sprite tweaks

- moved over hyper walls
- added delta plushie
- fixed some floors
This commit is contained in:
evilew
2024-10-10 23:59:37 +02:00
parent 1a8a067b14
commit 6e8577f732
43 changed files with 48 additions and 39 deletions
+12 -10
View File
@@ -7,10 +7,12 @@
canSmoothWith = null
smooth = SMOOTH_TRUE
//GS13: Most of these walls have icon paths changed to GS13 folders
/turf/closed/wall/mineral/gold
name = "gold wall"
desc = "A wall with gold plating. Swag!"
icon = 'icons/turf/walls/gold_wall.dmi'
icon = 'GainStation13/icons/turf/walls/gold_wall.dmi'
icon_state = "gold"
sheet_type = /obj/item/stack/sheet/mineral/gold
explosion_block = 0 //gold is a soft metal you dingus.
@@ -19,7 +21,7 @@
/turf/closed/wall/mineral/silver
name = "silver wall"
desc = "A wall with silver plating. Shiny!"
icon = 'icons/turf/walls/silver_wall.dmi'
icon = 'GainStation13/icons/turf/walls/silver_wall.dmi'
icon_state = "silver"
sheet_type = /obj/item/stack/sheet/mineral/silver
canSmoothWith = list(/turf/closed/wall/mineral/silver, /obj/structure/falsewall/silver)
@@ -27,7 +29,7 @@
/turf/closed/wall/mineral/diamond
name = "diamond wall"
desc = "A wall with diamond plating. You monster."
icon = 'icons/turf/walls/diamond_wall.dmi'
icon = 'GainStation13/icons/turf/walls/diamond_wall.dmi'
icon_state = "diamond"
sheet_type = /obj/item/stack/sheet/mineral/diamond
slicing_duration = 200 //diamond wall takes twice as much time to slice
@@ -37,7 +39,7 @@
/turf/closed/wall/mineral/bananium
name = "bananium wall"
desc = "A wall with bananium plating. Honk!"
icon = 'icons/turf/walls/bananium_wall.dmi'
icon = 'GainStation13/icons/turf/walls/bananium_wall.dmi'
icon_state = "bananium"
sheet_type = /obj/item/stack/sheet/mineral/bananium
canSmoothWith = list(/turf/closed/wall/mineral/bananium, /obj/structure/falsewall/bananium)
@@ -45,7 +47,7 @@
/turf/closed/wall/mineral/sandstone
name = "sandstone wall"
desc = "A wall with sandstone plating. Rough."
icon = 'icons/turf/walls/sandstone_wall.dmi'
icon = 'GainStation13/icons/turf/walls/sandstone_wall.dmi'
icon_state = "sandstone"
sheet_type = /obj/item/stack/sheet/mineral/sandstone
explosion_block = 0
@@ -55,7 +57,7 @@
article = "a"
name = "uranium wall"
desc = "A wall with uranium plating. This is probably a bad idea."
icon = 'icons/turf/walls/uranium_wall.dmi'
icon = 'GainStation13/icons/turf/walls/uranium_wall.dmi'
icon_state = "uranium"
sheet_type = /obj/item/stack/sheet/mineral/uranium
canSmoothWith = list(/turf/closed/wall/mineral/uranium, /obj/structure/falsewall/uranium)
@@ -87,7 +89,7 @@
/turf/closed/wall/mineral/plasma
name = "plasma wall"
desc = "A wall with plasma plating. This is definitely a bad idea."
icon = 'icons/turf/walls/plasma_wall.dmi'
icon = 'GainStation13/icons/turf/walls/plasma_wall.dmi'
icon_state = "plasma"
sheet_type = /obj/item/stack/sheet/mineral/plasma
thermal_conductivity = 0.04
@@ -126,7 +128,7 @@
/turf/closed/wall/mineral/wood
name = "wooden wall"
desc = "A wall with wooden plating. Stiff."
icon = 'icons/turf/walls/wood_wall.dmi'
icon = 'GainStation13/icons/turf/walls/wood_wall.dmi'
icon_state = "wood"
sheet_type = /obj/item/stack/sheet/mineral/wood
hardness = 70
@@ -153,7 +155,7 @@
/turf/closed/wall/mineral/iron
name = "rough metal wall"
desc = "A wall with rough metal plating."
icon = 'icons/turf/walls/iron_wall.dmi'
icon = 'GainStation13/icons/turf/walls/iron_wall.dmi'
icon_state = "iron"
sheet_type = /obj/item/stack/rods
canSmoothWith = list(/turf/closed/wall/mineral/iron, /obj/structure/falsewall/iron)
@@ -161,7 +163,7 @@
/turf/closed/wall/mineral/snow
name = "packed snow wall"
desc = "A wall made of densely packed snow blocks."
icon = 'icons/turf/walls/snow_wall.dmi'
icon = 'GainStation13/icons/turf/walls/snow_wall.dmi'
icon_state = "snow"
hardness = 80
explosion_block = 0
@@ -1,7 +1,7 @@
/turf/closed/wall/r_wall
name = "reinforced wall"
desc = "A huge chunk of reinforced metal used to separate rooms."
icon = 'icons/turf/walls/reinforced_wall.dmi'
icon = 'GainStation13/icons/turf/walls/reinforced_wall.dmi' //GS13
icon_state = "r_wall"
opacity = 1
density = TRUE
+1 -1
View File
@@ -3,7 +3,7 @@
/turf/closed/wall
name = "wall"
desc = "A huge chunk of metal used to separate rooms."
icon = 'icons/turf/walls/wall.dmi'
icon = 'GainStation13/icons/turf/walls/wall.dmi' //GS13
icon_state = "wall"
explosion_block = 1
wave_explosion_block = EXPLOSION_BLOCK_WALL