sprite tweaks

- moved over hyper walls
- added delta plushie
- fixed some floors
This commit is contained in:
evilew
2024-10-10 23:59:37 +02:00
parent 1a8a067b14
commit 6e8577f732
43 changed files with 48 additions and 39 deletions
+10 -5
View File
@@ -2,7 +2,7 @@
icon = 'icons/obj/plushes.dmi'
/obj/item/toy/plush/gs13/metha
name = "Magical Captain plush/gs13ie"
name = "Magical Captain plushie"
desc = "A NEW GATO TOY FROM GATO CORPORATION, FEEL THE MAGIC OF THIS COOL TOY!"
icon_state = "metha"
attack_verb = list("fattened","Metha'd", "Brigged")
@@ -45,24 +45,29 @@
squeak_override = list('modular_citadel/sound/voice/weh.ogg' = 1)
/obj/item/toy/plush/gs13/kinichi
desc = "A silly looking plush/gs13ie of an adorable lizard janitor. His smile is heartwarming to look at."
desc = "A silly looking plushie of an adorable lizard janitor. His smile is heartwarming to look at."
icon_state = "kinichi"
attack_verb = list("hissed","squished", "hugged")
/obj/item/toy/plush/gs13/lgo
desc = "An attempt to market one of cleaning machines from the local market, in the form of a purchasable plush/gs13ie."
desc = "An attempt to market one of cleaning machines from the local market, in the form of a purchasable plushie."
icon_state = "lgo"
attack_verb = list("gronkled","beeped", "brushed")
/obj/item/toy/plush/gs13/oliver
desc = "A plush/gs13 of a silly shark with a stylish bandanna."
desc = "A plush of a silly shark with a stylish bandanna."
icon_state = "oliver"
attack_verb = list("chomped", "bit")
/obj/item/toy/plush/gs13/chloe
desc = "A plush/gs13 of a chunky red-haired botanist."
desc = "A plush of a chunky red-haired botanist."
icon_state = "chloe"
attack_verb = list("squished", "hugged", "smushed")
/obj/item/toy/plush/gs13/mammal/fox
icon_state = "fox"
/obj/item/toy/plush/gs13/delta
desc = "A plush of a chunky greaseball."
icon_state = "delta"
attack_verb = list("squished", "hugged", "smushed")
+2 -2
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@@ -16,12 +16,12 @@
/turf/closed/indestructible/candy
name = "Candy wall"
desc = "Despite being made out of mere candy, this wall is harder than stone!"
icon = 'Gainstation13/icons/turf/wall_candy.dmi'
icon = 'Gainstation13/icons/turf/walls/wall_candy.dmi'
icon_state = "candywall"
/turf/closed/indestructible/chocolate
name = "Chocolate wall"
desc = "Somehow, it doesn't melt at all..."
icon = 'Gainstation13/icons/turf/wall_candy.dmi'
icon = 'Gainstation13/icons/turf/walls/wall_candy.dmi'
icon_state = "choco_wall1"
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+14 -12
View File
@@ -1,11 +1,13 @@
/*
* False Walls
*/
//GS13: Most of these walls have icon paths changed to GS13 folders
/obj/structure/falsewall
name = "wall"
desc = "A huge chunk of metal used to separate rooms."
anchored = TRUE
icon = 'icons/turf/walls/wall.dmi'
icon = 'GainStation13/icons/turf/walls/wall.dmi'
icon_state = "wall"
plane = WALL_PLANE
layer = LOW_OBJ_LAYER
@@ -147,7 +149,7 @@
/obj/structure/falsewall/reinforced
name = "reinforced wall"
desc = "A huge chunk of reinforced metal used to separate rooms."
icon = 'icons/turf/walls/reinforced_wall.dmi'
icon = 'GainStation13/icons/turf/walls/reinforced_wall.dmi'
icon_state = "r_wall"
walltype = /turf/closed/wall/r_wall
mineral = /obj/item/stack/sheet/plasteel
@@ -168,7 +170,7 @@
/obj/structure/falsewall/uranium
name = "uranium wall"
desc = "A wall with uranium plating. This is probably a bad idea."
icon = 'icons/turf/walls/uranium_wall.dmi'
icon = 'GainStation13/icons/turf/walls/uranium_wall.dmi'
icon_state = "uranium"
mineral = /obj/item/stack/sheet/mineral/uranium
walltype = /turf/closed/wall/mineral/uranium
@@ -202,7 +204,7 @@
/obj/structure/falsewall/gold
name = "gold wall"
desc = "A wall with gold plating. Swag!"
icon = 'icons/turf/walls/gold_wall.dmi'
icon = 'GainStation13/icons/turf/walls/gold_wall.dmi'
icon_state = "gold"
mineral = /obj/item/stack/sheet/mineral/gold
walltype = /turf/closed/wall/mineral/gold
@@ -211,7 +213,7 @@
/obj/structure/falsewall/silver
name = "silver wall"
desc = "A wall with silver plating. Shiny."
icon = 'icons/turf/walls/silver_wall.dmi'
icon = 'GainStation13/icons/turf/walls/silver_wall.dmi'
icon_state = "silver"
mineral = /obj/item/stack/sheet/mineral/silver
walltype = /turf/closed/wall/mineral/silver
@@ -220,7 +222,7 @@
/obj/structure/falsewall/diamond
name = "diamond wall"
desc = "A wall with diamond plating. You monster."
icon = 'icons/turf/walls/diamond_wall.dmi'
icon = 'GainStation13/icons/turf/walls/diamond_wall.dmi'
icon_state = "diamond"
mineral = /obj/item/stack/sheet/mineral/diamond
walltype = /turf/closed/wall/mineral/diamond
@@ -230,7 +232,7 @@
/obj/structure/falsewall/plasma
name = "plasma wall"
desc = "A wall with plasma plating. This is definitely a bad idea."
icon = 'icons/turf/walls/plasma_wall.dmi'
icon = 'GainStation13/icons/turf/walls/plasma_wall.dmi'
icon_state = "plasma"
mineral = /obj/item/stack/sheet/mineral/plasma
walltype = /turf/closed/wall/mineral/plasma
@@ -258,7 +260,7 @@
/obj/structure/falsewall/bananium
name = "bananium wall"
desc = "A wall with bananium plating. Honk!"
icon = 'icons/turf/walls/bananium_wall.dmi'
icon = 'GainStation13/icons/turf/walls/bananium_wall.dmi'
icon_state = "bananium"
mineral = /obj/item/stack/sheet/mineral/bananium
walltype = /turf/closed/wall/mineral/bananium
@@ -268,7 +270,7 @@
/obj/structure/falsewall/sandstone
name = "sandstone wall"
desc = "A wall with sandstone plating. Rough."
icon = 'icons/turf/walls/sandstone_wall.dmi'
icon = 'GainStation13/icons/turf/walls/sandstone_wall.dmi'
icon_state = "sandstone"
mineral = /obj/item/stack/sheet/mineral/sandstone
walltype = /turf/closed/wall/mineral/sandstone
@@ -277,7 +279,7 @@
/obj/structure/falsewall/wood
name = "wooden wall"
desc = "A wall with wooden plating. Stiff."
icon = 'icons/turf/walls/wood_wall.dmi'
icon = 'GainStation13/icons/turf/walls/wood_wall.dmi'
icon_state = "wood"
mineral = /obj/item/stack/sheet/mineral/wood
walltype = /turf/closed/wall/mineral/wood
@@ -286,7 +288,7 @@
/obj/structure/falsewall/iron
name = "rough metal wall"
desc = "A wall with rough metal plating."
icon = 'icons/turf/walls/iron_wall.dmi'
icon = 'GainStation13/icons/turf/walls/iron_wall.dmi'
icon_state = "iron"
mineral = /obj/item/stack/rods
mineral_amount = 5
@@ -315,7 +317,7 @@
/obj/structure/falsewall/plastitanium
name = "wall"
desc = "An evil wall of plasma and titanium."
icon = 'icons/turf/walls/plastitanium_wall.dmi'
icon = 'GainStation13/icons/turf/walls/plastitanium_wall.dmi'
icon_state = "shuttle"
mineral = /obj/item/stack/sheet/mineral/plastitanium
walltype = /turf/closed/wall/mineral/plastitanium
+8 -8
View File
@@ -26,7 +26,7 @@
/turf/closed/indestructible
name = "wall"
icon = 'icons/turf/walls.dmi'
icon = 'GainStation13/icons/turf/walls/walls.dmi'
explosion_block = 50
wave_explosion_block = INFINITY
@@ -54,7 +54,7 @@
/turf/closed/indestructible/sandstone
name = "sandstone wall"
desc = "A wall with sandstone plating. Rough."
icon = 'icons/turf/walls/sandstone_wall.dmi'
icon = 'GainStation13/icons/turf/walls/sandstone_wall.dmi'
icon_state = "sandstone"
baseturfs = /turf/closed/indestructible/sandstone
smooth = SMOOTH_TRUE
@@ -62,7 +62,7 @@
/turf/closed/indestructible/wood
name = "wooden wall"
desc = "A wall with wooden plating. Stiff."
icon = 'icons/turf/walls/wood_wall.dmi'
icon = 'GainStation13/icons/turf/walls/wood_wall.dmi'
icon_state = "wood"
baseturfs = /turf/closed/indestructible/wood
smooth = SMOOTH_TRUE
@@ -106,20 +106,20 @@ INITIALIZE_IMMEDIATE(/turf/closed/indestructible/splashscreen)
name = null
desc = null
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
/turf/closed/indestructible/riveted
icon = 'icons/turf/walls/riveted.dmi'
icon = 'GainStation13/icons/turf/walls/riveted.dmi'
icon_state = "riveted"
smooth = SMOOTH_TRUE
explosion_block = INFINITY
/turf/closed/indestructible/syndicate
icon = 'icons/turf/walls/plastitanium_wall.dmi'
icon = 'GainStation13/icons/turf/walls/plastitanium_wall.dmi'
icon_state = "map-shuttle"
smooth = SMOOTH_TRUE
/turf/closed/indestructible/riveted/uranium
icon = 'icons/turf/walls/uranium_wall.dmi'
icon = 'GainStation13/icons/turf/walls/uranium_wall.dmi'
icon_state = "uranium"
/turf/closed/indestructible/abductor
@@ -167,7 +167,7 @@ INITIALIZE_IMMEDIATE(/turf/closed/indestructible/splashscreen)
icon_state = "icerock"
/turf/closed/indestructible/rock/snow/ice/ore
icon = 'icons/turf/walls/icerock_wall.dmi'
icon = 'GainStation13/icons/turf/walls/icerock_wall.dmi'
icon_state = "icerock"
smooth = SMOOTH_MORE|SMOOTH_BORDER
canSmoothWith = list (/turf/closed)
+12 -10
View File
@@ -7,10 +7,12 @@
canSmoothWith = null
smooth = SMOOTH_TRUE
//GS13: Most of these walls have icon paths changed to GS13 folders
/turf/closed/wall/mineral/gold
name = "gold wall"
desc = "A wall with gold plating. Swag!"
icon = 'icons/turf/walls/gold_wall.dmi'
icon = 'GainStation13/icons/turf/walls/gold_wall.dmi'
icon_state = "gold"
sheet_type = /obj/item/stack/sheet/mineral/gold
explosion_block = 0 //gold is a soft metal you dingus.
@@ -19,7 +21,7 @@
/turf/closed/wall/mineral/silver
name = "silver wall"
desc = "A wall with silver plating. Shiny!"
icon = 'icons/turf/walls/silver_wall.dmi'
icon = 'GainStation13/icons/turf/walls/silver_wall.dmi'
icon_state = "silver"
sheet_type = /obj/item/stack/sheet/mineral/silver
canSmoothWith = list(/turf/closed/wall/mineral/silver, /obj/structure/falsewall/silver)
@@ -27,7 +29,7 @@
/turf/closed/wall/mineral/diamond
name = "diamond wall"
desc = "A wall with diamond plating. You monster."
icon = 'icons/turf/walls/diamond_wall.dmi'
icon = 'GainStation13/icons/turf/walls/diamond_wall.dmi'
icon_state = "diamond"
sheet_type = /obj/item/stack/sheet/mineral/diamond
slicing_duration = 200 //diamond wall takes twice as much time to slice
@@ -37,7 +39,7 @@
/turf/closed/wall/mineral/bananium
name = "bananium wall"
desc = "A wall with bananium plating. Honk!"
icon = 'icons/turf/walls/bananium_wall.dmi'
icon = 'GainStation13/icons/turf/walls/bananium_wall.dmi'
icon_state = "bananium"
sheet_type = /obj/item/stack/sheet/mineral/bananium
canSmoothWith = list(/turf/closed/wall/mineral/bananium, /obj/structure/falsewall/bananium)
@@ -45,7 +47,7 @@
/turf/closed/wall/mineral/sandstone
name = "sandstone wall"
desc = "A wall with sandstone plating. Rough."
icon = 'icons/turf/walls/sandstone_wall.dmi'
icon = 'GainStation13/icons/turf/walls/sandstone_wall.dmi'
icon_state = "sandstone"
sheet_type = /obj/item/stack/sheet/mineral/sandstone
explosion_block = 0
@@ -55,7 +57,7 @@
article = "a"
name = "uranium wall"
desc = "A wall with uranium plating. This is probably a bad idea."
icon = 'icons/turf/walls/uranium_wall.dmi'
icon = 'GainStation13/icons/turf/walls/uranium_wall.dmi'
icon_state = "uranium"
sheet_type = /obj/item/stack/sheet/mineral/uranium
canSmoothWith = list(/turf/closed/wall/mineral/uranium, /obj/structure/falsewall/uranium)
@@ -87,7 +89,7 @@
/turf/closed/wall/mineral/plasma
name = "plasma wall"
desc = "A wall with plasma plating. This is definitely a bad idea."
icon = 'icons/turf/walls/plasma_wall.dmi'
icon = 'GainStation13/icons/turf/walls/plasma_wall.dmi'
icon_state = "plasma"
sheet_type = /obj/item/stack/sheet/mineral/plasma
thermal_conductivity = 0.04
@@ -126,7 +128,7 @@
/turf/closed/wall/mineral/wood
name = "wooden wall"
desc = "A wall with wooden plating. Stiff."
icon = 'icons/turf/walls/wood_wall.dmi'
icon = 'GainStation13/icons/turf/walls/wood_wall.dmi'
icon_state = "wood"
sheet_type = /obj/item/stack/sheet/mineral/wood
hardness = 70
@@ -153,7 +155,7 @@
/turf/closed/wall/mineral/iron
name = "rough metal wall"
desc = "A wall with rough metal plating."
icon = 'icons/turf/walls/iron_wall.dmi'
icon = 'GainStation13/icons/turf/walls/iron_wall.dmi'
icon_state = "iron"
sheet_type = /obj/item/stack/rods
canSmoothWith = list(/turf/closed/wall/mineral/iron, /obj/structure/falsewall/iron)
@@ -161,7 +163,7 @@
/turf/closed/wall/mineral/snow
name = "packed snow wall"
desc = "A wall made of densely packed snow blocks."
icon = 'icons/turf/walls/snow_wall.dmi'
icon = 'GainStation13/icons/turf/walls/snow_wall.dmi'
icon_state = "snow"
hardness = 80
explosion_block = 0
@@ -1,7 +1,7 @@
/turf/closed/wall/r_wall
name = "reinforced wall"
desc = "A huge chunk of reinforced metal used to separate rooms."
icon = 'icons/turf/walls/reinforced_wall.dmi'
icon = 'GainStation13/icons/turf/walls/reinforced_wall.dmi' //GS13
icon_state = "r_wall"
opacity = 1
density = TRUE
+1 -1
View File
@@ -3,7 +3,7 @@
/turf/closed/wall
name = "wall"
desc = "A huge chunk of metal used to separate rooms."
icon = 'icons/turf/walls/wall.dmi'
icon = 'GainStation13/icons/turf/walls/wall.dmi' //GS13
icon_state = "wall"
explosion_block = 1
wave_explosion_block = EXPLOSION_BLOCK_WALL