Update PDApainter.dm
This commit is contained in:
@@ -1,32 +1,32 @@
|
||||
/obj/machinery/pdapainter
|
||||
name = "\improper PDA painter"
|
||||
desc = "A PDA painting machine. To use, simply insert your PDA and choose the desired preset paint scheme."
|
||||
icon = 'icons/obj/pda.dmi'
|
||||
icon_state = "pdapainter"
|
||||
/obj/machinery/pdapainter
|
||||
name = "\improper PDA painter"
|
||||
desc = "A PDA painting machine. To use, simply insert your PDA and choose the desired preset paint scheme."
|
||||
icon = 'icons/obj/pda.dmi'
|
||||
icon_state = "pdapainter"
|
||||
density = TRUE
|
||||
anchored = TRUE
|
||||
var/obj/item/device/pda/storedpda = null
|
||||
var/list/colorlist = list()
|
||||
max_integrity = 200
|
||||
|
||||
|
||||
/obj/machinery/pdapainter/update_icon()
|
||||
cut_overlays()
|
||||
|
||||
if(stat & BROKEN)
|
||||
icon_state = "[initial(icon_state)]-broken"
|
||||
return
|
||||
|
||||
if(storedpda)
|
||||
add_overlay("[initial(icon_state)]-closed")
|
||||
|
||||
if(powered())
|
||||
icon_state = initial(icon_state)
|
||||
else
|
||||
icon_state = "[initial(icon_state)]-off"
|
||||
|
||||
return
|
||||
|
||||
var/obj/item/device/pda/storedpda = null
|
||||
var/list/colorlist = list()
|
||||
max_integrity = 200
|
||||
|
||||
|
||||
/obj/machinery/pdapainter/update_icon()
|
||||
cut_overlays()
|
||||
|
||||
if(stat & BROKEN)
|
||||
icon_state = "[initial(icon_state)]-broken"
|
||||
return
|
||||
|
||||
if(storedpda)
|
||||
add_overlay("[initial(icon_state)]-closed")
|
||||
|
||||
if(powered())
|
||||
icon_state = initial(icon_state)
|
||||
else
|
||||
icon_state = "[initial(icon_state)]-off"
|
||||
|
||||
return
|
||||
|
||||
/obj/machinery/pdapainter/Initialize()
|
||||
. = ..()
|
||||
var/list/blocked = list(
|
||||
@@ -37,74 +37,15 @@
|
||||
/obj/item/device/pda/syndicate)
|
||||
|
||||
for(var/P in typesof(/obj/item/device/pda) - blocked)
|
||||
var/obj/item/device/pda/D = new P
|
||||
|
||||
//D.name = "PDA Style [colorlist.len+1]" //Gotta set the name, otherwise it all comes up as "PDA"
|
||||
D.name = D.icon_state //PDAs don't have unique names, but using the sprite names works.
|
||||
|
||||
src.colorlist += D
|
||||
|
||||
/obj/machinery/pdapainter/Destroy()
|
||||
var/obj/item/device/pda/D = new P
|
||||
|
||||
//D.name = "PDA Style [colorlist.len+1]" //Gotta set the name, otherwise it all comes up as "PDA"
|
||||
D.name = D.icon_state //PDAs don't have unique names, but using the sprite names works.
|
||||
|
||||
src.colorlist += D
|
||||
|
||||
/obj/machinery/pdapainter/Destroy()
|
||||
QDEL_NULL(storedpda)
|
||||
<<<<<<< HEAD
|
||||
return ..()
|
||||
|
||||
/obj/machinery/pdapainter/on_deconstruction()
|
||||
if(storedpda)
|
||||
storedpda.forceMove(loc)
|
||||
storedpda = null
|
||||
|
||||
/obj/machinery/pdapainter/contents_explosion(severity, target)
|
||||
if(storedpda)
|
||||
storedpda.ex_act(severity, target)
|
||||
|
||||
/obj/machinery/pdapainter/handle_atom_del(atom/A)
|
||||
if(A == storedpda)
|
||||
storedpda = null
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/pdapainter/attackby(obj/item/O, mob/user, params)
|
||||
if(default_unfasten_wrench(user, O))
|
||||
power_change()
|
||||
return
|
||||
|
||||
else if(istype(O, /obj/item/device/pda))
|
||||
if(storedpda)
|
||||
to_chat(user, "<span class='warning'>There is already a PDA inside!</span>")
|
||||
return
|
||||
else
|
||||
var/obj/item/device/pda/P = user.get_active_held_item()
|
||||
if(istype(P))
|
||||
if(!user.drop_item())
|
||||
return
|
||||
storedpda = P
|
||||
P.loc = src
|
||||
P.add_fingerprint(user)
|
||||
update_icon()
|
||||
|
||||
else if(istype(O, /obj/item/weldingtool) && user.a_intent != INTENT_HARM)
|
||||
var/obj/item/weldingtool/WT = O
|
||||
if(stat & BROKEN)
|
||||
if(WT.remove_fuel(0,user))
|
||||
user.visible_message("[user] is repairing [src].", \
|
||||
"<span class='notice'>You begin repairing [src]...</span>", \
|
||||
"<span class='italics'>You hear welding.</span>")
|
||||
playsound(loc, WT.usesound, 40, 1)
|
||||
if(do_after(user,40*WT.toolspeed, 1, target = src))
|
||||
if(!WT.isOn() || !(stat & BROKEN))
|
||||
return
|
||||
to_chat(user, "<span class='notice'>You repair [src].</span>")
|
||||
playsound(loc, 'sound/items/welder2.ogg', 50, 1)
|
||||
stat &= ~BROKEN
|
||||
obj_integrity = max_integrity
|
||||
update_icon()
|
||||
else
|
||||
to_chat(user, "<span class='notice'>[src] does not need repairs.</span>")
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/machinery/pdapainter/deconstruct(disassembled = TRUE)
|
||||
=======
|
||||
return ..()
|
||||
|
||||
/obj/machinery/pdapainter/on_deconstruction()
|
||||
@@ -158,49 +99,48 @@
|
||||
return ..()
|
||||
|
||||
/obj/machinery/pdapainter/deconstruct(disassembled = TRUE)
|
||||
>>>>>>> b6d349e... Remove drop_item, drop_item_v, put_in_hands_or_del (#31386)
|
||||
if(!(flags_1 & NODECONSTRUCT_1))
|
||||
if(!(stat & BROKEN))
|
||||
stat |= BROKEN
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/pdapainter/attack_hand(mob/user)
|
||||
if(!..())
|
||||
add_fingerprint(user)
|
||||
|
||||
if(storedpda)
|
||||
var/obj/item/device/pda/P
|
||||
P = input(user, "Select your color!", "PDA Painting") as null|anything in colorlist
|
||||
if(!P)
|
||||
return
|
||||
if(!in_range(src, user))
|
||||
return
|
||||
if(!storedpda)//is the pda still there?
|
||||
return
|
||||
storedpda.icon_state = P.icon_state
|
||||
storedpda.desc = P.desc
|
||||
ejectpda()
|
||||
|
||||
else
|
||||
to_chat(user, "<span class='notice'>\The [src] is empty.</span>")
|
||||
|
||||
|
||||
/obj/machinery/pdapainter/verb/ejectpda()
|
||||
set name = "Eject PDA"
|
||||
set category = "Object"
|
||||
set src in oview(1)
|
||||
|
||||
if(usr.stat || usr.restrained() || !usr.canmove)
|
||||
return
|
||||
|
||||
if(storedpda)
|
||||
storedpda.loc = get_turf(src.loc)
|
||||
storedpda = null
|
||||
update_icon()
|
||||
else
|
||||
to_chat(usr, "<span class='notice'>The [src] is empty.</span>")
|
||||
|
||||
|
||||
/obj/machinery/pdapainter/power_change()
|
||||
..()
|
||||
update_icon()
|
||||
if(!(stat & BROKEN))
|
||||
stat |= BROKEN
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/pdapainter/attack_hand(mob/user)
|
||||
if(!..())
|
||||
add_fingerprint(user)
|
||||
|
||||
if(storedpda)
|
||||
var/obj/item/device/pda/P
|
||||
P = input(user, "Select your color!", "PDA Painting") as null|anything in colorlist
|
||||
if(!P)
|
||||
return
|
||||
if(!in_range(src, user))
|
||||
return
|
||||
if(!storedpda)//is the pda still there?
|
||||
return
|
||||
storedpda.icon_state = P.icon_state
|
||||
storedpda.desc = P.desc
|
||||
ejectpda()
|
||||
|
||||
else
|
||||
to_chat(user, "<span class='notice'>\The [src] is empty.</span>")
|
||||
|
||||
|
||||
/obj/machinery/pdapainter/verb/ejectpda()
|
||||
set name = "Eject PDA"
|
||||
set category = "Object"
|
||||
set src in oview(1)
|
||||
|
||||
if(usr.stat || usr.restrained() || !usr.canmove)
|
||||
return
|
||||
|
||||
if(storedpda)
|
||||
storedpda.loc = get_turf(src.loc)
|
||||
storedpda = null
|
||||
update_icon()
|
||||
else
|
||||
to_chat(usr, "<span class='notice'>The [src] is empty.</span>")
|
||||
|
||||
|
||||
/obj/machinery/pdapainter/power_change()
|
||||
..()
|
||||
update_icon()
|
||||
|
||||
Reference in New Issue
Block a user