tasers are now as fast as disablers and 7 --> 14 tile range but do not have impact damage (#11351)
* Update stun.dm * Update stun.dm * Update stun.dm * Update debuffs.dm
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@@ -9,7 +9,8 @@
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stutter = 10
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jitter = 20
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hitsound = 'sound/weapons/taserhit.ogg'
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range = 7
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range = 14
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speed = 0.6
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tracer_type = /obj/effect/projectile/tracer/stun
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muzzle_type = /obj/effect/projectile/muzzle/stun
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impact_type = /obj/effect/projectile/impact/stun
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@@ -42,7 +43,6 @@
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knockdown_stamoverride = 0
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knockdown_stam_max = 0
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strong_tase = FALSE
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range = 12
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/obj/item/projectile/energy/electrode/security/hos
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knockdown = 100
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