Automatic changelog generation for PR #9503 [ci skip]
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author: "deathride58"
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delete-after: True
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changes:
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- balance: "The taser's electrode has been reworked. Instead of being a strong knockdown that deals a heavy amount of stamloss, it now causes a weak knockdown, applies a debilitating status effect for 5 seconds, and deals 35 stamloss on hit up to a maximum 50 total stamloss."
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- balance: "Roundstart turrets now have a nonlethal projectile that gets used when they're set to stun and the target is resting"
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- tweak: "Hybrid tasers now have disablers set as their default mode."
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