Merge pull request #33120 from QualityVan/glasses
Makes glasses handle both nearsightedness and eye damage
This commit is contained in:
committed by
CitadelStationBot
parent
b2816ce0de
commit
6949c2e2a5
@@ -103,6 +103,7 @@
|
||||
update_tint()
|
||||
if(G.vision_correction)
|
||||
clear_fullscreen("nearsighted")
|
||||
clear_fullscreen("eye_damage")
|
||||
if(G.vision_flags || G.darkness_view || G.invis_override || G.invis_view || !isnull(G.lighting_alpha))
|
||||
update_sight()
|
||||
update_inv_glasses()
|
||||
@@ -188,6 +189,7 @@
|
||||
if(G.vision_correction)
|
||||
if(disabilities & NEARSIGHT)
|
||||
overlay_fullscreen("nearsighted", /obj/screen/fullscreen/impaired, 1)
|
||||
adjust_eye_damage(0)
|
||||
if(G.vision_flags || G.darkness_view || G.invis_override || G.invis_view || !isnull(G.lighting_alpha))
|
||||
update_sight()
|
||||
if(!QDELETED(src))
|
||||
|
||||
Reference in New Issue
Block a user