progress, just need to fiddle with footprints again

This commit is contained in:
Poojawa
2019-05-07 13:23:49 -05:00
parent d14943d4b0
commit 69eca2ae4b
19 changed files with 196 additions and 81 deletions
+2 -2
View File
@@ -28,8 +28,8 @@
var/icon/blood_splatter_icon = icon(initial(I.icon), initial(I.icon_state), , 1) //we only want to apply blood-splatters to the initial icon_state for each object
blood_splatter_icon.Blend("#fff", ICON_ADD) //fills the icon_state with white (except where it's transparent)
blood_splatter_icon.Blend(icon(_icon, _icon_state), ICON_MULTIPLY) //adds blood and the remaining white areas become transparant
blood_splatter_icon.Blend(I.blood_DNA_to_color(), ICON_MULTIPLY) //Color the blood with our dna stuff
pic = mutable_appearance(blood_splatter_icon, initial(I.icon_state))
GET_COMPONENT(D, /datum/component/forensics)
blood_splatter_icon.Blend(D.blood_DNA_to_color(), ICON_MULTIPLY)
blood_splatter_appearances[index] = pic
return TRUE