m o r e
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@@ -3,6 +3,7 @@
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typepath = /datum/round_event/anomaly/anomaly_bluespace
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max_occurrences = 1
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weight = 5
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gamemode_blacklist = list("dynamic")
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/datum/round_event/anomaly/anomaly_bluespace
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startWhen = 3
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@@ -5,6 +5,7 @@
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min_players = 10
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max_occurrences = 5
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weight = 20
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gamemode_blacklist = list("dynamic")
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/datum/round_event/anomaly/anomaly_flux
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startWhen = 10
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@@ -3,6 +3,8 @@
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typepath = /datum/round_event/anomaly/anomaly_grav
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max_occurrences = 5
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weight = 20
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gamemode_blacklist = list("dynamic")
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/datum/round_event/anomaly/anomaly_grav
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startWhen = 3
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@@ -3,6 +3,7 @@
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typepath = /datum/round_event/anomaly/anomaly_pyro
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max_occurrences = 5
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weight = 20
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gamemode_blacklist = list("dynamic")
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/datum/round_event/anomaly/anomaly_pyro
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startWhen = 3
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@@ -5,6 +5,7 @@
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min_players = 20
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max_occurrences = 2
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weight = 5
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gamemode_blacklist = list("dynamic")
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/datum/round_event/anomaly/anomaly_vortex
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startWhen = 10
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@@ -5,6 +5,7 @@
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min_players = 15
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max_occurrences = 1
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gamemode_blacklist = list("dynamic")
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/datum/round_event/brand_intelligence
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announceWhen = 21
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@@ -5,6 +5,7 @@
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min_players = 2
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earliest_start = 10 MINUTES
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max_occurrences = 6
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gamemode_blacklist = list("dynamic")
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/datum/round_event/carp_migration
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announceWhen = 3
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@@ -2,6 +2,7 @@
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name = "Communications Blackout"
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typepath = /datum/round_event/communications_blackout
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weight = 30
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gamemode_blacklist = list("dynamic")
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/datum/round_event/communications_blackout
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announceWhen = 1
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@@ -5,6 +5,7 @@
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max_occurrences = 1000
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earliest_start = 0 MINUTES
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alertadmins = 0
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gamemode_blacklist = list("dynamic")
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/datum/round_event/space_dust
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startWhen = 1
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@@ -5,6 +5,7 @@
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min_players = 5
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weight = 40
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alertadmins = 0
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gamemode_blacklist = list("dynamic")
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/datum/round_event/electrical_storm
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var/lightsoutAmount = 1
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@@ -4,6 +4,7 @@
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weight = 20
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max_occurrences = 2
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min_players = 40 // To avoid shafting lowpop
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gamemode_blacklist = list("dynamic")
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/datum/round_event/heart_attack/start()
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var/list/heart_attack_contestants = list()
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@@ -2,6 +2,7 @@
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name = "Radiation Storm"
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typepath = /datum/round_event/radiation_storm
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max_occurrences = 1
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gamemode_blacklist = list("dynamic")
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/datum/round_event/radiation_storm
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