed you [parent].</span>")
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//GS13 - End
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else if(fullness <= (600 * (1 + eater.overeatduration / 1000)))
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eater.visible_message("<span class='danger'>[feeder] attempts to feed [eater] [parent].</span>", \
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"<span class='userdanger'>[feeder] attempts to feed you [parent].</span>")
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else
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@@ -147,7 +158,8 @@ Behavior that's still missing from this component that original food items had t
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eater.visible_message("<span class='danger'>[feeder] forces [eater] to eat [parent]!</span>", \
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"<span class='userdanger'>[feeder] forces you to eat [parent]!</span>")
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TakeBite(eater, feeder)
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if (!(istype(K, /obj/item/clothing/neck/petcollar/locked/bluespace_collar_transmitter) && K.transpose_food(src, eater, feeder)))
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TakeBite(eater, feeder)
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///This function lets the eater take a bite and transfers the reagents to the eater.
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/datum/component/edible/proc/TakeBite(mob/living/eater, mob/living/feeder)
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@@ -30,9 +30,17 @@
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if (!is_drainable())
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to_chat(user, "<span class='warning'>[src]'s lid hasn't been opened!</span>")
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return FALSE
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//GS13 - Bluespace collar addition
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var/obj/item/clothing/neck/petcollar/locked/bluespace_collar_transmitter/K = 0
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if(istype(M, /mob/living/carbon/human))
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var/mob/living/carbon/human/human_eater = M
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K = human_eater.wear_neck
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if(M == user)
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user.visible_message("<span class='notice'>[user] swallows a gulp of [src].</span>", "<span class='notice'>You swallow a gulp of [src].</span>")
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if (istype(K, /obj/item/clothing/neck/petcollar/locked/bluespace_collar_transmitter))
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user.visible_message("<span class='notice'>[user] effortlessly swallows a gulp of [src].</span>", "<span class='notice'>You effortlessly swallow a gulp of [src].</span>")
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//GS13 - End
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else
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user.visible_message("<span class='notice'>[user] swallows a gulp of [src].</span>", "<span class='notice'>You swallow a gulp of [src].</span>")
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else
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M.visible_message("<span class='danger'>[user] attempts to feed the contents of [src] to [M].</span>", "<span class='userdanger'>[user] attempts to feed the contents of [src] to [M].</span>")
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if(!do_mob(user, M))
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@@ -41,19 +49,19 @@
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return // The drink might be empty after the delay, such as by spam-feeding
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M.visible_message("<span class='danger'>[user] feeds the contents of [src] to [M].</span>", "<span class='userdanger'>[user] feeds the contents of [src] to [M].</span>")
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log_combat(user, M, "fed", reagents.log_list())
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var/fraction = min(gulp_size/reagents.total_volume, 1)
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checkLiked(fraction, M)
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reagents.reaction(M, INGEST, fraction)
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reagents.trans_to(M, gulp_size, log = TRUE)
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//GS13 Port - Fullness
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if(iscarbon(M))
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var/mob/living/carbon/human/human_eater = M
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if(HAS_TRAIT(M, TRAIT_VORACIOUS))
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human_eater.fullness += min(gulp_size * 0.67, reagents.total_volume * 0.67)
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else
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human_eater.fullness += min(gulp_size, reagents.total_volume) // GS13 drinks will fill your stomach
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playsound(M.loc,'sound/items/drink.ogg', rand(10,50), 1)
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if (!(istype(K, /obj/item/clothing/neck/petcollar/locked/bluespace_collar_transmitter) && K.transpose_drink(src, M, user))) //GS13 - Bluespace Collar
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var/fraction = min(gulp_size/reagents.total_volume, 1)
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checkLiked(fraction, M)
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reagents.reaction(M, INGEST, fraction)
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reagents.trans_to(M, gulp_size, log = TRUE)
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//GS13 Port - Fullness
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if(iscarbon(M))
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var/mob/living/carbon/human/human_eater = M
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if(HAS_TRAIT(M, TRAIT_VORACIOUS))
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human_eater.fullness += min(gulp_size * 0.67, reagents.total_volume * 0.67)
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else
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human_eater.fullness += min(gulp_size, reagents.total_volume) // GS13 drinks will fill your stomach
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playsound(M.loc,'sound/items/drink.ogg', rand(10,50), 1)
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return TRUE
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/obj/item/reagent_containers/food/drinks/CheckAttackCooldown(mob/user, atom/target)
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@@ -122,9 +122,13 @@ All foods are distributed among various categories. Use common sense.
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var/mob/living/carbon/human/human_eater = M
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if(istype(human_eater))
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fullness = human_eater.fullness
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var/obj/item/clothing/neck/petcollar/locked/bluespace_collar_transmitter/K = human_eater.wear_neck //GS13 - Bluespace collar
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if(M == user) //If you're eating it yourself.
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if(junkiness && M.satiety < -150 && M.nutrition > NUTRITION_LEVEL_STARVING + 50 )
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//GS13 - Bluespace collar addition
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if (istype(K, /obj/item/clothing/neck/petcollar/locked/bluespace_collar_transmitter))
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user.visible_message("<span class='notice'>[user] effortlessly [eatverb]s \the [src].</span>", "<span class='notice'>You effortlessly [eatverb] \the [src], feeling as if you haven't eaten anything at all.</span>")
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//GS13 - End
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else if(junkiness && M.satiety < -150 && M.nutrition > NUTRITION_LEVEL_STARVING + 50 )
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to_chat(M, "<span class='notice'>You don't feel like eating any more junk food at the moment.</span>")
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return FALSE
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else if(fullness <= 50)
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@@ -142,7 +146,12 @@ All foods are distributed among various categories. Use common sense.
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M.SetNextAction(CLICK_CD_MELEE * 0.5) //nom nom nom
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else
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if(!isbrain(M)) //If you're feeding it to someone else.
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if(fullness <= (FULLNESS_LEVEL_BEEG * (1 + M.overeatduration / 1000)))
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//GS13 - Bluespace collar addition
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if (istype(K, /obj/item/clothing/neck/petcollar/locked/bluespace_collar_transmitter))
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M.visible_message("<span class='danger'>[user] attempts to feed [M] [src].</span>", \
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"<span class='userdanger'>[user] attempts to feed you [src].</span>")
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//GS13 - End
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else if(fullness <= (FULLNESS_LEVEL_BEEG * (1 + M.overeatduration / 1000)))
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M.visible_message("<span class='danger'>[user] attempts to feed [M] [src].</span>", \
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"<span class='userdanger'>[user] attempts to feed [M] [src].</span>")
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else
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@@ -159,27 +168,26 @@ All foods are distributed among various categories. Use common sense.
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else
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to_chat(user, "<span class='warning'>[M] doesn't seem to have a mouth!</span>")
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return
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if (!(istype(K, /obj/item/clothing/neck/petcollar/locked/bluespace_collar_transmitter) && K.transpose_food(src, M, user)))
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if(reagents) //Handle ingestion of the reagent.
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if(M.satiety > -200)
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M.satiety -= junkiness
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playsound(M.loc,'sound/items/eatfood.ogg', rand(10,50), 1)
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var/bitevolume = 1
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if(HAS_TRAIT(M, TRAIT_VORACIOUS))
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bitevolume = bitevolume * 0.67
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if(istype(human_eater))
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human_eater.fullness += bitevolume;
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if(reagents) //Handle ingestion of the reagent.
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if(M.satiety > -200)
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M.satiety -= junkiness
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playsound(M.loc,'sound/items/eatfood.ogg', rand(10,50), 1)
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var/bitevolume = 1
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if(HAS_TRAIT(M, TRAIT_VORACIOUS))
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bitevolume = bitevolume * 0.67
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human_eater.fullness += bitevolume;
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if(istype(human_eater))
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human_eater.fullness += bitevolume;
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if(reagents.total_volume)
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SEND_SIGNAL(src, COMSIG_FOOD_EATEN, M, user)
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var/fraction = min(bitesize / reagents.total_volume, 1)
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reagents.reaction(M, INGEST, fraction)
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reagents.trans_to(M, bitesize, log = TRUE)
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bitecount++
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On_Consume(M)
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checkLiked(fraction, M)
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return TRUE
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if(reagents.total_volume)
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SEND_SIGNAL(src, COMSIG_FOOD_EATEN, M, user)
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var/fraction = min(bitesize / reagents.total_volume, 1)
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reagents.reaction(M, INGEST, fraction)
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reagents.trans_to(M, bitesize, log = TRUE)
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bitecount++
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On_Consume(M)
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checkLiked(fraction, M)
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return TRUE
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return FALSE
|
||||
|
||||
|
||||
@@ -3927,6 +3927,7 @@
|
||||
#include "GainStation13\code\__HELPERS\transformation.dm"
|
||||
#include "GainStation13\code\clothing\accessory.dm"
|
||||
#include "GainStation13\code\clothing\backpacks.dm"
|
||||
#include "GainStation13\code\clothing\bluespace_collar.dm"
|
||||
#include "GainStation13\code\clothing\calorite_collar.dm"
|
||||
#include "GainStation13\code\clothing\fat_mask.dm"
|
||||
#include "GainStation13\code\clothing\gloves.dm"
|
||||
|
||||
Reference in New Issue
Block a user