@@ -90,6 +90,7 @@
|
||||
user.dropItemToGround(src, TRUE) //user.drop_item() // "drop item" doesn't seem to exist anymore. New proc is user.dropItemToGround() but it doesn't seem like it's needed now?
|
||||
var/obj/item/bodypart/B = C.get_bodypart("chest") // This was all taken from hitby() in human_defense.dm
|
||||
B.embedded_objects |= src
|
||||
embedded()
|
||||
add_mob_blood(target)//Place blood on the stake
|
||||
loc = C // Put INSIDE the character
|
||||
B.receive_damage(w_class * embedding.embedded_impact_pain_multiplier)
|
||||
|
||||
@@ -13,17 +13,14 @@
|
||||
var/mob/living/carbon/human/H = user //SHOULD always be human, because req_human = 1
|
||||
if(!istype(H)) // req_human could be done in can_sting stuff.
|
||||
return
|
||||
var/datum/mutation/human/HM = GLOB.mutations_list[CHAMELEON]
|
||||
if(HM in H.dna.mutations)
|
||||
HM.force_lose(H)
|
||||
if(H.dna.get_mutation(CHAMELEON))
|
||||
H.dna.remove_mutation(CHAMELEON)
|
||||
else
|
||||
HM.force_give(H)
|
||||
H.dna.add_mutation(CHAMELEON)
|
||||
return TRUE
|
||||
|
||||
/obj/effect/proc_holder/changeling/chameleon_skin/on_refund(mob/user)
|
||||
action.Remove(user)
|
||||
if(user.has_dna())
|
||||
var/mob/living/carbon/C = user
|
||||
var/datum/mutation/human/HM = GLOB.mutations_list[CHAMELEON]
|
||||
if(HM in C.dna.mutations)
|
||||
HM.force_lose(C)
|
||||
C.dna.remove_mutation(CHAMELEON)
|
||||
@@ -24,5 +24,5 @@
|
||||
return
|
||||
H.dna.add_mutation(HULK)
|
||||
H.dna.add_mutation(XRAY)
|
||||
H.dna.add_mutation(COLDRES)
|
||||
H.dna.add_mutation(SPACEMUT)
|
||||
H.dna.add_mutation(TK)
|
||||
@@ -94,7 +94,7 @@
|
||||
to_chat(user, "<B>Your wish is granted, but at a terrible cost...</B>")
|
||||
to_chat(user, "The Wish Granter punishes you for your selfishness, claiming your soul and warping your body to match the darkness in your heart.")
|
||||
user.dna.add_mutation(LASEREYES)
|
||||
user.dna.add_mutation(COLDRES)
|
||||
user.dna.add_mutation(SPACEMUT)
|
||||
user.dna.add_mutation(XRAY)
|
||||
user.set_species(/datum/species/shadow)
|
||||
if("Wealth")
|
||||
|
||||
@@ -703,3 +703,10 @@ GLOBAL_LIST_EMPTY(asset_datums)
|
||||
|
||||
Insert(initial(D.id), I)
|
||||
return ..()
|
||||
|
||||
/datum/asset/simple/genetics
|
||||
assets = list(
|
||||
"dna_discovered.gif" = 'html/dna_discovered.gif',
|
||||
"dna_undiscovered.gif" = 'html/dna_undiscovered.gif',
|
||||
"dna_extra.gif" = 'html/dna_extra.gif'
|
||||
)
|
||||
@@ -59,7 +59,7 @@
|
||||
var/datum/disease/dnaspread/DS = D
|
||||
DS.strain_data["name"] = H.real_name
|
||||
DS.strain_data["UI"] = H.dna.uni_identity
|
||||
DS.strain_data["SE"] = H.dna.struc_enzymes
|
||||
DS.strain_data["SE"] = H.dna.mutation_index
|
||||
else
|
||||
D = new virus_type()
|
||||
else
|
||||
|
||||
@@ -32,4 +32,5 @@
|
||||
backpack = /obj/item/storage/backpack/genetics
|
||||
satchel = /obj/item/storage/backpack/satchel/gen
|
||||
duffelbag = /obj/item/storage/backpack/duffelbag/med
|
||||
l_pocket = /obj/item/sequence_scanner
|
||||
|
||||
|
||||
@@ -463,30 +463,45 @@
|
||||
if(cooldown < world.time)
|
||||
SSblackbox.record_feedback("amount", "immortality_talisman_uses", 1)
|
||||
cooldown = world.time + 600
|
||||
user.visible_message("<span class='danger'>[user] vanishes from reality, leaving a hole in [user.p_their()] place!</span>")
|
||||
var/obj/effect/immortality_talisman/Z = new(get_turf(src.loc))
|
||||
Z.name = "hole in reality"
|
||||
Z.desc = "It's shaped an awful lot like [user.name]."
|
||||
Z.setDir(user.dir)
|
||||
user.forceMove(Z)
|
||||
user.notransform = 1
|
||||
user.status_flags |= GODMODE
|
||||
addtimer(CALLBACK(src, .proc/return_to_reality, user, Z), 100)
|
||||
new /obj/effect/immortality_talisman(get_turf(user), user)
|
||||
else
|
||||
to_chat(user, "<span class='warning'>[src] is not ready yet!</span>")
|
||||
|
||||
/obj/item/immortality_talisman/proc/return_to_reality(mob/user, obj/effect/immortality_talisman/Z)
|
||||
user.status_flags &= ~GODMODE
|
||||
user.notransform = 0
|
||||
user.forceMove(get_turf(Z))
|
||||
user.visible_message("<span class='danger'>[user] pops back into reality!</span>")
|
||||
Z.can_destroy = TRUE
|
||||
qdel(Z)
|
||||
|
||||
/obj/effect/immortality_talisman
|
||||
name = "hole in reality"
|
||||
desc = "It's shaped an awful lot like a person."
|
||||
icon_state = "blank"
|
||||
icon = 'icons/effects/effects.dmi'
|
||||
var/can_destroy = FALSE
|
||||
var/vanish_description = "vanishes from reality"
|
||||
var/can_destroy = TRUE
|
||||
|
||||
/obj/effect/immortality_talisman/Initialize(mapload, mob/new_user)
|
||||
. = ..()
|
||||
if(new_user)
|
||||
vanish(new_user)
|
||||
|
||||
/obj/effect/immortality_talisman/proc/vanish(mob/user)
|
||||
user.visible_message("<span class='danger'>[user] [vanish_description], leaving a hole in [user.p_their()] place!</span>")
|
||||
|
||||
desc = "It's shaped an awful lot like [user.name]."
|
||||
setDir(user.dir)
|
||||
|
||||
user.forceMove(src)
|
||||
user.notransform = TRUE
|
||||
user.status_flags |= GODMODE
|
||||
|
||||
can_destroy = FALSE
|
||||
|
||||
addtimer(CALLBACK(src, .proc/unvanish, user), 10 SECONDS)
|
||||
|
||||
/obj/effect/immortality_talisman/proc/unvanish(mob/user)
|
||||
user.status_flags &= ~GODMODE
|
||||
user.notransform = FALSE
|
||||
user.forceMove(get_turf(src))
|
||||
|
||||
user.visible_message("<span class='danger'>[user] pops back into reality!</span>")
|
||||
can_destroy = TRUE
|
||||
qdel(src)
|
||||
|
||||
/obj/effect/immortality_talisman/attackby()
|
||||
return
|
||||
@@ -503,6 +518,9 @@
|
||||
else
|
||||
. = ..()
|
||||
|
||||
/obj/effect/immortality_talisman/void
|
||||
vanish_description = "is dragged into the void"
|
||||
|
||||
|
||||
//Shared Bag
|
||||
|
||||
|
||||
@@ -632,6 +632,13 @@
|
||||
if(M.name == XRAY)
|
||||
sight |= (SEE_TURFS|SEE_MOBS|SEE_OBJS)
|
||||
see_in_dark = max(see_in_dark, 8)
|
||||
if(HAS_TRAIT(src, TRAIT_THERMAL_VISION))
|
||||
sight |= (SEE_MOBS)
|
||||
lighting_alpha = min(lighting_alpha, LIGHTING_PLANE_ALPHA_MOSTLY_VISIBLE)
|
||||
|
||||
if(HAS_TRAIT(src, TRAIT_XRAY_VISION))
|
||||
sight |= (SEE_TURFS|SEE_MOBS|SEE_OBJS)
|
||||
see_in_dark = max(see_in_dark, 8)
|
||||
|
||||
if(see_override)
|
||||
see_invisible = see_override
|
||||
|
||||
@@ -71,6 +71,7 @@
|
||||
L.embedded_objects |= I
|
||||
I.add_mob_blood(src)//it embedded itself in you, of course it's bloody!
|
||||
I.forceMove(src)
|
||||
I.embedded()
|
||||
L.receive_damage(I.w_class*I.embedding.embedded_impact_pain_multiplier)
|
||||
visible_message("<span class='danger'>[I] embeds itself in [src]'s [L.name]!</span>","<span class='userdanger'>[I] embeds itself in your [L.name]!</span>")
|
||||
SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "embedded", /datum/mood_event/embedded)
|
||||
|
||||
@@ -316,6 +316,7 @@
|
||||
BP.receive_damage(I.w_class*I.embedding.embedded_fall_pain_multiplier)
|
||||
BP.embedded_objects -= I
|
||||
I.forceMove(drop_location())
|
||||
I.unembedded()
|
||||
visible_message("<span class='danger'>[I] falls out of [name]'s [BP.name]!</span>","<span class='userdanger'>[I] falls out of your [BP.name]!</span>")
|
||||
if(!has_embedded_objects())
|
||||
clear_alert("embeddedobject")
|
||||
|
||||
@@ -69,6 +69,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
var/siemens_coeff = 1 //base electrocution coefficient
|
||||
var/damage_overlay_type = "human" //what kind of damage overlays (if any) appear on our species when wounded?
|
||||
var/fixed_mut_color = "" //to use MUTCOLOR with a fixed color that's independent of dna.feature["mcolor"]
|
||||
var/inert_mutation = DWARFISM
|
||||
var/list/special_step_sounds //Sounds to override barefeet walkng
|
||||
var/grab_sound //Special sound for grabbing
|
||||
var/datum/outfit/outfit_important_for_life // A path to an outfit that is important for species life e.g. plasmaman outfit
|
||||
@@ -356,6 +357,14 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
else
|
||||
C.type_of_meat = initial(meat)
|
||||
|
||||
//If their inert mutation is not the same, swap it out
|
||||
if((inert_mutation != new_species.inert_mutation) && LAZYLEN(C.dna.mutation_index) && (inert_mutation in C.dna.mutation_index))
|
||||
C.dna.remove_mutation(inert_mutation)
|
||||
//keep it at the right spot, so we can't have people taking shortcuts
|
||||
var/location = C.dna.mutation_index.Find(inert_mutation)
|
||||
C.dna.mutation_index[location] = new_species.inert_mutation
|
||||
C.dna.mutation_index[new_species.inert_mutation] = create_sequence(new_species.inert_mutation)
|
||||
|
||||
SEND_SIGNAL(C, COMSIG_SPECIES_LOSS, src)
|
||||
|
||||
/datum/species/proc/handle_hair(mob/living/carbon/human/H, forced_colour)
|
||||
@@ -1394,7 +1403,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
if(radiation > RAD_MOB_MUTATE)
|
||||
if(prob(1))
|
||||
to_chat(H, "<span class='danger'>You mutate!</span>")
|
||||
H.randmutb()
|
||||
H.easy_randmut(NEGATIVE+MINOR_NEGATIVE)
|
||||
H.emote("gasp")
|
||||
H.domutcheck()
|
||||
|
||||
|
||||
@@ -23,6 +23,7 @@
|
||||
exotic_bloodtype = "L"
|
||||
disliked_food = GRAIN | DAIRY
|
||||
liked_food = GROSS | MEAT
|
||||
inert_mutation = FIREBREATH
|
||||
|
||||
/datum/species/lizard/after_equip_job(datum/job/J, mob/living/carbon/human/H)
|
||||
H.grant_language(/datum/language/draconic)
|
||||
|
||||
@@ -61,9 +61,9 @@
|
||||
H.DefaultCombatKnockdown(100)
|
||||
H.visible_message("<span class='warning'>[H] writhes in pain as [H.p_their()] vacuoles boil.</span>", "<span class='userdanger'>You writhe in pain as your vacuoles boil!</span>", "<span class='italics'>You hear the crunching of leaves.</span>")
|
||||
if(prob(80))
|
||||
H.randmutb()
|
||||
H.easy_randmut(NEGATIVE+MINOR_NEGATIVE)
|
||||
else
|
||||
H.randmutg()
|
||||
H.easy_randmut(POSITIVE)
|
||||
H.domutcheck()
|
||||
else
|
||||
H.adjustFireLoss(rand(5,15))
|
||||
|
||||
@@ -427,7 +427,6 @@
|
||||
|
||||
/mob/living/carbon/handle_mutations_and_radiation()
|
||||
if(dna && dna.temporary_mutations.len)
|
||||
var/datum/mutation/human/HM
|
||||
for(var/mut in dna.temporary_mutations)
|
||||
if(dna.temporary_mutations[mut] < world.time)
|
||||
if(mut == UI_CHANGED)
|
||||
@@ -450,9 +449,9 @@
|
||||
dna.previous.Remove("blood_type")
|
||||
dna.temporary_mutations.Remove(mut)
|
||||
continue
|
||||
HM = GLOB.mutations_list[mut]
|
||||
HM.force_lose(src)
|
||||
dna.temporary_mutations.Remove(mut)
|
||||
for(var/datum/mutation/human/HM in dna.mutations)
|
||||
if(HM && HM.timed)
|
||||
dna.remove_mutation(HM.type)
|
||||
|
||||
radiation -= min(radiation, RAD_LOSS_PER_TICK)
|
||||
if(radiation > RAD_MOB_SAFE)
|
||||
|
||||
@@ -42,7 +42,7 @@
|
||||
if(radiation > RAD_MOB_MUTATE)
|
||||
if(prob(1))
|
||||
to_chat(src, "<span class='danger'>You mutate!</span>")
|
||||
randmutb()
|
||||
easy_randmut(NEGATIVE+MINOR_NEGATIVE)
|
||||
emote("gasp")
|
||||
domutcheck()
|
||||
if(radiation > RAD_MOB_VOMIT && prob(RAD_MOB_VOMIT_PROB))
|
||||
|
||||
@@ -49,9 +49,8 @@
|
||||
O.updateappearance(icon_update=0)
|
||||
|
||||
if(tr_flags & TR_KEEPSE)
|
||||
O.dna.struc_enzymes = dna.struc_enzymes
|
||||
var/datum/mutation/human/race/R = GLOB.mutations_list[RACEMUT]
|
||||
O.dna.struc_enzymes = R.set_se(O.dna.struc_enzymes, on=1)//we don't want to keep the race block inactive
|
||||
O.dna.mutation_index = dna.mutation_index
|
||||
O.dna.set_se(1, GET_INITIALIZED_MUTATION(RACEMUT))
|
||||
|
||||
if(suiciding)
|
||||
O.suiciding = suiciding
|
||||
@@ -208,9 +207,8 @@
|
||||
O.name = O.real_name
|
||||
|
||||
if(tr_flags & TR_KEEPSE)
|
||||
O.dna.struc_enzymes = dna.struc_enzymes
|
||||
var/datum/mutation/human/race/R = GLOB.mutations_list[RACEMUT]
|
||||
O.dna.struc_enzymes = R.set_se(O.dna.struc_enzymes, on=0)//we don't want to keep the race block active
|
||||
O.dna.mutation_index = dna.mutation_index
|
||||
O.dna.set_se(0, GET_INITIALIZED_MUTATION(RACEMUT))
|
||||
O.domutcheck()
|
||||
|
||||
if(suiciding)
|
||||
|
||||
@@ -16,3 +16,8 @@
|
||||
/obj/item/projectile/temp/hot
|
||||
name = "heat beam"
|
||||
temperature = 400
|
||||
|
||||
/obj/item/projectile/temp/cryo
|
||||
name = "cryo beam"
|
||||
range = 3
|
||||
temperature = -240 // Single slow shot reduces temp greatly
|
||||
@@ -957,7 +957,7 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M)
|
||||
/datum/reagent/medicine/mutadone/on_mob_life(mob/living/carbon/M)
|
||||
M.jitteriness = 0
|
||||
if(M.has_dna())
|
||||
M.dna.remove_all_mutations()
|
||||
M.dna.remove_all_mutations(mutadone = TRUE)
|
||||
if(!QDELETED(M)) //We were a monkey, now a human
|
||||
..()
|
||||
|
||||
|
||||
@@ -40,9 +40,9 @@
|
||||
if((method==VAPOR && prob(min(33, reac_volume))) || method==INGEST || method==PATCH || method==INJECT)
|
||||
M.randmuti()
|
||||
if(prob(98))
|
||||
M.randmutb()
|
||||
M.easy_randmut(NEGATIVE+MINOR_NEGATIVE)
|
||||
else
|
||||
M.randmutg()
|
||||
M.easy_randmut(POSITIVE)
|
||||
M.updateappearance()
|
||||
M.domutcheck()
|
||||
..()
|
||||
|
||||
@@ -162,6 +162,16 @@
|
||||
category = list("Medical Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
|
||||
|
||||
/datum/design/genescanner
|
||||
name = "Genetic Sequence Analyzer"
|
||||
desc = "A handy hand-held analyzers for quickly determining mutations and collecting the full sequence."
|
||||
id = "genescanner"
|
||||
build_path = /obj/item/sequence_scanner
|
||||
build_type = PROTOLATHE
|
||||
materials = list(/datum/material/iron = 1000, /datum/material/glass = 500)
|
||||
category = list("Medical Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
|
||||
|
||||
/datum/design/healthanalyzer_advanced
|
||||
name = "Advanced Health Analyzer"
|
||||
desc = "A hand-held body scanner able to distinguish vital signs of the subject with high accuracy."
|
||||
|
||||
@@ -20,6 +20,7 @@
|
||||
var/largest_bomb_value = 0
|
||||
var/organization = "Third-Party" //Organization name, used for display.
|
||||
var/list/last_bitcoins = list() //Current per-second production, used for display only.
|
||||
var/list/discovered_mutations = list() //Mutations discovered by genetics, this way they are shared and cant be destroyed by destroying a single console
|
||||
var/list/tiers = list() //Assoc list, id = number, 1 is available, 2 is all reqs are 1, so on
|
||||
|
||||
/datum/techweb/New()
|
||||
|
||||
@@ -71,7 +71,7 @@
|
||||
display_name = "Biological Technology"
|
||||
description = "What makes us tick." //the MC, silly!
|
||||
prereq_ids = list("base")
|
||||
design_ids = list("medicalkit", "chem_heater", "chem_master", "chem_dispenser", "sleeper", "vr_sleeper", "pandemic", "defibrillator", "defibmount", "operating", "soda_dispenser", "beer_dispenser", "healthanalyzer", "blood_bag", "bloodbankgen", "telescopiciv", "medspray")
|
||||
design_ids = list("medicalkit", "chem_heater", "chem_master", "chem_dispenser", "sleeper", "vr_sleeper", "pandemic", "defibrillator", "defibmount", "operating", "soda_dispenser", "beer_dispenser", "healthanalyzer", "blood_bag", "bloodbankgen", "telescopiciv", "medspray","genescanner")
|
||||
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2500)
|
||||
|
||||
/datum/techweb_node/adv_biotech
|
||||
|
||||
@@ -80,11 +80,11 @@
|
||||
school = "conjuration"
|
||||
charge_max = 150
|
||||
cooldown_min = 10
|
||||
var/delete_old = TRUE
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/conjure_item/cast(list/targets, mob/user = usr)
|
||||
if (item && !QDELETED(item))
|
||||
qdel(item)
|
||||
item = null
|
||||
if (delete_old && item && !QDELETED(item))
|
||||
QDEL_NULL(item)
|
||||
else
|
||||
for(var/mob/living/carbon/C in targets)
|
||||
if(C.dropItemToGround(C.get_active_held_item()))
|
||||
|
||||
@@ -128,6 +128,49 @@
|
||||
invocation_type ="none"
|
||||
..()
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/touch/mimerope
|
||||
name = "Invisible Rope"
|
||||
desc = "Form an invisible rope to tie people or trip people with."
|
||||
school = "mime"
|
||||
panel = "Mime"
|
||||
invocation_type = "emote"
|
||||
invocation_emote_self = "<span class='notice'>You start fabricate an invisible rope.</span>"
|
||||
charge_max = 700
|
||||
sound = null
|
||||
clothes_req = 0
|
||||
range = -1
|
||||
include_user = 1
|
||||
action_icon_state = "mime"
|
||||
action_background_icon_state = "bg_mime"
|
||||
hand_path = /obj/item/melee/touch_attack/mimerope
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/touch/mimerope/Click()
|
||||
if(usr && usr.mind)
|
||||
if(!usr.mind.miming)
|
||||
to_chat(usr, "<span class='notice'>You must dedicate yourself to silence first.</span>")
|
||||
return
|
||||
if (usr.get_active_held_item())
|
||||
to_chat(usr, "<span class='notice'>Your hands must be free to create the invisible rope.</span>")
|
||||
return
|
||||
invocation = "<B>[usr.real_name]</B> is twirling an invisible rope in [usr.p_their()] hands."
|
||||
else
|
||||
invocation_type ="none"
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/touch/mimerope/cast(list/targets,mob/user = usr)
|
||||
|
||||
usr.put_in_hands()
|
||||
|
||||
/obj/item/melee/touch_attack/mimerope
|
||||
item_state = ""
|
||||
icon_state = ""
|
||||
name = "mime rope"
|
||||
desc = "An invisible rope."
|
||||
|
||||
/obj/item/restraints/handcuffs/cable/mime
|
||||
name = "mime restraints"
|
||||
desc = "An invisible rope."
|
||||
item_state = ""
|
||||
icon_state = ""
|
||||
|
||||
/obj/item/book/granter/spell/mimery_blockade
|
||||
spell = /obj/effect/proc_holder/spell/targeted/forcewall/mime
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
/obj/effect/proc_holder/spell/targeted/touch
|
||||
var/hand_path = /obj/item/melee/touch_attack
|
||||
var/obj/item/melee/touch_attack/attached_hand = null
|
||||
var/drawmessage = "You channel the power of the spell to your hand."
|
||||
var/dropmessage = "You draw the power out of your hand."
|
||||
invocation_type = "none" //you scream on connecting, not summoning
|
||||
include_user = 1
|
||||
range = -1
|
||||
@@ -21,7 +23,7 @@
|
||||
/obj/effect/proc_holder/spell/targeted/touch/cast(list/targets,mob/user = usr)
|
||||
if(!QDELETED(attached_hand))
|
||||
remove_hand(TRUE)
|
||||
to_chat(user, "<span class='notice'>You draw the power out of your hand.</span>")
|
||||
to_chat(user, "<span class='notice'>[dropmessage]</span>")
|
||||
return
|
||||
|
||||
for(var/mob/living/carbon/C in targets)
|
||||
@@ -43,7 +45,7 @@
|
||||
remove_hand(TRUE)
|
||||
to_chat(user, "<span class='warning'>Your hands are full!</span>")
|
||||
return FALSE
|
||||
to_chat(user, "<span class='notice'>You channel the power of the spell to your hand.</span>")
|
||||
to_chat(user, "<span class='notice'>[drawmessage]</span>")
|
||||
return TRUE
|
||||
|
||||
|
||||
|
||||
@@ -103,6 +103,7 @@
|
||||
for(var/obj/item/I in embedded_objects)
|
||||
embedded_objects -= I
|
||||
I.forceMove(src)
|
||||
I.unembedded()
|
||||
if(!C.has_embedded_objects())
|
||||
C.clear_alert("embeddedobject")
|
||||
SEND_SIGNAL(C, COMSIG_CLEAR_MOOD_EVENT, "embedded")
|
||||
@@ -112,7 +113,7 @@
|
||||
for(var/X in C.dna.mutations) //some mutations require having specific limbs to be kept.
|
||||
var/datum/mutation/human/MT = X
|
||||
if(MT.limb_req && MT.limb_req == body_zone)
|
||||
MT.force_lose(C)
|
||||
C.dna.force_lose(MT)
|
||||
|
||||
for(var/X in C.internal_organs) //internal organs inside the dismembered limb are dropped.
|
||||
var/obj/item/organ/O = X
|
||||
|
||||
@@ -161,6 +161,7 @@
|
||||
for(var/obj/item/I in L.embedded_objects)
|
||||
L.embedded_objects -= I
|
||||
I.forceMove(T)
|
||||
I.unembedded()
|
||||
|
||||
clear_alert("embeddedobject")
|
||||
SEND_SIGNAL(src, COMSIG_CLEAR_MOOD_EVENT, "embedded")
|
||||
|
||||
@@ -25,6 +25,7 @@
|
||||
objects++
|
||||
I.forceMove(get_turf(H))
|
||||
L.embedded_objects -= I
|
||||
I.unembedded()
|
||||
if(!H.has_embedded_objects())
|
||||
H.clear_alert("embeddedobject")
|
||||
SEND_SIGNAL(H, COMSIG_CLEAR_MOOD_EVENT, "embedded")
|
||||
|
||||
Reference in New Issue
Block a user