makes spears require priming to explode on throw, makes it possible to rip embedded objects out instantly by pressing resist if the item is normal sized or larger (#7450)

This commit is contained in:
deathride58
2018-08-23 03:30:33 -04:00
committed by kevinz000
parent e5a983861b
commit 695bbef473
6 changed files with 58 additions and 26 deletions
+3
View File
@@ -794,3 +794,6 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
if (item_flags & NODROP)
return
return ..()
/obj/item/proc/grenade_prime_react(obj/item/grenade/nade)
return