I will try this.
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@@ -33,7 +33,7 @@
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chamber_round(0)
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obj/item/gun/ballistic/derringer/attack_self(mob/living/user)
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/obj/item/gun/ballistic/derringer/attack_self(mob/living/user)
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var/num_unloaded = 0
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while (get_ammo() > 0)
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var/obj/item/ammo_casing/CB
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