Tweaks the syndicate infiltrator so it's no longer lopsided. (#33731)
This commit is contained in:
@@ -8973,14 +8973,14 @@
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/area/maintenance/port/fore)
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"avT" = (
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/obj/docking_port/stationary{
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dheight = 9;
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dir = 2;
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dwidth = 5;
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height = 24;
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dheight = 1;
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dir = 8;
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dwidth = 12;
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height = 17;
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id = "syndicate_ne";
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name = "northeast of station";
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turf_type = /turf/open/space;
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width = 18
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width = 23
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},
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/turf/open/space,
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/area/space/nearstation)
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@@ -3322,14 +3322,14 @@
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/area/construction/mining/aux_base)
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"agO" = (
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/obj/docking_port/stationary{
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dheight = 9;
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dir = 2;
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dwidth = 5;
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height = 24;
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dheight = 1;
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dir = 8;
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dwidth = 12;
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height = 17;
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id = "syndicate_ne";
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name = "northeast of station";
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turf_type = /turf/open/space;
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width = 18
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width = 23
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},
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/turf/open/space,
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/area/space/nearstation)
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@@ -80597,14 +80597,14 @@
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/area/shuttle/abandoned)
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"EDa" = (
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/obj/docking_port/stationary{
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dheight = 9;
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dir = 2;
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dwidth = 5;
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height = 24;
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dheight = 1;
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dir = 8;
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dwidth = 12;
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height = 17;
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id = "syndicate_nw";
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name = "northwest of station";
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turf_type = /turf/open/space;
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width = 18
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width = 23
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},
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/turf/open/space/basic,
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/area/space/nearstation)
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@@ -34669,14 +34669,14 @@
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/area/space/nearstation)
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"sws" = (
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/obj/docking_port/stationary{
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dheight = 9;
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dir = 2;
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dwidth = 5;
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height = 24;
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dheight = 1;
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dir = 8;
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dwidth = 12;
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height = 17;
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id = "syndicate_sw";
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name = "southwest of station";
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turf_type = /turf/open/space;
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width = 18
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width = 23
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},
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/turf/open/space,
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/area/space/nearstation)
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@@ -3137,14 +3137,14 @@
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/area/maintenance/department/crew_quarters/dorms)
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"ajA" = (
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/obj/docking_port/stationary{
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dheight = 9;
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dir = 2;
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dwidth = 5;
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height = 24;
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dheight = 1;
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dir = 8;
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dwidth = 12;
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height = 17;
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id = "syndicate_ne";
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name = "northeast of station";
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turf_type = /turf/open/space;
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width = 18
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width = 23
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},
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/turf/open/space,
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/area/space/nearstation)
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+564
-440
File diff suppressed because it is too large
Load Diff
@@ -56,8 +56,8 @@
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shuttlePortName = "custom location"
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jumpto_ports = list("syndicate_ne" = 1, "syndicate_nw" = 1, "syndicate_n" = 1, "syndicate_se" = 1, "syndicate_sw" = 1, "syndicate_s" = 1)
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view_range = 13
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x_offset = -4
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y_offset = -2
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x_offset = -7
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y_offset = -1
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see_hidden = TRUE
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#undef SYNDICATE_CHALLENGE_TIMER
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