sprite tweaks
- moved over hyper walls - added delta plushie - fixed some floors
This commit is contained in:
@@ -1,11 +1,13 @@
|
||||
/*
|
||||
* False Walls
|
||||
*/
|
||||
|
||||
//GS13: Most of these walls have icon paths changed to GS13 folders
|
||||
/obj/structure/falsewall
|
||||
name = "wall"
|
||||
desc = "A huge chunk of metal used to separate rooms."
|
||||
anchored = TRUE
|
||||
icon = 'icons/turf/walls/wall.dmi'
|
||||
icon = 'GainStation13/icons/turf/walls/wall.dmi'
|
||||
icon_state = "wall"
|
||||
plane = WALL_PLANE
|
||||
layer = LOW_OBJ_LAYER
|
||||
@@ -147,7 +149,7 @@
|
||||
/obj/structure/falsewall/reinforced
|
||||
name = "reinforced wall"
|
||||
desc = "A huge chunk of reinforced metal used to separate rooms."
|
||||
icon = 'icons/turf/walls/reinforced_wall.dmi'
|
||||
icon = 'GainStation13/icons/turf/walls/reinforced_wall.dmi'
|
||||
icon_state = "r_wall"
|
||||
walltype = /turf/closed/wall/r_wall
|
||||
mineral = /obj/item/stack/sheet/plasteel
|
||||
@@ -168,7 +170,7 @@
|
||||
/obj/structure/falsewall/uranium
|
||||
name = "uranium wall"
|
||||
desc = "A wall with uranium plating. This is probably a bad idea."
|
||||
icon = 'icons/turf/walls/uranium_wall.dmi'
|
||||
icon = 'GainStation13/icons/turf/walls/uranium_wall.dmi'
|
||||
icon_state = "uranium"
|
||||
mineral = /obj/item/stack/sheet/mineral/uranium
|
||||
walltype = /turf/closed/wall/mineral/uranium
|
||||
@@ -202,7 +204,7 @@
|
||||
/obj/structure/falsewall/gold
|
||||
name = "gold wall"
|
||||
desc = "A wall with gold plating. Swag!"
|
||||
icon = 'icons/turf/walls/gold_wall.dmi'
|
||||
icon = 'GainStation13/icons/turf/walls/gold_wall.dmi'
|
||||
icon_state = "gold"
|
||||
mineral = /obj/item/stack/sheet/mineral/gold
|
||||
walltype = /turf/closed/wall/mineral/gold
|
||||
@@ -211,7 +213,7 @@
|
||||
/obj/structure/falsewall/silver
|
||||
name = "silver wall"
|
||||
desc = "A wall with silver plating. Shiny."
|
||||
icon = 'icons/turf/walls/silver_wall.dmi'
|
||||
icon = 'GainStation13/icons/turf/walls/silver_wall.dmi'
|
||||
icon_state = "silver"
|
||||
mineral = /obj/item/stack/sheet/mineral/silver
|
||||
walltype = /turf/closed/wall/mineral/silver
|
||||
@@ -220,7 +222,7 @@
|
||||
/obj/structure/falsewall/diamond
|
||||
name = "diamond wall"
|
||||
desc = "A wall with diamond plating. You monster."
|
||||
icon = 'icons/turf/walls/diamond_wall.dmi'
|
||||
icon = 'GainStation13/icons/turf/walls/diamond_wall.dmi'
|
||||
icon_state = "diamond"
|
||||
mineral = /obj/item/stack/sheet/mineral/diamond
|
||||
walltype = /turf/closed/wall/mineral/diamond
|
||||
@@ -230,7 +232,7 @@
|
||||
/obj/structure/falsewall/plasma
|
||||
name = "plasma wall"
|
||||
desc = "A wall with plasma plating. This is definitely a bad idea."
|
||||
icon = 'icons/turf/walls/plasma_wall.dmi'
|
||||
icon = 'GainStation13/icons/turf/walls/plasma_wall.dmi'
|
||||
icon_state = "plasma"
|
||||
mineral = /obj/item/stack/sheet/mineral/plasma
|
||||
walltype = /turf/closed/wall/mineral/plasma
|
||||
@@ -258,7 +260,7 @@
|
||||
/obj/structure/falsewall/bananium
|
||||
name = "bananium wall"
|
||||
desc = "A wall with bananium plating. Honk!"
|
||||
icon = 'icons/turf/walls/bananium_wall.dmi'
|
||||
icon = 'GainStation13/icons/turf/walls/bananium_wall.dmi'
|
||||
icon_state = "bananium"
|
||||
mineral = /obj/item/stack/sheet/mineral/bananium
|
||||
walltype = /turf/closed/wall/mineral/bananium
|
||||
@@ -268,7 +270,7 @@
|
||||
/obj/structure/falsewall/sandstone
|
||||
name = "sandstone wall"
|
||||
desc = "A wall with sandstone plating. Rough."
|
||||
icon = 'icons/turf/walls/sandstone_wall.dmi'
|
||||
icon = 'GainStation13/icons/turf/walls/sandstone_wall.dmi'
|
||||
icon_state = "sandstone"
|
||||
mineral = /obj/item/stack/sheet/mineral/sandstone
|
||||
walltype = /turf/closed/wall/mineral/sandstone
|
||||
@@ -277,7 +279,7 @@
|
||||
/obj/structure/falsewall/wood
|
||||
name = "wooden wall"
|
||||
desc = "A wall with wooden plating. Stiff."
|
||||
icon = 'icons/turf/walls/wood_wall.dmi'
|
||||
icon = 'GainStation13/icons/turf/walls/wood_wall.dmi'
|
||||
icon_state = "wood"
|
||||
mineral = /obj/item/stack/sheet/mineral/wood
|
||||
walltype = /turf/closed/wall/mineral/wood
|
||||
@@ -286,7 +288,7 @@
|
||||
/obj/structure/falsewall/iron
|
||||
name = "rough metal wall"
|
||||
desc = "A wall with rough metal plating."
|
||||
icon = 'icons/turf/walls/iron_wall.dmi'
|
||||
icon = 'GainStation13/icons/turf/walls/iron_wall.dmi'
|
||||
icon_state = "iron"
|
||||
mineral = /obj/item/stack/rods
|
||||
mineral_amount = 5
|
||||
@@ -315,7 +317,7 @@
|
||||
/obj/structure/falsewall/plastitanium
|
||||
name = "wall"
|
||||
desc = "An evil wall of plasma and titanium."
|
||||
icon = 'icons/turf/walls/plastitanium_wall.dmi'
|
||||
icon = 'GainStation13/icons/turf/walls/plastitanium_wall.dmi'
|
||||
icon_state = "shuttle"
|
||||
mineral = /obj/item/stack/sheet/mineral/plastitanium
|
||||
walltype = /turf/closed/wall/mineral/plastitanium
|
||||
|
||||
@@ -26,7 +26,7 @@
|
||||
|
||||
/turf/closed/indestructible
|
||||
name = "wall"
|
||||
icon = 'icons/turf/walls.dmi'
|
||||
icon = 'GainStation13/icons/turf/walls/walls.dmi'
|
||||
explosion_block = 50
|
||||
wave_explosion_block = INFINITY
|
||||
|
||||
@@ -54,7 +54,7 @@
|
||||
/turf/closed/indestructible/sandstone
|
||||
name = "sandstone wall"
|
||||
desc = "A wall with sandstone plating. Rough."
|
||||
icon = 'icons/turf/walls/sandstone_wall.dmi'
|
||||
icon = 'GainStation13/icons/turf/walls/sandstone_wall.dmi'
|
||||
icon_state = "sandstone"
|
||||
baseturfs = /turf/closed/indestructible/sandstone
|
||||
smooth = SMOOTH_TRUE
|
||||
@@ -62,7 +62,7 @@
|
||||
/turf/closed/indestructible/wood
|
||||
name = "wooden wall"
|
||||
desc = "A wall with wooden plating. Stiff."
|
||||
icon = 'icons/turf/walls/wood_wall.dmi'
|
||||
icon = 'GainStation13/icons/turf/walls/wood_wall.dmi'
|
||||
icon_state = "wood"
|
||||
baseturfs = /turf/closed/indestructible/wood
|
||||
smooth = SMOOTH_TRUE
|
||||
@@ -106,20 +106,20 @@ INITIALIZE_IMMEDIATE(/turf/closed/indestructible/splashscreen)
|
||||
name = null
|
||||
desc = null
|
||||
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
|
||||
|
||||
|
||||
/turf/closed/indestructible/riveted
|
||||
icon = 'icons/turf/walls/riveted.dmi'
|
||||
icon = 'GainStation13/icons/turf/walls/riveted.dmi'
|
||||
icon_state = "riveted"
|
||||
smooth = SMOOTH_TRUE
|
||||
explosion_block = INFINITY
|
||||
|
||||
/turf/closed/indestructible/syndicate
|
||||
icon = 'icons/turf/walls/plastitanium_wall.dmi'
|
||||
icon = 'GainStation13/icons/turf/walls/plastitanium_wall.dmi'
|
||||
icon_state = "map-shuttle"
|
||||
smooth = SMOOTH_TRUE
|
||||
|
||||
/turf/closed/indestructible/riveted/uranium
|
||||
icon = 'icons/turf/walls/uranium_wall.dmi'
|
||||
icon = 'GainStation13/icons/turf/walls/uranium_wall.dmi'
|
||||
icon_state = "uranium"
|
||||
|
||||
/turf/closed/indestructible/abductor
|
||||
@@ -167,7 +167,7 @@ INITIALIZE_IMMEDIATE(/turf/closed/indestructible/splashscreen)
|
||||
icon_state = "icerock"
|
||||
|
||||
/turf/closed/indestructible/rock/snow/ice/ore
|
||||
icon = 'icons/turf/walls/icerock_wall.dmi'
|
||||
icon = 'GainStation13/icons/turf/walls/icerock_wall.dmi'
|
||||
icon_state = "icerock"
|
||||
smooth = SMOOTH_MORE|SMOOTH_BORDER
|
||||
canSmoothWith = list (/turf/closed)
|
||||
|
||||
@@ -7,10 +7,12 @@
|
||||
canSmoothWith = null
|
||||
smooth = SMOOTH_TRUE
|
||||
|
||||
//GS13: Most of these walls have icon paths changed to GS13 folders
|
||||
|
||||
/turf/closed/wall/mineral/gold
|
||||
name = "gold wall"
|
||||
desc = "A wall with gold plating. Swag!"
|
||||
icon = 'icons/turf/walls/gold_wall.dmi'
|
||||
icon = 'GainStation13/icons/turf/walls/gold_wall.dmi'
|
||||
icon_state = "gold"
|
||||
sheet_type = /obj/item/stack/sheet/mineral/gold
|
||||
explosion_block = 0 //gold is a soft metal you dingus.
|
||||
@@ -19,7 +21,7 @@
|
||||
/turf/closed/wall/mineral/silver
|
||||
name = "silver wall"
|
||||
desc = "A wall with silver plating. Shiny!"
|
||||
icon = 'icons/turf/walls/silver_wall.dmi'
|
||||
icon = 'GainStation13/icons/turf/walls/silver_wall.dmi'
|
||||
icon_state = "silver"
|
||||
sheet_type = /obj/item/stack/sheet/mineral/silver
|
||||
canSmoothWith = list(/turf/closed/wall/mineral/silver, /obj/structure/falsewall/silver)
|
||||
@@ -27,7 +29,7 @@
|
||||
/turf/closed/wall/mineral/diamond
|
||||
name = "diamond wall"
|
||||
desc = "A wall with diamond plating. You monster."
|
||||
icon = 'icons/turf/walls/diamond_wall.dmi'
|
||||
icon = 'GainStation13/icons/turf/walls/diamond_wall.dmi'
|
||||
icon_state = "diamond"
|
||||
sheet_type = /obj/item/stack/sheet/mineral/diamond
|
||||
slicing_duration = 200 //diamond wall takes twice as much time to slice
|
||||
@@ -37,7 +39,7 @@
|
||||
/turf/closed/wall/mineral/bananium
|
||||
name = "bananium wall"
|
||||
desc = "A wall with bananium plating. Honk!"
|
||||
icon = 'icons/turf/walls/bananium_wall.dmi'
|
||||
icon = 'GainStation13/icons/turf/walls/bananium_wall.dmi'
|
||||
icon_state = "bananium"
|
||||
sheet_type = /obj/item/stack/sheet/mineral/bananium
|
||||
canSmoothWith = list(/turf/closed/wall/mineral/bananium, /obj/structure/falsewall/bananium)
|
||||
@@ -45,7 +47,7 @@
|
||||
/turf/closed/wall/mineral/sandstone
|
||||
name = "sandstone wall"
|
||||
desc = "A wall with sandstone plating. Rough."
|
||||
icon = 'icons/turf/walls/sandstone_wall.dmi'
|
||||
icon = 'GainStation13/icons/turf/walls/sandstone_wall.dmi'
|
||||
icon_state = "sandstone"
|
||||
sheet_type = /obj/item/stack/sheet/mineral/sandstone
|
||||
explosion_block = 0
|
||||
@@ -55,7 +57,7 @@
|
||||
article = "a"
|
||||
name = "uranium wall"
|
||||
desc = "A wall with uranium plating. This is probably a bad idea."
|
||||
icon = 'icons/turf/walls/uranium_wall.dmi'
|
||||
icon = 'GainStation13/icons/turf/walls/uranium_wall.dmi'
|
||||
icon_state = "uranium"
|
||||
sheet_type = /obj/item/stack/sheet/mineral/uranium
|
||||
canSmoothWith = list(/turf/closed/wall/mineral/uranium, /obj/structure/falsewall/uranium)
|
||||
@@ -87,7 +89,7 @@
|
||||
/turf/closed/wall/mineral/plasma
|
||||
name = "plasma wall"
|
||||
desc = "A wall with plasma plating. This is definitely a bad idea."
|
||||
icon = 'icons/turf/walls/plasma_wall.dmi'
|
||||
icon = 'GainStation13/icons/turf/walls/plasma_wall.dmi'
|
||||
icon_state = "plasma"
|
||||
sheet_type = /obj/item/stack/sheet/mineral/plasma
|
||||
thermal_conductivity = 0.04
|
||||
@@ -126,7 +128,7 @@
|
||||
/turf/closed/wall/mineral/wood
|
||||
name = "wooden wall"
|
||||
desc = "A wall with wooden plating. Stiff."
|
||||
icon = 'icons/turf/walls/wood_wall.dmi'
|
||||
icon = 'GainStation13/icons/turf/walls/wood_wall.dmi'
|
||||
icon_state = "wood"
|
||||
sheet_type = /obj/item/stack/sheet/mineral/wood
|
||||
hardness = 70
|
||||
@@ -153,7 +155,7 @@
|
||||
/turf/closed/wall/mineral/iron
|
||||
name = "rough metal wall"
|
||||
desc = "A wall with rough metal plating."
|
||||
icon = 'icons/turf/walls/iron_wall.dmi'
|
||||
icon = 'GainStation13/icons/turf/walls/iron_wall.dmi'
|
||||
icon_state = "iron"
|
||||
sheet_type = /obj/item/stack/rods
|
||||
canSmoothWith = list(/turf/closed/wall/mineral/iron, /obj/structure/falsewall/iron)
|
||||
@@ -161,7 +163,7 @@
|
||||
/turf/closed/wall/mineral/snow
|
||||
name = "packed snow wall"
|
||||
desc = "A wall made of densely packed snow blocks."
|
||||
icon = 'icons/turf/walls/snow_wall.dmi'
|
||||
icon = 'GainStation13/icons/turf/walls/snow_wall.dmi'
|
||||
icon_state = "snow"
|
||||
hardness = 80
|
||||
explosion_block = 0
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
/turf/closed/wall/r_wall
|
||||
name = "reinforced wall"
|
||||
desc = "A huge chunk of reinforced metal used to separate rooms."
|
||||
icon = 'icons/turf/walls/reinforced_wall.dmi'
|
||||
icon = 'GainStation13/icons/turf/walls/reinforced_wall.dmi' //GS13
|
||||
icon_state = "r_wall"
|
||||
opacity = 1
|
||||
density = TRUE
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
/turf/closed/wall
|
||||
name = "wall"
|
||||
desc = "A huge chunk of metal used to separate rooms."
|
||||
icon = 'icons/turf/walls/wall.dmi'
|
||||
icon = 'GainStation13/icons/turf/walls/wall.dmi' //GS13
|
||||
icon_state = "wall"
|
||||
explosion_block = 1
|
||||
wave_explosion_block = EXPLOSION_BLOCK_WALL
|
||||
|
||||
Reference in New Issue
Block a user