Small moodie balance changes
This commit is contained in:
committed by
CitadelStationBot
parent
4d0b7133c8
commit
68757f1b44
@@ -86,6 +86,28 @@
|
||||
#define SCREWYHUD_DEAD 2
|
||||
#define SCREWYHUD_HEALTHY 3
|
||||
|
||||
<<<<<<< HEAD
|
||||
=======
|
||||
//Moods levels for humans
|
||||
#define MOOD_LEVEL_HAPPY4 15
|
||||
#define MOOD_LEVEL_HAPPY3 10
|
||||
#define MOOD_LEVEL_HAPPY2 6
|
||||
#define MOOD_LEVEL_HAPPY1 2
|
||||
#define MOOD_LEVEL_NEUTRAL 0
|
||||
#define MOOD_LEVEL_SAD1 -3
|
||||
#define MOOD_LEVEL_SAD2 -12
|
||||
#define MOOD_LEVEL_SAD3 -18
|
||||
#define MOOD_LEVEL_SAD4 -26
|
||||
|
||||
//Beauty levels of areas for carbons
|
||||
#define BEAUTY_LEVEL_HORRID -50
|
||||
#define BEAUTY_LEVEL_BAD -25
|
||||
#define BEAUTY_LEVEL_GOOD 25
|
||||
#define BEAUTY_LEVEL_GREAT 50
|
||||
|
||||
|
||||
|
||||
>>>>>>> 0bc8550... Small moodie balance changes (#36242)
|
||||
//Nutrition levels for humans
|
||||
#define NUTRITION_LEVEL_FAT 600
|
||||
#define NUTRITION_LEVEL_FULL 550
|
||||
|
||||
@@ -41,6 +41,11 @@
|
||||
#define TRAIT_HOLY "holy"
|
||||
#define TRAIT_NOCRITDAMAGE "no_crit"
|
||||
|
||||
<<<<<<< HEAD
|
||||
=======
|
||||
|
||||
|
||||
>>>>>>> 0bc8550... Small moodie balance changes (#36242)
|
||||
#define TRAIT_ALCOHOL_TOLERANCE "alcohol_tolerance"
|
||||
#define TRAIT_AGEUSIA "ageusia"
|
||||
#define TRAIT_HEAVY_SLEEPER "heavy_sleeper"
|
||||
|
||||
@@ -0,0 +1,115 @@
|
||||
/datum/mood_event/handcuffed
|
||||
description = "<span class='warning'>I guess my antics have finally caught up with me..</span>\n"
|
||||
mood_change = -1
|
||||
|
||||
/datum/mood_event/broken_vow //Used for when mimes break their vow of silence
|
||||
description = "<span class='boldwarning'>I have brought shame upon my name, and betrayed my fellow mimes by breaking our sacred vow...</span>\n"
|
||||
mood_change = -8
|
||||
|
||||
/datum/mood_event/on_fire
|
||||
description = "<span class='boldwarning'>I'M ON FIRE!!!</span>\n"
|
||||
mood_change = -8
|
||||
|
||||
/datum/mood_event/suffocation
|
||||
description = "<span class='boldwarning'>CAN'T... BREATHE...</span>\n"
|
||||
mood_change = -6
|
||||
|
||||
/datum/mood_event/burnt_thumb
|
||||
description = "<span class='warning'>I shouldn't play with lighters...</span>\n"
|
||||
mood_change = -1
|
||||
timeout = 1200
|
||||
|
||||
/datum/mood_event/cold
|
||||
description = "<span class='warning'>It's way too cold in here.</span>\n"
|
||||
mood_change = -2
|
||||
|
||||
/datum/mood_event/hot
|
||||
description = "<span class='warning'>It's getting hot in here.</span>\n"
|
||||
mood_change = -2
|
||||
|
||||
/datum/mood_event/creampie
|
||||
description = "<span class='warning'>I've been creamed. Tastes like pie flavor.</span>\n"
|
||||
mood_change = -2
|
||||
timeout = 1800
|
||||
|
||||
/datum/mood_event/slipped
|
||||
description = "<span class='warning'>I slipped. I should be more careful next time...</span>\n"
|
||||
mood_change = -2
|
||||
timeout = 1800
|
||||
|
||||
/datum/mood_event/eye_stab
|
||||
description = "<span class='boldwarning'>I used to be an adventurer like you, until I took a screwdriver to the eye.</span>\n"
|
||||
mood_change = -4
|
||||
timeout = 1800
|
||||
|
||||
/datum/mood_event/delam //SM delamination
|
||||
description = "<span class='boldwarning'>Those God damn engineers can't do anything right...</span>\n"
|
||||
mood_change = -2
|
||||
timeout = 2400
|
||||
|
||||
/datum/mood_event/depression
|
||||
description = "<span class='warning'>I feel sad for no particular reason.</span>\n"
|
||||
mood_change = -6
|
||||
timeout = 1200
|
||||
|
||||
/datum/mood_event/shameful_suicide //suicide_acts that return SHAME, like sord
|
||||
description = "<span class='boldwarning'>I can't even end it all!</span>\n"
|
||||
mood_change = -10
|
||||
timeout = 600
|
||||
|
||||
/datum/mood_event/dismembered
|
||||
description = "<span class='boldwarning'>AHH! I WAS USING THAT LIMB!</span>\n"
|
||||
mood_change = -8
|
||||
timeout = 2400
|
||||
|
||||
/datum/mood_event/noshoes
|
||||
description = "<span class='warning'>I am a disgrace to comedy everywhere!</span>\n"
|
||||
mood_change = -3
|
||||
|
||||
/datum/mood_event/tased
|
||||
description = "<span class='warning'>There's no \"z\" in \"taser\". It's in the zap.</span>\n"
|
||||
mood_change = -3
|
||||
timeout = 1200
|
||||
|
||||
/datum/mood_event/embedded
|
||||
description = "<span class='boldwarning'>Pull it out!</span>\n"
|
||||
mood_change = -6
|
||||
|
||||
/datum/mood_event/table
|
||||
description = "<span class='warning'>Someone threw me on a table!</span>\n"
|
||||
mood_change = -2
|
||||
timeout = 1200
|
||||
|
||||
/datum/mood_event/brain_damage
|
||||
mood_change = -3
|
||||
|
||||
/datum/mood_event/brain_damage/add_effects()
|
||||
var/damage_message = pick_list_replacements("brain_damage_lines.json", "brain_damage")
|
||||
description = "<span class='warning'>Hurr durr... [damage_message]</span>\n"
|
||||
|
||||
/datum/mood_event/hulk //Entire duration of having the hulk mutation
|
||||
description = "<span class='warning'>HULK SMASH!</span>\n"
|
||||
mood_change = -4
|
||||
|
||||
/datum/mood_event/epilepsy //Only when the mutation causes a seizure
|
||||
description = "<span class='warning'>I should have paid attention to the epilepsy warning.</span>\n"
|
||||
mood_change = -3
|
||||
timeout = 3000
|
||||
|
||||
|
||||
/datum/mood_event/grossroom
|
||||
description = "<span class='warning'>This room is kind of dirty...</span>\n"
|
||||
mood_change = -3
|
||||
|
||||
/datum/mood_event/disgustingroom
|
||||
description = "<span class='warning'>This room is disgusting!</span>\n"
|
||||
mood_change = -5
|
||||
|
||||
//These are unused so far but I want to remember them to use them later
|
||||
/datum/mood_event/cloned_corpse
|
||||
description = "<span class='boldwarning'>I recently saw my own corpse...</span>\n"
|
||||
mood_change = -6
|
||||
|
||||
/datum/mood_event/surgery
|
||||
description = "<span class='boldwarning'>HE'S CUTTING ME OPEN!!</span>\n"
|
||||
mood_change = -8
|
||||
@@ -90,3 +90,12 @@
|
||||
return bloodiness
|
||||
else
|
||||
return 0
|
||||
<<<<<<< HEAD
|
||||
=======
|
||||
|
||||
/obj/effect/decal/cleanable/Destroy()
|
||||
. = ..()
|
||||
if(src.loc && isturf(src.loc))
|
||||
var/area/A = get_area(src)
|
||||
A.beauty -= beauty / max(1, A.areasize)
|
||||
>>>>>>> 0bc8550... Small moodie balance changes (#36242)
|
||||
|
||||
Reference in New Issue
Block a user