makes spears require priming to explode on throw, makes it possible to rip embedded objects out instantly by pressing resist if the item is normal sized or larger (#7450)

This commit is contained in:
deathride58
2018-08-23 03:30:33 -04:00
committed by kevinz000
parent e5a983861b
commit 695bbef473
6 changed files with 58 additions and 26 deletions
@@ -87,6 +87,9 @@
if(ismob(loc))
var/mob/M = loc
M.dropItemToGround(src)
else if(isitem(loc))
var/obj/item/I = loc
I.grenade_prime_react(src)
/obj/item/grenade/attackby(obj/item/W, mob/user, params)