Merge branch 'master' into upstream-merge-33660
This commit is contained in:
@@ -37,7 +37,7 @@ hassle if you want to make any changes at all, so it's not recommended.)
|
||||
## INSTALLATION
|
||||
|
||||
First-time installation should be fairly straightforward. First, you'll need
|
||||
BYOND installed. You can get it from http://www.byond.com/. Once you've done
|
||||
BYOND installed. You can get it from https://www.byond.com/download. Once you've done
|
||||
that, extract the game files to wherever you want to keep them. This is a
|
||||
sourcecode-only release, so the next step is to compile the server files.
|
||||
Open tgstation.dme by double-clicking it, open the Build menu, and click
|
||||
|
||||
@@ -10,14 +10,11 @@
|
||||
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
|
||||
/area/lavaland/surface/outdoors)
|
||||
"d" = (
|
||||
/turf/closed/wall{
|
||||
baseturf = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
|
||||
},
|
||||
/turf/closed/wall,
|
||||
/area/ruin/unpowered)
|
||||
"e" = (
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/turf/open/floor/plating{
|
||||
baseturf = /turf/open/floor/plating/asteroid/basalt/lava_land_surface;
|
||||
initial_gas_mix = "o2=14;n2=23;TEMP=300"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
@@ -25,7 +22,6 @@
|
||||
/obj/structure/table/wood,
|
||||
/obj/item/storage/box/cups,
|
||||
/turf/open/floor/wood{
|
||||
baseturf = /turf/open/floor/plating/asteroid/basalt/lava_land_surface;
|
||||
initial_gas_mix = "o2=14;n2=23;TEMP=300"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
@@ -36,14 +32,12 @@
|
||||
},
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/turf/open/floor/wood{
|
||||
baseturf = /turf/open/floor/plating/asteroid/basalt/lava_land_surface;
|
||||
initial_gas_mix = "o2=14;n2=23;TEMP=300"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
"h" = (
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/turf/open/floor/wood{
|
||||
baseturf = /turf/open/floor/plating/asteroid/basalt/lava_land_surface;
|
||||
initial_gas_mix = "o2=14;n2=23;TEMP=300"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
@@ -51,7 +45,6 @@
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/turf/open/floor/wood{
|
||||
baseturf = /turf/open/floor/plating/asteroid/basalt/lava_land_surface;
|
||||
initial_gas_mix = "o2=14;n2=23;TEMP=300"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
@@ -59,7 +52,6 @@
|
||||
/obj/item/reagent_containers/food/snacks/pizzaslice/mushroom,
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/turf/open/floor/plating{
|
||||
baseturf = /turf/open/floor/plating/asteroid/basalt/lava_land_surface;
|
||||
initial_gas_mix = "o2=14;n2=23;TEMP=300"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
@@ -72,7 +64,6 @@
|
||||
},
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/turf/open/floor/wood{
|
||||
baseturf = /turf/open/floor/plating/asteroid/basalt/lava_land_surface;
|
||||
initial_gas_mix = "o2=14;n2=23;TEMP=300"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
@@ -89,7 +80,6 @@
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/obj/effect/decal/cleanable/cobweb/cobweb2,
|
||||
/turf/open/floor/wood{
|
||||
baseturf = /turf/open/floor/plating/asteroid/basalt/lava_land_surface;
|
||||
initial_gas_mix = "o2=14;n2=23;TEMP=300"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
@@ -97,7 +87,6 @@
|
||||
/obj/item/chair/wood/wings,
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/turf/open/floor/plating{
|
||||
baseturf = /turf/open/floor/plating/asteroid/basalt/lava_land_surface;
|
||||
initial_gas_mix = "o2=14;n2=23;TEMP=300"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
@@ -105,7 +94,6 @@
|
||||
/obj/structure/glowshroom/single,
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/turf/open/floor/wood{
|
||||
baseturf = /turf/open/floor/plating/asteroid/basalt/lava_land_surface;
|
||||
initial_gas_mix = "o2=14;n2=23;TEMP=300"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
@@ -113,7 +101,6 @@
|
||||
/obj/item/trash/plate,
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/turf/open/floor/wood{
|
||||
baseturf = /turf/open/floor/plating/asteroid/basalt/lava_land_surface;
|
||||
initial_gas_mix = "o2=14;n2=23;TEMP=300"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
@@ -121,7 +108,6 @@
|
||||
/obj/effect/decal/remains/human,
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/turf/open/floor/wood{
|
||||
baseturf = /turf/open/floor/plating/asteroid/basalt/lava_land_surface;
|
||||
initial_gas_mix = "o2=14;n2=23;TEMP=300"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
@@ -129,7 +115,6 @@
|
||||
/obj/item/chair/wood/wings,
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/turf/open/floor/wood{
|
||||
baseturf = /turf/open/floor/plating/asteroid/basalt/lava_land_surface;
|
||||
initial_gas_mix = "o2=14;n2=23;TEMP=300"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
@@ -141,13 +126,11 @@
|
||||
name = "party hat"
|
||||
},
|
||||
/turf/open/floor/wood{
|
||||
baseturf = /turf/open/floor/plating/asteroid/basalt/lava_land_surface;
|
||||
initial_gas_mix = "o2=14;n2=23;TEMP=300"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
"s" = (
|
||||
/turf/open/floor/wood{
|
||||
baseturf = /turf/open/floor/plating/asteroid/basalt/lava_land_surface;
|
||||
initial_gas_mix = "o2=14;n2=23;TEMP=300"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
@@ -155,14 +138,12 @@
|
||||
/obj/structure/chair/wood/wings,
|
||||
/obj/effect/decal/remains/human,
|
||||
/turf/open/floor/wood{
|
||||
baseturf = /turf/open/floor/plating/asteroid/basalt/lava_land_surface;
|
||||
initial_gas_mix = "o2=14;n2=23;TEMP=300"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
"u" = (
|
||||
/obj/structure/glowshroom/single,
|
||||
/turf/open/floor/wood{
|
||||
baseturf = /turf/open/floor/plating/asteroid/basalt/lava_land_surface;
|
||||
initial_gas_mix = "o2=14;n2=23;TEMP=300"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
@@ -175,7 +156,6 @@
|
||||
/obj/item/kitchen/fork,
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/turf/open/floor/wood{
|
||||
baseturf = /turf/open/floor/plating/asteroid/basalt/lava_land_surface;
|
||||
initial_gas_mix = "o2=14;n2=23;TEMP=300"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
@@ -187,7 +167,6 @@
|
||||
name = "pizza spawner"
|
||||
},
|
||||
/turf/open/floor/wood{
|
||||
baseturf = /turf/open/floor/plating/asteroid/basalt/lava_land_surface;
|
||||
initial_gas_mix = "o2=14;n2=23;TEMP=300"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
@@ -195,7 +174,6 @@
|
||||
/obj/structure/table/wood,
|
||||
/obj/item/trash/plate,
|
||||
/turf/open/floor/wood{
|
||||
baseturf = /turf/open/floor/plating/asteroid/basalt/lava_land_surface;
|
||||
initial_gas_mix = "o2=14;n2=23;TEMP=300"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
@@ -204,7 +182,6 @@
|
||||
/obj/structure/glowshroom/single,
|
||||
/obj/item/a_gift,
|
||||
/turf/open/floor/wood{
|
||||
baseturf = /turf/open/floor/plating/asteroid/basalt/lava_land_surface;
|
||||
initial_gas_mix = "o2=14;n2=23;TEMP=300"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
@@ -213,7 +190,6 @@
|
||||
/obj/item/trash/plate,
|
||||
/obj/item/kitchen/fork,
|
||||
/turf/open/floor/wood{
|
||||
baseturf = /turf/open/floor/plating/asteroid/basalt/lava_land_surface;
|
||||
initial_gas_mix = "o2=14;n2=23;TEMP=300"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
@@ -224,7 +200,6 @@
|
||||
},
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/turf/open/floor/plating{
|
||||
baseturf = /turf/open/floor/plating/asteroid/basalt/lava_land_surface;
|
||||
initial_gas_mix = "o2=14;n2=23;TEMP=300"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
@@ -233,7 +208,6 @@
|
||||
/obj/item/reagent_containers/food/snacks/pizzaslice/margherita,
|
||||
/obj/item/trash/plate,
|
||||
/turf/open/floor/wood{
|
||||
baseturf = /turf/open/floor/plating/asteroid/basalt/lava_land_surface;
|
||||
initial_gas_mix = "o2=14;n2=23;TEMP=300"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
@@ -241,7 +215,6 @@
|
||||
/obj/structure/table/wood,
|
||||
/obj/item/reagent_containers/food/snacks/pizzaslice/meat,
|
||||
/turf/open/floor/wood{
|
||||
baseturf = /turf/open/floor/plating/asteroid/basalt/lava_land_surface;
|
||||
initial_gas_mix = "o2=14;n2=23;TEMP=300"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
@@ -249,21 +222,18 @@
|
||||
/obj/structure/table/wood,
|
||||
/obj/item/reagent_containers/food/snacks/store/cake/birthday,
|
||||
/turf/open/floor/wood{
|
||||
baseturf = /turf/open/floor/plating/asteroid/basalt/lava_land_surface;
|
||||
initial_gas_mix = "o2=14;n2=23;TEMP=300"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
"G" = (
|
||||
/obj/structure/table/wood,
|
||||
/turf/open/floor/wood{
|
||||
baseturf = /turf/open/floor/plating/asteroid/basalt/lava_land_surface;
|
||||
initial_gas_mix = "o2=14;n2=23;TEMP=300"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
"H" = (
|
||||
/obj/item/chair/wood/wings,
|
||||
/turf/open/floor/wood{
|
||||
baseturf = /turf/open/floor/plating/asteroid/basalt/lava_land_surface;
|
||||
initial_gas_mix = "o2=14;n2=23;TEMP=300"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
@@ -271,7 +241,6 @@
|
||||
/obj/item/kitchen/fork,
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/turf/open/floor/plating{
|
||||
baseturf = /turf/open/floor/plating/asteroid/basalt/lava_land_surface;
|
||||
initial_gas_mix = "o2=14;n2=23;TEMP=300"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
@@ -279,7 +248,6 @@
|
||||
/obj/structure/glowshroom/single,
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/turf/open/floor/plating{
|
||||
baseturf = /turf/open/floor/plating/asteroid/basalt/lava_land_surface;
|
||||
initial_gas_mix = "o2=14;n2=23;TEMP=300"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
@@ -291,7 +259,6 @@
|
||||
/obj/effect/decal/remains/human,
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/turf/open/floor/wood{
|
||||
baseturf = /turf/open/floor/plating/asteroid/basalt/lava_land_surface;
|
||||
initial_gas_mix = "o2=14;n2=23;TEMP=300"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
@@ -299,7 +266,6 @@
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/turf/open/floor/plating{
|
||||
baseturf = /turf/open/floor/plating/asteroid/basalt/lava_land_surface;
|
||||
initial_gas_mix = "o2=14;n2=23;TEMP=300"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
@@ -307,7 +273,6 @@
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/obj/item/a_gift,
|
||||
/turf/open/floor/wood{
|
||||
baseturf = /turf/open/floor/plating/asteroid/basalt/lava_land_surface;
|
||||
initial_gas_mix = "o2=14;n2=23;TEMP=300"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
@@ -320,7 +285,6 @@
|
||||
/obj/item/kitchen/knife,
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/turf/open/floor/wood{
|
||||
baseturf = /turf/open/floor/plating/asteroid/basalt/lava_land_surface;
|
||||
initial_gas_mix = "o2=14;n2=23;TEMP=300"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
@@ -330,13 +294,11 @@
|
||||
},
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/turf/open/floor/wood{
|
||||
baseturf = /turf/open/floor/plating/asteroid/basalt/lava_land_surface;
|
||||
initial_gas_mix = "o2=14;n2=23;TEMP=300"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
"Q" = (
|
||||
/turf/open/floor/plating{
|
||||
baseturf = /turf/open/floor/plating/asteroid/basalt/lava_land_surface;
|
||||
initial_gas_mix = "o2=14;n2=23;TEMP=300"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
@@ -344,7 +306,6 @@
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/obj/effect/baseturf_helper/lava_land/surface,
|
||||
/turf/open/floor/wood{
|
||||
baseturf = /turf/open/floor/plating/asteroid/basalt/lava_land_surface;
|
||||
initial_gas_mix = "o2=14;n2=23;TEMP=300"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -4059,14 +4059,10 @@
|
||||
/area/ruin/space/has_grav/hotel/pool)
|
||||
"li" = (
|
||||
/obj/effect/light_emitter,
|
||||
/turf/open/floor/plating/beach/water{
|
||||
baseturf = /turf/open/space
|
||||
},
|
||||
/turf/open/floor/plating/beach/water,
|
||||
/area/ruin/space/has_grav/hotel/pool)
|
||||
"lj" = (
|
||||
/turf/open/floor/plating/beach/water{
|
||||
baseturf = /turf/open/space
|
||||
},
|
||||
/turf/open/floor/plating/beach/water,
|
||||
/area/ruin/space/has_grav/hotel/pool)
|
||||
"lk" = (
|
||||
/obj/structure/chair{
|
||||
@@ -4274,9 +4270,7 @@
|
||||
/area/ruin/space/has_grav/hotel/security)
|
||||
"lP" = (
|
||||
/obj/item/bikehorn/rubberducky,
|
||||
/turf/open/floor/plating/beach/water{
|
||||
baseturf = /turf/open/space
|
||||
},
|
||||
/turf/open/floor/plating/beach/water,
|
||||
/area/ruin/space/has_grav/hotel/pool)
|
||||
"lQ" = (
|
||||
/obj/structure/table,
|
||||
@@ -4655,6 +4649,10 @@
|
||||
},
|
||||
/turf/open/floor/carpet,
|
||||
/area/ruin/space/has_grav/hotel)
|
||||
"mW" = (
|
||||
/obj/effect/baseturf_helper/space,
|
||||
/turf/closed/wall,
|
||||
/area/ruin/space/has_grav/hotel/pool)
|
||||
|
||||
(1,1,1) = {"
|
||||
aa
|
||||
@@ -7090,7 +7088,7 @@ ih
|
||||
fi
|
||||
cJ
|
||||
jt
|
||||
jQ
|
||||
mW
|
||||
jQ
|
||||
jQ
|
||||
jQ
|
||||
|
||||
@@ -91,22 +91,16 @@
|
||||
density = 0;
|
||||
pixel_y = 18
|
||||
},
|
||||
/turf/open/floor/wood{
|
||||
baseturf = /turf/open/floor/plating/beach/sand
|
||||
},
|
||||
/turf/open/floor/wood,
|
||||
/area/awaymission/beach)
|
||||
"at" = (
|
||||
/turf/open/floor/wood{
|
||||
baseturf = /turf/open/floor/plating/beach/sand
|
||||
},
|
||||
/turf/open/floor/wood,
|
||||
/area/awaymission/beach)
|
||||
"au" = (
|
||||
/obj/machinery/computer/security/telescreen/entertainment{
|
||||
pixel_y = 32
|
||||
},
|
||||
/turf/open/floor/wood{
|
||||
baseturf = /turf/open/floor/plating/beach/sand
|
||||
},
|
||||
/turf/open/floor/wood,
|
||||
/area/awaymission/beach)
|
||||
"av" = (
|
||||
/obj/structure/toilet{
|
||||
@@ -117,9 +111,7 @@
|
||||
/area/awaymission/beach)
|
||||
"aw" = (
|
||||
/obj/structure/closet/secure_closet/personal/cabinet,
|
||||
/turf/open/floor/wood{
|
||||
baseturf = /turf/open/floor/plating/beach/sand
|
||||
},
|
||||
/turf/open/floor/wood,
|
||||
/area/awaymission/beach)
|
||||
"ax" = (
|
||||
/obj/item/bedsheet/rainbow,
|
||||
@@ -131,9 +123,7 @@
|
||||
pixel_x = 24;
|
||||
specialfunctions = 4
|
||||
},
|
||||
/turf/open/floor/wood{
|
||||
baseturf = /turf/open/floor/plating/beach/sand
|
||||
},
|
||||
/turf/open/floor/wood,
|
||||
/area/awaymission/beach)
|
||||
"ay" = (
|
||||
/obj/effect/overlay/palmtree_r,
|
||||
@@ -151,9 +141,7 @@
|
||||
/obj/item/reagent_containers/food/drinks/bottle/wine,
|
||||
/obj/item/reagent_containers/food/drinks/bottle/rum,
|
||||
/obj/structure/table/wood,
|
||||
/turf/open/floor/wood{
|
||||
baseturf = /turf/open/floor/plating/beach/sand
|
||||
},
|
||||
/turf/open/floor/wood,
|
||||
/area/awaymission/beach)
|
||||
"aB" = (
|
||||
/obj/effect/overlay/coconut,
|
||||
@@ -174,9 +162,7 @@
|
||||
/obj/structure/mirror{
|
||||
pixel_y = 28
|
||||
},
|
||||
/turf/open/floor/wood{
|
||||
baseturf = /turf/open/floor/plating/beach/sand
|
||||
},
|
||||
/turf/open/floor/wood,
|
||||
/area/awaymission/beach)
|
||||
"aF" = (
|
||||
/obj/machinery/button/door{
|
||||
@@ -186,9 +172,7 @@
|
||||
pixel_x = 24;
|
||||
specialfunctions = 4
|
||||
},
|
||||
/turf/open/floor/wood{
|
||||
baseturf = /turf/open/floor/plating/beach/sand
|
||||
},
|
||||
/turf/open/floor/wood,
|
||||
/area/awaymission/beach)
|
||||
"aG" = (
|
||||
/obj/machinery/button/door{
|
||||
@@ -198,9 +182,7 @@
|
||||
pixel_x = 24;
|
||||
specialfunctions = 4
|
||||
},
|
||||
/turf/open/floor/wood{
|
||||
baseturf = /turf/open/floor/plating/beach/sand
|
||||
},
|
||||
/turf/open/floor/wood,
|
||||
/area/awaymission/beach)
|
||||
"aH" = (
|
||||
/obj/machinery/door/airlock/sandstone{
|
||||
@@ -238,74 +220,52 @@
|
||||
/area/awaymission/beach)
|
||||
"aM" = (
|
||||
/obj/structure/closet/gmcloset,
|
||||
/turf/open/floor/wood{
|
||||
baseturf = /turf/open/floor/plating/beach/sand
|
||||
},
|
||||
/turf/open/floor/wood,
|
||||
/area/awaymission/beach)
|
||||
"aN" = (
|
||||
/obj/structure/closet/secure_closet/bar,
|
||||
/turf/open/floor/wood{
|
||||
baseturf = /turf/open/floor/plating/beach/sand
|
||||
},
|
||||
/turf/open/floor/wood,
|
||||
/area/awaymission/beach)
|
||||
"aO" = (
|
||||
/obj/structure/table/wood,
|
||||
/obj/item/book/manual/barman_recipes,
|
||||
/turf/open/floor/wood{
|
||||
baseturf = /turf/open/floor/plating/beach/sand
|
||||
},
|
||||
/turf/open/floor/wood,
|
||||
/area/awaymission/beach)
|
||||
"aP" = (
|
||||
/obj/structure/table/wood,
|
||||
/obj/item/reagent_containers/food/drinks/shaker,
|
||||
/turf/open/floor/wood{
|
||||
baseturf = /turf/open/floor/plating/beach/sand
|
||||
},
|
||||
/turf/open/floor/wood,
|
||||
/area/awaymission/beach)
|
||||
"aQ" = (
|
||||
/obj/structure/table/wood,
|
||||
/obj/item/reagent_containers/food/drinks/beer,
|
||||
/turf/open/floor/wood{
|
||||
baseturf = /turf/open/floor/plating/beach/sand
|
||||
},
|
||||
/turf/open/floor/wood,
|
||||
/area/awaymission/beach)
|
||||
"aR" = (
|
||||
/obj/structure/table/wood,
|
||||
/obj/item/clothing/glasses/sunglasses,
|
||||
/obj/item/reagent_containers/food/drinks/beer,
|
||||
/turf/open/floor/wood{
|
||||
baseturf = /turf/open/floor/plating/beach/sand
|
||||
},
|
||||
/turf/open/floor/wood,
|
||||
/area/awaymission/beach)
|
||||
"aS" = (
|
||||
/obj/effect/mob_spawn/human/bartender/alive,
|
||||
/turf/open/floor/wood{
|
||||
baseturf = /turf/open/floor/plating/beach/sand
|
||||
},
|
||||
/turf/open/floor/wood,
|
||||
/area/awaymission/beach)
|
||||
"aT" = (
|
||||
/obj/machinery/vending/boozeomat,
|
||||
/turf/open/floor/wood{
|
||||
baseturf = /turf/open/floor/plating/beach/sand
|
||||
},
|
||||
/turf/open/floor/wood,
|
||||
/area/awaymission/beach)
|
||||
"aU" = (
|
||||
/obj/machinery/vending/cigarette,
|
||||
/turf/open/floor/wood{
|
||||
baseturf = /turf/open/floor/plating/beach/sand
|
||||
},
|
||||
/turf/open/floor/wood,
|
||||
/area/awaymission/beach)
|
||||
"aV" = (
|
||||
/obj/machinery/vending/cola,
|
||||
/turf/open/floor/wood{
|
||||
baseturf = /turf/open/floor/plating/beach/sand
|
||||
},
|
||||
/turf/open/floor/wood,
|
||||
/area/awaymission/beach)
|
||||
"aW" = (
|
||||
/obj/machinery/vending/snack,
|
||||
/turf/open/floor/wood{
|
||||
baseturf = /turf/open/floor/plating/beach/sand
|
||||
},
|
||||
/turf/open/floor/wood,
|
||||
/area/awaymission/beach)
|
||||
"aX" = (
|
||||
/obj/structure/mineral_door/wood{
|
||||
@@ -316,29 +276,21 @@
|
||||
"aY" = (
|
||||
/obj/structure/table/wood,
|
||||
/obj/item/reagent_containers/food/drinks/ale,
|
||||
/turf/open/floor/wood{
|
||||
baseturf = /turf/open/floor/plating/beach/sand
|
||||
},
|
||||
/turf/open/floor/wood,
|
||||
/area/awaymission/beach)
|
||||
"aZ" = (
|
||||
/obj/structure/table/wood,
|
||||
/turf/open/floor/wood{
|
||||
baseturf = /turf/open/floor/plating/beach/sand
|
||||
},
|
||||
/turf/open/floor/wood,
|
||||
/area/awaymission/beach)
|
||||
"ba" = (
|
||||
/obj/structure/table/wood,
|
||||
/obj/item/reagent_containers/food/drinks/soda_cans/dr_gibb,
|
||||
/turf/open/floor/wood{
|
||||
baseturf = /turf/open/floor/plating/beach/sand
|
||||
},
|
||||
/turf/open/floor/wood,
|
||||
/area/awaymission/beach)
|
||||
"bb" = (
|
||||
/obj/structure/table/wood,
|
||||
/obj/item/reagent_containers/food/drinks/soda_cans/lemon_lime,
|
||||
/turf/open/floor/wood{
|
||||
baseturf = /turf/open/floor/plating/beach/sand
|
||||
},
|
||||
/turf/open/floor/wood,
|
||||
/area/awaymission/beach)
|
||||
"bc" = (
|
||||
/obj/item/toy/beach_ball,
|
||||
@@ -431,6 +383,10 @@
|
||||
"bt" = (
|
||||
/turf/open/floor/plating/beach/water,
|
||||
/area/awaymission/beach)
|
||||
"bu" = (
|
||||
/obj/effect/baseturf_helper/beach/sand,
|
||||
/turf/open/floor/plating/beach/sand,
|
||||
/area/awaymission/beach)
|
||||
|
||||
(1,1,1) = {"
|
||||
aa
|
||||
@@ -43447,7 +43403,7 @@ ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ac
|
||||
bu
|
||||
ac
|
||||
ac
|
||||
ac
|
||||
|
||||
+161
-525
File diff suppressed because it is too large
Load Diff
+409
-1273
File diff suppressed because it is too large
Load Diff
@@ -22174,7 +22174,8 @@
|
||||
req_access_txt = "20"
|
||||
},
|
||||
/obj/structure/window/reinforced,
|
||||
/obj/item/aiModule/core/full/corp,
|
||||
/obj/effect/spawner/lootdrop/aimodule_harmless,
|
||||
/obj/effect/spawner/lootdrop/aimodule_neutral,
|
||||
/obj/structure/window/reinforced{
|
||||
dir = 1
|
||||
},
|
||||
@@ -22235,7 +22236,7 @@
|
||||
},
|
||||
/obj/item/aiModule/reset/purge,
|
||||
/obj/structure/window/reinforced,
|
||||
/obj/item/aiModule/core/full/antimov,
|
||||
/obj/effect/spawner/lootdrop/aimodule_harmful,
|
||||
/obj/structure/window/reinforced{
|
||||
dir = 1
|
||||
},
|
||||
|
||||
@@ -54219,14 +54219,10 @@
|
||||
name = "Core Modules";
|
||||
req_access_txt = "20"
|
||||
},
|
||||
/obj/item/aiModule/core/full/paladin{
|
||||
pixel_x = 3;
|
||||
pixel_y = 3
|
||||
},
|
||||
/obj/item/aiModule/core/full/asimov,
|
||||
/obj/item/aiModule/core/full/corp{
|
||||
pixel_x = -3;
|
||||
pixel_y = -3
|
||||
/obj/effect/spawner/lootdrop/aimodule_harmless{
|
||||
fan_out_items = 1;
|
||||
lootdoubles = 0;
|
||||
lootcount = 3
|
||||
},
|
||||
/obj/structure/sign/nanotrasen{
|
||||
pixel_x = -32
|
||||
@@ -54279,12 +54275,12 @@
|
||||
name = "Core Modules";
|
||||
req_access_txt = "20"
|
||||
},
|
||||
/obj/item/aiModule/core/full/antimov{
|
||||
pixel_x = 3;
|
||||
pixel_y = 3
|
||||
/obj/effect/spawner/lootdrop/aimodule_harmful{
|
||||
fan_out_items = 1;
|
||||
lootdoubles = 0;
|
||||
lootcount = 2
|
||||
},
|
||||
/obj/item/aiModule/supplied/oxygen,
|
||||
/obj/item/aiModule/supplied/protectStation{
|
||||
/obj/item/aiModule/supplied/oxygen{
|
||||
pixel_x = -3;
|
||||
pixel_y = -3
|
||||
},
|
||||
@@ -55144,6 +55140,10 @@
|
||||
pixel_y = 3
|
||||
},
|
||||
/obj/item/aiModule/core/full/custom,
|
||||
/obj/item/aiModule/core/full/asimov{
|
||||
pixel_x = -3;
|
||||
pixel_y = -3
|
||||
},
|
||||
/turf/open/floor/plasteel/vault{
|
||||
dir = 8
|
||||
},
|
||||
@@ -55226,7 +55226,7 @@
|
||||
req_access_txt = "20"
|
||||
},
|
||||
/obj/structure/window/reinforced,
|
||||
/obj/item/aiModule/core/full/tyrant{
|
||||
/obj/item/aiModule/supplied/protectStation{
|
||||
pixel_x = 3;
|
||||
pixel_y = 3
|
||||
},
|
||||
@@ -57252,14 +57252,10 @@
|
||||
/area/ai_monitored/turret_protected/ai_upload)
|
||||
"clQ" = (
|
||||
/obj/structure/table/reinforced,
|
||||
/obj/item/aiModule/core/full/drone{
|
||||
pixel_x = 3;
|
||||
pixel_y = 3
|
||||
},
|
||||
/obj/item/aiModule/core/full/reporter,
|
||||
/obj/item/aiModule/core/full/liveandletlive{
|
||||
pixel_x = -3;
|
||||
pixel_y = -3
|
||||
/obj/effect/spawner/lootdrop/aimodule_neutral{
|
||||
fan_out_items = 1;
|
||||
lootdoubles = 0;
|
||||
lootcount = 3
|
||||
},
|
||||
/turf/open/floor/plasteel/vault{
|
||||
dir = 8
|
||||
|
||||
@@ -18443,6 +18443,7 @@
|
||||
"aMG" = (
|
||||
/obj/structure/table,
|
||||
/obj/item/aiModule/core/full/asimov,
|
||||
/obj/effect/spawner/lootdrop/aimodule_harmless,
|
||||
/obj/item/aiModule/core/freeformcore,
|
||||
/obj/machinery/door/window{
|
||||
base_state = "right";
|
||||
@@ -18452,7 +18453,7 @@
|
||||
req_access_txt = "20"
|
||||
},
|
||||
/obj/structure/window/reinforced,
|
||||
/obj/item/aiModule/core/full/corp,
|
||||
/obj/effect/spawner/lootdrop/aimodule_neutral,
|
||||
/obj/item/aiModule/core/full/custom,
|
||||
/obj/machinery/flasher{
|
||||
pixel_y = 24;
|
||||
@@ -18477,7 +18478,7 @@
|
||||
pixel_y = 24;
|
||||
id = "AI"
|
||||
},
|
||||
/obj/item/aiModule/core/full/antimov,
|
||||
/obj/effect/spawner/lootdrop/aimodule_harmful,
|
||||
/obj/item/aiModule/supplied/oxygen,
|
||||
/obj/item/aiModule/supplied/protectStation,
|
||||
/obj/item/aiModule/zeroth/oneHuman,
|
||||
|
||||
@@ -2376,14 +2376,10 @@
|
||||
name = "Core Modules";
|
||||
req_access_txt = "20"
|
||||
},
|
||||
/obj/item/aiModule/core/full/paladin{
|
||||
pixel_x = 3;
|
||||
pixel_y = 3
|
||||
},
|
||||
/obj/item/aiModule/core/full/asimov,
|
||||
/obj/item/aiModule/core/full/corp{
|
||||
pixel_x = -3;
|
||||
pixel_y = -3
|
||||
/obj/effect/spawner/lootdrop/aimodule_harmless{
|
||||
fan_out_items = 1;
|
||||
lootdoubles = 0;
|
||||
lootcount = 3
|
||||
},
|
||||
/obj/structure/sign/nanotrasen{
|
||||
pixel_x = -32
|
||||
@@ -2499,12 +2495,12 @@
|
||||
name = "Core Modules";
|
||||
req_access_txt = "20"
|
||||
},
|
||||
/obj/item/aiModule/core/full/antimov{
|
||||
pixel_x = 3;
|
||||
pixel_y = 3
|
||||
/obj/effect/spawner/lootdrop/aimodule_harmful{
|
||||
fan_out_items = 1;
|
||||
lootdoubles = 0;
|
||||
lootcount = 2
|
||||
},
|
||||
/obj/item/aiModule/supplied/oxygen,
|
||||
/obj/item/aiModule/supplied/protectStation{
|
||||
/obj/item/aiModule/supplied/oxygen{
|
||||
pixel_x = -3;
|
||||
pixel_y = -3
|
||||
},
|
||||
@@ -2875,6 +2871,10 @@
|
||||
pixel_y = 3
|
||||
},
|
||||
/obj/item/aiModule/core/full/custom,
|
||||
/obj/item/aiModule/core/full/asimov{
|
||||
pixel_x = -3;
|
||||
pixel_y = -3
|
||||
},
|
||||
/obj/machinery/camera{
|
||||
c_tag = "AI Core - Port";
|
||||
dir = 4;
|
||||
@@ -2900,7 +2900,7 @@
|
||||
req_access_txt = "20"
|
||||
},
|
||||
/obj/structure/window/reinforced,
|
||||
/obj/item/aiModule/core/full/tyrant{
|
||||
/obj/item/aiModule/supplied/protectStation{
|
||||
pixel_x = 3;
|
||||
pixel_y = 3
|
||||
},
|
||||
@@ -4361,14 +4361,10 @@
|
||||
/area/ai_monitored/turret_protected/ai)
|
||||
"ahV" = (
|
||||
/obj/structure/table/reinforced,
|
||||
/obj/item/aiModule/core/full/drone{
|
||||
pixel_x = 3;
|
||||
pixel_y = 3
|
||||
},
|
||||
/obj/item/aiModule/core/full/reporter,
|
||||
/obj/item/aiModule/core/full/liveandletlive{
|
||||
pixel_x = -3;
|
||||
pixel_y = -3
|
||||
/obj/effect/spawner/lootdrop/aimodule_neutral{
|
||||
fan_out_items = 1;
|
||||
lootdoubles = 0;
|
||||
lootcount = 3
|
||||
},
|
||||
/turf/open/floor/plasteel/vault{
|
||||
dir = 8
|
||||
@@ -23737,7 +23733,6 @@
|
||||
/obj/structure/chair/office/light{
|
||||
dir = 1
|
||||
},
|
||||
/obj/effect/landmark/start/chemist,
|
||||
/obj/effect/turf_decal/bot,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/medical/chemistry)
|
||||
@@ -24229,7 +24224,6 @@
|
||||
/obj/structure/chair/office/light{
|
||||
dir = 4
|
||||
},
|
||||
/obj/effect/landmark/start/chemist,
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 6
|
||||
},
|
||||
@@ -74189,7 +74183,7 @@ aRf
|
||||
aSk
|
||||
aTr
|
||||
aUt
|
||||
aVk
|
||||
aVl
|
||||
aWg
|
||||
aRf
|
||||
aXr
|
||||
|
||||
@@ -164,4 +164,5 @@ MAP_REMOVE_JOB(geneticist)
|
||||
MAP_REMOVE_JOB(virologist)
|
||||
MAP_REMOVE_JOB(rd)
|
||||
MAP_REMOVE_JOB(warden)
|
||||
MAP_REMOVE_JOB(lawyer)
|
||||
MAP_REMOVE_JOB(lawyer)
|
||||
MAP_REMOVE_JOB(chemist)
|
||||
|
||||
@@ -12140,6 +12140,7 @@
|
||||
"aED" = (
|
||||
/obj/structure/table,
|
||||
/obj/item/aiModule/core/full/asimov,
|
||||
/obj/effect/spawner/lootdrop/aimodule_harmless,
|
||||
/obj/item/aiModule/core/freeformcore,
|
||||
/obj/machinery/door/window{
|
||||
base_state = "right";
|
||||
@@ -12148,7 +12149,7 @@
|
||||
name = "Core Modules";
|
||||
req_access_txt = "20"
|
||||
},
|
||||
/obj/item/aiModule/core/full/corp,
|
||||
/obj/effect/spawner/lootdrop/aimodule_neutral,
|
||||
/obj/item/aiModule/core/full/custom,
|
||||
/obj/structure/window/reinforced{
|
||||
dir = 1;
|
||||
@@ -12197,7 +12198,7 @@
|
||||
req_access_txt = "20"
|
||||
},
|
||||
/obj/item/aiModule/reset/purge,
|
||||
/obj/item/aiModule/core/full/antimov,
|
||||
/obj/effect/spawner/lootdrop/aimodule_harmful,
|
||||
/obj/item/aiModule/supplied/protectStation,
|
||||
/obj/structure/window/reinforced{
|
||||
dir = 1;
|
||||
|
||||
@@ -353,7 +353,6 @@
|
||||
name = "emergency shower"
|
||||
},
|
||||
/turf/open/floor/plasteel/whiteblue/side{
|
||||
baseturf = /turf/open/lava/smooth/lava_land_surface;
|
||||
dir = 4
|
||||
},
|
||||
/area/shuttle/escape)
|
||||
|
||||
@@ -32,6 +32,7 @@
|
||||
#define STASIS_MUTE "stasis"
|
||||
#define GENETICS_SPELL "genetics_spell"
|
||||
#define TRAUMA_DISABILITY "trauma"
|
||||
#define CHEMICAL_DISABILITY "chemical"
|
||||
|
||||
// bitflags for machine stat variable
|
||||
#define BROKEN 1
|
||||
|
||||
@@ -64,6 +64,8 @@
|
||||
|
||||
#define STATUS_EFFECT_KINDLE /datum/status_effect/kindle //A knockdown reduced by 1 second for every 3 points of damage the target takes.
|
||||
|
||||
#define STATUS_EFFECT_ICHORIAL_STAIN /datum/status_effect/ichorial_stain //Prevents a servant from being revived by vitality matrices for one minute.
|
||||
|
||||
/////////////
|
||||
// NEUTRAL //
|
||||
/////////////
|
||||
|
||||
@@ -0,0 +1,3 @@
|
||||
#define CHANGETURF_DEFER_CHANGE 1
|
||||
#define CHANGETURF_IGNORE_AIR 2
|
||||
#define CHANGETURF_FORCEOP 4
|
||||
@@ -434,7 +434,10 @@
|
||||
|
||||
|
||||
/proc/printplayer(datum/mind/ply, fleecheck)
|
||||
var/text = "<b>[ply.key]</b> was <b>[ply.name]</b> the <b>[ply.assigned_role]</b> and"
|
||||
var/jobtext = ""
|
||||
if(ply.assigned_role)
|
||||
jobtext = " the <b>[ply.assigned_role]</b>"
|
||||
var/text = "<b>[ply.key]</b> was <b>[ply.name]</b>[jobtext] and"
|
||||
if(ply.current)
|
||||
if(ply.current.stat == DEAD)
|
||||
text += " <span class='redtext'>died</span>"
|
||||
|
||||
@@ -58,9 +58,11 @@
|
||||
SendSignal(COMSIG_ITEM_ATTACK, M, user)
|
||||
if(flags_1 & NOBLUDGEON_1)
|
||||
return
|
||||
|
||||
if(user.has_disability(DISABILITY_PACIFISM))
|
||||
|
||||
if(force && user.has_disability(DISABILITY_PACIFISM))
|
||||
to_chat(user, "<span class='warning'>You don't want to harm other living beings!</span>")
|
||||
return
|
||||
|
||||
if(!force)
|
||||
playsound(loc, 'sound/weapons/tap.ogg', get_clamped_volume(), 1, -1)
|
||||
else if(hitsound)
|
||||
|
||||
@@ -10,6 +10,14 @@
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
flags_1 = NOBLUDGEON_1
|
||||
|
||||
/obj/item/soap/cebu //real versions, for admin shenanigans. Adminspawn only
|
||||
desc = "A bright blue bar of soap that smells of wolves"
|
||||
icon = 'icons/obj/custom.dmi'
|
||||
icon_state = "cebu"
|
||||
|
||||
/obj/item/soap/cebu/fast //speedyquick cleaning version. Still not as fast as Syndiesoap. Adminspawn only.
|
||||
cleanspeed = 15
|
||||
|
||||
|
||||
/*Inferno707*/
|
||||
|
||||
|
||||
@@ -16,8 +16,7 @@
|
||||
|
||||
var/datum/disease/D = new /datum/disease/transformation/jungle_fever/monkeymode
|
||||
if(!owner.current.HasDisease(D))
|
||||
D.affected_mob = owner
|
||||
owner.current.viruses += D
|
||||
owner.current.AddDisease(D)
|
||||
else
|
||||
QDEL_NULL(D)
|
||||
|
||||
|
||||
@@ -205,13 +205,13 @@
|
||||
new_comp = new nt(arglist(args))
|
||||
if(!QDELETED(new_comp))
|
||||
old_comp.InheritComponent(new_comp, TRUE)
|
||||
qdel(new_comp)
|
||||
QDEL_NULL(new_comp)
|
||||
if(COMPONENT_DUPE_HIGHLANDER)
|
||||
if(!new_comp)
|
||||
new_comp = new nt(arglist(args))
|
||||
if(!QDELETED(new_comp))
|
||||
new_comp.InheritComponent(old_comp, FALSE)
|
||||
qdel(old_comp)
|
||||
QDEL_NULL(old_comp)
|
||||
if(COMPONENT_DUPE_UNIQUE_PASSARGS)
|
||||
if(!new_comp)
|
||||
var/list/arguments = args.Copy(2)
|
||||
|
||||
@@ -63,7 +63,7 @@
|
||||
|
||||
if(amount >= 50)
|
||||
var/burning_time = max(100, 100-amount)
|
||||
master = master.ChangeTurf(master.baseturf)
|
||||
master = master.ScrapeAway()
|
||||
master.burn_tile()
|
||||
if(user)
|
||||
master.add_hiddenprint(user)
|
||||
|
||||
@@ -55,6 +55,8 @@ GLOBAL_LIST_EMPTY(explosions)
|
||||
var/orig_heavy_range = heavy_impact_range
|
||||
var/orig_light_range = light_impact_range
|
||||
|
||||
var/orig_max_distance = max(devastation_range, heavy_impact_range, light_impact_range, flash_range, flame_range)
|
||||
|
||||
//Zlevel specific bomb cap multiplier
|
||||
var/cap_multiplier = 1
|
||||
switch(epicenter.z)
|
||||
@@ -119,11 +121,13 @@ GLOBAL_LIST_EMPTY(explosions)
|
||||
// If inside the blast radius + world.view - 2
|
||||
if(dist <= round(max_range + world.view - 2, 1))
|
||||
M.playsound_local(epicenter, null, 100, 1, frequency, falloff = 5, S = explosion_sound)
|
||||
shake_camera(M, 25, min(orig_max_distance - dist, 100))
|
||||
// You hear a far explosion if you're outside the blast radius. Small bombs shouldn't be heard all over the station.
|
||||
else if(dist <= far_dist)
|
||||
var/far_volume = CLAMP(far_dist, 30, 50) // Volume is based on explosion size and dist
|
||||
far_volume += (dist <= far_dist * 0.5 ? 50 : 0) // add 50 volume if the mob is pretty close to the explosion
|
||||
M.playsound_local(epicenter, null, far_volume, 1, frequency, falloff = 5, S = far_explosion_sound)
|
||||
shake_camera(M, 10, min(orig_max_distance - dist, 50))
|
||||
EX_PREPROCESS_CHECK_TICK
|
||||
|
||||
//postpone processing for a bit
|
||||
|
||||
@@ -479,3 +479,27 @@
|
||||
desc = "Blinding light dances in your vision, stunning and silencing you. <i>Any damage taken will shorten the light's effects!</i>"
|
||||
icon_state = "kindle"
|
||||
alerttooltipstyle = "clockcult"
|
||||
|
||||
|
||||
//Ichorial Stain: Applied to servants revived by a vitality matrix. Prevents them from being revived by one again until the effect fades.
|
||||
/datum/status_effect/ichorial_stain
|
||||
id = "ichorial_stain"
|
||||
status_type = STATUS_EFFECT_UNIQUE
|
||||
duration = 600
|
||||
examine_text = "<span class='warning'>SUBJECTPRONOUN is drenched in thick, blue ichor!</span>"
|
||||
alert_type = /obj/screen/alert/status_effect/ichorial_stain
|
||||
|
||||
/datum/status_effect/ichorial_stain/on_apply()
|
||||
owner.visible_message("<span class='danger'>[owner] gets back up, [owner.p_their()] body dripping blue ichor!</span>", \
|
||||
"<span class='userdanger'>Thick blue ichor covers your body; you can't be revived like this again until it dries!</span>")
|
||||
return TRUE
|
||||
|
||||
/datum/status_effect/ichorial_stain/on_remove()
|
||||
owner.visible_message("<span class='danger'>The blue ichor on [owner]'s body dries out!</span>", \
|
||||
"<span class='boldnotice'>The ichor on your body is dry - you can now be revived by vitality matrices again!</span>")
|
||||
|
||||
/obj/screen/alert/status_effect/ichorial_stain
|
||||
name = "Ichorial Stain"
|
||||
desc = "Your body is covered in blue ichor! You can't be revived by vitality matrices."
|
||||
icon_state = "ichorial_stain"
|
||||
alerttooltipstyle = "clockcult"
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
var/mob/living/owner //The mob affected by the status effect.
|
||||
var/status_type = STATUS_EFFECT_UNIQUE //How many of the effect can be on one mob, and what happens when you try to add another
|
||||
var/on_remove_on_mob_delete = FALSE //if we call on_remove() when the mob is deleted
|
||||
var/examine_text //If defined, this text will appear when the mob is examined - to use he, she etc. use "SUBJECTPRONOUN" and replace it in the examines themselves
|
||||
var/alert_type = /obj/screen/alert/status_effect //the alert thrown by the status effect, contains name and description
|
||||
var/obj/screen/alert/status_effect/linked_alert = null //the alert itself, if it exists
|
||||
|
||||
|
||||
@@ -8,6 +8,8 @@
|
||||
|
||||
/obj/effect/proc_holder/changeling/headcrab/sting_action(mob/user)
|
||||
set waitfor = FALSE
|
||||
if(alert("Are we sure we wish to kill ourself and create a headslug?",,"Yes", "No") == "No")
|
||||
return
|
||||
var/datum/mind/M = user.mind
|
||||
var/list/organs = user.getorganszone("head", 1)
|
||||
|
||||
@@ -35,4 +37,4 @@
|
||||
if(crab.origin)
|
||||
crab.origin.active = 1
|
||||
crab.origin.transfer_to(crab)
|
||||
to_chat(crab, "<span class='warning'>You burst out of the remains of your former body in a shower of gore!</span>")
|
||||
to_chat(crab, "<span class='warning'>You burst out of the remains of your former body in a shower of gore!</span>")
|
||||
|
||||
@@ -278,7 +278,7 @@
|
||||
animate(src, alpha = 255, time = 10, flags = ANIMATION_END_NOW) //we may have a previous animation going. finish it first, then do this one without delay.
|
||||
sleep(10)
|
||||
//as long as they're still on the sigil and are either not a servant or they're a servant AND it has remaining vitality
|
||||
while(L && (!is_servant_of_ratvar(L) || (is_servant_of_ratvar(L) && (GLOB.ratvar_awakens || GLOB.clockwork_vitality))) && get_turf(L) == get_turf(src))
|
||||
while(L && (!is_servant_of_ratvar(L) || (is_servant_of_ratvar(L) && (GLOB.ratvar_awakens || GLOB.clockwork_vitality))) && get_turf(L) == get_turf(src) && !L.buckled)
|
||||
sigil_active = TRUE
|
||||
if(animation_number >= 4)
|
||||
new /obj/effect/temp_visual/ratvar/sigil/vitality(get_turf(src))
|
||||
@@ -313,21 +313,28 @@
|
||||
revival_cost = 0
|
||||
var/mob/dead/observer/ghost = L.get_ghost(TRUE)
|
||||
if(GLOB.clockwork_vitality >= revival_cost && (ghost || (L.mind && L.mind.active)))
|
||||
if(ghost)
|
||||
ghost.reenter_corpse()
|
||||
L.revive(1, 1)
|
||||
var/obj/effect/temp_visual/ratvar/sigil/vitality/V = new /obj/effect/temp_visual/ratvar/sigil/vitality(get_turf(src))
|
||||
animate(V, alpha = 0, transform = matrix()*2, time = 8)
|
||||
playsound(L, 'sound/magic/staff_healing.ogg', 50, 1)
|
||||
L.visible_message("<span class='warning'>[L] suddenly gets back up, [L.p_their()] body dripping blue ichor!</span>", "<span class='inathneq'>\"[text2ratvar("You will be okay, child.")]\"</span>")
|
||||
GLOB.clockwork_vitality -= revival_cost
|
||||
if(L.has_status_effect(STATUS_EFFECT_ICHORIAL_STAIN))
|
||||
visible_message("<span class='boldwarning'>[src] strains, but nothing happens...</span>")
|
||||
if(L.pulledby)
|
||||
to_chat(L.pulledby, "<span class='userdanger'>[L] was already revived recently by a vitality matrix! Wait a bit longer!</span>")
|
||||
break
|
||||
else
|
||||
if(ghost)
|
||||
ghost.reenter_corpse()
|
||||
L.revive(1, 1)
|
||||
var/obj/effect/temp_visual/ratvar/sigil/vitality/V = new /obj/effect/temp_visual/ratvar/sigil/vitality(get_turf(src))
|
||||
animate(V, alpha = 0, transform = matrix()*2, time = 8)
|
||||
playsound(L, 'sound/magic/staff_healing.ogg', 50, 1)
|
||||
to_chat(L, "<span class='inathneq'>\"[text2ratvar("You will be okay, child.")]\"</span>")
|
||||
L.apply_status_effect(STATUS_EFFECT_ICHORIAL_STAIN)
|
||||
GLOB.clockwork_vitality -= revival_cost
|
||||
break
|
||||
if(!L.client || L.client.is_afk())
|
||||
set waitfor = FALSE
|
||||
var/list/mob/dead/observer/candidates = pollCandidatesForMob("Do you want to play as a [L.name], an inactive clock cultist?", "[name]", null, "Clock Cultist", 50, L)
|
||||
var/mob/dead/observer/theghost = null
|
||||
if(candidates.len)
|
||||
to_chat(L, "Your physical form has been taken over by another soul due to your inactivity! Ahelp if you wish to regain your form!")
|
||||
to_chat(L, "<span class='userdanger'>Your physical form has been taken over by another soul due to your inactivity! Ahelp if you wish to regain your form!</span>")
|
||||
message_admins("[key_name_admin(theghost)] has taken control of ([key_name_admin(L)]) to replace an inactive clock cultist.")
|
||||
L.ghostize(0)
|
||||
L.key = theghost.key
|
||||
|
||||
@@ -70,6 +70,12 @@
|
||||
quickbind = TRUE
|
||||
quickbind_desc = "Creates a Vitality Matrix, which drains non-Servants on it to heal Servants that cross it."
|
||||
|
||||
/datum/clockwork_scripture/create_object/vitality_matrix/check_special_requirements()
|
||||
if(locate(object_path) in range(1, invoker))
|
||||
to_chat(invoker, "<span class='danger'>Vitality matrices placed next to each other could interfere and cause a feedback loop! Move away from the other ones!</span>")
|
||||
return FALSE
|
||||
return ..()
|
||||
|
||||
|
||||
//Judicial Visor: Creates a judicial visor, which can smite an area.
|
||||
/datum/clockwork_scripture/create_object/judicial_visor
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
name = "pressure sensor"
|
||||
desc = "A thin plate of brass, barely visible but clearly distinct."
|
||||
clockwork_desc = "A trigger that will activate when a non-servant runs across it."
|
||||
max_integrity = 25
|
||||
max_integrity = 5
|
||||
icon_state = "pressure_sensor"
|
||||
alpha = 80
|
||||
layer = LOW_ITEM_LAYER
|
||||
|
||||
@@ -21,9 +21,10 @@
|
||||
STOP_PROCESSING(SSfastprocess, src)
|
||||
if(buckled_mobs && buckled_mobs.len)
|
||||
var/mob/living/L = buckled_mobs[1]
|
||||
L.Knockdown(100)
|
||||
L.visible_message("<span class='warning'>[L] is maimed as the skewer shatters while still in their body!</span>")
|
||||
L.adjustBruteLoss(15)
|
||||
if(iscarbon(L))
|
||||
L.Knockdown(100)
|
||||
L.visible_message("<span class='warning'>[L] is maimed as the skewer shatters while still in their body!</span>")
|
||||
L.adjustBruteLoss(15)
|
||||
unbuckle_mob(L)
|
||||
return ..()
|
||||
|
||||
@@ -48,14 +49,22 @@
|
||||
/obj/structure/destructible/clockwork/trap/brass_skewer/activate()
|
||||
if(density)
|
||||
return
|
||||
var/mob/living/carbon/squirrel = locate() in get_turf(src)
|
||||
var/mob/living/squirrel = locate() in get_turf(src)
|
||||
if(squirrel)
|
||||
squirrel.visible_message("<span class='boldwarning'>A massive brass spike erupts from the ground, impaling [squirrel]!</span>", \
|
||||
"<span class='userdanger'>A massive brass spike rams through your chest, hoisting you into the air!</span>")
|
||||
squirrel.emote("scream")
|
||||
playsound(squirrel, 'sound/effects/splat.ogg', 50, TRUE)
|
||||
playsound(squirrel, 'sound/misc/desceration-03.ogg', 50, TRUE)
|
||||
squirrel.apply_damage(20, BRUTE, "chest")
|
||||
if(iscyborg(squirrel))
|
||||
if(!squirrel.stat)
|
||||
squirrel.visible_message("<span class='boldwarning'>A massive brass spike erupts from the ground, rending [squirrel]'s chassis but shattering into pieces!</span>", \
|
||||
"<span class='userdanger'>A massive brass spike rips through your chassis and bursts into shrapnel in your casing!</span>")
|
||||
squirrel.adjustBruteLoss(50)
|
||||
squirrel.Stun(20)
|
||||
addtimer(CALLBACK(src, .proc/take_damage, max_integrity), 1)
|
||||
else
|
||||
squirrel.visible_message("<span class='boldwarning'>A massive brass spike erupts from the ground, impaling [squirrel]!</span>", \
|
||||
"<span class='userdanger'>A massive brass spike rams through your chest, hoisting you into the air!</span>")
|
||||
squirrel.emote("scream")
|
||||
playsound(squirrel, 'sound/effects/splat.ogg', 50, TRUE)
|
||||
playsound(squirrel, 'sound/misc/desceration-03.ogg', 50, TRUE)
|
||||
squirrel.apply_damage(20, BRUTE, "chest")
|
||||
mouse_opacity = MOUSE_OPACITY_OPAQUE //So players can interact with the tile it's on to pull them off
|
||||
buckle_mob(squirrel, TRUE)
|
||||
else
|
||||
|
||||
@@ -59,9 +59,9 @@
|
||||
brass_floor = TRUE
|
||||
if(W.use(2 - brass_floor))
|
||||
if(anchored)
|
||||
T.ChangeTurf(/turf/closed/wall/clockwork)
|
||||
T.PlaceOnTop(/turf/closed/wall/clockwork)
|
||||
else
|
||||
T.ChangeTurf(/turf/open/floor/clockwork)
|
||||
T.PlaceOnTop(/turf/open/floor/clockwork)
|
||||
new /obj/structure/falsewall/brass(T)
|
||||
qdel(src)
|
||||
else
|
||||
|
||||
@@ -149,8 +149,6 @@
|
||||
|
||||
if(href_list["make"])
|
||||
|
||||
var/turf/T = loc
|
||||
|
||||
/////////////////
|
||||
//href protection
|
||||
being_built = stored_research.isDesignResearchedID(href_list["make"])
|
||||
@@ -174,34 +172,8 @@
|
||||
use_power(power)
|
||||
icon_state = "autolathe"
|
||||
flick("autolathe_n",src)
|
||||
if(is_stack)
|
||||
spawn(32*coeff)
|
||||
use_power(power)
|
||||
var/list/materials_used = list(MAT_METAL=metal_cost*multiplier, MAT_GLASS=glass_cost*multiplier)
|
||||
materials.use_amount(materials_used)
|
||||
|
||||
var/obj/item/stack/N = new being_built.build_path(T, multiplier)
|
||||
N.update_icon()
|
||||
N.autolathe_crafted(src)
|
||||
|
||||
for(var/obj/item/stack/S in T.contents - N)
|
||||
if(istype(S, N.merge_type))
|
||||
N.merge(S)
|
||||
busy = FALSE
|
||||
updateUsrDialog()
|
||||
|
||||
else
|
||||
spawn(32*coeff*multiplier)
|
||||
use_power(power)
|
||||
var/list/materials_used = list(MAT_METAL=metal_cost*coeff*multiplier, MAT_GLASS=glass_cost*coeff*multiplier)
|
||||
materials.use_amount(materials_used)
|
||||
for(var/i=1, i<=multiplier, i++)
|
||||
var/obj/item/new_item = new being_built.build_path(T)
|
||||
for(var/mat in materials_used)
|
||||
new_item.materials[mat] = materials_used[mat] / multiplier
|
||||
new_item.autolathe_crafted(src)
|
||||
busy = FALSE
|
||||
updateUsrDialog()
|
||||
var/time = is_stack ? 32 : 32*coeff*multiplier
|
||||
addtimer(CALLBACK(src, .proc/make_item, power, metal_cost, glass_cost, multiplier, coeff, is_stack), time)
|
||||
|
||||
if(href_list["search"])
|
||||
matching_designs.Cut()
|
||||
@@ -218,6 +190,30 @@
|
||||
|
||||
return
|
||||
|
||||
/obj/machinery/autolathe/proc/make_item(power, metal_cost, glass_cost, multiplier, coeff, is_stack)
|
||||
GET_COMPONENT(materials, /datum/component/material_container)
|
||||
var/atom/A = drop_location()
|
||||
use_power(power)
|
||||
var/list/materials_used = list(MAT_METAL=metal_cost*coeff*multiplier, MAT_GLASS=glass_cost*coeff*multiplier)
|
||||
materials.use_amount(materials_used)
|
||||
|
||||
if(is_stack)
|
||||
var/obj/item/stack/N = new being_built.build_path(A, multiplier)
|
||||
N.update_icon()
|
||||
N.autolathe_crafted(src)
|
||||
for(var/obj/item/stack/S in (A.contents - N))
|
||||
if(istype(S, N.merge_type))
|
||||
N.merge(S)
|
||||
else
|
||||
for(var/i=1, i<=multiplier, i++)
|
||||
var/obj/item/new_item = new being_built.build_path(A)
|
||||
for(var/mat in materials_used)
|
||||
new_item.materials[mat] = materials_used[mat] / multiplier
|
||||
new_item.autolathe_crafted(src)
|
||||
|
||||
busy = FALSE
|
||||
updateDialog()
|
||||
|
||||
/obj/machinery/autolathe/RefreshParts()
|
||||
var/T = 0
|
||||
for(var/obj/item/stock_parts/matter_bin/MB in component_parts)
|
||||
|
||||
@@ -528,7 +528,7 @@
|
||||
playsound(loc, 'sound/effects/bang.ogg', 100, 1)
|
||||
var/turf/open/floor/F
|
||||
for(F in orange(1, src))
|
||||
F.ChangeTurf(F.baseturf)
|
||||
F.ScrapeAway()
|
||||
say("Something slams into the floor around [src], exposing it to space!")
|
||||
if(hull)
|
||||
sleep(10)
|
||||
|
||||
@@ -135,7 +135,7 @@
|
||||
for(var/turf/closed/T in range(2, src))
|
||||
here.ChangeTurf(T.type)
|
||||
return INITIALIZE_HINT_QDEL
|
||||
here.ChangeTurf(/turf/closed/wall)
|
||||
here.PlaceOnTop(/turf/closed/wall)
|
||||
if(9 to 11)
|
||||
lights = FALSE
|
||||
locked = TRUE
|
||||
|
||||
@@ -22,6 +22,7 @@ GLOBAL_LIST_EMPTY(allCasters)
|
||||
var/creationTime
|
||||
var/authorCensor
|
||||
var/bodyCensor
|
||||
var/photo_file
|
||||
|
||||
/datum/newscaster/feed_message/proc/returnAuthor(censor)
|
||||
if(censor == -1)
|
||||
@@ -97,6 +98,7 @@ GLOBAL_LIST_EMPTY(allCasters)
|
||||
var/scannedUser
|
||||
var/isAdminMsg
|
||||
var/icon/img
|
||||
var/photo_file
|
||||
|
||||
/datum/newscaster/feed_network
|
||||
var/list/datum/newscaster/feed_channel/network_channels = list()
|
||||
@@ -126,6 +128,7 @@ GLOBAL_LIST_EMPTY(allCasters)
|
||||
if(photo)
|
||||
newMsg.img = photo.img
|
||||
newMsg.caption = photo.scribble
|
||||
newMsg.photo_file = save_photo(photo.img)
|
||||
for(var/datum/newscaster/feed_channel/FC in network_channels)
|
||||
if(FC.channel_name == channel_name)
|
||||
FC.messages += newMsg
|
||||
@@ -143,6 +146,7 @@ GLOBAL_LIST_EMPTY(allCasters)
|
||||
wanted_issue.isAdminMsg = adminMsg
|
||||
if(photo)
|
||||
wanted_issue.img = photo.img
|
||||
wanted_issue.photo_file = save_photo(photo.img)
|
||||
if(newMessage)
|
||||
for(var/obj/machinery/newscaster/N in GLOB.allCasters)
|
||||
N.newsAlert()
|
||||
@@ -157,7 +161,12 @@ GLOBAL_LIST_EMPTY(allCasters)
|
||||
for(var/obj/machinery/newscaster/NEWSCASTER in GLOB.allCasters)
|
||||
NEWSCASTER.update_icon()
|
||||
|
||||
|
||||
/datum/newscaster/feed_network/proc/save_photo(icon/photo)
|
||||
var/photo_file = copytext(md5("\icon[photo]"), 1, 6)
|
||||
if(!fexists("[GLOB.log_directory]/photos/[photo_file].png"))
|
||||
var/icon/p = icon(photo, frame = 1)
|
||||
fcopy(p, "[GLOB.log_directory]/photos/[photo_file].png")
|
||||
return photo_file
|
||||
|
||||
/obj/item/wallframe/newscaster
|
||||
name = "newscaster frame"
|
||||
|
||||
@@ -684,10 +684,10 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C
|
||||
desc = "Uh oh!"
|
||||
|
||||
/obj/machinery/vending/snack/random/Initialize()
|
||||
..()
|
||||
var/T = pick(subtypesof(/obj/machinery/vending/snack) - /obj/machinery/vending/snack/random)
|
||||
new T(get_turf(src))
|
||||
return INITIALIZE_HINT_QDEL
|
||||
..()
|
||||
var/T = pick(subtypesof(/obj/machinery/vending/snack) - /obj/machinery/vending/snack/random)
|
||||
new T(loc)
|
||||
return INITIALIZE_HINT_QDEL
|
||||
|
||||
/obj/machinery/vending/snack/blue
|
||||
icon_state = "snackblue"
|
||||
@@ -737,10 +737,10 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C
|
||||
desc = "Uh oh!"
|
||||
|
||||
/obj/machinery/vending/cola/random/Initialize()
|
||||
. = ..()
|
||||
var/T = pick(subtypesof(/obj/machinery/vending/cola) - /obj/machinery/vending/cola/random)
|
||||
new T(get_turf(src))
|
||||
return INITIALIZE_HINT_QDEL
|
||||
..()
|
||||
var/T = pick(subtypesof(/obj/machinery/vending/cola) - /obj/machinery/vending/cola/random)
|
||||
new T(loc)
|
||||
return INITIALIZE_HINT_QDEL
|
||||
|
||||
/obj/machinery/vending/cola/blue
|
||||
icon_state = "Cola_Machine"
|
||||
|
||||
@@ -222,14 +222,14 @@
|
||||
occupant_message("Deconstructing [W]...")
|
||||
if(do_after_cooldown(W))
|
||||
chassis.spark_system.start()
|
||||
W.ChangeTurf(/turf/open/floor/plating)
|
||||
W.ScrapeAway()
|
||||
playsound(W, 'sound/items/deconstruct.ogg', 50, 1)
|
||||
else if(isfloorturf(target))
|
||||
var/turf/open/floor/F = target
|
||||
occupant_message("Deconstructing [F]...")
|
||||
if(do_after_cooldown(target))
|
||||
chassis.spark_system.start()
|
||||
F.ChangeTurf(F.baseturf)
|
||||
F.ScrapeAway()
|
||||
playsound(F, 'sound/items/deconstruct.ogg', 50, 1)
|
||||
else if (istype(target, /obj/machinery/door/airlock))
|
||||
occupant_message("Deconstructing [target]...")
|
||||
@@ -242,14 +242,14 @@
|
||||
var/turf/open/space/S = target
|
||||
occupant_message("Building Floor...")
|
||||
if(do_after_cooldown(S))
|
||||
S.ChangeTurf(/turf/open/floor/plating)
|
||||
S.PlaceOnTop(/turf/open/floor/plating)
|
||||
playsound(S, 'sound/items/deconstruct.ogg', 50, 1)
|
||||
chassis.spark_system.start()
|
||||
else if(isfloorturf(target))
|
||||
var/turf/open/floor/F = target
|
||||
occupant_message("Building Wall...")
|
||||
if(do_after_cooldown(F))
|
||||
F.ChangeTurf(/turf/closed/wall)
|
||||
F.PlaceOnTop(/turf/closed/wall)
|
||||
playsound(F, 'sound/items/deconstruct.ogg', 50, 1)
|
||||
chassis.spark_system.start()
|
||||
if(2)
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
icon_state = "recharge_floor" // Some people just want to watch the world burn i guess
|
||||
|
||||
/turf/open/floor/mech_bay_recharge_floor/break_tile()
|
||||
src.ChangeTurf(/turf/open/floor/plating)
|
||||
ScrapeAway()
|
||||
|
||||
/turf/open/floor/mech_bay_recharge_floor/airless
|
||||
icon_state = "recharge_floor_asteroid"
|
||||
|
||||
@@ -76,7 +76,7 @@
|
||||
if(metal)
|
||||
var/turf/T = get_turf(src)
|
||||
if(isspaceturf(T)) //Block up any exposed space
|
||||
T.ChangeTurf(/turf/open/floor/plating/foam)
|
||||
T.PlaceOnTop(/turf/open/floor/plating/foam)
|
||||
for(var/direction in GLOB.cardinals)
|
||||
var/turf/cardinal_turf = get_step(T, direction)
|
||||
if(get_area(cardinal_turf) != get_area(T)) //We're at an area boundary, so let's block off this turf!
|
||||
|
||||
@@ -5,19 +5,29 @@
|
||||
var/lootcount = 1 //how many items will be spawned
|
||||
var/lootdoubles = TRUE //if the same item can be spawned twice
|
||||
var/list/loot //a list of possible items to spawn e.g. list(/obj/item, /obj/structure, /obj/effect)
|
||||
var/fan_out_items = FALSE //Whether the items should be distributed to offsets 0,3,-3,6,-6,9,-9.. This overrides pixel_x/y on the spawner itself
|
||||
|
||||
/obj/effect/spawner/lootdrop/Initialize(mapload)
|
||||
..()
|
||||
if(loot && loot.len)
|
||||
var/turf/T = get_turf(src)
|
||||
while(lootcount && loot.len)
|
||||
var/loot_spawned = 0
|
||||
while((lootcount-loot_spawned) && loot.len)
|
||||
var/lootspawn = pickweight(loot)
|
||||
if(!lootdoubles)
|
||||
loot.Remove(lootspawn)
|
||||
|
||||
if(lootspawn)
|
||||
new lootspawn(T)
|
||||
lootcount--
|
||||
var/atom/movable/spawned_loot = new lootspawn(T)
|
||||
if (!fan_out_items)
|
||||
if (pixel_x != 0)
|
||||
spawned_loot.pixel_x = pixel_x
|
||||
if (pixel_y != 0)
|
||||
spawned_loot.pixel_y = pixel_y
|
||||
else
|
||||
if (loot_spawned)
|
||||
spawned_loot.pixel_x = spawned_loot.pixel_y = ((!(loot_spawned%2)*loot_spawned/2)*-3)+((loot_spawned%2)*(loot_spawned+1)/2*3)
|
||||
loot_spawned++
|
||||
return INITIALIZE_HINT_QDEL
|
||||
|
||||
/obj/effect/spawner/lootdrop/armory_contraband
|
||||
|
||||
@@ -20,9 +20,9 @@
|
||||
for(var/j = lowBoundY,j<=hiBoundY,j++)
|
||||
var/turf/T = locate(i,j,z)
|
||||
if(i == lowBoundX || i == hiBoundX || j == lowBoundY || j == hiBoundY)
|
||||
T.ChangeTurf(/turf/closed/wall/vault)
|
||||
T.PlaceOnTop(/turf/closed/wall/vault)
|
||||
else
|
||||
T.ChangeTurf(/turf/open/floor/vault)
|
||||
T.PlaceOnTop(/turf/open/floor/vault)
|
||||
T.icon_state = "[type]vault"
|
||||
|
||||
qdel(src)
|
||||
|
||||
@@ -493,7 +493,7 @@
|
||||
color = null
|
||||
|
||||
/obj/item/device/flashlight/glowstick/random/Initialize()
|
||||
. = ..()
|
||||
..()
|
||||
var/T = pick(typesof(/obj/item/device/flashlight/glowstick) - /obj/item/device/flashlight/glowstick/random)
|
||||
new T(loc)
|
||||
return INITIALIZE_HINT_QDEL
|
||||
|
||||
@@ -233,7 +233,7 @@
|
||||
/obj/item/flamethrower/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK)
|
||||
var/obj/item/projectile/P = hitby
|
||||
if(damage && attack_type == PROJECTILE_ATTACK && P.damage_type != STAMINA && prob(15))
|
||||
owner.visible_message("<span class='danger'>[attack_text] hits the fueltank on [owner]'s [src], rupturing it! What a shot!</span>")
|
||||
owner.visible_message("<span class='danger'>\The [attack_text] hits the fueltank on [owner]'s [name], rupturing it! What a shot!</span>")
|
||||
var/target_turf = get_turf(owner)
|
||||
igniter.ignite_turf(src,target_turf, release_amount = 100)
|
||||
qdel(ptank)
|
||||
|
||||
@@ -77,3 +77,40 @@
|
||||
if (!healthstring)
|
||||
healthstring = "ERROR"
|
||||
return healthstring
|
||||
|
||||
/obj/item/implant/radio
|
||||
name = "internal radio implant"
|
||||
desc = "Are you there God? It's me, Syndicate Comms Agent."
|
||||
activated = TRUE
|
||||
var/obj/item/device/radio/radio
|
||||
var/radio_key = /obj/item/device/encryptionkey/syndicate
|
||||
icon = 'icons/obj/radio.dmi'
|
||||
icon_state = "walkietalkie"
|
||||
|
||||
/obj/item/implant/radio/activate()
|
||||
// needs to be GLOB.deep_inventory_state otherwise it won't open
|
||||
radio.ui_interact(usr, "main", null, FALSE, null, GLOB.deep_inventory_state)
|
||||
|
||||
/obj/item/implant/radio/Initialize(mapload)
|
||||
. = ..()
|
||||
|
||||
radio = new(src)
|
||||
// almost like an internal headset, but without the
|
||||
// "must be in ears to hear" restriction.
|
||||
radio.name = "internal radio"
|
||||
radio.subspace_transmission = TRUE
|
||||
radio.canhear_range = 0
|
||||
radio.keyslot = new radio_key
|
||||
radio.recalculateChannels()
|
||||
|
||||
|
||||
/obj/item/implant/radio/get_data()
|
||||
var/dat = {"<b>Implant Specifications:</b><BR>
|
||||
<b>Name:</b> Internal Radio Implant<BR>
|
||||
<b>Life:</b> 24 hours<BR>
|
||||
<b>Implant Details:</b> Allows user to use an internal radio, useful if user expects equipment loss, or cannot equip conventional radios."}
|
||||
return dat
|
||||
|
||||
/obj/item/implanter/radio
|
||||
name = "implanter (internal radio)"
|
||||
imp_type = /obj/item/implant/radio
|
||||
|
||||
@@ -275,13 +275,14 @@
|
||||
consume_turf(target)
|
||||
|
||||
/obj/item/melee/supermatter_sword/proc/consume_turf(turf/T)
|
||||
if(istype(T, T.baseturf))
|
||||
return //Can't void the void, baby!
|
||||
var/oldtype = T.type
|
||||
var/turf/newT = T.ScrapeAway()
|
||||
if(newT.type == oldtype)
|
||||
return
|
||||
playsound(T, 'sound/effects/supermatter.ogg', 50, 1)
|
||||
T.visible_message("<span class='danger'>[T] smacks into [src] and rapidly flashes to ash.</span>",\
|
||||
"<span class='italics'>You hear a loud crack as you are washed with a wave of heat.</span>")
|
||||
shard.Consume()
|
||||
T.ChangeTurf(T.baseturf)
|
||||
T.CalculateAdjacentTurfs()
|
||||
|
||||
/obj/item/melee/supermatter_sword/add_blood(list/blood_dna)
|
||||
|
||||
@@ -1,307 +1,310 @@
|
||||
/obj/item/storage/box/syndicate
|
||||
|
||||
/obj/item/storage/box/syndicate/PopulateContents()
|
||||
switch (pickweight(list("bloodyspai" = 3, "stealth" = 2, "bond" = 2, "screwed" = 2, "sabotage" = 3, "guns" = 2, "murder" = 2, "implant" = 1, "hacker" = 3, "darklord" = 1, "sniper" = 1, "metaops" = 1, "ninja" = 1)))
|
||||
if("bloodyspai") // 27 tc now this is more right
|
||||
new /obj/item/clothing/under/chameleon(src) // 2 tc since it's not the full set
|
||||
new /obj/item/clothing/mask/chameleon(src) // Goes with above
|
||||
new /obj/item/card/id/syndicate(src) // 2 tc
|
||||
new /obj/item/clothing/shoes/chameleon(src) // 2 tc
|
||||
new /obj/item/device/camera_bug(src) // 1 tc
|
||||
new /obj/item/device/multitool/ai_detect(src) // 1 tc
|
||||
new /obj/item/device/encryptionkey/syndicate(src) // 2 tc
|
||||
new /obj/item/reagent_containers/syringe/mulligan(src) // 4 tc
|
||||
new /obj/item/switchblade(src) //I'll count this as 2 tc
|
||||
new /obj/item/storage/fancy/cigarettes/cigpack_syndicate (src) // 2 tc this shit heals
|
||||
new /obj/item/device/flashlight/emp(src) // 2 tc
|
||||
new /obj/item/device/chameleon(src) // 7 tc
|
||||
|
||||
if("stealth") // 31 tc
|
||||
new /obj/item/gun/energy/kinetic_accelerator/crossbow(src)
|
||||
new /obj/item/pen/sleepy(src)
|
||||
new /obj/item/device/healthanalyzer/rad_laser(src)
|
||||
new /obj/item/device/chameleon(src)
|
||||
new /obj/item/soap/syndie(src)
|
||||
new /obj/item/clothing/glasses/thermal/syndi(src)
|
||||
|
||||
if("bond") // 29 tc
|
||||
new /obj/item/gun/ballistic/automatic/pistol(src)
|
||||
new /obj/item/suppressor(src)
|
||||
new /obj/item/ammo_box/magazine/m10mm(src)
|
||||
new /obj/item/ammo_box/magazine/m10mm(src)
|
||||
new /obj/item/clothing/under/chameleon(src)
|
||||
new /obj/item/card/id/syndicate(src)
|
||||
new /obj/item/reagent_containers/syringe/stimulants(src)
|
||||
|
||||
if("screwed") // 29 tc
|
||||
new /obj/item/device/sbeacondrop/bomb(src)
|
||||
new /obj/item/grenade/syndieminibomb(src)
|
||||
new /obj/item/device/sbeacondrop/powersink(src)
|
||||
new /obj/item/clothing/suit/space/syndicate/black/red(src)
|
||||
new /obj/item/clothing/head/helmet/space/syndicate/black/red(src)
|
||||
new /obj/item/device/encryptionkey/syndicate(src)
|
||||
|
||||
if("guns") // 28 tc now
|
||||
new /obj/item/gun/ballistic/revolver(src)
|
||||
new /obj/item/ammo_box/a357(src)
|
||||
new /obj/item/ammo_box/a357(src)
|
||||
new /obj/item/card/emag(src)
|
||||
new /obj/item/grenade/plastic/c4(src)
|
||||
new /obj/item/clothing/gloves/color/latex/nitrile(src)
|
||||
new /obj/item/clothing/mask/gas/clown_hat(src)
|
||||
new /obj/item/clothing/under/suit_jacket/really_black(src)
|
||||
|
||||
if("murder") // 28 tc now
|
||||
new /obj/item/melee/transforming/energy/sword/saber(src)
|
||||
new /obj/item/clothing/glasses/thermal/syndi(src)
|
||||
new /obj/item/card/emag(src)
|
||||
new /obj/item/clothing/shoes/chameleon(src)
|
||||
new /obj/item/device/encryptionkey/syndicate(src)
|
||||
new /obj/item/grenade/syndieminibomb(src)
|
||||
|
||||
if("implant") // 55+ tc holy shit what the fuck this is a lottery disguised as fun boxes isn't it?
|
||||
new /obj/item/implanter/freedom(src)
|
||||
new /obj/item/implanter/uplink/precharged(src)
|
||||
new /obj/item/implanter/emp(src)
|
||||
new /obj/item/implanter/adrenalin(src)
|
||||
new /obj/item/implanter/explosive(src)
|
||||
new /obj/item/implanter/storage(src)
|
||||
|
||||
if("hacker") // 26 tc
|
||||
new /obj/item/aiModule/syndicate(src)
|
||||
new /obj/item/card/emag(src)
|
||||
new /obj/item/device/encryptionkey/binary(src)
|
||||
new /obj/item/aiModule/toyAI(src)
|
||||
new /obj/item/device/multitool/ai_detect(src)
|
||||
|
||||
if("lordsingulo") // 24 tc
|
||||
new /obj/item/device/sbeacondrop(src)
|
||||
new /obj/item/clothing/suit/space/syndicate/black/red(src)
|
||||
new /obj/item/clothing/head/helmet/space/syndicate/black/red(src)
|
||||
new /obj/item/card/emag(src)
|
||||
|
||||
if("sabotage") // 26 tc now
|
||||
new /obj/item/grenade/plastic/c4 (src)
|
||||
new /obj/item/grenade/plastic/c4 (src)
|
||||
new /obj/item/device/doorCharge(src)
|
||||
new /obj/item/device/doorCharge(src)
|
||||
new /obj/item/device/camera_bug(src)
|
||||
new /obj/item/device/sbeacondrop/powersink(src)
|
||||
new /obj/item/cartridge/virus/syndicate(src)
|
||||
new /obj/item/storage/toolbox/syndicate(src) //To actually get to those places
|
||||
new /obj/item/pizzabox/bomb
|
||||
|
||||
if("darklord") //20 tc + tk + summon item close enough for now
|
||||
new /obj/item/twohanded/dualsaber(src)
|
||||
new /obj/item/dnainjector/telemut/darkbundle(src)
|
||||
new /obj/item/clothing/suit/hooded/chaplain_hoodie(src)
|
||||
new /obj/item/card/id/syndicate(src)
|
||||
new /obj/item/clothing/shoes/chameleon(src) //because slipping while being a dark lord sucks
|
||||
new /obj/item/spellbook/oneuse/summonitem(src)
|
||||
|
||||
if("sniper") //This shit is unique so can't really balance it around tc, also no silencer because getting killed without ANY indicator on what killed you sucks
|
||||
new /obj/item/gun/ballistic/automatic/sniper_rifle(src) // 12 tc
|
||||
new /obj/item/ammo_box/magazine/sniper_rounds/penetrator(src)
|
||||
new /obj/item/clothing/glasses/thermal/syndi(src)
|
||||
new /obj/item/clothing/gloves/color/latex/nitrile(src)
|
||||
new /obj/item/clothing/mask/gas/clown_hat(src)
|
||||
new /obj/item/clothing/under/suit_jacket/really_black(src)
|
||||
|
||||
if("metaops") // 30 tc
|
||||
new /obj/item/clothing/suit/space/hardsuit/syndi(src) // 8 tc
|
||||
new /obj/item/gun/ballistic/automatic/shotgun/bulldog/unrestricted(src) // 8 tc
|
||||
new /obj/item/implanter/explosive(src) // 2 tc
|
||||
new /obj/item/ammo_box/magazine/m12g/buckshot(src) // 2 tc
|
||||
new /obj/item/ammo_box/magazine/m12g/buckshot(src) // 2 tc
|
||||
new /obj/item/grenade/plastic/c4 (src) // 1 tc
|
||||
new /obj/item/grenade/plastic/c4 (src) // 1 tc
|
||||
new /obj/item/card/emag(src) // 6 tc
|
||||
|
||||
if("ninja") // 33 tc worth
|
||||
new /obj/item/katana(src) // Unique , hard to tell how much tc this is worth. 8 tc?
|
||||
new /obj/item/implanter/adrenalin(src) // 8 tc
|
||||
new /obj/item/throwing_star(src) // ~5 tc for all 6
|
||||
new /obj/item/throwing_star(src)
|
||||
new /obj/item/throwing_star(src)
|
||||
new /obj/item/throwing_star(src)
|
||||
new /obj/item/throwing_star(src)
|
||||
new /obj/item/throwing_star(src)
|
||||
new /obj/item/storage/belt/chameleon(src) // Unique but worth at least 2 tc
|
||||
new /obj/item/card/id/syndicate(src) // 2 tc
|
||||
new /obj/item/device/chameleon(src) // 7 tc
|
||||
|
||||
/obj/item/storage/box/syndie_kit
|
||||
name = "box"
|
||||
desc = "A sleek, sturdy box."
|
||||
icon_state = "syndiebox"
|
||||
illustration = "writing_syndie"
|
||||
|
||||
/obj/item/storage/box/syndie_kit/imp_freedom
|
||||
name = "boxed freedom implant (with injector)"
|
||||
|
||||
/obj/item/storage/box/syndie_kit/imp_freedom/PopulateContents()
|
||||
var/obj/item/implanter/O = new(src)
|
||||
O.imp = new /obj/item/implant/freedom(O)
|
||||
O.update_icon()
|
||||
|
||||
/obj/item/storage/box/syndie_kit/imp_microbomb
|
||||
name = "Microbomb Implant (with injector)"
|
||||
|
||||
/obj/item/storage/box/syndie_kit/imp_microbomb/PopulateContents()
|
||||
var/obj/item/implanter/O = new(src)
|
||||
O.imp = new /obj/item/implant/explosive(O)
|
||||
O.update_icon()
|
||||
|
||||
/obj/item/storage/box/syndie_kit/imp_macrobomb
|
||||
name = "Macrobomb Implant (with injector)"
|
||||
|
||||
/obj/item/storage/box/syndie_kit/imp_macrobomb/PopulateContents()
|
||||
var/obj/item/implanter/O = new(src)
|
||||
O.imp = new /obj/item/implant/explosive/macro(O)
|
||||
O.update_icon()
|
||||
|
||||
/obj/item/storage/box/syndie_kit/imp_uplink
|
||||
name = "boxed uplink implant (with injector)"
|
||||
|
||||
/obj/item/storage/box/syndie_kit/imp_uplink/PopulateContents()
|
||||
..()
|
||||
var/obj/item/implanter/O = new(src)
|
||||
O.imp = new /obj/item/implant/uplink(O)
|
||||
O.update_icon()
|
||||
|
||||
/obj/item/storage/box/syndie_kit/bioterror
|
||||
name = "bioterror syringe box"
|
||||
|
||||
/obj/item/storage/box/syndie_kit/bioterror/PopulateContents()
|
||||
for(var/i in 1 to 7)
|
||||
new /obj/item/reagent_containers/syringe/bioterror(src)
|
||||
|
||||
/obj/item/storage/box/syndie_kit/imp_adrenal
|
||||
name = "boxed adrenal implant (with injector)"
|
||||
|
||||
/obj/item/storage/box/syndie_kit/imp_adrenal/PopulateContents()
|
||||
var/obj/item/implanter/O = new(src)
|
||||
O.imp = new /obj/item/implant/adrenalin(O)
|
||||
O.update_icon()
|
||||
|
||||
/obj/item/storage/box/syndie_kit/imp_storage
|
||||
name = "boxed storage implant (with injector)"
|
||||
|
||||
/obj/item/storage/box/syndie_kit/imp_storage/PopulateContents()
|
||||
new /obj/item/implanter/storage(src)
|
||||
|
||||
/obj/item/storage/box/syndie_kit/space
|
||||
name = "boxed space suit and helmet"
|
||||
can_hold = list(/obj/item/clothing/suit/space/syndicate, /obj/item/clothing/head/helmet/space/syndicate)
|
||||
max_w_class = WEIGHT_CLASS_NORMAL
|
||||
|
||||
/obj/item/storage/box/syndie_kit/space/PopulateContents()
|
||||
new /obj/item/clothing/suit/space/syndicate/black/red(src) // Black and red is so in right now
|
||||
new /obj/item/clothing/head/helmet/space/syndicate/black/red(src)
|
||||
|
||||
/obj/item/storage/box/syndie_kit/emp
|
||||
name = "boxed EMP kit"
|
||||
|
||||
/obj/item/storage/box/syndie_kit/emp/PopulateContents()
|
||||
new /obj/item/grenade/empgrenade(src)
|
||||
new /obj/item/grenade/empgrenade(src)
|
||||
new /obj/item/grenade/empgrenade(src)
|
||||
new /obj/item/grenade/empgrenade(src)
|
||||
new /obj/item/grenade/empgrenade(src)
|
||||
new /obj/item/implanter/emp(src)
|
||||
|
||||
/obj/item/storage/box/syndie_kit/chemical
|
||||
name = "boxed chemical kit"
|
||||
storage_slots = 14
|
||||
|
||||
/obj/item/storage/box/syndie_kit/chemical/PopulateContents()
|
||||
new /obj/item/reagent_containers/glass/bottle/polonium(src)
|
||||
new /obj/item/reagent_containers/glass/bottle/venom(src)
|
||||
new /obj/item/reagent_containers/glass/bottle/neurotoxin2(src)
|
||||
new /obj/item/reagent_containers/glass/bottle/formaldehyde(src)
|
||||
new /obj/item/reagent_containers/glass/bottle/spewium(src)
|
||||
new /obj/item/reagent_containers/glass/bottle/cyanide(src)
|
||||
new /obj/item/reagent_containers/glass/bottle/histamine(src)
|
||||
new /obj/item/reagent_containers/glass/bottle/initropidril(src)
|
||||
new /obj/item/reagent_containers/glass/bottle/pancuronium(src)
|
||||
new /obj/item/reagent_containers/glass/bottle/sodium_thiopental(src)
|
||||
new /obj/item/reagent_containers/glass/bottle/coniine(src)
|
||||
new /obj/item/reagent_containers/glass/bottle/curare(src)
|
||||
new /obj/item/reagent_containers/glass/bottle/amanitin(src)
|
||||
new /obj/item/reagent_containers/syringe(src)
|
||||
|
||||
/obj/item/storage/box/syndie_kit/nuke
|
||||
name = "box"
|
||||
|
||||
/obj/item/storage/box/syndie_kit/nuke/PopulateContents()
|
||||
new /obj/item/screwdriver/nuke(src)
|
||||
new /obj/item/nuke_core_container(src)
|
||||
new /obj/item/paper/guides/antag/nuke_instructions(src)
|
||||
|
||||
/obj/item/storage/box/syndie_kit/supermatter
|
||||
name = "box"
|
||||
|
||||
/obj/item/storage/box/syndie_kit/supermatter/PopulateContents()
|
||||
new /obj/item/scalpel/supermatter(src)
|
||||
new /obj/item/hemostat/supermatter(src)
|
||||
new /obj/item/nuke_core_container/supermatter(src)
|
||||
new /obj/item/paper/guides/antag/supermatter_sliver(src)
|
||||
|
||||
/obj/item/storage/box/syndie_kit/tuberculosisgrenade
|
||||
name = "boxed virus grenade kit"
|
||||
|
||||
/obj/item/storage/box/syndie_kit/tuberculosisgrenade/PopulateContents()
|
||||
new /obj/item/grenade/chem_grenade/tuberculosis(src)
|
||||
for(var/i in 1 to 5)
|
||||
new /obj/item/reagent_containers/hypospray/medipen/tuberculosiscure(src)
|
||||
new /obj/item/reagent_containers/syringe(src)
|
||||
new /obj/item/reagent_containers/glass/bottle/tuberculosiscure(src)
|
||||
|
||||
/obj/item/storage/box/syndie_kit/chameleon
|
||||
name = "chameleon kit"
|
||||
|
||||
/obj/item/storage/box/syndie_kit/chameleon/PopulateContents()
|
||||
new /obj/item/clothing/under/chameleon(src)
|
||||
new /obj/item/clothing/suit/chameleon(src)
|
||||
new /obj/item/clothing/gloves/chameleon(src)
|
||||
new /obj/item/clothing/shoes/chameleon(src)
|
||||
new /obj/item/clothing/glasses/chameleon(src)
|
||||
new /obj/item/clothing/head/chameleon(src)
|
||||
new /obj/item/clothing/mask/chameleon(src)
|
||||
new /obj/item/storage/backpack/chameleon(src)
|
||||
new /obj/item/device/radio/headset/chameleon(src)
|
||||
new /obj/item/stamp/chameleon(src)
|
||||
new /obj/item/device/pda/chameleon(src)
|
||||
new /obj/item/gun/energy/laser/chameleon(src)
|
||||
|
||||
//5*(2*4) = 5*8 = 45, 45 damage if you hit one person with all 5 stars.
|
||||
//Not counting the damage it will do while embedded (2*4 = 8, at 15% chance)
|
||||
/obj/item/storage/box/syndie_kit/throwing_weapons/PopulateContents()
|
||||
new /obj/item/throwing_star(src)
|
||||
new /obj/item/throwing_star(src)
|
||||
new /obj/item/throwing_star(src)
|
||||
new /obj/item/throwing_star(src)
|
||||
new /obj/item/throwing_star(src)
|
||||
new /obj/item/restraints/legcuffs/bola/tactical(src)
|
||||
new /obj/item/restraints/legcuffs/bola/tactical(src)
|
||||
|
||||
/obj/item/storage/box/syndie_kit/cutouts/PopulateContents()
|
||||
for(var/i in 1 to 3)
|
||||
new/obj/item/cardboard_cutout/adaptive(src)
|
||||
new/obj/item/toy/crayon/rainbow(src)
|
||||
|
||||
/obj/item/storage/box/syndie_kit/romerol/PopulateContents()
|
||||
new /obj/item/reagent_containers/glass/bottle/romerol(src)
|
||||
new /obj/item/reagent_containers/syringe(src)
|
||||
new /obj/item/reagent_containers/dropper(src)
|
||||
|
||||
/obj/item/storage/box/syndie_kit/ez_clean/PopulateContents()
|
||||
for(var/i in 1 to 3)
|
||||
new/obj/item/grenade/chem_grenade/ez_clean(src)
|
||||
|
||||
/obj/item/storage/box/hug/reverse_revolver/PopulateContents()
|
||||
new /obj/item/gun/ballistic/revolver/reverse(src)
|
||||
|
||||
/obj/item/storage/box/syndie_kit/mimery/PopulateContents()
|
||||
new /obj/item/spellbook/oneuse/mimery_blockade(src)
|
||||
new /obj/item/spellbook/oneuse/mimery_guns(src)
|
||||
/obj/item/storage/box/syndicate
|
||||
|
||||
/obj/item/storage/box/syndicate/PopulateContents()
|
||||
switch (pickweight(list("bloodyspai" = 3, "stealth" = 2, "bond" = 2, "screwed" = 2, "sabotage" = 3, "guns" = 2, "murder" = 2, "implant" = 1, "hacker" = 3, "darklord" = 1, "sniper" = 1, "metaops" = 1, "ninja" = 1)))
|
||||
if("bloodyspai") // 27 tc now this is more right
|
||||
new /obj/item/clothing/under/chameleon(src) // 2 tc since it's not the full set
|
||||
new /obj/item/clothing/mask/chameleon(src) // Goes with above
|
||||
new /obj/item/card/id/syndicate(src) // 2 tc
|
||||
new /obj/item/clothing/shoes/chameleon(src) // 2 tc
|
||||
new /obj/item/device/camera_bug(src) // 1 tc
|
||||
new /obj/item/device/multitool/ai_detect(src) // 1 tc
|
||||
new /obj/item/device/encryptionkey/syndicate(src) // 2 tc
|
||||
new /obj/item/reagent_containers/syringe/mulligan(src) // 4 tc
|
||||
new /obj/item/switchblade(src) //I'll count this as 2 tc
|
||||
new /obj/item/storage/fancy/cigarettes/cigpack_syndicate (src) // 2 tc this shit heals
|
||||
new /obj/item/device/flashlight/emp(src) // 2 tc
|
||||
new /obj/item/device/chameleon(src) // 7 tc
|
||||
|
||||
if("stealth") // 31 tc
|
||||
new /obj/item/gun/energy/kinetic_accelerator/crossbow(src)
|
||||
new /obj/item/pen/sleepy(src)
|
||||
new /obj/item/device/healthanalyzer/rad_laser(src)
|
||||
new /obj/item/device/chameleon(src)
|
||||
new /obj/item/soap/syndie(src)
|
||||
new /obj/item/clothing/glasses/thermal/syndi(src)
|
||||
|
||||
if("bond") // 29 tc
|
||||
new /obj/item/gun/ballistic/automatic/pistol(src)
|
||||
new /obj/item/suppressor(src)
|
||||
new /obj/item/ammo_box/magazine/m10mm(src)
|
||||
new /obj/item/ammo_box/magazine/m10mm(src)
|
||||
new /obj/item/clothing/under/chameleon(src)
|
||||
new /obj/item/card/id/syndicate(src)
|
||||
new /obj/item/reagent_containers/syringe/stimulants(src)
|
||||
|
||||
if("screwed") // 29 tc
|
||||
new /obj/item/device/sbeacondrop/bomb(src)
|
||||
new /obj/item/grenade/syndieminibomb(src)
|
||||
new /obj/item/device/sbeacondrop/powersink(src)
|
||||
new /obj/item/clothing/suit/space/syndicate/black/red(src)
|
||||
new /obj/item/clothing/head/helmet/space/syndicate/black/red(src)
|
||||
new /obj/item/device/encryptionkey/syndicate(src)
|
||||
|
||||
if("guns") // 28 tc now
|
||||
new /obj/item/gun/ballistic/revolver(src)
|
||||
new /obj/item/ammo_box/a357(src)
|
||||
new /obj/item/ammo_box/a357(src)
|
||||
new /obj/item/card/emag(src)
|
||||
new /obj/item/grenade/plastic/c4(src)
|
||||
new /obj/item/clothing/gloves/color/latex/nitrile(src)
|
||||
new /obj/item/clothing/mask/gas/clown_hat(src)
|
||||
new /obj/item/clothing/under/suit_jacket/really_black(src)
|
||||
|
||||
if("murder") // 28 tc now
|
||||
new /obj/item/melee/transforming/energy/sword/saber(src)
|
||||
new /obj/item/clothing/glasses/thermal/syndi(src)
|
||||
new /obj/item/card/emag(src)
|
||||
new /obj/item/clothing/shoes/chameleon(src)
|
||||
new /obj/item/device/encryptionkey/syndicate(src)
|
||||
new /obj/item/grenade/syndieminibomb(src)
|
||||
|
||||
if("implant") // 55+ tc holy shit what the fuck this is a lottery disguised as fun boxes isn't it?
|
||||
new /obj/item/implanter/freedom(src)
|
||||
new /obj/item/implanter/uplink/precharged(src)
|
||||
new /obj/item/implanter/emp(src)
|
||||
new /obj/item/implanter/adrenalin(src)
|
||||
new /obj/item/implanter/explosive(src)
|
||||
new /obj/item/implanter/storage(src)
|
||||
|
||||
if("hacker") // 26 tc
|
||||
new /obj/item/aiModule/syndicate(src)
|
||||
new /obj/item/card/emag(src)
|
||||
new /obj/item/device/encryptionkey/binary(src)
|
||||
new /obj/item/aiModule/toyAI(src)
|
||||
new /obj/item/device/multitool/ai_detect(src)
|
||||
|
||||
if("lordsingulo") // 24 tc
|
||||
new /obj/item/device/sbeacondrop(src)
|
||||
new /obj/item/clothing/suit/space/syndicate/black/red(src)
|
||||
new /obj/item/clothing/head/helmet/space/syndicate/black/red(src)
|
||||
new /obj/item/card/emag(src)
|
||||
|
||||
if("sabotage") // 26 tc now
|
||||
new /obj/item/grenade/plastic/c4 (src)
|
||||
new /obj/item/grenade/plastic/c4 (src)
|
||||
new /obj/item/device/doorCharge(src)
|
||||
new /obj/item/device/doorCharge(src)
|
||||
new /obj/item/device/camera_bug(src)
|
||||
new /obj/item/device/sbeacondrop/powersink(src)
|
||||
new /obj/item/cartridge/virus/syndicate(src)
|
||||
new /obj/item/storage/toolbox/syndicate(src) //To actually get to those places
|
||||
new /obj/item/pizzabox/bomb
|
||||
|
||||
if("darklord") //20 tc + tk + summon item close enough for now
|
||||
new /obj/item/twohanded/dualsaber(src)
|
||||
new /obj/item/dnainjector/telemut/darkbundle(src)
|
||||
new /obj/item/clothing/suit/hooded/chaplain_hoodie(src)
|
||||
new /obj/item/card/id/syndicate(src)
|
||||
new /obj/item/clothing/shoes/chameleon(src) //because slipping while being a dark lord sucks
|
||||
new /obj/item/spellbook/oneuse/summonitem(src)
|
||||
|
||||
if("sniper") //This shit is unique so can't really balance it around tc, also no silencer because getting killed without ANY indicator on what killed you sucks
|
||||
new /obj/item/gun/ballistic/automatic/sniper_rifle(src) // 12 tc
|
||||
new /obj/item/ammo_box/magazine/sniper_rounds/penetrator(src)
|
||||
new /obj/item/clothing/glasses/thermal/syndi(src)
|
||||
new /obj/item/clothing/gloves/color/latex/nitrile(src)
|
||||
new /obj/item/clothing/mask/gas/clown_hat(src)
|
||||
new /obj/item/clothing/under/suit_jacket/really_black(src)
|
||||
|
||||
if("metaops") // 30 tc
|
||||
new /obj/item/clothing/suit/space/hardsuit/syndi(src) // 8 tc
|
||||
new /obj/item/gun/ballistic/automatic/shotgun/bulldog/unrestricted(src) // 8 tc
|
||||
new /obj/item/implanter/explosive(src) // 2 tc
|
||||
new /obj/item/ammo_box/magazine/m12g/buckshot(src) // 2 tc
|
||||
new /obj/item/ammo_box/magazine/m12g/buckshot(src) // 2 tc
|
||||
new /obj/item/grenade/plastic/c4 (src) // 1 tc
|
||||
new /obj/item/grenade/plastic/c4 (src) // 1 tc
|
||||
new /obj/item/card/emag(src) // 6 tc
|
||||
|
||||
if("ninja") // 33 tc worth
|
||||
new /obj/item/katana(src) // Unique , hard to tell how much tc this is worth. 8 tc?
|
||||
new /obj/item/implanter/adrenalin(src) // 8 tc
|
||||
new /obj/item/throwing_star(src) // ~5 tc for all 6
|
||||
new /obj/item/throwing_star(src)
|
||||
new /obj/item/throwing_star(src)
|
||||
new /obj/item/throwing_star(src)
|
||||
new /obj/item/throwing_star(src)
|
||||
new /obj/item/throwing_star(src)
|
||||
new /obj/item/storage/belt/chameleon(src) // Unique but worth at least 2 tc
|
||||
new /obj/item/card/id/syndicate(src) // 2 tc
|
||||
new /obj/item/device/chameleon(src) // 7 tc
|
||||
|
||||
/obj/item/storage/box/syndie_kit
|
||||
name = "box"
|
||||
desc = "A sleek, sturdy box."
|
||||
icon_state = "syndiebox"
|
||||
illustration = "writing_syndie"
|
||||
|
||||
/obj/item/storage/box/syndie_kit/imp_freedom
|
||||
name = "boxed freedom implant (with injector)"
|
||||
|
||||
/obj/item/storage/box/syndie_kit/imp_freedom/PopulateContents()
|
||||
var/obj/item/implanter/O = new(src)
|
||||
O.imp = new /obj/item/implant/freedom(O)
|
||||
O.update_icon()
|
||||
|
||||
/obj/item/storage/box/syndie_kit/imp_microbomb
|
||||
name = "Microbomb Implant (with injector)"
|
||||
|
||||
/obj/item/storage/box/syndie_kit/imp_microbomb/PopulateContents()
|
||||
var/obj/item/implanter/O = new(src)
|
||||
O.imp = new /obj/item/implant/explosive(O)
|
||||
O.update_icon()
|
||||
|
||||
/obj/item/storage/box/syndie_kit/imp_macrobomb
|
||||
name = "Macrobomb Implant (with injector)"
|
||||
|
||||
/obj/item/storage/box/syndie_kit/imp_macrobomb/PopulateContents()
|
||||
var/obj/item/implanter/O = new(src)
|
||||
O.imp = new /obj/item/implant/explosive/macro(O)
|
||||
O.update_icon()
|
||||
|
||||
/obj/item/storage/box/syndie_kit/imp_uplink
|
||||
name = "boxed uplink implant (with injector)"
|
||||
|
||||
/obj/item/storage/box/syndie_kit/imp_uplink/PopulateContents()
|
||||
..()
|
||||
var/obj/item/implanter/O = new(src)
|
||||
O.imp = new /obj/item/implant/uplink(O)
|
||||
O.update_icon()
|
||||
|
||||
/obj/item/storage/box/syndie_kit/bioterror
|
||||
name = "bioterror syringe box"
|
||||
|
||||
/obj/item/storage/box/syndie_kit/bioterror/PopulateContents()
|
||||
for(var/i in 1 to 7)
|
||||
new /obj/item/reagent_containers/syringe/bioterror(src)
|
||||
|
||||
/obj/item/storage/box/syndie_kit/imp_adrenal
|
||||
name = "boxed adrenal implant (with injector)"
|
||||
|
||||
/obj/item/storage/box/syndie_kit/imp_adrenal/PopulateContents()
|
||||
var/obj/item/implanter/O = new(src)
|
||||
O.imp = new /obj/item/implant/adrenalin(O)
|
||||
O.update_icon()
|
||||
|
||||
/obj/item/storage/box/syndie_kit/imp_storage
|
||||
name = "boxed storage implant (with injector)"
|
||||
|
||||
/obj/item/storage/box/syndie_kit/imp_storage/PopulateContents()
|
||||
new /obj/item/implanter/storage(src)
|
||||
|
||||
/obj/item/storage/box/syndie_kit/space
|
||||
name = "boxed space suit and helmet"
|
||||
can_hold = list(/obj/item/clothing/suit/space/syndicate, /obj/item/clothing/head/helmet/space/syndicate)
|
||||
max_w_class = WEIGHT_CLASS_NORMAL
|
||||
|
||||
/obj/item/storage/box/syndie_kit/space/PopulateContents()
|
||||
new /obj/item/clothing/suit/space/syndicate/black/red(src) // Black and red is so in right now
|
||||
new /obj/item/clothing/head/helmet/space/syndicate/black/red(src)
|
||||
|
||||
/obj/item/storage/box/syndie_kit/emp
|
||||
name = "boxed EMP kit"
|
||||
|
||||
/obj/item/storage/box/syndie_kit/emp/PopulateContents()
|
||||
new /obj/item/grenade/empgrenade(src)
|
||||
new /obj/item/grenade/empgrenade(src)
|
||||
new /obj/item/grenade/empgrenade(src)
|
||||
new /obj/item/grenade/empgrenade(src)
|
||||
new /obj/item/grenade/empgrenade(src)
|
||||
new /obj/item/implanter/emp(src)
|
||||
|
||||
/obj/item/storage/box/syndie_kit/chemical
|
||||
name = "boxed chemical kit"
|
||||
storage_slots = 14
|
||||
|
||||
/obj/item/storage/box/syndie_kit/chemical/PopulateContents()
|
||||
new /obj/item/reagent_containers/glass/bottle/polonium(src)
|
||||
new /obj/item/reagent_containers/glass/bottle/venom(src)
|
||||
new /obj/item/reagent_containers/glass/bottle/neurotoxin2(src)
|
||||
new /obj/item/reagent_containers/glass/bottle/formaldehyde(src)
|
||||
new /obj/item/reagent_containers/glass/bottle/spewium(src)
|
||||
new /obj/item/reagent_containers/glass/bottle/cyanide(src)
|
||||
new /obj/item/reagent_containers/glass/bottle/histamine(src)
|
||||
new /obj/item/reagent_containers/glass/bottle/initropidril(src)
|
||||
new /obj/item/reagent_containers/glass/bottle/pancuronium(src)
|
||||
new /obj/item/reagent_containers/glass/bottle/sodium_thiopental(src)
|
||||
new /obj/item/reagent_containers/glass/bottle/coniine(src)
|
||||
new /obj/item/reagent_containers/glass/bottle/curare(src)
|
||||
new /obj/item/reagent_containers/glass/bottle/amanitin(src)
|
||||
new /obj/item/reagent_containers/syringe(src)
|
||||
|
||||
/obj/item/storage/box/syndie_kit/nuke
|
||||
name = "box"
|
||||
|
||||
/obj/item/storage/box/syndie_kit/nuke/PopulateContents()
|
||||
new /obj/item/screwdriver/nuke(src)
|
||||
new /obj/item/nuke_core_container(src)
|
||||
new /obj/item/paper/guides/antag/nuke_instructions(src)
|
||||
|
||||
/obj/item/storage/box/syndie_kit/supermatter
|
||||
name = "box"
|
||||
|
||||
/obj/item/storage/box/syndie_kit/supermatter/PopulateContents()
|
||||
new /obj/item/scalpel/supermatter(src)
|
||||
new /obj/item/hemostat/supermatter(src)
|
||||
new /obj/item/nuke_core_container/supermatter(src)
|
||||
new /obj/item/paper/guides/antag/supermatter_sliver(src)
|
||||
|
||||
/obj/item/storage/box/syndie_kit/tuberculosisgrenade
|
||||
name = "boxed virus grenade kit"
|
||||
|
||||
/obj/item/storage/box/syndie_kit/tuberculosisgrenade/PopulateContents()
|
||||
new /obj/item/grenade/chem_grenade/tuberculosis(src)
|
||||
for(var/i in 1 to 5)
|
||||
new /obj/item/reagent_containers/hypospray/medipen/tuberculosiscure(src)
|
||||
new /obj/item/reagent_containers/syringe(src)
|
||||
new /obj/item/reagent_containers/glass/bottle/tuberculosiscure(src)
|
||||
|
||||
/obj/item/storage/box/syndie_kit/chameleon
|
||||
name = "chameleon kit"
|
||||
|
||||
/obj/item/storage/box/syndie_kit/chameleon/PopulateContents()
|
||||
new /obj/item/clothing/under/chameleon(src)
|
||||
new /obj/item/clothing/suit/chameleon(src)
|
||||
new /obj/item/clothing/gloves/chameleon(src)
|
||||
new /obj/item/clothing/shoes/chameleon(src)
|
||||
new /obj/item/clothing/glasses/chameleon(src)
|
||||
new /obj/item/clothing/head/chameleon(src)
|
||||
new /obj/item/clothing/mask/chameleon(src)
|
||||
new /obj/item/storage/backpack/chameleon(src)
|
||||
new /obj/item/device/radio/headset/chameleon(src)
|
||||
new /obj/item/stamp/chameleon(src)
|
||||
new /obj/item/device/pda/chameleon(src)
|
||||
new /obj/item/gun/energy/laser/chameleon(src)
|
||||
|
||||
//5*(2*4) = 5*8 = 45, 45 damage if you hit one person with all 5 stars.
|
||||
//Not counting the damage it will do while embedded (2*4 = 8, at 15% chance)
|
||||
/obj/item/storage/box/syndie_kit/throwing_weapons/PopulateContents()
|
||||
new /obj/item/throwing_star(src)
|
||||
new /obj/item/throwing_star(src)
|
||||
new /obj/item/throwing_star(src)
|
||||
new /obj/item/throwing_star(src)
|
||||
new /obj/item/throwing_star(src)
|
||||
new /obj/item/restraints/legcuffs/bola/tactical(src)
|
||||
new /obj/item/restraints/legcuffs/bola/tactical(src)
|
||||
|
||||
/obj/item/storage/box/syndie_kit/cutouts/PopulateContents()
|
||||
for(var/i in 1 to 3)
|
||||
new/obj/item/cardboard_cutout/adaptive(src)
|
||||
new/obj/item/toy/crayon/rainbow(src)
|
||||
|
||||
/obj/item/storage/box/syndie_kit/romerol/PopulateContents()
|
||||
new /obj/item/reagent_containers/glass/bottle/romerol(src)
|
||||
new /obj/item/reagent_containers/syringe(src)
|
||||
new /obj/item/reagent_containers/dropper(src)
|
||||
|
||||
/obj/item/storage/box/syndie_kit/ez_clean/PopulateContents()
|
||||
for(var/i in 1 to 3)
|
||||
new/obj/item/grenade/chem_grenade/ez_clean(src)
|
||||
|
||||
/obj/item/storage/box/hug/reverse_revolver/PopulateContents()
|
||||
new /obj/item/gun/ballistic/revolver/reverse(src)
|
||||
|
||||
/obj/item/storage/box/syndie_kit/mimery/PopulateContents()
|
||||
new /obj/item/spellbook/oneuse/mimery_blockade(src)
|
||||
new /obj/item/spellbook/oneuse/mimery_guns(src)
|
||||
|
||||
/obj/item/storage/box/syndie_kit/imp_radio/PopulateContents()
|
||||
new /obj/item/implanter/radio(src)
|
||||
|
||||
@@ -231,10 +231,10 @@ LINEN BINS
|
||||
desc = "If you're reading this description ingame, something has gone wrong! Honk!"
|
||||
|
||||
/obj/item/bedsheet/random/Initialize()
|
||||
. = INITIALIZE_HINT_QDEL
|
||||
..()
|
||||
var/type = pick(typesof(/obj/item/bedsheet) - /obj/item/bedsheet/random)
|
||||
new type(loc)
|
||||
return INITIALIZE_HINT_QDEL
|
||||
|
||||
/obj/structure/bedsheetbin
|
||||
name = "linen bin"
|
||||
|
||||
@@ -85,7 +85,7 @@
|
||||
|
||||
/obj/structure/falsewall/proc/ChangeToWall(delete = 1)
|
||||
var/turf/T = get_turf(src)
|
||||
T.ChangeTurf(walltype)
|
||||
T.PlaceOnTop(walltype)
|
||||
if(delete)
|
||||
qdel(src)
|
||||
return T
|
||||
|
||||
@@ -86,7 +86,7 @@
|
||||
S.use(5)
|
||||
to_chat(user, "<span class='notice'>You add the plating.</span>")
|
||||
var/turf/T = get_turf(src)
|
||||
T.ChangeTurf(/turf/closed/wall/mineral/iron)
|
||||
T.PlaceOnTop(/turf/closed/wall/mineral/iron)
|
||||
transfer_fingerprints_to(T)
|
||||
qdel(src)
|
||||
return
|
||||
@@ -120,7 +120,7 @@
|
||||
S.use(2)
|
||||
to_chat(user, "<span class='notice'>You add the plating.</span>")
|
||||
var/turf/T = get_turf(src)
|
||||
T.ChangeTurf(/turf/closed/wall)
|
||||
T.PlaceOnTop(/turf/closed/wall)
|
||||
transfer_fingerprints_to(T)
|
||||
qdel(src)
|
||||
return
|
||||
@@ -150,7 +150,7 @@
|
||||
S.use(1)
|
||||
to_chat(user, "<span class='notice'>You fully reinforce the wall.</span>")
|
||||
var/turf/T = get_turf(src)
|
||||
T.ChangeTurf(/turf/closed/wall/r_wall)
|
||||
T.PlaceOnTop(/turf/closed/wall/r_wall)
|
||||
transfer_fingerprints_to(T)
|
||||
qdel(src)
|
||||
return
|
||||
@@ -194,7 +194,7 @@
|
||||
S.use(2)
|
||||
to_chat(user, "<span class='notice'>You add the plating.</span>")
|
||||
var/turf/T = get_turf(src)
|
||||
T.ChangeTurf(text2path("/turf/closed/wall/mineral/[M]"))
|
||||
T.PlaceOnTop(text2path("/turf/closed/wall/mineral/[M]"))
|
||||
transfer_fingerprints_to(T)
|
||||
qdel(src)
|
||||
return
|
||||
@@ -397,7 +397,7 @@
|
||||
user.visible_message("<span class='notice'>[user] plates [src] with runed metal.</span>", "<span class='notice'>You construct a runed wall.</span>")
|
||||
R.use(1)
|
||||
var/turf/T = get_turf(src)
|
||||
T.ChangeTurf(/turf/closed/wall/mineral/cult)
|
||||
T.PlaceOnTop(/turf/closed/wall/mineral/cult)
|
||||
qdel(src)
|
||||
|
||||
else
|
||||
@@ -424,7 +424,7 @@
|
||||
switch(passed_mode)
|
||||
if(RCD_FLOORWALL)
|
||||
to_chat(user, "<span class='notice'>You finish a wall.</span>")
|
||||
T.ChangeTurf(/turf/closed/wall)
|
||||
T.PlaceOnTop(/turf/closed/wall)
|
||||
qdel(src)
|
||||
return TRUE
|
||||
if(RCD_DECONSTRUCT)
|
||||
|
||||
@@ -184,10 +184,10 @@
|
||||
var/obj/machinery/manned_turret/turret
|
||||
|
||||
/obj/item/gun_control/Initialize()
|
||||
. = ..()
|
||||
turret = loc
|
||||
if(!istype(turret))
|
||||
return INITIALIZE_HINT_QDEL
|
||||
. = ..()
|
||||
turret = loc
|
||||
if(!istype(turret))
|
||||
return INITIALIZE_HINT_QDEL
|
||||
|
||||
/obj/item/gun_control/Destroy()
|
||||
turret = null
|
||||
|
||||
@@ -0,0 +1,232 @@
|
||||
/turf/proc/empty(turf_type=/turf/open/space, baseturf_type, list/ignore_typecache, flags)
|
||||
// Remove all atoms except observers, landmarks, docking ports
|
||||
var/static/list/ignored_atoms = typecacheof(list(/mob/dead, /obj/effect/landmark, /obj/docking_port, /atom/movable/lighting_object))
|
||||
var/list/allowed_contents = typecache_filter_list_reverse(GetAllContentsIgnoring(ignore_typecache), ignored_atoms)
|
||||
allowed_contents -= src
|
||||
for(var/i in 1 to allowed_contents.len)
|
||||
var/thing = allowed_contents[i]
|
||||
qdel(thing, force=TRUE)
|
||||
|
||||
var/turf/newT = ChangeTurf(turf_type, baseturf_type, flags)
|
||||
|
||||
SSair.remove_from_active(newT)
|
||||
newT.CalculateAdjacentTurfs()
|
||||
SSair.add_to_active(newT,1)
|
||||
|
||||
/turf/proc/copyTurf(turf/T)
|
||||
if(T.type != type)
|
||||
var/obj/O
|
||||
if(underlays.len) //we have underlays, which implies some sort of transparency, so we want to a snapshot of the previous turf as an underlay
|
||||
O = new()
|
||||
O.underlays.Add(T)
|
||||
T.ChangeTurf(type)
|
||||
for(var/group in decals)
|
||||
T.add_decal(decals[group],group)
|
||||
if(underlays.len)
|
||||
T.underlays = O.underlays
|
||||
if(T.icon_state != icon_state)
|
||||
T.icon_state = icon_state
|
||||
if(T.icon != icon)
|
||||
T.icon = icon
|
||||
if(color)
|
||||
T.atom_colours = atom_colours.Copy()
|
||||
T.update_atom_colour()
|
||||
if(T.dir != dir)
|
||||
T.setDir(dir)
|
||||
return T
|
||||
|
||||
//wrapper for ChangeTurf()s that you want to prevent/affect without overriding ChangeTurf() itself
|
||||
/turf/proc/TerraformTurf(path, new_baseturf, flags)
|
||||
return ChangeTurf(path, new_baseturf, flags)
|
||||
|
||||
// Creates a new turf
|
||||
// new_baseturfs can be either a single type or list of types, formated the same as baseturfs. see turf.dm
|
||||
/turf/proc/ChangeTurf(path, list/new_baseturfs, flags)
|
||||
if(!path)
|
||||
return
|
||||
if(!GLOB.use_preloader && path == type && !(flags & CHANGETURF_FORCEOP)) // Don't no-op if the map loader requires it to be reconstructed
|
||||
return src
|
||||
|
||||
var/old_opacity = opacity
|
||||
var/old_dynamic_lighting = dynamic_lighting
|
||||
var/old_affecting_lights = affecting_lights
|
||||
var/old_lighting_object = lighting_object
|
||||
var/old_corners = corners
|
||||
|
||||
var/old_exl = explosion_level
|
||||
var/old_exi = explosion_id
|
||||
var/old_bp = blueprint_data
|
||||
blueprint_data = null
|
||||
|
||||
var/list/old_baseturfs = baseturfs
|
||||
changing_turf = TRUE
|
||||
|
||||
qdel(src) //Just get the side effects and call Destroy
|
||||
var/turf/W = new path(src)
|
||||
|
||||
if(new_baseturfs)
|
||||
W.baseturfs = new_baseturfs
|
||||
else
|
||||
W.baseturfs = old_baseturfs
|
||||
|
||||
W.explosion_id = old_exi
|
||||
W.explosion_level = old_exl
|
||||
|
||||
if(!(flags & CHANGETURF_DEFER_CHANGE))
|
||||
W.AfterChange(flags)
|
||||
|
||||
W.blueprint_data = old_bp
|
||||
|
||||
if(SSlighting.initialized)
|
||||
recalc_atom_opacity()
|
||||
lighting_object = old_lighting_object
|
||||
affecting_lights = old_affecting_lights
|
||||
corners = old_corners
|
||||
if (old_opacity != opacity || dynamic_lighting != old_dynamic_lighting)
|
||||
reconsider_lights()
|
||||
|
||||
if (dynamic_lighting != old_dynamic_lighting)
|
||||
if (IS_DYNAMIC_LIGHTING(src))
|
||||
lighting_build_overlay()
|
||||
else
|
||||
lighting_clear_overlay()
|
||||
|
||||
for(var/turf/open/space/S in RANGE_TURFS(1, src)) //RANGE_TURFS is in code\__HELPERS\game.dm
|
||||
S.update_starlight()
|
||||
|
||||
return W
|
||||
|
||||
// Take off the top layer turf and replace it with the next baseturf down
|
||||
/turf/proc/ScrapeAway()
|
||||
if(length(baseturfs))
|
||||
var/list/new_baseturfs = baseturfs
|
||||
var/turf_type = new_baseturfs[new_baseturfs.len]
|
||||
new_baseturfs.len--
|
||||
switch(new_baseturfs.len)
|
||||
if(1)
|
||||
new_baseturfs = new_baseturfs[1]
|
||||
if(0)
|
||||
new_baseturfs = turf_type
|
||||
// We must never end up with a situation where there is no baseturf
|
||||
WARNING("turf of type [type] had a baseturfs length 1 still in list form.")
|
||||
return ChangeTurf(turf_type, new_baseturfs)
|
||||
|
||||
if(baseturfs == type)
|
||||
return src
|
||||
|
||||
return ChangeTurf(baseturfs, baseturfs) // The bottom baseturf will never go away
|
||||
|
||||
// Take the input as baseturfs and put it underneath the current baseturfs
|
||||
// If fake_turf_type is provided and new_baseturfs is not the baseturfs list will be created identical to the turf type's
|
||||
// If both or just new_baseturfs is provided they will be inserted below the existing baseturfs
|
||||
/turf/proc/PlaceOnBottom(list/new_baseturfs, turf/fake_turf_type)
|
||||
if(fake_turf_type)
|
||||
if(!new_baseturfs)
|
||||
var/list/old_baseturfs = baseturfs.Copy()
|
||||
assemble_baseturfs(fake_turf_type)
|
||||
if(!length(baseturfs))
|
||||
baseturfs = list(baseturfs)
|
||||
baseturfs += old_baseturfs
|
||||
return
|
||||
else if(!length(new_baseturfs))
|
||||
new_baseturfs = list(new_baseturfs, fake_turf_type)
|
||||
else
|
||||
new_baseturfs += fake_turf_type
|
||||
if(!length(baseturfs))
|
||||
baseturfs = list(baseturfs)
|
||||
baseturfs.Insert(1, new_baseturfs)
|
||||
|
||||
// Make a new turf and put it on top
|
||||
// The args behave identical to PlaceOnBottom except they go on top
|
||||
/turf/proc/PlaceOnTop(list/new_baseturfs, turf/fake_turf_type)
|
||||
if(fake_turf_type)
|
||||
if(!new_baseturfs)
|
||||
var/list/old_baseturfs = baseturfs.Copy()
|
||||
assemble_baseturfs(fake_turf_type)
|
||||
if(!length(baseturfs))
|
||||
baseturfs = list(baseturfs)
|
||||
baseturfs.Insert(1, old_baseturfs)
|
||||
return
|
||||
else if(!length(new_baseturfs))
|
||||
new_baseturfs = list(new_baseturfs, fake_turf_type)
|
||||
else
|
||||
new_baseturfs += fake_turf_type
|
||||
if(!length(baseturfs))
|
||||
baseturfs = list(baseturfs)
|
||||
baseturfs += new_baseturfs
|
||||
|
||||
|
||||
// Copy an existing turf and put it on top
|
||||
/turf/proc/CopyOnTop(turf/copytarget, ignore_bottom=1, depth=INFINITY) // x, 1, 0
|
||||
var/list/new_baseturfs = list()
|
||||
new_baseturfs += baseturfs
|
||||
new_baseturfs += type
|
||||
|
||||
if(depth)
|
||||
var/list/target_baseturfs = copytarget.baseturfs
|
||||
var/base_len = length(target_baseturfs)
|
||||
if(!base_len)
|
||||
if(!ignore_bottom)
|
||||
new_baseturfs += target_baseturfs
|
||||
else if(base_len > ignore_bottom)
|
||||
if(base_len - ignore_bottom <= depth)
|
||||
new_baseturfs += target_baseturfs.Copy(ignore_bottom + 1)
|
||||
else
|
||||
new_baseturfs += target_baseturfs.Copy(base_len - depth)
|
||||
|
||||
var/turf/newT = copytarget.copyTurf(src)
|
||||
newT.baseturfs = new_baseturfs
|
||||
return newT
|
||||
|
||||
/turf/proc/AfterChange(flags) //called after a turf has been replaced in ChangeTurf()
|
||||
levelupdate()
|
||||
CalculateAdjacentTurfs()
|
||||
|
||||
//update firedoor adjacency
|
||||
var/list/turfs_to_check = get_adjacent_open_turfs(src) | src
|
||||
for(var/I in turfs_to_check)
|
||||
var/turf/T = I
|
||||
for(var/obj/machinery/door/firedoor/FD in T)
|
||||
FD.CalculateAffectingAreas()
|
||||
|
||||
queue_smooth_neighbors(src)
|
||||
|
||||
HandleTurfChange(src)
|
||||
|
||||
/turf/open/AfterChange(flags)
|
||||
..()
|
||||
RemoveLattice()
|
||||
if(!(flags & CHANGETURF_IGNORE_AIR))
|
||||
Assimilate_Air()
|
||||
|
||||
//////Assimilate Air//////
|
||||
/turf/open/proc/Assimilate_Air()
|
||||
var/turf_count = LAZYLEN(atmos_adjacent_turfs)
|
||||
if(blocks_air || !turf_count) //if there weren't any open turfs, no need to update.
|
||||
return
|
||||
|
||||
var/datum/gas_mixture/total = new//Holders to assimilate air from nearby turfs
|
||||
var/list/total_gases = total.gases
|
||||
|
||||
for(var/T in atmos_adjacent_turfs)
|
||||
var/turf/open/S = T
|
||||
if(!S.air)
|
||||
continue
|
||||
var/list/S_gases = S.air.gases
|
||||
for(var/id in S_gases)
|
||||
ASSERT_GAS(id, total)
|
||||
total_gases[id][MOLES] += S_gases[id][MOLES]
|
||||
total.temperature += S.air.temperature
|
||||
|
||||
air.copy_from(total)
|
||||
|
||||
var/list/air_gases = air.gases
|
||||
for(var/id in air_gases)
|
||||
air_gases[id][MOLES] /= turf_count //Averages contents of the turfs, ignoring walls and the like
|
||||
|
||||
air.temperature /= turf_count
|
||||
SSair.add_to_active(src)
|
||||
|
||||
/turf/proc/ReplaceWithLattice()
|
||||
ScrapeAway()
|
||||
new /obj/structure/lattice(locate(x, y, z))
|
||||
@@ -58,21 +58,6 @@
|
||||
if("icon")
|
||||
SStitle.icon = icon
|
||||
|
||||
/turf/closed/indestructible/reebe
|
||||
name = "void"
|
||||
icon_state = "reebe"
|
||||
opacity = FALSE
|
||||
baseturf = /turf/closed/indestructible/reebe
|
||||
|
||||
/turf/closed/indestructible/reebe/ratvar_act()
|
||||
return
|
||||
|
||||
/turf/closed/indestructible/reebe/narsie_act()
|
||||
return
|
||||
|
||||
/turf/closed/indestructible/reebe/CollidedWith(atom/movable/AM)
|
||||
playsound(src, 'sound/effects/bamf.ogg', 25, TRUE)
|
||||
|
||||
/turf/closed/indestructible/riveted
|
||||
icon = 'icons/turf/walls/riveted.dmi'
|
||||
icon_state = "riveted"
|
||||
@@ -136,7 +121,7 @@
|
||||
icon = 'icons/turf/walls.dmi'
|
||||
icon_state = "necro"
|
||||
explosion_block = 50
|
||||
baseturf = /turf/closed/indestructible/necropolis
|
||||
baseturfs = /turf/closed/indestructible/necropolis
|
||||
|
||||
/turf/closed/indestructible/necropolis/get_smooth_underlay_icon(mutable_appearance/underlay_appearance, turf/asking_turf, adjacency_dir)
|
||||
underlay_appearance.icon = 'icons/turf/floors.dmi'
|
||||
@@ -150,7 +135,7 @@
|
||||
icon_state = "wall"
|
||||
canSmoothWith = list(/turf/closed/indestructible/riveted/boss, /turf/closed/indestructible/riveted/boss/see_through)
|
||||
explosion_block = 50
|
||||
baseturf = /turf/closed/indestructible/riveted/boss
|
||||
baseturfs = /turf/closed/indestructible/riveted/boss
|
||||
|
||||
/turf/closed/indestructible/riveted/boss/see_through
|
||||
opacity = FALSE
|
||||
|
||||
@@ -30,7 +30,7 @@
|
||||
desc = "It's regarding you suspiciously."
|
||||
icon = 'icons/turf/floors.dmi'
|
||||
icon_state = "necro1"
|
||||
baseturf = /turf/open/indestructible/necropolis
|
||||
baseturfs = /turf/open/indestructible/necropolis
|
||||
initial_gas_mix = LAVALAND_DEFAULT_ATMOS
|
||||
|
||||
/turf/open/indestructible/necropolis/Initialize()
|
||||
@@ -45,7 +45,7 @@
|
||||
name = "necropolis floor"
|
||||
icon = 'icons/turf/boss_floors.dmi'
|
||||
icon_state = "boss"
|
||||
baseturf = /turf/open/indestructible/boss
|
||||
baseturfs = /turf/open/indestructible/boss
|
||||
initial_gas_mix = LAVALAND_DEFAULT_ATMOS
|
||||
|
||||
/turf/open/indestructible/boss/air
|
||||
@@ -54,7 +54,7 @@
|
||||
/turf/open/indestructible/hierophant
|
||||
icon = 'icons/turf/floors/hierophant_floor.dmi'
|
||||
initial_gas_mix = LAVALAND_DEFAULT_ATMOS
|
||||
baseturf = /turf/open/indestructible/hierophant
|
||||
baseturfs = /turf/open/indestructible/hierophant
|
||||
smooth = SMOOTH_TRUE
|
||||
|
||||
/turf/open/indestructible/hierophant/two
|
||||
@@ -71,7 +71,7 @@
|
||||
name = "cogmetal"
|
||||
desc = "Brass plating that gently radiates heat. For some reason, it reminds you of blood."
|
||||
icon_state = "reebe"
|
||||
baseturf = /turf/open/indestructible/clock_spawn_room
|
||||
baseturfs = /turf/open/indestructible/clock_spawn_room
|
||||
|
||||
/turf/open/indestructible/clock_spawn_room/Entered()
|
||||
..()
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
/turf/open/chasm
|
||||
name = "chasm"
|
||||
desc = "Watch your step."
|
||||
baseturf = /turf/open/chasm
|
||||
baseturfs = /turf/open/chasm
|
||||
smooth = SMOOTH_TRUE | SMOOTH_BORDER | SMOOTH_MORE
|
||||
icon = 'icons/turf/floors/chasms.dmi'
|
||||
icon_state = "smooth"
|
||||
@@ -55,7 +55,7 @@
|
||||
playsound(src, 'sound/weapons/genhit.ogg', 50, 1)
|
||||
to_chat(user, "<span class='notice'>You build a floor.</span>")
|
||||
// Create a floor, which has this chasm underneath it
|
||||
ChangeTurf(/turf/open/floor/plating, type)
|
||||
PlaceOnTop(/turf/open/floor/plating)
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You need one floor tile to build a floor!</span>")
|
||||
else
|
||||
@@ -67,7 +67,7 @@
|
||||
|
||||
// Naive "down" which just subtracts a z-level
|
||||
/turf/open/chasm/straight_down
|
||||
baseturf = /turf/open/chasm/straight_down
|
||||
baseturfs = /turf/open/chasm/straight_down
|
||||
|
||||
/turf/open/chasm/straight_down/Initialize()
|
||||
. = ..()
|
||||
@@ -78,7 +78,7 @@
|
||||
/turf/open/chasm/lavaland
|
||||
initial_gas_mix = LAVALAND_DEFAULT_ATMOS
|
||||
planetary_atmos = TRUE
|
||||
baseturf = /turf/open/chasm/lavaland
|
||||
baseturfs = /turf/open/chasm/lavaland
|
||||
light_range = 1.9 //slightly less range than lava
|
||||
light_power = 0.65 //less bright, too
|
||||
light_color = LIGHT_COLOR_LAVA //let's just say you're falling into lava, that makes sense right
|
||||
@@ -89,7 +89,7 @@
|
||||
icon = 'icons/turf/floors/junglechasm.dmi'
|
||||
initial_gas_mix = LAVALAND_DEFAULT_ATMOS
|
||||
planetary_atmos = TRUE
|
||||
baseturf = /turf/open/chasm/jungle
|
||||
baseturfs = /turf/open/chasm/jungle
|
||||
|
||||
/turf/open/chasm/jungle/get_smooth_underlay_icon(mutable_appearance/underlay_appearance, turf/asking_turf, adjacency_dir)
|
||||
underlay_appearance.icon = 'icons/turf/floors.dmi'
|
||||
@@ -97,7 +97,7 @@
|
||||
return TRUE
|
||||
|
||||
/turf/open/chasm/jungle/straight_down
|
||||
baseturf = /turf/open/chasm/jungle/straight_down
|
||||
baseturfs = /turf/open/chasm/jungle/straight_down
|
||||
|
||||
/turf/open/chasm/jungle/straight_down/Initialize(mapload)
|
||||
. = ..()
|
||||
|
||||
@@ -51,13 +51,13 @@
|
||||
if(severity != 1 && shielded && target != src)
|
||||
return
|
||||
if(target == src)
|
||||
src.ChangeTurf(src.baseturf)
|
||||
ScrapeAway()
|
||||
if(target != null)
|
||||
severity = 3
|
||||
|
||||
switch(severity)
|
||||
if(1)
|
||||
src.ChangeTurf(src.baseturf)
|
||||
ScrapeAway()
|
||||
if(2)
|
||||
switch(pick(1,2;75,3))
|
||||
if(1)
|
||||
@@ -65,7 +65,7 @@
|
||||
if(prob(33))
|
||||
new /obj/item/stack/sheet/metal(src)
|
||||
if(2)
|
||||
src.ChangeTurf(src.baseturf)
|
||||
ScrapeAway()
|
||||
if(3)
|
||||
if(prob(80))
|
||||
src.break_tile_to_plating()
|
||||
@@ -119,7 +119,7 @@
|
||||
/turf/open/floor/proc/make_plating()
|
||||
return ChangeTurf(/turf/open/floor/plating)
|
||||
|
||||
/turf/open/floor/ChangeTurf(path, new_baseturf, defer_change = FALSE, ignore_air = FALSE, forceop = FALSE)
|
||||
/turf/open/floor/ChangeTurf(path, new_baseturf, flags)
|
||||
if(!isfloorturf(src))
|
||||
return ..() //fucking turfs switch the fucking src of the fucking running procs
|
||||
if(!ispath(path, /turf/open/floor))
|
||||
@@ -202,7 +202,7 @@
|
||||
ChangeTurf(/turf/open/floor/clockwork)
|
||||
|
||||
/turf/open/floor/acid_melt()
|
||||
ChangeTurf(baseturf)
|
||||
ScrapeAway()
|
||||
|
||||
/turf/open/floor/rcd_vals(mob/user, obj/item/construction/rcd/the_rcd)
|
||||
switch(the_rcd.mode)
|
||||
@@ -223,7 +223,7 @@
|
||||
switch(passed_mode)
|
||||
if(RCD_FLOORWALL)
|
||||
to_chat(user, "<span class='notice'>You build a wall.</span>")
|
||||
ChangeTurf(/turf/closed/wall)
|
||||
PlaceOnTop(/turf/closed/wall)
|
||||
return TRUE
|
||||
if(RCD_AIRLOCK)
|
||||
if(locate(/obj/machinery/door/airlock) in src)
|
||||
@@ -244,10 +244,9 @@
|
||||
A.autoclose = TRUE
|
||||
return TRUE
|
||||
if(RCD_DECONSTRUCT)
|
||||
if(istype(src, baseturf))
|
||||
if(ScrapeAway() == src)
|
||||
return FALSE
|
||||
to_chat(user, "<span class='notice'>You deconstruct [src].</span>")
|
||||
ChangeTurf(baseturf)
|
||||
return TRUE
|
||||
if(RCD_WINDOWGRILLE)
|
||||
if(locate(/obj/structure/grille) in src)
|
||||
|
||||
@@ -47,7 +47,7 @@
|
||||
icon_state = "light_off"
|
||||
|
||||
|
||||
/turf/open/floor/light/ChangeTurf(path, new_baseturf, defer_change = FALSE, ignore_air = FALSE, forceop = FALSE)
|
||||
/turf/open/floor/light/ChangeTurf(path, new_baseturf, flags)
|
||||
set_light(0)
|
||||
return ..()
|
||||
|
||||
|
||||
@@ -142,7 +142,7 @@
|
||||
name = "clockwork floor"
|
||||
desc = "Tightly-pressed brass tiles. They emit minute vibration."
|
||||
icon_state = "plating"
|
||||
baseturf = /turf/open/floor/clockwork
|
||||
baseturfs = /turf/open/floor/clockwork
|
||||
var/uses_overlay = TRUE
|
||||
var/obj/effect/clockwork/overlay/floor/realappearence
|
||||
|
||||
@@ -161,9 +161,7 @@
|
||||
return ..()
|
||||
|
||||
/turf/open/floor/clockwork/ReplaceWithLattice()
|
||||
if(baseturf == type)
|
||||
return
|
||||
..()
|
||||
. = ..()
|
||||
for(var/obj/structure/lattice/L in src)
|
||||
L.ratvar_act()
|
||||
|
||||
@@ -196,7 +194,7 @@
|
||||
L.adjustToxLoss(-3, TRUE, TRUE)
|
||||
|
||||
/turf/open/floor/clockwork/attackby(obj/item/I, mob/living/user, params)
|
||||
if(baseturf == type)
|
||||
if(baseturfs == type)
|
||||
return
|
||||
if(istype(I, /obj/item/crowbar))
|
||||
user.visible_message("<span class='notice'>[user] begins slowly prying up [src]...</span>", "<span class='notice'>You begin painstakingly prying up [src]...</span>")
|
||||
@@ -225,7 +223,7 @@
|
||||
name = "cogplate"
|
||||
desc = "Warm brass plating. You can feel it gently vibrating, as if machinery is on the other side."
|
||||
icon_state = "reebe"
|
||||
baseturf = /turf/open/floor/clockwork/reebe
|
||||
baseturfs = /turf/open/floor/clockwork/reebe
|
||||
uses_overlay = FALSE
|
||||
|
||||
/turf/open/floor/bluespace
|
||||
|
||||
@@ -109,10 +109,10 @@
|
||||
if(prob(I.force * 20 - 25))
|
||||
user.visible_message("<span class='danger'>[user] smashes through [src]!</span>", \
|
||||
"<span class='danger'>You smash through [src] with [I]!</span>")
|
||||
ChangeTurf(baseturf)
|
||||
ScrapeAway()
|
||||
else
|
||||
to_chat(user, "<span class='danger'>You hit [src], to no effect!</span>")
|
||||
|
||||
/turf/open/floor/plating/foam/ex_act()
|
||||
..()
|
||||
ChangeTurf(baseturf)
|
||||
ScrapeAway()
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
|
||||
/turf/open/floor/plating/asteroid //floor piece
|
||||
name = "asteroid sand"
|
||||
baseturf = /turf/open/floor/plating/asteroid
|
||||
baseturfs = /turf/open/floor/plating/asteroid
|
||||
icon = 'icons/turf/floors.dmi'
|
||||
icon_state = "asteroid"
|
||||
icon_plating = "asteroid"
|
||||
@@ -61,7 +61,7 @@
|
||||
/turf/open/floor/plating/asteroid/singularity_act()
|
||||
if(turf_z_is_planet(src))
|
||||
return ..()
|
||||
ChangeTurf(/turf/open/space)
|
||||
ScrapeAway()
|
||||
|
||||
/turf/open/floor/plating/asteroid/ex_act(severity, target)
|
||||
. = SendSignal(COMSIG_ATOM_EX_ACT, severity, target)
|
||||
@@ -70,7 +70,7 @@
|
||||
|
||||
/turf/open/floor/plating/asteroid/basalt
|
||||
name = "volcanic floor"
|
||||
baseturf = /turf/open/floor/plating/asteroid/basalt
|
||||
baseturfs = /turf/open/floor/plating/asteroid/basalt
|
||||
icon = 'icons/turf/floors.dmi'
|
||||
icon_state = "basalt"
|
||||
icon_plating = "basalt"
|
||||
@@ -79,7 +79,7 @@
|
||||
floor_variance = 15
|
||||
|
||||
/turf/open/floor/plating/asteroid/basalt/lava //lava underneath
|
||||
baseturf = /turf/open/lava/smooth
|
||||
baseturfs = /turf/open/lava/smooth
|
||||
|
||||
/turf/open/floor/plating/asteroid/basalt/airless
|
||||
initial_gas_mix = "TEMP=2.7"
|
||||
@@ -103,7 +103,7 @@
|
||||
/turf/open/floor/plating/asteroid/basalt/lava_land_surface
|
||||
initial_gas_mix = LAVALAND_DEFAULT_ATMOS
|
||||
planetary_atmos = TRUE
|
||||
baseturf = /turf/open/lava/smooth/lava_land_surface
|
||||
baseturfs = /turf/open/lava/smooth/lava_land_surface
|
||||
|
||||
|
||||
|
||||
@@ -206,7 +206,7 @@
|
||||
if(istype(tunnel))
|
||||
// Small chance to have forks in our tunnel; otherwise dig our tunnel.
|
||||
if(i > 3 && prob(20))
|
||||
var/turf/open/floor/plating/asteroid/airless/cave/C = tunnel.ChangeTurf(data_having_type,FALSE,FALSE,TRUE)
|
||||
var/turf/open/floor/plating/asteroid/airless/cave/C = tunnel.ChangeTurf(data_having_type, null, CHANGETURF_IGNORE_AIR)
|
||||
C.going_backwards = FALSE
|
||||
C.produce_tunnel_from_data(rand(10, 15), dir)
|
||||
else
|
||||
@@ -232,7 +232,7 @@
|
||||
SpawnFlora(T)
|
||||
|
||||
SpawnMonster(T)
|
||||
T.ChangeTurf(turf_type,FALSE,FALSE,TRUE)
|
||||
T.ChangeTurf(turf_type, null, CHANGETURF_IGNORE_AIR)
|
||||
|
||||
/turf/open/floor/plating/asteroid/airless/cave/proc/SpawnMonster(turf/T)
|
||||
if(prob(30))
|
||||
@@ -279,7 +279,7 @@
|
||||
name = "snow"
|
||||
desc = "Looks cold."
|
||||
icon = 'icons/turf/snow.dmi'
|
||||
baseturf = /turf/open/floor/plating/asteroid/snow
|
||||
baseturfs = /turf/open/floor/plating/asteroid/snow
|
||||
icon_state = "snow"
|
||||
icon_plating = "snow"
|
||||
initial_gas_mix = "TEMP=180"
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
desc = "Upon closer examination, it's still dirt."
|
||||
icon = 'icons/turf/floors.dmi'
|
||||
icon_state = "dirt"
|
||||
baseturf = /turf/open/chasm/jungle/straight_down
|
||||
baseturfs = /turf/open/chasm/jungle/straight_down
|
||||
initial_gas_mix = LAVALAND_DEFAULT_ATMOS
|
||||
planetary_atmos = TRUE
|
||||
attachment_holes = FALSE
|
||||
|
||||
@@ -37,7 +37,7 @@
|
||||
smooth = SMOOTH_MORE|SMOOTH_BORDER
|
||||
var/smooth_icon = 'icons/turf/floors/ash.dmi'
|
||||
desc = "The ground is covered in volcanic ash."
|
||||
baseturf = /turf/open/floor/plating/ashplanet/wateryrock //I assume this will be a chasm eventually, once this becomes an actual surface
|
||||
baseturfs = /turf/open/floor/plating/ashplanet/wateryrock //I assume this will be a chasm eventually, once this becomes an actual surface
|
||||
initial_gas_mix = LAVALAND_DEFAULT_ATMOS
|
||||
planetary_atmos = TRUE
|
||||
attachment_holes = FALSE
|
||||
@@ -91,24 +91,24 @@
|
||||
name = "sand"
|
||||
desc = "Surf's up."
|
||||
icon_state = "sand"
|
||||
baseturf = /turf/open/floor/plating/beach/sand
|
||||
baseturfs = /turf/open/floor/plating/beach/sand
|
||||
|
||||
/turf/open/floor/plating/beach/coastline_t
|
||||
name = "coastline"
|
||||
desc = "Tide's high tonight. Charge your batons."
|
||||
icon_state = "sandwater_t"
|
||||
baseturf = /turf/open/floor/plating/beach/coastline_t
|
||||
baseturfs = /turf/open/floor/plating/beach/coastline_t
|
||||
|
||||
/turf/open/floor/plating/beach/coastline_b
|
||||
name = "coastline"
|
||||
icon_state = "sandwater_b"
|
||||
baseturf = /turf/open/floor/plating/beach/coastline_b
|
||||
baseturfs = /turf/open/floor/plating/beach/coastline_b
|
||||
|
||||
/turf/open/floor/plating/beach/water
|
||||
name = "water"
|
||||
desc = "You get the feeling that nobody's bothered to actually make this water functional..."
|
||||
icon_state = "water"
|
||||
baseturf = /turf/open/floor/plating/beach/water
|
||||
baseturfs = /turf/open/floor/plating/beach/water
|
||||
|
||||
|
||||
/turf/open/floor/plating/ironsand
|
||||
@@ -129,7 +129,7 @@
|
||||
icon = 'icons/turf/snow.dmi'
|
||||
icon_state = "ice"
|
||||
temperature = 180
|
||||
baseturf = /turf/open/floor/plating/ice
|
||||
baseturfs = /turf/open/floor/plating/ice
|
||||
slowdown = 1
|
||||
wet = TURF_WET_PERMAFROST
|
||||
attachment_holes = FALSE
|
||||
|
||||
@@ -48,14 +48,14 @@
|
||||
if(severity != 1 && shielded && target != src)
|
||||
return
|
||||
if(target == src)
|
||||
src.ChangeTurf(src.baseturf)
|
||||
ScrapeAway()
|
||||
return
|
||||
switch(severity)
|
||||
if(1)
|
||||
if(prob(80))
|
||||
ReplaceWithLattice()
|
||||
else if(prob(50))
|
||||
ChangeTurf(src.baseturf)
|
||||
ScrapeAway()
|
||||
else
|
||||
make_plating(1)
|
||||
if(2)
|
||||
@@ -122,7 +122,7 @@
|
||||
be_removed()
|
||||
return ..()
|
||||
|
||||
/turf/open/floor/engine/cult/ChangeTurf(path, new_baseturf, defer_change = FALSE, ignore_air = FALSE, forceop = FALSE)
|
||||
/turf/open/floor/engine/cult/ChangeTurf(path, new_baseturf, flags)
|
||||
if(path != type)
|
||||
be_removed()
|
||||
return ..()
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
name = "lava"
|
||||
icon_state = "lava"
|
||||
gender = PLURAL //"That's some lava."
|
||||
baseturf = /turf/open/lava //lava all the way down
|
||||
baseturfs = /turf/open/lava //lava all the way down
|
||||
slowdown = 2
|
||||
|
||||
light_range = 2
|
||||
@@ -128,7 +128,7 @@
|
||||
|
||||
/turf/open/lava/smooth
|
||||
name = "lava"
|
||||
baseturf = /turf/open/lava/smooth
|
||||
baseturfs = /turf/open/lava/smooth
|
||||
icon = 'icons/turf/floors/lava.dmi'
|
||||
icon_state = "unsmooth"
|
||||
smooth = SMOOTH_MORE | SMOOTH_BORDER
|
||||
@@ -137,7 +137,7 @@
|
||||
/turf/open/lava/smooth/lava_land_surface
|
||||
initial_gas_mix = LAVALAND_DEFAULT_ATMOS
|
||||
planetary_atmos = TRUE
|
||||
baseturf = /turf/open/chasm/lavaland
|
||||
baseturfs = /turf/open/chasm/lavaland
|
||||
|
||||
/turf/open/lava/smooth/airless
|
||||
initial_gas_mix = "TEMP=2.7"
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
var/smooth_icon = 'icons/turf/smoothrocks.dmi'
|
||||
smooth = SMOOTH_MORE|SMOOTH_BORDER
|
||||
canSmoothWith
|
||||
baseturf = /turf/open/floor/plating/asteroid/airless
|
||||
baseturfs = /turf/open/floor/plating/asteroid/airless
|
||||
initial_gas_mix = "TEMP=2.7"
|
||||
opacity = 1
|
||||
density = TRUE
|
||||
@@ -78,7 +78,10 @@
|
||||
SSblackbox.record_feedback("tally", "ore_mined", 1, mineralType)
|
||||
for(var/obj/effect/temp_visual/mining_overlay/M in src)
|
||||
qdel(M)
|
||||
ChangeTurf(turf_type, FALSE, defer_change)
|
||||
var/flags = NONE
|
||||
if(defer_change) // TODO: make the defer change var a var for any changeturf flag
|
||||
flags = CHANGETURF_DEFER_CHANGE
|
||||
ChangeTurf(turf_type, null, flags)
|
||||
addtimer(CALLBACK(src, .proc/AfterChange), 1, TIMER_UNIQUE)
|
||||
playsound(src, 'sound/effects/break_stone.ogg', 50, 1) //beautiful destruction
|
||||
|
||||
@@ -111,7 +114,7 @@
|
||||
return
|
||||
|
||||
/turf/closed/mineral/acid_melt()
|
||||
ChangeTurf(baseturf)
|
||||
ScrapeAway()
|
||||
|
||||
/turf/closed/mineral/ex_act(severity, target)
|
||||
..()
|
||||
@@ -153,7 +156,7 @@
|
||||
M.mineralAmt = rand(1, 5)
|
||||
M.environment_type = src.environment_type
|
||||
M.turf_type = src.turf_type
|
||||
M.baseturf = src.baseturf
|
||||
M.baseturfs = src.baseturfs
|
||||
src = M
|
||||
M.levelupdate()
|
||||
|
||||
@@ -168,7 +171,7 @@
|
||||
/turf/closed/mineral/random/high_chance/volcanic
|
||||
environment_type = "basalt"
|
||||
turf_type = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
|
||||
baseturf = /turf/open/lava/smooth/lava_land_surface
|
||||
baseturfs = /turf/open/lava/smooth/lava_land_surface
|
||||
initial_gas_mix = LAVALAND_DEFAULT_ATMOS
|
||||
defer_change = 1
|
||||
mineralSpawnChanceList = list(
|
||||
@@ -189,7 +192,7 @@
|
||||
/turf/closed/mineral/random/volcanic
|
||||
environment_type = "basalt"
|
||||
turf_type = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
|
||||
baseturf = /turf/open/lava/smooth/lava_land_surface
|
||||
baseturfs = /turf/open/lava/smooth/lava_land_surface
|
||||
initial_gas_mix = LAVALAND_DEFAULT_ATMOS
|
||||
defer_change = 1
|
||||
|
||||
@@ -211,7 +214,7 @@
|
||||
/turf/closed/mineral/random/labormineral/volcanic
|
||||
environment_type = "basalt"
|
||||
turf_type = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
|
||||
baseturf = /turf/open/lava/smooth/lava_land_surface
|
||||
baseturfs = /turf/open/lava/smooth/lava_land_surface
|
||||
initial_gas_mix = LAVALAND_DEFAULT_ATMOS
|
||||
defer_change = 1
|
||||
mineralSpawnChanceList = list(
|
||||
@@ -230,7 +233,7 @@
|
||||
/turf/closed/mineral/iron/volcanic
|
||||
environment_type = "basalt"
|
||||
turf_type = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
|
||||
baseturf = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
|
||||
baseturfs = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
|
||||
initial_gas_mix = LAVALAND_DEFAULT_ATMOS
|
||||
defer_change = 1
|
||||
|
||||
@@ -244,7 +247,7 @@
|
||||
/turf/closed/mineral/uranium/volcanic
|
||||
environment_type = "basalt"
|
||||
turf_type = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
|
||||
baseturf = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
|
||||
baseturfs = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
|
||||
initial_gas_mix = LAVALAND_DEFAULT_ATMOS
|
||||
defer_change = 1
|
||||
|
||||
@@ -258,7 +261,7 @@
|
||||
/turf/closed/mineral/diamond/volcanic
|
||||
environment_type = "basalt"
|
||||
turf_type = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
|
||||
baseturf = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
|
||||
baseturfs = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
|
||||
initial_gas_mix = LAVALAND_DEFAULT_ATMOS
|
||||
defer_change = 1
|
||||
|
||||
@@ -272,7 +275,7 @@
|
||||
/turf/closed/mineral/gold/volcanic
|
||||
environment_type = "basalt"
|
||||
turf_type = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
|
||||
baseturf = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
|
||||
baseturfs = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
|
||||
initial_gas_mix = LAVALAND_DEFAULT_ATMOS
|
||||
defer_change = 1
|
||||
|
||||
@@ -286,7 +289,7 @@
|
||||
/turf/closed/mineral/silver/volcanic
|
||||
environment_type = "basalt"
|
||||
turf_type = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
|
||||
baseturf = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
|
||||
baseturfs = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
|
||||
initial_gas_mix = LAVALAND_DEFAULT_ATMOS
|
||||
defer_change = 1
|
||||
|
||||
@@ -300,7 +303,7 @@
|
||||
/turf/closed/mineral/titanium/volcanic
|
||||
environment_type = "basalt"
|
||||
turf_type = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
|
||||
baseturf = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
|
||||
baseturfs = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
|
||||
initial_gas_mix = LAVALAND_DEFAULT_ATMOS
|
||||
defer_change = 1
|
||||
|
||||
@@ -314,7 +317,7 @@
|
||||
/turf/closed/mineral/plasma/volcanic
|
||||
environment_type = "basalt"
|
||||
turf_type = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
|
||||
baseturf = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
|
||||
baseturfs = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
|
||||
initial_gas_mix = LAVALAND_DEFAULT_ATMOS
|
||||
defer_change = 1
|
||||
|
||||
@@ -337,7 +340,7 @@
|
||||
/turf/closed/mineral/bscrystal/volcanic
|
||||
environment_type = "basalt"
|
||||
turf_type = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
|
||||
baseturf = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
|
||||
baseturfs = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
|
||||
initial_gas_mix = LAVALAND_DEFAULT_ATMOS
|
||||
defer_change = 1
|
||||
|
||||
@@ -345,13 +348,13 @@
|
||||
/turf/closed/mineral/volcanic
|
||||
environment_type = "basalt"
|
||||
turf_type = /turf/open/floor/plating/asteroid/basalt
|
||||
baseturf = /turf/open/floor/plating/asteroid/basalt
|
||||
baseturfs = /turf/open/floor/plating/asteroid/basalt
|
||||
initial_gas_mix = LAVALAND_DEFAULT_ATMOS
|
||||
|
||||
/turf/closed/mineral/volcanic/lava_land_surface
|
||||
environment_type = "basalt"
|
||||
turf_type = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
|
||||
baseturf = /turf/open/lava/smooth/lava_land_surface
|
||||
baseturfs = /turf/open/lava/smooth/lava_land_surface
|
||||
defer_change = 1
|
||||
|
||||
/turf/closed/mineral/ash_rock //wall piece
|
||||
@@ -361,7 +364,7 @@
|
||||
icon_state = "rock2"
|
||||
smooth = SMOOTH_MORE|SMOOTH_BORDER
|
||||
canSmoothWith = list (/turf/closed)
|
||||
baseturf = /turf/open/floor/plating/ashplanet/wateryrock
|
||||
baseturfs = /turf/open/floor/plating/ashplanet/wateryrock
|
||||
initial_gas_mix = LAVALAND_DEFAULT_ATMOS
|
||||
environment_type = "waste"
|
||||
turf_type = /turf/open/floor/plating/ashplanet/rocky
|
||||
@@ -459,13 +462,16 @@
|
||||
G.quality = 2
|
||||
G.icon_state = "Gibtonite ore 2"
|
||||
|
||||
ChangeTurf(turf_type, FALSE, defer_change)
|
||||
var/flags = NONE
|
||||
if(defer_change)
|
||||
flags = CHANGETURF_DEFER_CHANGE
|
||||
ChangeTurf(turf_type, null, flags)
|
||||
addtimer(CALLBACK(src, .proc/AfterChange), 1, TIMER_UNIQUE)
|
||||
|
||||
|
||||
/turf/closed/mineral/gibtonite/volcanic
|
||||
environment_type = "basalt"
|
||||
turf_type = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
|
||||
baseturf = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
|
||||
baseturfs = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
|
||||
initial_gas_mix = LAVALAND_DEFAULT_ATMOS
|
||||
defer_change = 1
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
name = "void"
|
||||
icon_state = "reebemap"
|
||||
layer = SPACE_LAYER
|
||||
baseturf = /turf/open/indestructible/reebe_void
|
||||
baseturfs = /turf/open/indestructible/reebe_void
|
||||
planetary_atmos = TRUE
|
||||
|
||||
/turf/open/indestructible/reebe_void/Initialize(mapload)
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
continue
|
||||
W.connected = 1
|
||||
var/turf/cur_turf = get_turf(W)
|
||||
cur_turf.ChangeTurf(turf_type,FALSE,FALSE,TRUE)
|
||||
cur_turf.ChangeTurf(turf_type, null, CHANGETURF_IGNORE_AIR)
|
||||
var/turf/target_turf = get_turf(pick(river_nodes - W))
|
||||
if(!target_turf)
|
||||
break
|
||||
@@ -49,7 +49,7 @@
|
||||
cur_turf = get_step(cur_turf, cur_dir)
|
||||
continue
|
||||
else
|
||||
var/turf/river_turf = cur_turf.ChangeTurf(turf_type,FALSE,FALSE,TRUE)
|
||||
var/turf/river_turf = cur_turf.ChangeTurf(turf_type, null, CHANGETURF_IGNORE_AIR)
|
||||
river_turf.Spread(25, 11, whitelist_area)
|
||||
|
||||
for(var/WP in river_nodes)
|
||||
@@ -85,16 +85,16 @@
|
||||
|
||||
for(var/F in cardinal_turfs) //cardinal turfs are always changed but don't always spread
|
||||
var/turf/T = F
|
||||
if(!istype(T, logged_turf_type) && T.ChangeTurf(type,FALSE,FALSE,TRUE) && prob(probability))
|
||||
if(!istype(T, logged_turf_type) && T.ChangeTurf(type, null, CHANGETURF_IGNORE_AIR) && prob(probability))
|
||||
T.Spread(probability - prob_loss, prob_loss, whitelisted_area)
|
||||
|
||||
for(var/F in diagonal_turfs) //diagonal turfs only sometimes change, but will always spread if changed
|
||||
var/turf/T = F
|
||||
if(!istype(T, logged_turf_type) && prob(probability) && T.ChangeTurf(type,FALSE,FALSE,TRUE))
|
||||
if(!istype(T, logged_turf_type) && prob(probability) && T.ChangeTurf(type, null, CHANGETURF_IGNORE_AIR))
|
||||
T.Spread(probability - prob_loss, prob_loss, whitelisted_area)
|
||||
else if(ismineralturf(T))
|
||||
var/turf/closed/mineral/M = T
|
||||
M.ChangeTurf(M.turf_type,FALSE,FALSE,TRUE)
|
||||
M.ChangeTurf(M.turf_type, null, CHANGETURF_IGNORE_AIR)
|
||||
|
||||
|
||||
#undef RANDOM_UPPER_X
|
||||
|
||||
@@ -55,7 +55,7 @@
|
||||
sheet_type = /obj/item/stack/tile/brass
|
||||
sheet_amount = 1
|
||||
girder_type = /obj/structure/destructible/clockwork/wall_gear
|
||||
baseturf = /turf/open/floor/clockwork/reebe
|
||||
baseturfs = /turf/open/floor/clockwork/reebe
|
||||
var/heated
|
||||
var/obj/effect/clockwork/overlay/wall/realappearence
|
||||
|
||||
@@ -88,13 +88,13 @@
|
||||
/turf/closed/wall/clockwork/dismantle_wall(devastated=0, explode=0)
|
||||
if(devastated)
|
||||
devastate_wall()
|
||||
ChangeTurf(/turf/open/floor/plating)
|
||||
ScrapeAway()
|
||||
else
|
||||
playsound(src, 'sound/items/welder.ogg', 100, 1)
|
||||
var/newgirder = break_wall()
|
||||
if(newgirder) //maybe we want a gear!
|
||||
transfer_fingerprints_to(newgirder)
|
||||
ChangeTurf(/turf/open/floor/clockwork)
|
||||
ScrapeAway()
|
||||
|
||||
for(var/obj/O in src) //Eject contents!
|
||||
if(istype(O, /obj/structure/sign/poster))
|
||||
|
||||
@@ -10,6 +10,8 @@
|
||||
thermal_conductivity = WALL_HEAT_TRANSFER_COEFFICIENT
|
||||
heat_capacity = 312500 //a little over 5 cm thick , 312500 for 1 m by 2.5 m by 0.25 m plasteel wall
|
||||
|
||||
baseturfs = /turf/open/floor/plating
|
||||
|
||||
var/hardness = 40 //lower numbers are harder. Used to determine the probability of a hulk smashing through.
|
||||
var/slicing_duration = 100 //default time taken to slice the wall
|
||||
var/sheet_type = /obj/item/stack/sheet/metal
|
||||
@@ -78,7 +80,7 @@
|
||||
var/obj/structure/sign/poster/P = O
|
||||
P.roll_and_drop(src)
|
||||
|
||||
ChangeTurf(/turf/open/floor/plating)
|
||||
ScrapeAway()
|
||||
|
||||
/turf/closed/wall/proc/break_wall()
|
||||
new sheet_type(src, sheet_amount)
|
||||
@@ -96,7 +98,7 @@
|
||||
switch(severity)
|
||||
if(1)
|
||||
//SN src = null
|
||||
var/turf/NT = ChangeTurf(baseturf)
|
||||
var/turf/NT = ScrapeAway()
|
||||
NT.contents_explosion(severity, target)
|
||||
return
|
||||
if(2)
|
||||
@@ -294,7 +296,7 @@
|
||||
switch(passed_mode)
|
||||
if(RCD_DECONSTRUCT)
|
||||
to_chat(user, "<span class='notice'>You deconstruct the wall.</span>")
|
||||
ChangeTurf(/turf/open/floor/plating)
|
||||
ScrapeAway()
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
desc = "Shallow water."
|
||||
icon = 'icons/turf/floors.dmi'
|
||||
icon_state = "riverwater"
|
||||
baseturf = /turf/open/chasm/lavaland
|
||||
baseturfs = /turf/open/chasm/lavaland
|
||||
initial_gas_mix = LAVALAND_DEFAULT_ATMOS
|
||||
planetary_atmos = TRUE
|
||||
slowdown = 1
|
||||
|
||||
@@ -118,7 +118,7 @@
|
||||
qdel(L)
|
||||
playsound(src, 'sound/weapons/genhit.ogg', 50, 1)
|
||||
to_chat(user, "<span class='notice'>You build a floor.</span>")
|
||||
ChangeTurf(/turf/open/floor/plating)
|
||||
PlaceOnTop(/turf/open/floor/plating)
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You need one floor tile to build a floor!</span>")
|
||||
else
|
||||
@@ -192,7 +192,7 @@
|
||||
switch(passed_mode)
|
||||
if(RCD_FLOORWALL)
|
||||
to_chat(user, "<span class='notice'>You build a floor.</span>")
|
||||
ChangeTurf(/turf/open/floor/plating)
|
||||
PlaceOnTop(/turf/open/floor/plating)
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
/turf/open/space/transit
|
||||
icon_state = "black"
|
||||
dir = SOUTH
|
||||
baseturf = /turf/open/space/transit
|
||||
baseturfs = /turf/open/space/transit
|
||||
flags_1 = NOJAUNT_1 //This line goes out to every wizard that ever managed to escape the den. I'm sorry.
|
||||
explosion_block = INFINITY
|
||||
|
||||
|
||||
+59
-154
@@ -3,7 +3,13 @@
|
||||
level = 1
|
||||
|
||||
var/intact = 1
|
||||
var/turf/baseturf = /turf/open/space
|
||||
|
||||
// baseturfs can be either a list or a single turf type.
|
||||
// In class definition like here it should always be a single type.
|
||||
// A list will be created in initialization that figures out the baseturf's baseturf etc.
|
||||
// In the case of a list it is sorted from bottom layer to top.
|
||||
// This shouldn't be modified directly, use the helper procs.
|
||||
var/list/baseturfs = /turf/open/space
|
||||
|
||||
var/temperature = T20C
|
||||
var/to_be_destroyed = 0 //Used for fire, if a melting temperature was reached, it will be destroyed
|
||||
@@ -35,6 +41,8 @@
|
||||
stack_trace("Warning: [src]([type]) initialized multiple times!")
|
||||
initialized = TRUE
|
||||
|
||||
assemble_baseturfs()
|
||||
|
||||
levelupdate()
|
||||
if(smooth)
|
||||
queue_smooth(src)
|
||||
@@ -180,6 +188,55 @@
|
||||
/turf/proc/is_plasteel_floor()
|
||||
return FALSE
|
||||
|
||||
// A proc in case it needs to be recreated or badmins want to change the baseturfs
|
||||
/turf/proc/assemble_baseturfs(turf/fake_baseturf_type)
|
||||
var/static/list/created_baseturf_lists = list()
|
||||
var/turf/current_target
|
||||
if(fake_baseturf_type)
|
||||
if(length(fake_baseturf_type)) // We were given a list, just apply it and move on
|
||||
baseturfs = fake_baseturf_type
|
||||
return
|
||||
current_target = fake_baseturf_type
|
||||
else
|
||||
if(length(baseturfs))
|
||||
return // No replacement baseturf has been given and the current baseturfs value is already a list/assembled
|
||||
if(!baseturfs)
|
||||
current_target = initial(baseturfs) || type // This should never happen but just in case...
|
||||
stack_trace("baseturfs var was null for [type]. Failsafe activated and it has been given a new baseturfs value of [current_target].")
|
||||
else
|
||||
current_target = baseturfs
|
||||
|
||||
// If we've made the output before we don't need to regenerate it
|
||||
if(created_baseturf_lists[current_target])
|
||||
var/list/premade_baseturfs = created_baseturf_lists[current_target]
|
||||
if(length(premade_baseturfs))
|
||||
baseturfs = premade_baseturfs.Copy()
|
||||
else
|
||||
baseturfs = premade_baseturfs
|
||||
return baseturfs
|
||||
|
||||
var/turf/next_target = initial(current_target.baseturfs)
|
||||
//Most things only have 1 baseturf so this loop won't run in most cases
|
||||
if(current_target == next_target)
|
||||
baseturfs = current_target
|
||||
created_baseturf_lists[current_target] = current_target
|
||||
return current_target
|
||||
var/list/new_baseturfs = list(current_target)
|
||||
for(var/i=0;current_target != next_target;i++)
|
||||
if(i > 100)
|
||||
// A baseturfs list over 100 members long is silly
|
||||
// Because of how this is all structured it will only runtime/message once per type
|
||||
stack_trace("A turf <[type]> created a baseturfs list over 100 members long. This is most likely an infinite loop.")
|
||||
message_admins("A turf <[type]> created a baseturfs list over 100 members long. This is most likely an infinite loop.")
|
||||
break
|
||||
new_baseturfs.Insert(1, next_target)
|
||||
current_target = next_target
|
||||
next_target = initial(current_target.baseturfs)
|
||||
|
||||
baseturfs = new_baseturfs
|
||||
created_baseturf_lists[new_baseturfs[new_baseturfs.len]] = new_baseturfs.Copy()
|
||||
return new_baseturfs
|
||||
|
||||
/turf/proc/levelupdate()
|
||||
for(var/obj/O in src)
|
||||
if(O.level == 1)
|
||||
@@ -197,119 +254,6 @@
|
||||
if(L)
|
||||
qdel(L)
|
||||
|
||||
//wrapper for ChangeTurf()s that you want to prevent/affect without overriding ChangeTurf() itself
|
||||
/turf/proc/TerraformTurf(path, new_baseturf, defer_change = FALSE, ignore_air = FALSE, forceop = FALSE)
|
||||
return ChangeTurf(path, new_baseturf, defer_change, ignore_air, forceop)
|
||||
|
||||
//Creates a new turf
|
||||
/turf/proc/ChangeTurf(path, new_baseturf, defer_change = FALSE, ignore_air = FALSE, forceop = FALSE)
|
||||
if(!path)
|
||||
return
|
||||
if(!GLOB.use_preloader && path == type && !forceop) // Don't no-op if the map loader requires it to be reconstructed
|
||||
return src
|
||||
|
||||
var/old_opacity = opacity
|
||||
var/old_dynamic_lighting = dynamic_lighting
|
||||
var/old_affecting_lights = affecting_lights
|
||||
var/old_lighting_object = lighting_object
|
||||
var/old_corners = corners
|
||||
|
||||
var/old_exl = explosion_level
|
||||
var/old_exi = explosion_id
|
||||
var/old_bp = blueprint_data
|
||||
blueprint_data = null
|
||||
|
||||
var/old_baseturf = baseturf
|
||||
changing_turf = TRUE
|
||||
|
||||
qdel(src) //Just get the side effects and call Destroy
|
||||
var/turf/W = new path(src)
|
||||
|
||||
if(new_baseturf)
|
||||
W.baseturf = new_baseturf
|
||||
else
|
||||
W.baseturf = old_baseturf
|
||||
|
||||
W.explosion_id = old_exi
|
||||
W.explosion_level = old_exl
|
||||
|
||||
if(!defer_change)
|
||||
W.AfterChange(ignore_air)
|
||||
|
||||
W.blueprint_data = old_bp
|
||||
|
||||
if(SSlighting.initialized)
|
||||
recalc_atom_opacity()
|
||||
lighting_object = old_lighting_object
|
||||
affecting_lights = old_affecting_lights
|
||||
corners = old_corners
|
||||
if (old_opacity != opacity || dynamic_lighting != old_dynamic_lighting)
|
||||
reconsider_lights()
|
||||
|
||||
if (dynamic_lighting != old_dynamic_lighting)
|
||||
if (IS_DYNAMIC_LIGHTING(src))
|
||||
lighting_build_overlay()
|
||||
else
|
||||
lighting_clear_overlay()
|
||||
|
||||
for(var/turf/open/space/S in RANGE_TURFS(1, src)) //RANGE_TURFS is in code\__HELPERS\game.dm
|
||||
S.update_starlight()
|
||||
|
||||
return W
|
||||
|
||||
/turf/proc/AfterChange(ignore_air = FALSE) //called after a turf has been replaced in ChangeTurf()
|
||||
levelupdate()
|
||||
CalculateAdjacentTurfs()
|
||||
|
||||
//update firedoor adjacency
|
||||
var/list/turfs_to_check = get_adjacent_open_turfs(src) | src
|
||||
for(var/I in turfs_to_check)
|
||||
var/turf/T = I
|
||||
for(var/obj/machinery/door/firedoor/FD in T)
|
||||
FD.CalculateAffectingAreas()
|
||||
|
||||
queue_smooth_neighbors(src)
|
||||
|
||||
HandleTurfChange(src)
|
||||
|
||||
/turf/open/AfterChange(ignore_air)
|
||||
..()
|
||||
RemoveLattice()
|
||||
if(!ignore_air)
|
||||
Assimilate_Air()
|
||||
|
||||
//////Assimilate Air//////
|
||||
/turf/open/proc/Assimilate_Air()
|
||||
var/turf_count = LAZYLEN(atmos_adjacent_turfs)
|
||||
if(blocks_air || !turf_count) //if there weren't any open turfs, no need to update.
|
||||
return
|
||||
|
||||
var/datum/gas_mixture/total = new//Holders to assimilate air from nearby turfs
|
||||
var/list/total_gases = total.gases
|
||||
|
||||
for(var/T in atmos_adjacent_turfs)
|
||||
var/turf/open/S = T
|
||||
if(!S.air)
|
||||
continue
|
||||
var/list/S_gases = S.air.gases
|
||||
for(var/id in S_gases)
|
||||
ASSERT_GAS(id, total)
|
||||
total_gases[id][MOLES] += S_gases[id][MOLES]
|
||||
total.temperature += S.air.temperature
|
||||
|
||||
air.copy_from(total)
|
||||
|
||||
var/list/air_gases = air.gases
|
||||
for(var/id in air_gases)
|
||||
air_gases[id][MOLES] /= turf_count //Averages contents of the turfs, ignoring walls and the like
|
||||
|
||||
air.temperature /= turf_count
|
||||
SSair.add_to_active(src)
|
||||
|
||||
/turf/proc/ReplaceWithLattice()
|
||||
ChangeTurf(baseturf)
|
||||
new /obj/structure/lattice(locate(x, y, z))
|
||||
|
||||
/turf/proc/phase_damage_creatures(damage,mob/U = null)//>Ninja Code. Hurts and knocks out creatures on this turf //NINJACODE
|
||||
for(var/mob/living/M in src)
|
||||
if(M==U)
|
||||
@@ -361,7 +305,7 @@
|
||||
continue
|
||||
if(O.invisibility == INVISIBILITY_MAXIMUM)
|
||||
O.singularity_act()
|
||||
ChangeTurf(src.baseturf)
|
||||
ScrapeAway()
|
||||
return(2)
|
||||
|
||||
/turf/proc/can_have_cabling()
|
||||
@@ -437,21 +381,6 @@
|
||||
if(!SSticker.HasRoundStarted())
|
||||
add_blueprints(AM)
|
||||
|
||||
/turf/proc/empty(turf_type=/turf/open/space, baseturf_type, list/ignore_typecache, forceop = FALSE)
|
||||
// Remove all atoms except observers, landmarks, docking ports
|
||||
var/static/list/ignored_atoms = typecacheof(list(/mob/dead, /obj/effect/landmark, /obj/docking_port, /atom/movable/lighting_object))
|
||||
var/list/allowed_contents = typecache_filter_list_reverse(GetAllContentsIgnoring(ignore_typecache), ignored_atoms)
|
||||
allowed_contents -= src
|
||||
for(var/i in 1 to allowed_contents.len)
|
||||
var/thing = allowed_contents[i]
|
||||
qdel(thing, force=TRUE)
|
||||
|
||||
var/turf/newT = ChangeTurf(turf_type, baseturf_type, FALSE, FALSE, forceop)
|
||||
|
||||
SSair.remove_from_active(newT)
|
||||
newT.CalculateAdjacentTurfs()
|
||||
SSair.add_to_active(newT,1)
|
||||
|
||||
/turf/proc/is_transition_turf()
|
||||
return
|
||||
|
||||
@@ -473,33 +402,9 @@
|
||||
if(!has_acid_effect)
|
||||
new acid_type(src, acidpwr, acid_volume)
|
||||
|
||||
|
||||
/turf/proc/acid_melt()
|
||||
return
|
||||
|
||||
|
||||
/turf/proc/copyTurf(turf/T)
|
||||
if(T.type != type)
|
||||
var/obj/O
|
||||
if(underlays.len) //we have underlays, which implies some sort of transparency, so we want to a snapshot of the previous turf as an underlay
|
||||
O = new()
|
||||
O.underlays.Add(T)
|
||||
T.ChangeTurf(type)
|
||||
for(var/group in decals)
|
||||
T.add_decal(decals[group],group)
|
||||
if(underlays.len)
|
||||
T.underlays = O.underlays
|
||||
if(T.icon_state != icon_state)
|
||||
T.icon_state = icon_state
|
||||
if(T.icon != icon)
|
||||
T.icon = icon
|
||||
if(color)
|
||||
T.atom_colours = atom_colours.Copy()
|
||||
T.update_atom_colour()
|
||||
if(T.dir != dir)
|
||||
T.setDir(dir)
|
||||
return T
|
||||
|
||||
/turf/handle_fall(mob/faller, forced)
|
||||
faller.lying = pick(90, 270)
|
||||
if(!forced)
|
||||
|
||||
@@ -472,7 +472,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
|
||||
if(!holder)
|
||||
to_chat(src, "Only administrators may use this command.")
|
||||
return
|
||||
var/input = input(usr, "Please enter anything you want. Anything. Serious.", "What?", "") as message|null
|
||||
var/input = input(usr, "Enter a Command Report. Ensure it makes sense IC.", "What?", "") as message|null
|
||||
if(!input)
|
||||
return
|
||||
|
||||
@@ -523,7 +523,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
|
||||
SSblackbox.record_feedback("tally", "admin_verb", 1, "Delete") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
if(isturf(D))
|
||||
var/turf/T = D
|
||||
T.ChangeTurf(T.baseturf)
|
||||
T.ScrapeAway()
|
||||
else
|
||||
qdel(D)
|
||||
|
||||
|
||||
@@ -168,7 +168,7 @@
|
||||
else
|
||||
chance_of_deletion = 100
|
||||
if(prob(chance_of_deletion))
|
||||
T.ChangeTurf(T.baseturf)
|
||||
T.ScrapeAway()
|
||||
else
|
||||
T.to_be_destroyed = FALSE
|
||||
T.max_fire_temperature_sustained = 0
|
||||
|
||||
@@ -75,7 +75,8 @@
|
||||
|
||||
//Logs all hrefs, except chat pings
|
||||
if(!(href_list["_src_"] == "chat" && href_list["proc"] == "ping" && LAZYLEN(href_list) == 2))
|
||||
WRITE_FILE(GLOB.world_href_log, "<small>[time_stamp(show_ds = TRUE)] [src] (usr:[usr])</small> || [hsrc ? "[hsrc] " : ""][href]<br>")
|
||||
WRITE_FILE(GLOB.world_href_log, "<small>[time_stamp(show_ds = TRUE)] [src] (usr:[usr]\[[COORD(usr)]\])</small> || [hsrc ? "[hsrc] " : ""][href]<br>")
|
||||
|
||||
// Admin PM
|
||||
if(href_list["priv_msg"])
|
||||
cmd_admin_pm(href_list["priv_msg"],null)
|
||||
|
||||
@@ -206,6 +206,7 @@
|
||||
sensor_mode = SENSOR_OFF //Hey who's this guy on the Syndicate Shuttle??
|
||||
random_sensor = FALSE
|
||||
resistance_flags = NONE
|
||||
can_adjust = FALSE
|
||||
armor = list(melee = 10, bullet = 10, laser = 10, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 50, acid = 50)
|
||||
|
||||
var/datum/action/item_action/chameleon/change/chameleon_action
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
materials = list(MAT_GLASS = 250)
|
||||
var/vision_flags = 0
|
||||
var/darkness_view = 2//Base human is 2
|
||||
var/invis_view = SEE_INVISIBLE_LIVING
|
||||
var/invis_view = SEE_INVISIBLE_LIVING //admin only for now
|
||||
var/invis_override = 0 //Override to allow glasses to set higher than normal see_invis
|
||||
var/lighting_alpha
|
||||
var/list/icon/current = list() //the current hud icons
|
||||
@@ -261,7 +261,7 @@
|
||||
icon_state = "thermal"
|
||||
item_state = "glasses"
|
||||
vision_flags = SEE_MOBS
|
||||
invis_view = 2
|
||||
lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_VISIBLE
|
||||
flash_protect = 0
|
||||
glass_colour_type = /datum/client_colour/glass_colour/red
|
||||
|
||||
|
||||
@@ -174,7 +174,7 @@
|
||||
icon_state = "thermal"
|
||||
hud_type = DATA_HUD_SECURITY_ADVANCED
|
||||
vision_flags = SEE_MOBS
|
||||
invis_view = 2
|
||||
lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_VISIBLE
|
||||
glass_colour_type = /datum/client_colour/glass_colour/red
|
||||
|
||||
/obj/item/clothing/glasses/hud/toggle/thermal/attack_self(mob/user)
|
||||
|
||||
@@ -192,7 +192,7 @@
|
||||
item_state = "wgloves"
|
||||
item_color = "mime"
|
||||
|
||||
/obj/item/clothing/gloves/color/random/New()
|
||||
/obj/item/clothing/gloves/color/random/Initialize()
|
||||
..()
|
||||
var/list/gloves = list(
|
||||
/obj/item/clothing/gloves/color/orange = 1,
|
||||
@@ -202,12 +202,14 @@
|
||||
/obj/item/clothing/gloves/color/green = 1,
|
||||
/obj/item/clothing/gloves/color/grey = 1,
|
||||
/obj/item/clothing/gloves/color/light_brown = 1,
|
||||
/obj/item/clothing/gloves/color/brown = 1)
|
||||
/obj/item/clothing/gloves/color/brown = 1,
|
||||
/obj/item/clothing/gloves/color/white = 1,
|
||||
/obj/item/clothing/gloves/color/rainbow = 1)
|
||||
|
||||
var/obj/item/clothing/gloves/color/selected = pick(gloves)
|
||||
|
||||
name = initial(selected.name)
|
||||
desc = initial(selected.desc)
|
||||
icon_state = initial(selected.icon_state)
|
||||
item_state = initial(selected.item_state)
|
||||
item_color = initial(selected.item_color)
|
||||
if(ishuman(loc))
|
||||
var/mob/living/carbon/human/H = loc
|
||||
H.equip_to_slot_or_del(new selected(H), slot_gloves)
|
||||
else
|
||||
new selected(loc)
|
||||
return INITIALIZE_HINT_QDEL
|
||||
|
||||
@@ -4,13 +4,15 @@
|
||||
/obj/item/clothing/under/color/random
|
||||
icon_state = "random_jumpsuit"
|
||||
|
||||
/obj/item/clothing/under/color/random/New()
|
||||
/obj/item/clothing/under/color/random/Initialize()
|
||||
..()
|
||||
var/obj/item/clothing/under/color/C = pick(subtypesof(/obj/item/clothing/under/color) - /obj/item/clothing/under/color/random)
|
||||
name = initial(C.name)
|
||||
icon_state = initial(C.icon_state)
|
||||
item_state = initial(C.item_state)
|
||||
item_color = initial(C.item_color)
|
||||
var/obj/item/clothing/under/color/C = pick(subtypesof(/obj/item/clothing/under/color) - /obj/item/clothing/under/color/random - /obj/item/clothing/under/color/grey/glorf - /obj/item/clothing/under/color/black/ghost)
|
||||
if(ishuman(loc))
|
||||
var/mob/living/carbon/human/H = loc
|
||||
H.equip_to_slot_or_del(new C(H), slot_w_uniform) //or else you end up with naked assistants running around everywhere...
|
||||
else
|
||||
new C(loc)
|
||||
return INITIALIZE_HINT_QDEL
|
||||
|
||||
/obj/item/clothing/under/color/black
|
||||
name = "black jumpsuit"
|
||||
|
||||
@@ -274,6 +274,7 @@
|
||||
icon_state = "burial"
|
||||
item_state = "burial"
|
||||
item_color = "burial"
|
||||
has_sensor = NO_SENSORS
|
||||
|
||||
/obj/item/clothing/under/skirt/black
|
||||
name = "black skirt"
|
||||
|
||||
@@ -13,11 +13,15 @@
|
||||
. = ..()
|
||||
var/area/thearea = get_area(src)
|
||||
for(var/turf/T in get_area_turfs(thearea, z))
|
||||
if(T.baseturf != T.type) //Don't break indestructible walls and the like
|
||||
T.baseturf = baseturf
|
||||
if(T.baseturfs != T.type) //Don't break indestructible walls and the like
|
||||
T.baseturfs = baseturf
|
||||
return INITIALIZE_HINT_QDEL
|
||||
|
||||
|
||||
/obj/effect/baseturf_helper/space
|
||||
name = "space baseturf editor"
|
||||
baseturf = /turf/open/space
|
||||
|
||||
/obj/effect/baseturf_helper/asteroid
|
||||
name = "asteroid baseturf editor"
|
||||
baseturf = /turf/open/floor/plating/asteroid
|
||||
|
||||
@@ -339,7 +339,7 @@ GLOBAL_DATUM_INIT(_preloader, /dmm_suite/preloader, new)
|
||||
|
||||
if(crds)
|
||||
if(!no_changeturf && ispath(path, /turf))
|
||||
. = crds.ChangeTurf(path, FALSE, TRUE)
|
||||
. = crds.ChangeTurf(path, null, CHANGETURF_DEFER_CHANGE)
|
||||
else
|
||||
. = create_atom(path, crds)//first preloader pass
|
||||
|
||||
|
||||
@@ -257,9 +257,8 @@
|
||||
if("Release")
|
||||
|
||||
if(check_access(inserted_id) || allowed(usr)) //Check the ID inside, otherwise check the user
|
||||
var/out = get_step(src, output_dir)
|
||||
if(params["id"] == "all")
|
||||
materials.retrieve_all(out)
|
||||
materials.retrieve_all(get_step(src, output_dir))
|
||||
else
|
||||
var/mat_id = params["id"]
|
||||
if(!materials.materials[mat_id])
|
||||
@@ -277,7 +276,7 @@
|
||||
desired = input("How many sheets?", "How many sheets would you like to smelt?", 1) as null|num
|
||||
|
||||
var/sheets_to_remove = round(min(desired,50,stored_amount))
|
||||
materials.retrieve_sheets(sheets_to_remove, mat_id, out)
|
||||
materials.retrieve_sheets(sheets_to_remove, mat_id, get_step(src, output_dir))
|
||||
|
||||
else
|
||||
to_chat(usr, "<span class='warning'>Required access not found.</span>")
|
||||
|
||||
@@ -121,6 +121,9 @@
|
||||
if(wear_id)
|
||||
msg += "[t_He] [t_is] wearing [icon2html(wear_id, user)] \a [wear_id].\n"
|
||||
|
||||
//Status effects
|
||||
msg += status_effect_examines()
|
||||
|
||||
//Jitters
|
||||
switch(jitteriness)
|
||||
if(300 to INFINITY)
|
||||
@@ -354,3 +357,16 @@
|
||||
msg += "*---------*</span>"
|
||||
|
||||
to_chat(user, msg)
|
||||
|
||||
/mob/living/proc/status_effect_examines(pronoun_replacement) //You can include this in any mob's examine() to show the examine texts of status effects!
|
||||
var/list/dat = list()
|
||||
if(!pronoun_replacement)
|
||||
pronoun_replacement = p_they(TRUE)
|
||||
for(var/V in status_effects)
|
||||
var/datum/status_effect/E = V
|
||||
if(E.examine_text)
|
||||
var/new_text = replacetext(E.examine_text, "SUBJECTPRONOUN", pronoun_replacement)
|
||||
new_text = replacetext(new_text, "[pronoun_replacement] is", "[pronoun_replacement] [p_are()]") //To make sure something become "They are" or "She is", not "They are" and "She are"
|
||||
dat += "[new_text]\n" //dat.Join("\n") doesn't work here, for some reason
|
||||
if(dat.len)
|
||||
return dat.Join()
|
||||
|
||||
@@ -72,6 +72,10 @@
|
||||
else if(eye_blurry) //blurry eyes heal slowly
|
||||
adjust_blurriness(-1)
|
||||
|
||||
if(has_disability(DISABILITY_PACIFISM) && a_intent == INTENT_HARM)
|
||||
to_chat(src, "<span class='notice'>You don't feel like harming anybody.</span>")
|
||||
a_intent_change(INTENT_HELP)
|
||||
|
||||
/mob/living/carbon/human/handle_mutations_and_radiation()
|
||||
if(!dna || !dna.species.handle_mutations_and_radiation(src))
|
||||
..()
|
||||
|
||||
@@ -20,11 +20,6 @@ GLOBAL_LIST_INIT(department_radio_keys, list(
|
||||
"t" = "Syndicate",
|
||||
"y" = "CentCom",
|
||||
|
||||
// Species
|
||||
"b" = "binary",
|
||||
"g" = "changeling",
|
||||
"a" = "alientalk",
|
||||
|
||||
// Admin
|
||||
"p" = "admin",
|
||||
"d" = "deadmin",
|
||||
@@ -55,11 +50,6 @@ GLOBAL_LIST_INIT(department_radio_keys, list(
|
||||
"å" = "Syndicate",
|
||||
"í" = "CentCom",
|
||||
|
||||
// Species
|
||||
"è" = "binary",
|
||||
"ï" = "changeling",
|
||||
"ô" = "alientalk",
|
||||
|
||||
// Admin
|
||||
"ç" = "admin",
|
||||
"â" = "deadmin",
|
||||
@@ -81,13 +71,14 @@ GLOBAL_LIST_INIT(department_radio_keys, list(
|
||||
if(!message || message == "")
|
||||
return
|
||||
|
||||
var/datum/saymode/saymode = SSradio.saymodes[talk_key]
|
||||
var/message_mode = get_message_mode(message)
|
||||
var/original_message = message
|
||||
var/in_critical = InCritical()
|
||||
|
||||
if(one_character_prefix[message_mode])
|
||||
message = copytext(message, 2)
|
||||
else if(message_mode)
|
||||
else if(message_mode || saymode)
|
||||
message = copytext(message, 3)
|
||||
if(findtext(message, " ", 1, 2))
|
||||
message = copytext(message, 2)
|
||||
@@ -135,8 +126,7 @@ GLOBAL_LIST_INIT(department_radio_keys, list(
|
||||
// AIs use inherent channels for the holopad. Most inherent channels
|
||||
// ignore the language argument however.
|
||||
|
||||
var/datum/saymode/SM = SSradio.saymodes[talk_key]
|
||||
if(SM && !SM.handle_message(src, message, language))
|
||||
if(saymode && !saymode.handle_message(src, message, language))
|
||||
return
|
||||
|
||||
if(!can_speak_vocal(message))
|
||||
@@ -341,6 +331,15 @@ GLOBAL_LIST_INIT(department_radio_keys, list(
|
||||
return message
|
||||
|
||||
/mob/living/proc/radio(message, message_mode, list/spans, language)
|
||||
var/obj/item/implant/radio/imp = locate() in src
|
||||
if(imp && imp.radio.on)
|
||||
if(message_mode == MODE_HEADSET)
|
||||
imp.radio.talk_into(src, message, , spans, language)
|
||||
return ITALICS | REDUCE_RANGE
|
||||
if(message_mode == MODE_DEPARTMENT || message_mode in GLOB.radiochannels)
|
||||
imp.radio.talk_into(src, message, message_mode, spans, language)
|
||||
return ITALICS | REDUCE_RANGE
|
||||
|
||||
switch(message_mode)
|
||||
if(MODE_WHISPER)
|
||||
return ITALICS
|
||||
@@ -362,6 +361,7 @@ GLOBAL_LIST_INIT(department_radio_keys, list(
|
||||
|
||||
if(MODE_BINARY)
|
||||
return ITALICS | REDUCE_RANGE //Does not return 0 since this is only reached by humans, not borgs or AIs.
|
||||
|
||||
return 0
|
||||
|
||||
/mob/living/say_mod(input, message_mode)
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
var/obj/act_module = get_active_held_item()
|
||||
if(act_module)
|
||||
msg += "It is holding [icon2html(act_module, user)] \a [act_module].\n"
|
||||
msg += status_effect_examines()
|
||||
msg += "<span class='warning'>"
|
||||
if (src.getBruteLoss())
|
||||
if (src.getBruteLoss() < maxHealth*0.5)
|
||||
|
||||
@@ -321,9 +321,9 @@
|
||||
sleep(50)
|
||||
if(mode == BOT_REPAIRING && src.loc == target_turf)
|
||||
if(autotile) //Build the floor and include a tile.
|
||||
target_turf.ChangeTurf(/turf/open/floor/plasteel)
|
||||
target_turf.PlaceOnTop(/turf/open/floor/plasteel)
|
||||
else //Build a hull plating without a floor tile.
|
||||
target_turf.ChangeTurf(/turf/open/floor/plating)
|
||||
target_turf.PlaceOnTop(/turf/open/floor/plating)
|
||||
|
||||
else
|
||||
var/turf/open/floor/F = target_turf
|
||||
|
||||
@@ -235,7 +235,8 @@
|
||||
LoseTarget()
|
||||
return 0
|
||||
if(target in possible_targets)
|
||||
if(target.z != z)
|
||||
var/turf/T = get_turf(src)
|
||||
if(target.z != T.z)
|
||||
LoseTarget()
|
||||
return 0
|
||||
var/target_distance = get_dist(targets_from,target)
|
||||
@@ -417,7 +418,7 @@ mob/living/simple_animal/hostile/proc/DestroySurroundings() // for use with mega
|
||||
if(buckled)
|
||||
buckled.attack_animal(src)
|
||||
if(!isturf(targets_from.loc) && targets_from.loc != null)//Did someone put us in something?
|
||||
var/atom/A = get_turf(targets_from)
|
||||
var/atom/A = targets_from.loc
|
||||
A.attack_animal(src)//Bang on it till we get out
|
||||
|
||||
|
||||
|
||||
@@ -39,7 +39,7 @@
|
||||
for(var/F in RANGE_TURFS(1, src))
|
||||
if(ismineralturf(F))
|
||||
var/turf/closed/mineral/M = F
|
||||
M.ChangeTurf(M.turf_type,FALSE,FALSE,TRUE)
|
||||
M.ChangeTurf(M.turf_type, null, CHANGETURF_IGNORE_AIR)
|
||||
gps = new /obj/item/device/gps/internal(src)
|
||||
|
||||
/mob/living/simple_animal/hostile/spawner/lavaland/Destroy()
|
||||
|
||||
+25
-6
@@ -254,24 +254,43 @@
|
||||
|
||||
return 0
|
||||
|
||||
// reset_perspective(thing) set the eye to the thing (if it's equal to current default reset to mob perspective)
|
||||
// reset_perspective() set eye to common default : mob on turf, loc otherwise
|
||||
/mob/proc/reset_perspective(atom/A)
|
||||
if(client)
|
||||
if(ismovableatom(A))
|
||||
client.perspective = EYE_PERSPECTIVE
|
||||
client.eye = A
|
||||
if(A)
|
||||
if(ismovableatom(A))
|
||||
//Set the the thing unless it's us
|
||||
if(A != src)
|
||||
client.perspective = EYE_PERSPECTIVE
|
||||
client.eye = A
|
||||
else
|
||||
client.eye = client.mob
|
||||
client.perspective = MOB_PERSPECTIVE
|
||||
else if(isturf(A))
|
||||
//Set to the turf unless it's our current turf
|
||||
if(A != loc)
|
||||
client.perspective = EYE_PERSPECTIVE
|
||||
client.eye = A
|
||||
else
|
||||
client.eye = client.mob
|
||||
client.perspective = MOB_PERSPECTIVE
|
||||
else
|
||||
//Do nothing
|
||||
else
|
||||
if(isturf(loc) && (!A || loc == A))
|
||||
//Reset to common defaults: mob if on turf, otherwise current loc
|
||||
if(isturf(loc))
|
||||
client.eye = client.mob
|
||||
client.perspective = MOB_PERSPECTIVE
|
||||
else
|
||||
client.perspective = EYE_PERSPECTIVE
|
||||
client.eye = A
|
||||
client.eye = loc
|
||||
return 1
|
||||
|
||||
/mob/living/reset_perspective(atom/A)
|
||||
if(..())
|
||||
update_sight()
|
||||
if(client.eye != src)
|
||||
if(client.eye && client.eye != src)
|
||||
var/atom/AT = client.eye
|
||||
AT.get_remote_view_fullscreens(src)
|
||||
else
|
||||
|
||||
@@ -33,7 +33,9 @@
|
||||
orbiting = null
|
||||
return ..()
|
||||
|
||||
/datum/orbit/proc/Check(turf/targetloc)
|
||||
/datum/orbit/proc/Check(turf/targetloc, list/checked_already = list())
|
||||
//Avoid infinite loops for people who end up orbiting themself through another orbiter
|
||||
checked_already[src] = TRUE
|
||||
if (!orbiter)
|
||||
qdel(src)
|
||||
return
|
||||
@@ -55,9 +57,10 @@
|
||||
lastloc = orbiter.loc
|
||||
for(var/other_orbit in orbiter.orbiters)
|
||||
var/datum/orbit/OO = other_orbit
|
||||
if(OO == src)
|
||||
//Skip if checked already
|
||||
if(checked_already[OO])
|
||||
continue
|
||||
OO.Check(targetloc)
|
||||
OO.Check(targetloc, checked_already)
|
||||
|
||||
/atom/movable/var/datum/orbit/orbiting = null
|
||||
/atom/var/list/orbiters = null
|
||||
|
||||
@@ -1688,3 +1688,23 @@
|
||||
description = "blue sparkles that get everywhere"
|
||||
color = "#4040FF" //A blueish color
|
||||
glitter_type = /obj/effect/decal/cleanable/glitter/blue
|
||||
|
||||
/datum/reagent/pax
|
||||
name = "pax"
|
||||
id = "pax"
|
||||
description = "A colorless liquid that suppresses violence on the subjects."
|
||||
color = "#AAAAAA55"
|
||||
taste_description = "water"
|
||||
metabolization_rate = 0.25 * REAGENTS_METABOLISM
|
||||
|
||||
/datum/reagent/pax/on_mob_add(mob/M)
|
||||
..()
|
||||
if(isliving(M))
|
||||
var/mob/living/L = M
|
||||
L.add_disability(DISABILITY_PACIFISM, CHEMICAL_DISABILITY)
|
||||
|
||||
/datum/reagent/pax/on_mob_delete(mob/M)
|
||||
if(isliving(M))
|
||||
var/mob/living/L = M
|
||||
L.remove_disability(DISABILITY_PACIFISM, CHEMICAL_DISABILITY)
|
||||
..()
|
||||
@@ -51,7 +51,7 @@
|
||||
if(isplatingturf(T))
|
||||
var/turf/open/floor/plating/F = T
|
||||
if(prob(10 + F.burnt + 5*F.broken)) //broken or burnt plating is more susceptible to being destroyed
|
||||
F.ChangeTurf(F.baseturf)
|
||||
F.ScrapeAway()
|
||||
if(isfloorturf(T))
|
||||
var/turf/open/floor/F = T
|
||||
if(prob(reac_volume))
|
||||
@@ -65,7 +65,7 @@
|
||||
if(iswallturf(T))
|
||||
var/turf/closed/wall/W = T
|
||||
if(prob(reac_volume))
|
||||
W.ChangeTurf(/turf/open/floor/plating)
|
||||
W.ScrapeAway()
|
||||
|
||||
/datum/reagent/clf3/reaction_mob(mob/living/M, method=TOUCH, reac_volume)
|
||||
if(istype(M))
|
||||
|
||||
@@ -671,3 +671,9 @@
|
||||
var/location = get_turf(holder.my_atom)
|
||||
for(var/i in 1 to 10)
|
||||
new /obj/item/stack/sheet/plastic(location)
|
||||
|
||||
/datum/chemical_reaction/pax
|
||||
name = "pax"
|
||||
id = "pax"
|
||||
results = list("pax" = 3)
|
||||
required_reagents = list("mindbreaker" = 1, "synaptizine" = 1, "water" = 1)
|
||||
|
||||
@@ -199,12 +199,24 @@
|
||||
to_chat(SM, "<span class='userdanger'>You are grateful to be self aware and owe [user.real_name] a great debt. Serve [user.real_name], and assist [user.p_them()] in completing [user.p_their()] goals at any cost.</span>")
|
||||
to_chat(user, "<span class='notice'>[SM] accepts [src] and suddenly becomes attentive and aware. It worked!</span>")
|
||||
SM.copy_known_languages_from(user, TRUE)
|
||||
after_success(user, SM)
|
||||
qdel(src)
|
||||
else
|
||||
to_chat(user, "<span class='notice'>[SM] looks interested for a moment, but then looks back down. Maybe you should try again later.</span>")
|
||||
being_used = 0
|
||||
..()
|
||||
|
||||
/obj/item/slimepotion/sentience/proc/after_success(mob/living/user, mob/living/simple_animal/SM)
|
||||
return
|
||||
|
||||
/obj/item/slimepotion/sentience/nuclear
|
||||
name = "syndicate intelligence potion"
|
||||
desc = "A miraculous chemical mix that grants human like intelligence to living beings. It has been modified with Syndicate technology to also grant an internal radio implant to the target."
|
||||
|
||||
/obj/item/slimepotion/sentience/nuclear/after_success(mob/living/user, mob/living/simple_animal/SM)
|
||||
var/obj/item/implant/radio/imp = new(src)
|
||||
imp.implant(SM, user)
|
||||
|
||||
/obj/item/slimepotion/transference
|
||||
name = "consciousness transference potion"
|
||||
desc = "A strange slime-based chemical that, when used, allows the user to transfer their consciousness to a lesser being."
|
||||
|
||||
@@ -7,8 +7,15 @@ All ShuttleMove procs go here
|
||||
// Called on every turf in the shuttle region, returns a bitflag for allowed movements of that turf
|
||||
// returns the new move_mode (based on the old)
|
||||
/turf/proc/fromShuttleMove(turf/newT, turf_type, list/baseturf_cache, move_mode)
|
||||
if(!(move_mode & MOVE_AREA) || (istype(src, turf_type) && baseturf_cache[baseturf]))
|
||||
if(!(move_mode & MOVE_AREA))
|
||||
return move_mode
|
||||
if(istype(src, turf_type))
|
||||
if(length(baseturfs))
|
||||
if(baseturf_cache[baseturfs[1]])
|
||||
return move_mode
|
||||
else if(baseturf_cache[baseturfs])
|
||||
return move_mode
|
||||
|
||||
return move_mode | MOVE_TURF | MOVE_CONTENTS
|
||||
|
||||
// Called from the new turf before anything has been moved
|
||||
@@ -45,9 +52,7 @@ All ShuttleMove procs go here
|
||||
if(newT == src) // In case of in place shuttle rotation shenanigans.
|
||||
return
|
||||
//Destination turf changes
|
||||
var/destination_turf_type = newT.type
|
||||
newT = copyTurf(newT)
|
||||
newT.baseturf = destination_turf_type
|
||||
newT.CopyOnTop(src, 1, 0) // We only want a surface copy
|
||||
//Air stuff
|
||||
newT.blocks_air = TRUE
|
||||
newT.air_update_turf(TRUE)
|
||||
@@ -63,9 +68,8 @@ All ShuttleMove procs go here
|
||||
/turf/proc/afterShuttleMove(turf/oldT, turf_type, baseturf_type, rotation)
|
||||
//Dealing with the turf we left behind
|
||||
oldT.TransferComponents(src)
|
||||
oldT.ChangeTurf(turf_type, baseturf_type, FALSE, TRUE)
|
||||
oldT.ChangeTurf(turf_type, baseturf_type, CHANGETURF_IGNORE_AIR) // TODO: make this oldT.ScrapeAway() which requires templating all shuttles
|
||||
|
||||
// Rotate and let the air move again
|
||||
if(rotation)
|
||||
shuttleRotate(rotation) //see shuttle_rotate.dm
|
||||
|
||||
|
||||
@@ -465,7 +465,7 @@
|
||||
var/turf/T1 = L1[i]
|
||||
if(!T1)
|
||||
continue
|
||||
if(T0.type != T0.baseturf)
|
||||
if(T0.type != T0.baseturfs)
|
||||
ripple_turfs += T1
|
||||
|
||||
return ripple_turfs
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user